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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Pelador Rova
Blackstar Privateer Consortium
11
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Posted - 2011.11.16 07:32:00 -
[31] - Quote
Whats a watch list?
.......
seriously, +1
suggestion: add the logi broadcast request icons to the list somehow, or not needed if on overview also? |
Jamie77
Planet Express Incorporated Shadow of xXDEATHXx
0
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Posted - 2011.11.16 09:21:00 -
[32] - Quote
i suggest that for the watchlist been increase i think adding an skill for it would better. Watchlist ........ increase size of watchlist by 5 per an level (X6) long skill but the returns for an logi would be alot more and depending on large too small fleet battle so people may only need it to lvl 2 |
Cpt Kvrn
Section 51 Ares Protectiva
0
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Posted - 2011.11.16 10:54:00 -
[33] - Quote
+1 |
Neo Agricola
BLACK-MARK
91
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Posted - 2011.11.16 11:50:00 -
[34] - Quote
+1.
and while you are on it: if i press someon in the watchlist, the ship is selected would be great. DISSONANCE is recruiting Members: https://forums.eveonline.com/default.aspx?g=posts&m=70361#post70361 Black-Mark Alliance Recruitment: https://forums.eveonline.com/default.aspx?g=posts&t=6710 |
Dixie Norrmous
APEX ARDENT COALITION
16
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Posted - 2011.11.16 18:35:00 -
[35] - Quote
Neo Agricola wrote:+1.
and while you are on it: if i press someon in the watchlist, the ship is selected would be great.
Hold CTRL and click on pilot and it does that ;)
Cmon CCP, This is one of the 'little things' that needs fixing |
si3t
Chevaliers de la Croix Du Sud Ares Protectiva
0
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Posted - 2011.11.18 11:25:00 -
[36] - Quote
Mosdef a +1.
WL is so painful for logis (and others) ! Easy to do and really needed ! |
Mathilde Sunniva
Blue Sun. Ares Protectiva
0
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Posted - 2011.11.18 17:12:00 -
[37] - Quote
+1 |
E man Industries
SeaChell Productions
138
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Posted - 2011.11.18 22:07:00 -
[38] - Quote
This is huge!
Need more-ádecent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. This applies to PvE and PvP. |
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CCP Atlas
C C P C C P Alliance
35
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Posted - 2011.11.18 22:20:00 -
[39] - Quote
+1
We want to try to get some fixes into the watchlist for you guys soon although as always I can't promise anything (definitely not in the Crucible expansion though).
We can't increase the number of people on a watchlist by much because of serverside performance concerns (it's possible we can cram a few more people in there but that will depend on the numbers that we get from benchmarking) but we should be able to tweak the UI.
For me personally in a logi just having the list as a normal header list where you have the different levels of damage, ship type, distance and a couple of other things, where you can sort by any of those columns would be much better than what we have today. Having something like that with the added ability of marking 'important' people and putting them at the top isn't too big of a stretch.
On that subject, is anyone actually using the watchlist for one to one voice chat option? Our analytics tell us definitively no. |
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Archare
SKEET ELITE
2
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Posted - 2011.11.18 22:48:00 -
[40] - Quote
CCP Atlas wrote:+1 On that subject, is anyone actually using the watchlist for the one to one voice chat option? Our analytics tell us definitively no.
There's a one to one voice option?
Seriously though I find that option more of a hindrance than anything when you click it by accident and no one in fleet can hear you cept the one guy you clicked who is conveniently afk. |
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E man Industries
SeaChell Productions
138
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Posted - 2011.11.18 22:50:00 -
[41] - Quote
No, and if I did it would probably not be through the watch list. It would be through a private chat.
If I'm going to yell "turn on your hardeners!!!" i'll do it in fleet.
Maybe an FC or a scout could make use of it to talk to the Fc directly.
Need more-ádecent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. This applies to PvE and PvP. |
Gilbaron
The Scope Gallente Federation
32
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Posted - 2011.11.18 23:17:00 -
[42] - Quote
There is a One on One voice chat thing in the watchlist? It's hidden pretty well |
Grideris
Fleet Coordination Command Fleet Coordination Coalition
55
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Posted - 2011.11.19 07:56:00 -
[43] - Quote
I've seldom used the one to one chat. Most people don't know it even exists, so I would remind people that it does exist before doing anything. (besides making it more obvious that it exists). |
Jalutu
RED ROSE THORN
0
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Posted - 2011.11.19 09:27:00 -
[44] - Quote
+1 |
Ahd Dib
APEX ARDENT COALITION NEM3SIS.
0
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Posted - 2011.11.19 09:37:00 -
[45] - Quote
+1 |
Mfume Apocal
Origin. Black Legion.
98
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Posted - 2011.11.19 10:02:00 -
[46] - Quote
CCP Atlas wrote:On that subject, is anyone actually using the watchlist for the one to one voice chat option? Our analytics tell us definitively no.
Out-of-game resources are used for this. In-game has the problem of players having sound totally off on some clients and never being sure which client is which being "mained." Other than that, OOG have a superior setup regarding subchannels and whispers. |
GeeShizzle MacCloud
39
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Posted - 2011.11.19 11:34:00 -
[47] - Quote
do we genuinely need to know on the watchlist exactly how much shield armor and hull people on the watchlist have?
i personally use the watchlist as an indicator of if an important fleet member is getting aggro, knowing their HP status is a bonus yes but im locking him and applying reps asap anyways so isnt it a little redundant?
would love to know from the devs that if they took the discrete hp levels away, that we could get more people in watchlist, use the red blinking as an indicator of aggro/primaried fleet member.
Would also be awesome if we could get an indicator actually ON the watchlist, if that particular member is broadcasting for reps, prior to being primaried! that would help out greatly to differentiate between a high priority broadcast, and a typical broadcast. |
Mfume Apocal
Origin. Black Legion.
98
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Posted - 2011.11.19 11:48:00 -
[48] - Quote
GeeShizzle MacCloud wrote:do we genuinely need to know on the watchlist exactly how much shield armor and hull people on the watchlist have?
Yes, I do. Frequently the people I fight leave drones/whoring guns/smartbombs on people, as well as "bait" primaries to confuse logistics.
Quote:Would also be awesome if we could get an indicator actually ON the watchlist, if that particular member is broadcasting for reps, prior to being primaried! that would help out greatly to differentiate between a high priority broadcast, and a typical broadcast.
We used to have this. |
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CCP Atlas
C C P C C P Alliance
39
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Posted - 2011.11.19 16:38:00 -
[49] - Quote
Mfume Apocal wrote:Quote:Would also be awesome if we could get an indicator actually ON the watchlist, if that particular member is broadcasting for reps, prior to being primaried! that would help out greatly to differentiate between a high priority broadcast, and a typical broadcast. We used to have this.
It should still be in there, if it doesn't work it's a bug. |
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Aessaya
Fairlight Corp Rooks and Kings
11
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Posted - 2011.11.20 00:21:00 -
[50] - Quote
Well, +1 for you, good sir! Ah, you seek meaning?-áThen listen to the music, not the song. |
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GeeShizzle MacCloud
40
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Posted - 2011.11.20 01:25:00 -
[51] - Quote
CCP Atlas wrote:Mfume Apocal wrote:Quote:Would also be awesome if we could get an indicator actually ON the watchlist, if that particular member is broadcasting for reps, prior to being primaried! that would help out greatly to differentiate between a high priority broadcast, and a typical broadcast. We used to have this. It should still be in there, if it doesn't work it's a bug.
in that case its a bug that hasnt ben fixed since incarna came out, cause its not been occurring for months, if not years. would have to check if the current sisi build has it on... :) |
Danny Centauri
Baltic Eagle Army of Dark Shadows
19
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Posted - 2011.11.20 01:40:00 -
[52] - Quote
CCP Atlas wrote:On that subject, is anyone actually using the watchlist for the one to one voice chat option? Our analytics tell us definitively no.
People would use it if everyone wasn't using teamspeak or ventrillo. This is something done more frequently by corporations and alliances in fleet operations of a med-large size where you are worried about spys etc. Talking to other FCs using binds on Ventrillo was always useful - perhaps some hot key settings are in order to make it used in game.
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Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
302
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Posted - 2011.11.20 05:30:00 -
[53] - Quote
CCP Atlas wrote:On that subject, is anyone actually using the watchlist for the one to one voice chat option? Our analytics tell us definitively no.
I reckon about as many people are using it as know it exists ;)
Must say though, there is a definite opportunity here for CCP & Vivox to work on some hardware to support multiple channel communications. Back in the day there was an awesome little toy called the Microsoft SideWinder Game Voice. The short version: it's a "keypad" (aka generic USB HID) with a bunch of buttons on it, with connections for a two-plug headset (headphones + microphone).
The Game Voice software would allow binding various channels to buttons on the Game Voice, and the buttons on the game voice could be set to toggle various channels: simplistically the five buttons could be bound to Fleet/Wing/Squad/Chat1/All to allow filtering of messages. The buttons are lit when active.
Perhaps there is a modern equivalent (i.e.: device that provides generic HID that doesn't overlap the keyboard buttons) that CCP could inform players about with a devblog "introducing" the one-to-one chat mode?
Just a couple of thoughts on the matter. My thanks to the folks at Vivox who are providing a very nice in-game solution for voice communications.
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Al Dik
Blue Sun. Ares Protectiva
0
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Posted - 2011.11.24 12:14:00 -
[54] - Quote
Dixie Norrmous wrote:Would love to be able to alter the watchlist I.e. Move pilots up/down the list, pita when ppl leave/join fleet and you have to completely redo your WL if you like your priority targets at the top of list for example or set in a particular order
+1
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JohnnyRingo
TunDraGon
2
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Posted - 2011.11.24 12:53:00 -
[55] - Quote
+1 |
Argias Nulliant
Martyr's Vengence Test Alliance Please Ignore
0
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Posted - 2011.11.25 00:04:00 -
[56] - Quote
since seeing team papercuts post about their changes they are working on. especially the one to do with targeting editing, i came by to ask for the same with watchlist.. it would be nice to move the people in watchlist. possibly also make a option to lock the list to prevent accidental sliding of members in watchlist.
+1 |
Argias Nulliant
Martyr's Vengence Test Alliance Please Ignore
0
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Posted - 2011.11.25 00:04:00 -
[57] - Quote
delete please |
S'totan
Aura of Darkness Nulli Secunda
5
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Posted - 2011.11.25 06:25:00 -
[58] - Quote
+1
This seems like a logical change that should be made.
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Tusko Hopkins
HUN Corp. HUN Reloaded
5
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Posted - 2011.11.29 07:08:00 -
[59] - Quote
+1 for this one.
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Tetrameth
P.i.H.K.A.L
0
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Posted - 2011.11.29 20:17:00 -
[60] - Quote
+1
ill trade in the 'walking in stations' for this feature ! |
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