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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Thufir Bezluden
Republic Military School Minmatar Republic
9
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Posted - 2013.12.17 19:29:00 -
[1] - Quote
Anyone else victim of this new feature? |
Joshua Foiritain
Coreli Corporation Ineluctable.
479
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Posted - 2013.12.17 19:34:00 -
[2] - Quote
How exactly do you steal a MTU, only the person that drops it can empty and/or scoop it?
Coreli Corporation: Small gang PVP & Drug Production, Apply now! |
imbaRabbit
Suddenly rabbit
77
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Posted - 2013.12.17 21:05:00 -
[3] - Quote
But you can shoot it ;). |
Antillie Sa'Kan
Forging Industries Silent Infinity
208
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Posted - 2013.12.17 21:51:00 -
[4] - Quote
imbaRabbit wrote:But you can shoot it ;). I approve of this product and/or service. |
Vincent Athena
V.I.C.E.
2351
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Posted - 2013.12.17 23:20:00 -
[5] - Quote
They can also just loot the wrecks. That gives them twice as much loot as there is no loss on the explosion of the MTU. The effect is the same, they get less reward than if they ran their own mission and get flagged for their trouble.
Because its such a poor way to make ISK it rarely happens. If it does happen to you, just grab what you can and move on.
A couple of weeks ago someone in a Loki showed up in my mission and started salvaging my wrecks. Not looting, so no flag. He quickly found out that a Loki is good for many things, but out salvaging a Noctis is not one of them. http://vincentoneve.wordpress.com/ |
Dextrome Thorphan
RvB - RED Federation
91
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Posted - 2013.12.18 10:58:00 -
[6] - Quote
Thufir Bezluden wrote:Anyone else victim of this new feature?
Attacking player structures is a new feature? Huh? |
Ralph King-Griffin
Var Foundation inc.
127
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Posted - 2013.12.18 11:46:00 -
[7] - Quote
Antillie Sa'Kan wrote:imbaRabbit wrote:But you can shoot it ;). I approve of this product and/or service.
If in doubt...do...excessively. |
IIshira
School of Applied Knowledge Caldari State
287
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Posted - 2013.12.18 12:09:00 -
[8] - Quote
I've heard it's just another tactic to get noob mission runners to agress. If someone is in your mission there's a good chance that they're more interested in destroying your ship than stealing your loot. Just ignore them if you're in a PVE fitted ship.... They'll get bored and move on to someone that will fall for the bait. |
Decaneos
Center for Advanced Studies Gallente Federation
56
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Posted - 2013.12.18 15:43:00 -
[9] - Quote
Its because if your running drones and they attack a MTU the drones will aggress the player thus putting you into " Consentual" PVP even if you didn't mean to.
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Joshua Foiritain
Coreli Corporation Ineluctable.
479
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Posted - 2013.12.18 15:55:00 -
[10] - Quote
Vincent Athena wrote:They can also just loot the wrecks. That gives them twice as much loot as there is no loss on the explosion of the MTU. The effect is the same, they get less reward than if they ran their own mission and get flagged for their trouble. MTU's have the same loot drop chance as ships. On average 50% inside gets destroyed.
http://corelicorp.net/killboard/killreport/13577 http://corelicorp.net/killboard/killreport/13578
Coreli Corporation: Small gang PVP & Drug Production, Apply now! |
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Antillie Sa'Kan
Forging Industries Silent Infinity
210
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Posted - 2013.12.18 16:11:00 -
[11] - Quote
Decaneos wrote:Its because if your running drones and they attack a MTU the drones will aggress the player thus putting you into " Consentual" PVP even if you didn't mean to. Now that's interesting... |
IIshira
School of Applied Knowledge Caldari State
289
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Posted - 2013.12.18 17:45:00 -
[12] - Quote
Decaneos wrote:Its because if your running drones and they attack a MTU the drones will aggress the player thus putting you into " Consentual" PVP even if you didn't mean to.
That's a pretty smart tactic. I might try this
I guess that's another reason to set your drones passive when doing missions. |
Ginger Barbarella
Caldari Provisions Caldari State
1565
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Posted - 2013.12.18 22:21:00 -
[13] - Quote
Another reason to use a Noctis instead of mobile tractor and salvage drones. "Blow it all on Quafe and strippers." --- Sorlac |
Wyte Ragnarok
61
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Posted - 2013.12.19 12:31:00 -
[14] - Quote
Antillie Sa'Kan wrote:Decaneos wrote:Its because if your running drones and they attack a MTU the drones will aggress the player thus putting you into " Consentual" PVP even if you didn't mean to. Now that's interesting...
That was exactly my face upon realising this. Hmm... |
Ralph King-Griffin
Var Foundation inc.
129
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Posted - 2013.12.21 09:53:00 -
[15] - Quote
Decaneos wrote:Its because if your running drones and they attack a MTU the drones will aggress the player thus putting you into " Consentual" PVP even if you didn't mean to.
unruly lettle feckers, never take your eyes off them. If in doubt...do...excessively. |
Mike Adoulin
Adolescent Radioactive Pirate Hamsters
450
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Posted - 2013.12.21 11:53:00 -
[16] - Quote
Antillie Sa'Kan wrote:imbaRabbit wrote:But you can shoot it ;). I approve of this product and/or service.
And then you can grab the stuff it drops........
Or so I've been told.....um...by Goons. Yeah. Goons told me.
Everything in EVE is a trap. And if it isn't, it's your job to make it a trap...:)
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Katran Luftschreck
Stillwater Corporation
1693
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Posted - 2013.12.21 17:08:00 -
[17] - Quote
Joshua Foiritain wrote:MTU's have the same loot drop chance as ships. On average 50% inside gets destroyed.
Actually the chance of a loot item dropping is the inverse of it's value.
Look up the numerous articles on ships filled with PLEX getting ganked ... and none of the PLEX surviving as loot. Funny, that.
Nullsec in a Nutshell: http://nedroid.com/comics/2006-08-24-2155-arrrdino.gif |
Desudes
Mul Uga Mushen Industrial Solutions The Watchmen.
68
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Posted - 2013.12.22 20:36:00 -
[18] - Quote
I've killed a few... was going to kill more, but accidentally too many pods to remain in high sec :( Excuse me, but what the f*ck are you desu? |
Logan Revelore
Minimal Solutions Aurora Irae
16
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Posted - 2013.12.28 02:36:00 -
[19] - Quote
Ginger Barbarella wrote:Another reason to use a Noctis instead of mobile tractor and salvage drones.
I use all three things at the same time :) |
HK -56
State War Academy Caldari State
0
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Posted - 2013.12.28 04:31:00 -
[20] - Quote
This just happened to my Raven tonight, and I've petitioned it for reimbursed (although with the special kind of ******* only CCP can be, I'm not expecting to get anything). As if drones in missions weren't miserable enough to use.
I'm actually surprised more people aren't talking about this; it may technically not be a glitch but it is clearly against the spirit of the Safety Settings. I understand pvp is omnipresent in EVE, but for CCP to allow this 'backdoor' griefing is just nonsense. This backdoor should not be the isk drain to counter the MTU isk faucet.
Glad the other pilot had the thrill of a ship kill, but this mechanic is absolutely in error. |
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IIshira
School of Applied Knowledge Caldari State
569
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Posted - 2013.12.28 05:06:00 -
[21] - Quote
I agree that having drones automatically attack another pilot while you have a green safety on does seem in error. Although I think they should make drones only attack when commanded to. This would eliminate the whole mess with drone aggro altogether. |
HK -56
State War Academy Caldari State
0
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Posted - 2013.12.28 05:10:00 -
[22] - Quote
IIshira wrote:Although I think they should make drones only attack when commanded to. This would eliminate the whole mess with drone aggro altogether.
There is a passive setting for drones (in case you didn't know, in your drone bay box in the upper left, there are a couple settings you can change). When passive, they will only attack when ordered and will return to idle when the target is down.
Some division between "npc aggressive" and "player aggressive" would be nice though
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IIshira
School of Applied Knowledge Caldari State
569
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Posted - 2013.12.28 05:18:00 -
[23] - Quote
HK -56 wrote:IIshira wrote:Although I think they should make drones only attack when commanded to. This would eliminate the whole mess with drone aggro altogether. There is a passive setting for drones (in case you didn't know, in your drone bay box in the upper left, there are a couple settings you can change). When passive, they will only attack when ordered and will return to idle when the target is down. Some division between "npc aggressive" and "player aggressive" would be nice though
I do know the setting thing and I keep it on passive even with my PVP ships.
When I'm running missions I'm scared someone will ninja loot one of my wrecks and my drones will attack. If I'm doing PVP the last thing I want is not being able to jump through a gate because my drones decided to attack on their own.
I think the "Aggressive" setting should be removed. This would have been a better fix to AFK mission runners instead of the horrible drone aggro changes CCP decided to do. |
Morrigan LeSante
The Lost and Forgotten Troopers
585
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Posted - 2013.12.28 09:39:00 -
[24] - Quote
But what does guard do.......?
Because that's a brilliant way to overcome ECM issues with drones. |
Ireland VonVicious
Vicious Trading Company
274
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Posted - 2013.12.28 20:45:00 -
[25] - Quote
Aggressive settings on drones should not be removed.
This setting is what makes drones so awesome v.s. EWAR.
Aggressive use to be abused and I mean abused by all us AFK domi pilots. Was great isk at no risk or effort.
Currently you can still use aggressive to do both these things but now if you abuse it to make isk it can bite you in the ass.
Finally working as intended. Stop trying to re-**** it up.
Pay attention in your missions and only turn on aggressive when using sentries that can be scooped if anyone pops in and try to only do this when needed against EWAR. Damn effort.
My fix to the issue: Have putting drones on aggressive force your safety to turn to yellow. Warning box and all that jazz just like any other thing that turns it yellow.
It shouldn't come as a surprise to the pilot like it currently does. |
Morrigan LeSante
The Lost and Forgotten Troopers
586
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Posted - 2013.12.28 23:13:00 -
[26] - Quote
Current thread in...actually it was moved TO issues/workarounds subforum as well as anecdotal reimbursements suggest all is not working as CCP intended.
The behaviour of the drones in this particular case is inconsistent i.e. that they now engage on a (certain) suspect level action - that's new. Likely a side effect of something that would 'usually' draw a criminal action - just these mobile units are exempt from that 'criminal' rule.
"Safety" switches have nothing to do with this, the drone owners aren't going yellow. It's a third party baiting drone AI to engage without criminal action, thus precipitating a limited engagement - hitherto this was something completely beyond the realms of possibility (at least in more recent times, I'm sure some recall drone stupidity quickly patched but my point remains).
Something that major I would expect in dev blogs, which is why it feels unintended to me - the other thread simply adds weight to that belief.
I may be wrong, just...intuition/past experience of major game changers like this at play here |
HK -56
State War Academy Caldari State
1
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Posted - 2013.12.29 03:04:00 -
[27] - Quote
A simple fix could be for the drones, even while "Aggressive", to NOT initiate a limited engagement timer. Right? |
dexington
Caldari Provisions Caldari State
1023
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Posted - 2013.12.29 04:12:00 -
[28] - Quote
HK -56 wrote:A simple fix could be for the drones, even while "Aggressive", to NOT initiate a limited engagement timer. Right?
no, it would just case other problems in pvp situations. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |
Tarsas Phage
Freight Club
239
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Posted - 2013.12.29 04:29:00 -
[29] - Quote
IIshira wrote:HK -56 wrote:IIshira wrote:Although I think they should make drones only attack when commanded to. This would eliminate the whole mess with drone aggro altogether. There is a passive setting for drones (in case you didn't know, in your drone bay box in the upper left, there are a couple settings you can change). When passive, they will only attack when ordered and will return to idle when the target is down. Some division between "npc aggressive" and "player aggressive" would be nice though I do know the setting thing and I keep it on passive even with my PVP ships. When I'm running missions I'm scared someone will ninja loot one of my wrecks and my drones will attack. If I'm doing PVP the last thing I want is not being able to jump through a gate because my drones decided to attack on their own. I think the "Aggressive" setting should be removed. This would have been a better fix to AFK mission runners instead of the horrible drone aggro changes CCP decided to do.
Aggressive has very valid uses.
As for drones auto-aggressing when you have a Green safety, the safety is just that - it prevents you from doing things that will get you one of the two types of global flags - Suspect or Criminal. It is NOT intended, designed, or otherwise meant to prevent you from doing anything beyond that, which includes LE'ing with another player by whatever means.
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HK -56
State War Academy Caldari State
1
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Posted - 2014.01.01 00:50:00 -
[30] - Quote
As it turns out, CCP reimbursed my Raven loss :) |
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