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Thread Statistics | Show CCP posts - 1 post(s) |
Abdul 'aleem
Sumiko Yoshida Corporation
46
|
Posted - 2014.01.25 16:46:00 -
[91] - Quote
Estella Osoka wrote:Even if they did go suspect when they warped into your mission site, missioners still would not shoot the pirate. The pirates would just sit in your mission site all blinky (waiting for you to shoot), then you would pop the rat that drops the loot and they would scoop it and warp out.
And why would you not shoot them? Because for the simple fact the missioner would be in a mission ship and the pirate is in a PVP ship; and you know if you engage, you will die.
If you think the simple fact that them going suspect will make them think twice about going into your mission, you are dead wrong.
Princess Achaja again?
Quoted from the Features & Ideas thread:
"Suspect flags are global; anyone or everyone or no one can attack. It's not a killright.
If the invaders are so strong and prepared, they need not be afraid of a suspect flag when they invade/trespass.
The suggested suspect flag for trespassing will help to restore game balance and create counter-play options that do not currently exist. That is the intention. And it fits into the box almost perfectly."
You'll still be able to make your ISK from the mission item theft, Princess Achaja, so don't be so scared.
You just may actually have to put in a little bit of effort and assume a little bit of risk in doing it.
I know that it is a really scary concept to actually have to work for your money, instead of hiding behind and exploiting a broken game mechanic, but you can handle it.
https://forums.eveonline.com/default.aspx?g=posts&t=314901&p=12 |
Theo Audeles
Federal Navy Academy Gallente Federation
0
|
Posted - 2014.01.26 19:40:00 -
[92] - Quote
Estella Osoka wrote:This whole problem would have been solved if you had been smart enough to have not popped the mission loot rat until you were within distance to scoop loot just as you finish him off.
Stop whining because you don't know how to EVE.
I'm a new player. What you're saying, in essence, is that anything that happens to me until I have complete understanding of all of EVE's mechanics is my fault. Until that happens it's all just me being "stupid". Nice... |
Goldiiee
Bureau of Astronomical Anomalies
873
|
Posted - 2014.01.26 21:49:00 -
[93] - Quote
Theo Audeles wrote:Estella Osoka wrote:This whole problem would have been solved if you had been smart enough to have not popped the mission loot rat until you were within distance to scoop loot just as you finish him off.
Stop whining because you don't know how to EVE. I'm a new player. What you're saying, in essence, is that anything that happens to me until I have complete understanding of all of EVE's mechanics is my fault. Until that happens it's all just me being "stupid". Nice... Not to mention that's requiring the mission intruders to not be smart enough to pop the mission loot rat themselves, therefore denying the Runner the opportunity entirely.
No Theo it's not the fault of the mission runner it's a failure in the game to protect Carebears, but without that there would be no reason for apparently half the population of EVE to play. Without victims there is no game, and Carebears make such great victims that there's no incentive to change it.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Jenn aSide
STK Scientific Initiative Mercenaries
4475
|
Posted - 2014.01.26 22:44:00 -
[94] - Quote
Theo Audeles wrote:Estella Osoka wrote:This whole problem would have been solved if you had been smart enough to have not popped the mission loot rat until you were within distance to scoop loot just as you finish him off.
Stop whining because you don't know how to EVE. I'm a new player. What you're saying, in essence, is that anything that happens to me until I have complete understanding of all of EVE's mechanics is my fault. Until that happens it's all just me being "stupid". Nice...
The character who started this thread is a year and a half old. That's enough time to learn a great deal about EVE. What happened to him was avoidable, but like very many people who don't take responsibility for their game play experience, it always just ends up being someone elses fault. At the end of the day, that's the problem.
I've done that mission chain 4 times (on 4 characters) and am training a 5th (that one will be for lvl 5 missions and COSMOS is a grwat way to get standings). I simply watched Dscan and warped out when I saw probes. The trick is to get those pirates to look for easier pickings....like the OP. |
Qalix
Long Jump.
49
|
Posted - 2014.01.27 00:07:00 -
[95] - Quote
Theo Audeles wrote:Estella Osoka wrote:This whole problem would have been solved if you had been smart enough to have not popped the mission loot rat until you were within distance to scoop loot just as you finish him off.
Stop whining because you don't know how to EVE. I'm a new player. What you're saying, in essence, is that anything that happens to me until I have complete understanding of all of EVE's mechanics is my fault. Until that happens it's all just me being "stupid". Nice...
Estella didn't read the OP closely. The mission invaders shot the critical NPC, not the OP. And even if they didn't, they could have. There's nothing stopping them from killing hostile NPCs.
There are two real problems here. One is CCP's failure to educate new players. There are millions of fine details that don't really matter except in the most arcane circumstances. But there are core mechanics and situations that every EVE player needs to know and needs to practice, no matter their age or play style. Among those things are situational awareness, aggression mechanics, scouting/intelligence gathering, war mechanics, basic self-defense, and what-is-possible-and-permitted. The tutorials only touch on these in the most tangential ways. It's one thing to show people how a probe scan works; it's a whole different thing to show people how it can be used by some crafty bastard.
Other games have a better built-in teaching method for noobs because of the theme-park, guiding hand structure of those games. EVE puts too much pressure on noobs at the start. Not only do they have a million things to learn, they've also got very little in ISK or assets, so losses are a big deal. When the protect-my-stuff mentality sets in, the urge to create a pacific status quo overcomes all other instincts. Trial and error is not a good way to train noobs, especially in a game where money and the time it takes to generate it is so critical to everything.
The second problem is that, in the particular instance of Cosmos missions (and regular missions to a lesser extent), having everything riding on scooping a single item from a can is kind of silly. If you look back through EVE history, they probably made it that way as one of the early conflict drivers. In practice, it doesn't work out to be anything other than a pain in the ass and dissuades people from even attempting it. The people who are most interested in sampling that sort of content are not PvPers. I'm sure most don't complain, post, or petition and just move on or wander away from the game. (One poster has proposed an unworkable solution; I've offered a second one. But really the easiest would be to just update the missions so that scooping an item isn't necessary at all.)
All that said, there are lots of precautions that the OP could have taken or methods he could have used to mitigate risk. When I run any mission with mission critical loot, I have a cloaky alt with a tractor beam on grid. There are also hard-to-probe T3 fits to buy yourself time to either complete the mission if you can or warp out before the site is probed down. Doing general research on Cosmos missions would have revealed that stealing mission critical items is an ancient, relatively common occurrence. Given that everything IS riding on a single item and knowing that EVE is full of crafty bastards, scouting the system over a period of days would probably have been wise. If you see lots of combat probes on scan in hisec, you can be pretty certain they're looking for a mission runner.
BTW, this is an L4 Cosmos mission, and L4 Cosmos missions are on par with L4 epic arcs. They are not intended for noobs.
When people I know play the game, the advice I give them is read, read, read. It's a shame that EVE requires so much research, but if you want to succeed, there's no getting around it. |
Abdul 'aleem
Sumiko Yoshida Corporation
48
|
Posted - 2014.01.27 03:09:00 -
[96] - Quote
Qalix wrote:
All that said, there are lots of precautions that the OP could have taken or methods he could have used to mitigate risk. When I run any mission with mission critical loot, I have a cloaky alt with a tractor beam on grid. There are also hard-to-probe T3 fits to buy yourself time to either complete the mission if you can or warp out before the site is probed down. Doing general research on Cosmos missions would have revealed that stealing mission critical items is an ancient, relatively common occurrence. Given that everything IS riding on a single item and knowing that EVE is full of crafty bastards, scouting the system over a period of days would probably have been wise. If you see lots of combat probes on scan in hisec, you can be pretty certain they're looking for a mission runner.
BTW, this is an L4 Cosmos mission, and L4 Cosmos missions are on par with L4 epic arcs. They are not intended for noobs.
When people I know play the game, the advice I give them is read, read, read. It's a shame that EVE requires so much research, but if you want to succeed, there's no getting around it.
There is a suggestion in Features & Ideas that will give all missioners the ability to better counter mission thieves and any other mission invaders.
If the suggestion is put in, the trespasser would be a legal target to everyone who wants to help defend the missioner's space.
All that the missioner would have to do is 1) find anyone in local that wants to help and 2) fleet them.
Feel free to read it.
If you are a missioner, it will help. |
Qalix
Long Jump.
49
|
Posted - 2014.01.27 03:27:00 -
[97] - Quote
Abdul 'aleem wrote:Qalix wrote:
All that said, there are lots of precautions that the OP could have taken or methods he could have used to mitigate risk. When I run any mission with mission critical loot, I have a cloaky alt with a tractor beam on grid. There are also hard-to-probe T3 fits to buy yourself time to either complete the mission if you can or warp out before the site is probed down. Doing general research on Cosmos missions would have revealed that stealing mission critical items is an ancient, relatively common occurrence. Given that everything IS riding on a single item and knowing that EVE is full of crafty bastards, scouting the system over a period of days would probably have been wise. If you see lots of combat probes on scan in hisec, you can be pretty certain they're looking for a mission runner.
BTW, this is an L4 Cosmos mission, and L4 Cosmos missions are on par with L4 epic arcs. They are not intended for noobs.
When people I know play the game, the advice I give them is read, read, read. It's a shame that EVE requires so much research, but if you want to succeed, there's no getting around it.
There is a suggestion in Features & Ideas that will give all missioners the ability to better counter mission thieves and any other mission invaders. If the suggestion is put in, the trespasser would be a legal target to everyone who wants to help defend the missioner's space. All that the missioner would have to do is 1) find anyone in local that wants to help and 2) fleet them. Feel free to read it. If you are a missioner, it will help. I think maybe you've switched into bot mode. Since I'm the person who sent you there in the first place. You can stop spamming now. Your "solution" is going nowhere. |
Abdul 'aleem
Sumiko Yoshida Corporation
48
|
Posted - 2014.01.27 03:29:00 -
[98] - Quote
Qalix wrote:Abdul 'aleem wrote:Qalix wrote:
All that said, there are lots of precautions that the OP could have taken or methods he could have used to mitigate risk. When I run any mission with mission critical loot, I have a cloaky alt with a tractor beam on grid. There are also hard-to-probe T3 fits to buy yourself time to either complete the mission if you can or warp out before the site is probed down. Doing general research on Cosmos missions would have revealed that stealing mission critical items is an ancient, relatively common occurrence. Given that everything IS riding on a single item and knowing that EVE is full of crafty bastards, scouting the system over a period of days would probably have been wise. If you see lots of combat probes on scan in hisec, you can be pretty certain they're looking for a mission runner.
BTW, this is an L4 Cosmos mission, and L4 Cosmos missions are on par with L4 epic arcs. They are not intended for noobs.
When people I know play the game, the advice I give them is read, read, read. It's a shame that EVE requires so much research, but if you want to succeed, there's no getting around it.
There is a suggestion in Features & Ideas that will give all missioners the ability to better counter mission thieves and any other mission invaders. If the suggestion is put in, the trespasser would be a legal target to everyone who wants to help defend the missioner's space. All that the missioner would have to do is 1) find anyone in local that wants to help and 2) fleet them. Feel free to read it. If you are a missioner, it will help. I think maybe you've switched into bot mode. Since I'm the person who sent you there in the first place. You can stop spamming now. Your "solution" is going nowhere.
It offers more legitimate options to the missioner than anything that you have posted.
I think that is relevant to this thread. |
Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
283
|
Posted - 2014.01.27 05:04:00 -
[99] - Quote
You know what? This is a great idea!
This idea will let gankers actually fly into your mission in real PVP ships, with logi and ewar and totally ruin you're mission experience without having to worry about CONCORD.
I retract my earlier statements and wholeheartedly endorse Abul's idea!
Hisec pirates and mercs rejoice! |
Abdul 'aleem
Sumiko Yoshida Corporation
134
|
Posted - 2014.01.27 05:15:00 -
[100] - Quote
Estella Osoka wrote:You know what? This is a great idea!
This idea will let gankers actually fly into your mission in real PVP ships, with logi and ewar and totally ruin you're mission experience without having to worry about CONCORD.
I retract my earlier statements and wholeheartedly endorse Abul's idea!
Hisec pirates and mercs rejoice!
The missioner will always retain the right not to attack
And the missioner will be still be protected by Concord as long as they don't attack.
Thanks for your support, Princess Achaja alt.
I appreciate it.
But, if your intention is to try and scare missioner's away from this idea. I hope that you fail.
Missioner's have to accept that mission invasion is going to happen. CCP will always allow it.
Flagging the invaders as suspect just opens the invaders up to attack by anyone and everyone who wishes to assist the missioner (ie "anyone in local want to help me kill these "pirates?")
Also, the missioner is always protected and is not forced to attack anyone. |
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Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
284
|
Posted - 2014.01.27 15:25:00 -
[101] - Quote
Yes, but it won't change the fact that they will still be able to come in to your mission and steal your loot. All it means is that they will change up their tactics.
If you really want this fixed, then you need to request that CCP make it so the COSMOS mission be spawned randomly, and not in the same system. The fact that the mission spawns in the same system every time is what makes it so easy for them to do this. |
Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 15:28:00 -
[102] - Quote
Estella Osoka wrote:Yes, but it won't change the fact that they will still be able to come in to your mission and steal your loot. All it means is that they will change up their tactics.
If you really want this fixed, then you need to request that CCP make it so the COSMOS mission be spawned randomly, and not in the same system. The fact that the mission spawns in the same system every time is what makes it so easy for them to do this.
Suspect flag for mission invasion would make the invader (mission thief) a global target immediately.
Anyone could come to help the missioner kill the invader or ambushes could be set in the mission site to pop the invader right when they came out of warp.
Good times for all. |
Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
284
|
Posted - 2014.01.27 15:43:00 -
[103] - Quote
Bwahaha! PVPers fitting expensive mods in hisec? Not likely. And if they do, it means they will have some serious backup.
Besides you are thinking someone else is going to scan down the same mission to take out a pirate/griefer? Yeah, right. |
Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 15:46:00 -
[104] - Quote
Estella Osoka wrote:Bwahaha! PVPers fitting expensive mods in hisec? Not likely. And if they do, it means they will have some serious backup.
Oh, you're right!
It'll be like opening up a loot pinata every time a mission invader gets counter-ganked....
And if a suspect flag is put on them every time they invade a missioner's pocket, you can be sure that there's going to be counter-ganking going on and some wrecks to follow....
You never know what you will get... how exciting. |
Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
284
|
Posted - 2014.01.27 16:12:00 -
[105] - Quote
As I said in your other thread. You are just turning mission sites into hisec pvp arenas. I'm sure that is exactly what mission runners want. |
Batelle
Komm susser Tod
1400
|
Posted - 2014.01.27 16:17:00 -
[106] - Quote
Estella Osoka wrote:Bwahaha! PVPers fitting expensive mods in hisec? Not likely.
Considering that in hisec the number of people willing to come kill you is low, and that there are not evil bubbles to lose your slave clone in, and that there are stations and station games everywhere, I think hisec pvpers are the most likely of pvpers to fit expensive mods. Its the perfect low-risk, controllable situation in which to bust out your billion isk faction cruisers and play station games with your vindicator.
Also, if anyone things a missioner is actually going to team up with another missioner in two PVE battleships to fight off evil griefers... well. that isn't going to happen. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 16:21:00 -
[107] - Quote
Batelle wrote:Estella Osoka wrote:Bwahaha! PVPers fitting expensive mods in hisec? Not likely. Considering that in hisec the number of people willing to come kill you is low, and that there are not evil bubbles to lose your slave clone in, and that there are stations and station games everywhere, I think hisec pvpers are the most likely of pvpers to fit expensive mods. Its the perfect low-risk, controllable situation in which to bust out your billion isk faction cruisers and play station games with your vindicator. Also, if anyone things a missioner is actually going to team up with another missioner in two PVE battleships to fight off evil griefers... well. that isn't going to happen.
There's already interest from "vigilante" and merc groups who would love the chance to counter-gank mission invaders. |
Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
285
|
Posted - 2014.01.27 17:41:00 -
[108] - Quote
Abdul 'aleem wrote:Batelle wrote:Estella Osoka wrote:Bwahaha! PVPers fitting expensive mods in hisec? Not likely. Considering that in hisec the number of people willing to come kill you is low, and that there are not evil bubbles to lose your slave clone in, and that there are stations and station games everywhere, I think hisec pvpers are the most likely of pvpers to fit expensive mods. Its the perfect low-risk, controllable situation in which to bust out your billion isk faction cruisers and play station games with your vindicator. Also, if anyone things a missioner is actually going to team up with another missioner in two PVE battleships to fight off evil griefers... well. that isn't going to happen. There's already interest from "vigilante" and merc groups who would love the chance to counter-gank mission invaders. They look specifically for valid targets everywhere. Realistically, all that a missioner may have to do (if they don't get help in advance and set a counter-gank trap) is to fleet anyone in local who wants to help.
Oh really? Who? Name these vigilantes and merc groups. |
Abdul 'aleem
Sumiko Yoshida Corporation
146
|
Posted - 2014.01.27 21:47:00 -
[109] - Quote
Estella Osoka wrote:Abdul 'aleem wrote:Batelle wrote:Estella Osoka wrote:Bwahaha! PVPers fitting expensive mods in hisec? Not likely. Considering that in hisec the number of people willing to come kill you is low, and that there are not evil bubbles to lose your slave clone in, and that there are stations and station games everywhere, I think hisec pvpers are the most likely of pvpers to fit expensive mods. Its the perfect low-risk, controllable situation in which to bust out your billion isk faction cruisers and play station games with your vindicator. Also, if anyone things a missioner is actually going to team up with another missioner in two PVE battleships to fight off evil griefers... well. that isn't going to happen. There's already interest from "vigilante" and merc groups who would love the chance to counter-gank mission invaders. They look specifically for valid targets everywhere. Realistically, all that a missioner may have to do (if they don't get help in advance and set a counter-gank trap) is to fleet anyone in local who wants to help. Oh really? Who? Name these vigilantes and merc groups.
Sorry Princess Achaja alt, you'll have to read to find out for yourself.
edit:
Oh sorry the players posting may just be posting their own interest, but the point has been argued that a whole Vigilante profession could be created. |
Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
290
|
Posted - 2014.01.27 22:46:00 -
[110] - Quote
You are so fail, and this idea of yours is fail. Now you are calling me an alt just to discredit the flaw i found. |
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Abdul 'aleem
Sumiko Yoshida Corporation
146
|
Posted - 2014.01.27 22:56:00 -
[111] - Quote
Estella Osoka wrote:You are so fail, and this idea of yours is fail. Now you are calling me an alt just to discredit the flaw i found.
lol you are clearly delusional
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Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
291
|
Posted - 2014.01.28 19:01:00 -
[112] - Quote
Yeah That is why your threads got locked. |
Mallak Azaria
GoonWaffe Goonswarm Federation
4477
|
Posted - 2014.01.28 19:33:00 -
[113] - Quote
Abdul 'aleem wrote:Oh sorry the players posting may just be posting their own interest, but the point has been argued that a whole Vigilante profession could be created.
Or people could just go out & do it.
This post was lovingly crafted by a member of the Goonwaffe Posting Cabal |
Qalix
Long Jump.
57
|
Posted - 2014.01.28 20:12:00 -
[114] - Quote
Why don't we just put this to the test? Tell us where you mission and someone will show up in one of your missions with a suspect flag (they will just steal from a neutral alt). Then we'll see what's what, won't we?
Deal? |
Abdul 'aleem
Sumiko Yoshida Corporation
151
|
Posted - 2014.01.28 21:38:00 -
[115] - Quote
Qalix wrote:Why don't we just put this to the test? Tell us where you mission and someone will show up in one of your missions with a suspect flag (they will just steal from a neutral alt). Then we'll see what's what, won't we?
Deal?
I think that you accidentally double posted here instead of in the Features & Ideas thread.
The suggested suspect flag for mission invasion that gives all missioner more legal options to counter mission item theft is being discussed in the Unique Mission Item Theft Rebalance thread.
Is that the suggestion that you are referring to? |
Galigor
Butcher's Raiders
0
|
Posted - 2014.04.17 21:50:00 -
[116] - Quote
Nerf Burger wrote:
Others I remember seeing in my mission trying to steal it. RUSSBOY, MinNet associates: Galigor, Farkoth, Ragnar D IX. possibly Anotherla(alt in system)
Me and a corporation in which I am not cooperate with the Princess of Achaja or with other thieves. I honestly do not like.
We do trade cosmos kit.
If someone you're interested cosmos kits we have a steady supply of the whole package. https://forums.eveonline.com/default.aspx?g=posts&m=4484625
Other alt Achaji: - Christina Stark - Princess Keira - Princess Finena - Princess CorrieLynn
I advise you to also watch out for: Cemetery Blues
Good luck! |
Hulk Miner
White Horse Incorporated
18
|
Posted - 2014.04.19 09:08:00 -
[117] - Quote
Galigor wrote:Nerf Burger wrote:
Others I remember seeing in my mission trying to steal it. RUSSBOY, MinNet associates: Galigor, Farkoth, Ragnar D IX. possibly Anotherla(alt in system)
Me and a corporation in which I am not cooperate with the Princess of Achaja or with other thieves. I honestly do not like. We do trade cosmos kit. If someone you're interested cosmos kits we have a steady supply of the whole package. https://forums.eveonline.com/default.aspx?g=posts&m=4484625Other alt Achaji: - Christina Stark - Princess Keira - Princess Finena - Princess CorrieLynn I advise you to also watch out for: Cemetery Blues Good luck!
I totally agree with Princess as I remember when he came on the scene as I was fast tracking people through the Caldari cosmos missions in ottomainen. This was dealt with by war deccing his corp and allowing me to deal with it by blowing his GIla up on multiple occasions. He then dissolved his corp to continue exploiting his niche.
His process was warp into the mission and clean up until the last pocket then drop in an instwarp frig to sccop the mission specific drop.
This was petitioned and the GM came back with "working as intended and not an exploit" line. As this thread lost its way form the OP all I can answer is mission specific loot should be dropped in a can that can only be opened by the person who accepted the mission, everything else in the mission is fair game. Risk vs reward for the pirate is not balanced here but as it stands he is still there and its still happening so a few options.
1. Don't run the mission 2. Run the mission and spam the dscan and safe up 3. Pay the price 4. Hire some insta pop goons to watch the gate for 40 mins
Blues on the other hand is a sound guy who war decced nearly all the corps flying around in the Caldari cosmos area for kicks and to get some bling kills. This can not be on the same par with Princess, the storyline mission stealing ******.
BTW princess if your reading this. Man up and form another corp so I war dec and kill your GIla clones again.
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Lockdown86
Blue Cheese Squad
0
|
Posted - 2014.04.23 12:38:00 -
[118] - Quote
The Agent should give you a Special pass key unpon accepting the mission, on the down side, your friends cannot help you , so its a solo struggle of eve! btw thats what u get for being a pve biiiiiiiiiit** i got 3 alts, and someone tryed to get me when i was doing a site in low sec last night :)
http://eve-kill.net/?a=kill_detail&kll_id=23082481
he was cloaked up in the site but i was ready, never let ur guard down |
Gekkoh
Circle of Steel Inc. Care Factor
6
|
Posted - 2014.04.24 04:47:00 -
[119] - Quote
Seems simple to me.
Either have the mission complete when the target ship is destroyed, or have the mission auto-reset at downtime.
Who cares if that makes the items farmable and lowers their value? That's not the purpose of a COSMOS mission, so it shouldn't impact the design.
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Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
916
|
Posted - 2014.04.24 05:01:00 -
[120] - Quote
Gekkoh wrote:Seems simple to me.
Either have the mission complete when the target ship is destroyed, or have the mission auto-reset at downtime.
Who cares if that makes the items farmable and lowers their value? That's not the purpose of a COSMOS mission, so it shouldn't impact the design.
I do dedspace complexes and escalations. They have payouts from 200m to 600m average. I take great pains to keep the BMs out of other peoples hands if they aren't public. This is just about the one and only mission in highsec where similar precautions are necessary, and the reward for doing so is nearly as good as the best ded complexes in the game (on average).
ie COSMOS is where you briefly show you can keep your ship safe competently.
T3, eccm, fit that doesn't need drones, kill wrecks, leave encounter when probes are on scan (they'll be obvious since you are using a ship that forces them to be close to hit), trust that one of the neuts is a virtue alt, and that if you are really desired as a target, that one will be cloaked trying to get closer with d-scan and bookmarks (which may require some time shifting of the encounter on your part).
CCP changing it so that scrubbing through with a battleship for 500m profit just works would be terrible imo.
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