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Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1003
|
Posted - 2014.01.03 09:21:00 -
[181] - Quote
The saddest thing is the OP basically only fly destroyers, so we do not even have the chance to in game go prove it to be wrong. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
Infinity Ziona
Cloakers
1301
|
Posted - 2014.01.03 09:23:00 -
[182] - Quote
Kagura Nikon wrote: You clearly have no clue how to fight don't you? geez... you must be even worse than in the forums.
A cruiser MUST get within 10 km to fight a battleship, or the Battleship will MJD away and leverage on its range advantage. And if you get under 10 km.. your graphs do not look so cute anymore.
Of course 3-4 thoraxes will kill a rokh, but that is how eve is designed, numbers means a lot. Yeah thats why I have a 6/1 KD completely solo record and why I went to war solo in null vs Tribe and beat them 22/1. Because I don't know to fight.
Now take your same cute throax agaisnt a tempest.. it wil be OBLITERATED , no matter what you try. The same rokh altough has a fair chance of killing the tempest.
Well granted I'm not the best PvP'r. However every kill I have ever had in EvE was entirely solo. I've fought wars against thousands of players and beaten them multiple 10's to 0 k/d.
My last war was against Tribal Band in null, in their main hub system, I beat them 22/1. I have an overall 6/1 solo k/d. So while I'm not the best I do know enough to know how to get under someones guns.
Clearly the graphs I showed show the Rax is invulnerable under 2k. Its very easy to get a Rax under a battleships guns before it can lock you and with a bit of manual piloting its easy to not get hit while you're ingressing.
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Alavaria Fera
GoonWaffe
6051
|
Posted - 2014.01.03 09:23:00 -
[183] - Quote
Kagura Nikon wrote:The saddest thing is the OP basically only fly destroyers, so we do not even have the chance to in game go prove it to be wrong. ppppft but their elite pvp alt which they don't post on the forums with .... ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
Tasiv Deka
End-of-Line
184
|
Posted - 2014.01.03 09:26:00 -
[184] - Quote
Infinity Ziona wrote:Tippia wrote:GǪif you royally screw up the fittings. What the hell are you doing to those poor ships?! Quote:Both fit the same weapons, both do roughly the same damage per volley, both fit the same scan res mods however both don't get the same scan res boost. In fact even 4 sebo's don't get the scan res on the Tempest as the Tornado gets with 2...
This diminishing returns on mods is one of the reason BS suck so much. Fitting a high end mod on a battleship often equates to in actuality, fitting a civilian mod, in comparison to fitting that same mod on a smaller ship. Yes, larger ships lock slower than smaller ships, and module bonuses are relative to the base stats. This is to make so that locking times are (roughly) the same for same-class targets. How does this make battleships suck? The fittings are not important. The only thing that is important is in all cases a Rax inside 2k of a Rokh, even if the Rax is webbed, and the Rokh has 3 T2 Tracking Comps with Tracking Speed Scripts is invulnerable. As for fittings they're both fittings from a certain player turned current developer who is quite renowned for his pvp.
Something seems off about your graphs because when i add them up yes the thorax does more dps but not enough to make up for the severe lack in tank compared to the rokh Edit: Switched the Rokh over to Close range ammo and it does more than the thorax at super close range Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |
Infinity Ziona
Cloakers
1312
|
Posted - 2014.01.03 09:26:00 -
[185] - Quote
Kagura Nikon wrote:Infinity Ziona wrote:Tippia wrote:GǪif you royally screw up the fittings. What the hell are you doing to those poor ships?! Quote:Both fit the same weapons, both do roughly the same damage per volley, both fit the same scan res mods however both don't get the same scan res boost. In fact even 4 sebo's don't get the scan res on the Tempest as the Tornado gets with 2...
This diminishing returns on mods is one of the reason BS suck so much. Fitting a high end mod on a battleship often equates to in actuality, fitting a civilian mod, in comparison to fitting that same mod on a smaller ship. Yes, larger ships lock slower than smaller ships, and module bonuses are relative to the base stats. This is to make so that locking times are (roughly) the same for same-class targets. How does this make battleships suck? The fittings are not important. The only thing that is important is in all cases a Rax inside 2k of a Rokh, even if the Rax is webbed, and the Rokh has 3 T2 Tracking Comps with Tracking Speed Scripts is invulnerable. As for fittings they're both fittings from a certain player turned current developer who is quite renowned for his pvp. And how you GET there on a realistic scenario? And by realistic scenario I mean.... 3 v 3 for example. You really show your lack of understanding of combat whan you fix your mind into hypotetical 1 v1 scenarios where a cruiser jump into a battleship flying alone.. battleships flying alone outside pve are among the rarest things you will see. On a real fight, the battleships will stay roughly 10 km from each other.. so wherever you go you will receive 2 k dps on your head at near perfect range. The only cruisers capable of matching battleship power are t3, and they are going to be nerfed for a reason. You cannot make comparisons on a 2 v 1 or 3 vs 1 basis. Of course 3 battleships will beat 1 cruiser. The issue is the inequalities between single ships. The rest is taken care of naturally. |
Tippia
Sunshine and Lollipops
18695
|
Posted - 2014.01.03 09:28:00 -
[186] - Quote
Infinity Ziona wrote:The fittings are not important. Yes they are because if you want to make a sane comparison, equipping one of the ships to deliberately cripple its abilities means you've disqualified every conclusion made from that comparison. Since your graphs are displaying some very odd maximum and minimum damages, your conclusions areGǪ questionable.
Quote:The only thing that is important is in all cases a Rax inside 2k of a Rokh, even if the Rax is webbed, and the Rokh has 3 T2 Tracking Comps with Tracking Speed Scripts is invulnerable. GǪif you shitfit the Rokh, which is why the fittings matter. If not, then the thorax will die in short order.
Quote:As for fittings they're both fittings from a certain player turned current developer who is quite renowned for his pvp. Good. Then you can easily provide them without delay.
Quote:The issue is the inequalities between single ships. That's only an issue if all ships are intended to be equal in all cases. What makes it a non-issue is that they're not. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Alavaria Fera
GoonWaffe
6051
|
Posted - 2014.01.03 09:29:00 -
[187] - Quote
Tippia wrote:Infinity Ziona wrote:The fittings are not important. Yes they are because if you want to make a sane comparison, equipping one of the ships to deliberately cripple its abilities means you've disqualified every conclusion made from that comparison. Since your graphs are displaying some very odd maximum and minimum damages, your conclusions areGǪ questionable. Quote:The only thing that is important is in all cases a Rax inside 2k of a Rokh, even if the Rax is webbed, and the Rokh has 3 T2 Tracking Comps with Tracking Speed Scripts is invulnerable. GǪif you shitfit the Rokh, which is why the fittings matter. If not, then the thorax will die in short order. Quote:As for fittings they're both fittings from a certain player turned current developer who is quite renowned for his pvp. Good. Then you can provide them. Oh great, now the "citation needed" "i don't need citations because im da best" arguments start ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1003
|
Posted - 2014.01.03 09:30:00 -
[188] - Quote
Infinity Ziona wrote:
You cannot make comparisons on a 2 v 1 or 3 vs 1 basis. Of course 3 battleships will beat 1 cruiser. The issue is the inequalities between single ships. The rest is taken care of naturally.
Re you that unable to read?
3 BS vs 3 cruisers. In fact even 3 battleships vs 6 cruisers!!!! What you think would happen to 6 thoraxes attacking 3 armageddons? or attackign 3 tempests?
Hint.. they would not fire for more than 12 seconds...
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
Alavaria Fera
GoonWaffe
6051
|
Posted - 2014.01.03 09:32:00 -
[189] - Quote
Kagura Nikon wrote:Infinity Ziona wrote:
You cannot make comparisons on a 2 v 1 or 3 vs 1 basis. Of course 3 battleships will beat 1 cruiser. The issue is the inequalities between single ships. The rest is taken care of naturally.
Re you that unable to read? 3 BS vs 3 cruisers. In fact even 3 battleships vs 6 cruisers!!!! What you think would happen to 6 thoraxes attacking 3 armageddons? or attackign 3 tempests? Hint.. they would not fire for more than 12 seconds... Blobbersssssssss ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
Tasiv Deka
End-of-Line
184
|
Posted - 2014.01.03 09:37:00 -
[190] - Quote
after actually going through and fixing up the graphs its clear to see that a blaster Rokh vs a Rail Thorax (which is what infinity is using) the Rokh is going to do more Dps from 3 kms to 20kms then the thorax. now that 2 kms area the thorax does win out with about 200-250 dps more but even looking at that increase in dps its not enough to change things because of the massive difference in tank Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |
|
Infinity Ziona
Cloakers
1312
|
Posted - 2014.01.03 09:40:00 -
[191] - Quote
Kagura Nikon wrote:Infinity Ziona wrote:
You cannot make comparisons on a 2 v 1 or 3 vs 1 basis. Of course 3 battleships will beat 1 cruiser. The issue is the inequalities between single ships. The rest is taken care of naturally.
Re you that unable to read? 3 BS vs 3 cruisers. In fact even 3 battleships vs 6 cruisers!!!! What you think would happen to 6 thoraxes attacking 3 armageddons? or attackign 3 tempests? Hint.. they would not fire for more than 12 seconds... It does not matter. Its not about 3 cruisers vs 3 battleships. Its about 1 battleships ability vs 1 cruisers ability. Setting up scenarios to obfuscate the glaring issues is pointless.
How about I get 1 thorax, and 2 pilgrims. Now your 2 extra Rokhs have no cap and can't hit anything. My Rax pawns them all. That';s why setting up scenarios with multiple and various ship types fails. There's always a counter unless its 1 v 1 in comparison. |
Infinity Ziona
Cloakers
1312
|
Posted - 2014.01.03 09:42:00 -
[192] - Quote
Tasiv Deka wrote:after actually going through and fixing up the graphs its clear to see that a blaster Rokh vs a Rail Thorax (which is what infinity is using) the Rokh is going to do more Dps from 3 kms to 20kms then the thorax. now that 2 kms area the thorax does win out with about 200-250 dps more but even looking at that increase in dps its not enough to change things because of the massive difference in tank Nah I took off Kil2's rails and disruptor and put on ions and a scram.
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Tasiv Deka
End-of-Line
184
|
Posted - 2014.01.03 09:45:00 -
[193] - Quote
Infinity Ziona wrote:Tasiv Deka wrote:after actually going through and fixing up the graphs its clear to see that a blaster Rokh vs a Rail Thorax (which is what infinity is using) the Rokh is going to do more Dps from 3 kms to 20kms then the thorax. now that 2 kms area the thorax does win out with about 200-250 dps more but even looking at that increase in dps its not enough to change things because of the massive difference in tank Nah I took off Kil2's rails and disruptor and put on ions and a scram. Rax is doing 550 dps.
Ah read the name on the graph and saw rails... well yes with blasters that would be more dps... still not entirely sure it would matter in the end though still alot more to chew through. Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |
Alavaria Fera
GoonWaffe
6051
|
Posted - 2014.01.03 09:45:00 -
[194] - Quote
Tasiv Deka wrote:after actually going through and fixing up the graphs its clear to see that a blaster Rokh vs a Rail Thorax (which is what infinity is using) the Rokh is going to do more Dps from 3 kms to 20kms then the thorax. now that 2 kms area the thorax does win out with about 200-250 dps more but even looking at that increase in dps its not enough to change things because of the massive difference in tank Clearly one needs to compare them 10v10 to long range throax that can break the rokh local tank (no logistics ofc)
or even better 50 rokh vs 40 stealth bombers (and 1 bomb truck) ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
Alavaria Fera
GoonWaffe
6051
|
Posted - 2014.01.03 09:52:00 -
[195] - Quote
Tasiv Deka wrote:Alavaria Fera wrote:Tippia wrote:Infinity Ziona wrote:Setting up scenarios to obfuscate the glaring issues is pointless. So is setting up obscure scenarios to obfuscate the obvious point that all ships are not intended to be equal in all things. Quote:Nah I took off Kil2's rails and disruptor and put on ions and a scram. Rax is doing 550 dps. The fact that theres even a question that a T1 Rax can beat or even nearly beat a Rokh is appalling. GǪso you can provide those fits then? And how does chewing through 140k+ EHP with 550 DPS Gǣbeat or even nearly beatGǥ chewing through 20:ish k EHP with 400 DPS? Also the rokh can probably have a better local rep. No probably if you want anything but anemic dps from the thorax then you have to go asb shield fit and even then the thorax cant rep **** Oh and the Rokh's resist bonus also helps the repping (local and from logistics). Pretty nice ship I guess. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
Riot Girl
You'll Cowards Don't Even Smoke Crack
2263
|
Posted - 2014.01.03 09:52:00 -
[196] - Quote
Infinity Ziona wrote: Its not about 3 cruisers vs 3 battleships. Its about 1 battleships ability vs 1 cruisers ability. Why are you using a Rokh to compare to a Thorax anyway? Why not something with similar role bonuses like a Megathron, which with dual webs, applies very healthy DPS to a Thorax from 0km-11km.
Oh god. |
Tasiv Deka
End-of-Line
185
|
Posted - 2014.01.03 10:01:00 -
[197] - Quote
Riot Girl wrote:Infinity Ziona wrote: Its not about 3 cruisers vs 3 battleships. Its about 1 battleships ability vs 1 cruisers ability. Why are you using a Rokh to compare to a Thorax anyway? Why not something with similar role bonuses like a Megathron, which with dual webs, applies very healthy DPS to a Thorax from 0km-11km.
Because then Infinity wouldnt be able to manipulate facts to further their false logic
Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |
Diamond Zerg
Taking Solo Away.
28
|
Posted - 2014.01.03 10:03:00 -
[198] - Quote
T2 and T3 cruisers are often used in stationary, straight up fleet situations in place of battleships. AND the cruisers are more manoeuvrable. This, imo, is imbalanced.
Battleships can't be used that effectively for small gang warfare anymore in many situations (but cruisers can), so I'd say either the mobility of battleships needs a heavy buff, or their straight up resilience/firepower should be buffed to make them better in head on engagements. |
Infinity Ziona
Cloakers
1313
|
Posted - 2014.01.03 10:03:00 -
[199] - Quote
Riot Girl wrote:Infinity Ziona wrote: Its not about 3 cruisers vs 3 battleships. Its about 1 battleships ability vs 1 cruisers ability. Why are you using a Rokh to compare to a Thorax anyway? Why not something with similar role bonuses like a Megathron, which with dual webs, applies very healthy DPS to a Thorax from 0km-11km. Because its a random and possible encounter. But mostly because its shows how nerfs (tracking and sig of guns) contribute to completely neuter battleships vs even average opponents like a T1 cruiser.
I think any reasonable person would think that fitting 3 tracking computers and a web in exchange for its tank should allow a battleship to hit a cruiser at any distance. The issue is that modules do not give equal bonuses but diminishing bonuses base on hull size which makes modules for larger hulls with lower ratios almost pointless.
I haven't looked at the ratios but I imagine if you fit a tracking mod on a cruiser you get 2 times what you get if you fit the same mod on a battleship. And if its like sensor boosters and scan res, even fitting 3 tracking mods on a battleship likely gives less tracking boost than one of the same mod on a cruiser.
How is that logical? And for what reason is it even justifiable. |
Tippia
Sunshine and Lollipops
18695
|
Posted - 2014.01.03 10:06:00 -
[200] - Quote
Infinity Ziona wrote:Because its a random and possible encounter. But mostly because its shows how nerfs (tracking and sig of guns) contribute to completely neuter battleships vs even average opponents like a T1 cruiser. GǪexcept, of course, that the battleship in this scenario is not neutered, and that the T1 cruiser will die horribly.
Quote:I think any reasonable person would think that fitting 3 tracking computers and a web in exchange for its tank should allow a battleship to hit a cruiser at any distance. Good news: it does. WellGǪ at any distance up to 2+ùfalloff. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
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Riot Girl
You'll Cowards Don't Even Smoke Crack
2263
|
Posted - 2014.01.03 10:10:00 -
[201] - Quote
Infinity Ziona wrote:I think any reasonable person would think that fitting 3 tracking computers and a web in exchange for its tank should allow a battleship to hit a cruiser at any distance. I think any reasonable person would see where their fit is failing and choose a different strategy to capitalise on the strengths of the ship they are using. If they wanted tracking speed, they'd use a Megathron, not a Rokh.
Oh god. |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1004
|
Posted - 2014.01.03 10:10:00 -
[202] - Quote
Infinity Ziona wrote:Riot Girl wrote:Infinity Ziona wrote: Its not about 3 cruisers vs 3 battleships. Its about 1 battleships ability vs 1 cruisers ability. Why are you using a Rokh to compare to a Thorax anyway? Why not something with similar role bonuses like a Megathron, which with dual webs, applies very healthy DPS to a Thorax from 0km-11km. Because its a random and possible encounter. But mostly because its shows how nerfs (tracking and sig of guns) contribute to completely neuter battleships vs even average opponents like a T1 cruiser. I think any reasonable person would think that fitting 3 tracking computers and a web in exchange for its tank should allow a battleship to hit a cruiser at any distance (given optimal and falloff are ok). The issue is that modules do not give equal bonuses but diminishing bonuses base on hull size which makes modules for larger hulls with lower ratios almost pointless. I haven't looked at the ratios but I imagine if you fit a tracking mod on a cruiser you get 2 times what you get if you fit the same mod on a battleship. And if its like sensor boosters and scan res, even fitting 3 tracking mods on a battleship likely gives less tracking boost than one of the same mod on a cruiser. How is that logical? And for what reason is it even justifiable.
NO! Its NOT possible! Or almost impossible 1 thorax jumping into a solo battleship is infinitely less realistic scenario than 3v3.
Yes this is not about 1v1 or 3v3, thius is about your complete and utter lack of PVP experience or understanding of the game and how people behave in this game!
You are the one theorycrafting! You are the one bringing examples taken from obscure holes!
If your scenario is remotely realistic why you do not have a single kill with a thorax against a solo battleship. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
Infinity Ziona
Cloakers
1314
|
Posted - 2014.01.03 10:13:00 -
[203] - Quote
Tippia wrote:Infinity Ziona wrote:Because its a random and possible encounter. But mostly because its shows how nerfs (tracking and sig of guns) contribute to completely neuter battleships vs even average opponents like a T1 cruiser. GǪexcept, of course, that the battleship in this scenario is not neutered, and that the T1 cruiser will die horribly. Quote:I think any reasonable person would think that fitting 3 tracking computers and a web in exchange for its tank should allow a battleship to hit a cruiser at any distance. Good news: it does. WellGǪ at any distance up to 2+ùfalloff. Try to keep up Tippia. The graph I posted clearly shows it does not. And with a lock time of around 8 seconds on a MWD Rax, the Rax doing 2.5k p/s the Rax will be within invulnerability range of terrible tracking before the Rokh finishes locking. |
Diamond Zerg
Taking Solo Away.
28
|
Posted - 2014.01.03 10:15:00 -
[204] - Quote
Plus, remember the lack of tackle the BS has.
A blaster battleship can be easily pointed and kited by a long range cruiser/BC, and even as BS with good range projection it can be very difficult to get into/maintain scram/point range. |
Lugia3
Emerald Inc.
774
|
Posted - 2014.01.03 10:17:00 -
[205] - Quote
Woot. An Infinity Ziona thread. Where did I put my beer?
I'm just going to sit and watch this one, rather than join in as usual. "CCP Dolan is full of ****." - CCP Bettik |
Tasiv Deka
End-of-Line
186
|
Posted - 2014.01.03 10:19:00 -
[206] - Quote
Diamond Zerg wrote:Plus, remember the lack of tackle the BS has.
A blaster battleship can be easily pointed and kited by a long range cruiser/BC, and even as BS with good damage projection it can be very difficult to get into/maintain scram/point range.
Which with the rokh is the thing it can still hit with blasters in disrupt range so it either kills you or you have to disengage Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |
Tippia
Sunshine and Lollipops
18696
|
Posted - 2014.01.03 10:20:00 -
[207] - Quote
Infinity Ziona wrote:Try to keep up Tippia. The graph I posted GǪcan't be verified without you providing the fits. So I did the next best thing and built something that approached the capabilities shown.
As it happens, such a fit would deal 400GÇô450 DPS to the Thorax at 2k, killing it in, oh, about a minute or so. Compare this to the supposed 550 DPS from The Thorax, which will need 4GÇô5 minutes to chew through the RokhGǪ assuming it hasn't done the sensible thing for a solo Rokh and gone active-tank, in which case the Thorax won't dent it at all.
Taking 400 DPS is not the same as GÇ£invulnerableGÇ¥, so you Thorax is moving in the wrong direction if that's what he's aiming forGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Infinity Ziona
Cloakers
1314
|
Posted - 2014.01.03 10:20:00 -
[208] - Quote
Kagura Nikon wrote:Infinity Ziona wrote:Riot Girl wrote:Infinity Ziona wrote: Its not about 3 cruisers vs 3 battleships. Its about 1 battleships ability vs 1 cruisers ability. Why are you using a Rokh to compare to a Thorax anyway? Why not something with similar role bonuses like a Megathron, which with dual webs, applies very healthy DPS to a Thorax from 0km-11km. Because its a random and possible encounter. But mostly because its shows how nerfs (tracking and sig of guns) contribute to completely neuter battleships vs even average opponents like a T1 cruiser. I think any reasonable person would think that fitting 3 tracking computers and a web in exchange for its tank should allow a battleship to hit a cruiser at any distance (given optimal and falloff are ok). The issue is that modules do not give equal bonuses but diminishing bonuses base on hull size which makes modules for larger hulls with lower ratios almost pointless. I haven't looked at the ratios but I imagine if you fit a tracking mod on a cruiser you get 2 times what you get if you fit the same mod on a battleship. And if its like sensor boosters and scan res, even fitting 3 tracking mods on a battleship likely gives less tracking boost than one of the same mod on a cruiser. How is that logical? And for what reason is it even justifiable. NO! Its NOT possible! Or almost impossible 1 thorax jumping into a solo battleship is infinitely less realistic scenario than 3v3. Yes this is not about 1v1 or 3v3, thius is about your complete and utter lack of PVP experience or understanding of the game and how people behave in this game! You are the one theorycrafting! You are the one bringing examples taken from obscure holes! If your scenario is remotely realistic why you do not have a single kill with a thorax against a solo battleship. Lol. Chillax, you'll burst a haemorrhoid.
It is possible. You can yell and scream all you like but the data clearly shows if you had balls you could do it. Why do I have no recent Thorax vs battleship kills. Because there is a distinct lack of BS flying around null and the prevalence of T3, Hac and fast kiting small ships like the pirate cruisers make solo blaster Rax unfun.
Additionally the difficulty in finding any single battleship other than a ratter, although primarily they're using attack BC, without friends make solo blaster ratting unfun.
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Infinity Ziona
Cloakers
1314
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Posted - 2014.01.03 10:23:00 -
[209] - Quote
Tippia wrote:Infinity Ziona wrote:Try to keep up Tippia. The graph I posted GǪcan't be verified without you providing the fits. So I did the next best thing and built something that approached the capabilities shown. As it happens, such a fit would deal 400GÇô450 DPS to the Thorax at 2k, killing it in, oh, about a minute or so. Compare this to the supposed 550 DPS from The Thorax, which will need 4GÇô5 minutes to chew through the RokhGǪ assuming it hasn't done the sensible thing for a solo Rokh and gone active-tank, in which case the Thorax won't dent it at all. Taking 400 DPS is not the same as GÇ£invulnerableGÇ¥, so you Thorax is moving in the wrong direction if that's what he's aiming forGǪ You don't orbit a Rokh at 2k Tippia. You orbit it at 500m. How much dps is it doing at 500 Tippia? 0. You know how I know, because when I was killing Tribals pulse oracles and the nightmare guess what they were hitting me for? 0 :) |
Lugia3
Emerald Inc.
774
|
Posted - 2014.01.03 10:23:00 -
[210] - Quote
Tasiv Deka wrote:Diamond Zerg wrote:Plus, remember the lack of tackle the BS has.
A blaster battleship can be easily pointed and kited by a long range cruiser/BC, and even as BS with good damage projection it can be very difficult to get into/maintain scram/point range. Which with the rokh is the thing it can still hit with blasters in disrupt range so it either kills you or you have to disengage
If it can track you, that is. Rohk doesn't have tracking bonuses. One TD and you're free to kite him. "CCP Dolan is full of ****." - CCP Bettik |
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