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Ramona McCandless
Epic Boo Bees
1991
|
Posted - 2014.01.06 13:14:00 -
[241] - Quote
Katran Luftschreck wrote: See above and for those >25% of subscribers who are left you'd need to create an entirely new economic model that can survive without NPCs creating ISK (through PvE). Can it be done? Maybe. Should it be done? Honestly, I don't think so. An EvE without NPCs, run entirely by player alliances? It would be dead within three months, tops.
And when I envision the new character creation screen saying "Pick your race: Goonswarm or TEST" then I'd call that a mercy killing.
You use an in absurdium statement there, I notice. TEST will never be a Hyperpower
And you and I have very different visions for how MMOs will operate in ten or fifteen years time.
Maybe this isnt true about you, but I dont see the status quo of "Take Quest, Kill Mob, Take Loot, Hand In" last much longer.
If you dont want to see a universe where every character is a player and not a line of text, then, well I kind feel sorry for you.
Me, hell call me a big elitist moron if you want, I would love a world where endless NPCs dont exist to throw themselves at me like robots. Immersion? I guess thats not really important to your vision for the game.
Me, Id be more than happy to play with 15,000 people if it meant the unrealistic non-speaking, non-interactable, easy to "kill" rats were real folk.
I dont think the game will die. I think those who want constant easy mode and no evolution of gaming will move else where and be replaced by those of us who have wanted a game like this since we first started playing Elite in 1984 and were disappointed it wasnt enough like the novella. *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |
Ramona McCandless
Epic Boo Bees
1991
|
Posted - 2014.01.06 13:16:00 -
[242] - Quote
ZynnLee Akkori wrote:Just because the 'rules' allow players to kill each other anywhere outside of being docked doesn't mean it can't be modified to improve the enjoyment of this special MMO for people who aren't as interested in PK activity.
But WHY do you fuind it so hard to defend yourself that you demand divine intervention?
Thats what is befuddling those of us who like ALL aspects of the game, apart from the ridiculous nonsense that is non-capsuleers willingly getting themselves killed by eggers. *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |
Kimmi Chan
Tastes Like Purple
348
|
Posted - 2014.01.06 13:19:00 -
[243] - Quote
ZynnLee Akkori wrote:We've danced to this tune already, if I recall, and the result will be the same. Just because the 'rules' allow players to kill each other anywhere outside of being docked doesn't mean it can't be modified to improve the enjoyment of this special MMO for people who aren't as interested in PK activity.
These rules are what make the game the way it is. You either like the way it is or you don't ******* play. I don't know how to make it any simpler.
ZynnLee Akkori wrote:In the same breath I will again say that I love the PvE part of the game, but dislike getting ganked while having fun. Notice the separation there? Ganking is not fun. And another clarification to forestall more bunk: PvP is fine, and ganking is not PvP. There is no "versus" in a gank. There is the bully and the victim. It's the knock-out 'game'.
Bullshit! If you logon to the game you are agreeing to be a willing participant in a game with other people with other motivations and agendas. You can't willingly agree to that participation and then set conditions to it. Again, that's asinine.
ZynnLee Akkori wrote:People who like to PK can continue to have fun in Eve if Concord time is reduced. They may not be able to gank the carebears as easily, but there will be a lot of other people who like to pvp that they can continue to fight. I mean, unless the goal was to pad a killboard with people who can't fight back....
There is absolutely NO need to reduce Concord response or to implement any other changes that you might happen to pull out of your ass. You either play the game there is or you don''t ******* play.
I'm a hi-sec mission runner and I am fed up with everyone coming to these forums to demand changes to suit their AND ONLY THEIR style of play. The mechanics are what they are and there is nothing wrong with them. Stop crying about how something is unfair to you. If you feel bullied, molested, griefed, mistreated, victimized, helpless, vulnerable, or any other adjective that I don't care about then play something else.
You either play the game that is here or you don't.
Paranoia never killed anyone. -áA complete absence of it has. |
Ramona McCandless
Epic Boo Bees
1991
|
Posted - 2014.01.06 13:22:00 -
[244] - Quote
I know plenty of miners who are very MUCH enjoying out thinking the Ganker squads, so dont start with the "Oh they stop me playing my game"
BULL
POOP *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |
Kimmi Chan
Tastes Like Purple
348
|
Posted - 2014.01.06 13:25:00 -
[245] - Quote
Ramona McCandless wrote:I know plenty of miners who are very MUCH enjoying out thinking the Ganker squads, so dont start with the "Oh they stop me playing my game"
This one doesn't want to out-think them. He wants to change the rules so he doesn't have to think.
Paranoia never killed anyone. -áA complete absence of it has. |
ZynnLee Akkori
Perkone Caldari State
35
|
Posted - 2014.01.06 13:30:00 -
[246] - Quote
This one wants to raise the bar to entry for ganking so that fewer PvE players have to deal with un-fun activities in a GAME they play. |
Meyr
SiN Corp Black Core Alliance
217
|
Posted - 2014.01.06 13:30:00 -
[247] - Quote
Katran has expressed the root of the Eve economy very well.
ISK is CREATED by payouts from NPC entities. It is then transferred to miners in return for ore/minerals (*), which are used to build items (*)' which are exchanged (*) to PVP'rs, where the items eventually are destroyed.
In this very simplified description, every asterisk is a point at which ISK is removed from the economy forever through fees and/or taxes. Note that these points do not equal the amount being injected, resulting in the ability to accumulate wealth, and, eventually, inflation.
PVP is not ISK destruction. It is merely the mechanism that creates demand for a particular item within the market, and results in the movement of ISK from your wallet into the wallet of the builder, minus what they pay in fees and material costs to their suppliers.
Even moon mining does not create ISK. It is part of a builder's supply chain, with the price set by what the market is willing to pay for the final product (module or hull).
The ability to pay for something, IN EVERY CASE, originates with an NPC giving ISK to a player in return for a PVE action. |
James Amril-Kesh
4S Corporation Goonswarm Federation
8125
|
Posted - 2014.01.06 13:32:00 -
[248] - Quote
ZynnLee Akkori wrote:We are ranging far afield. The only thing PvP is good for in mechanical terms is to introduce churn in the marketplace and drain ISK from the economy through destruction. Maybe if you had bothered to read a few of the previous posts you'd realize that there is nothing in PVP that qualifies as an ISK sink (with the exception of bought insurance that ends up expiring or getting voided, but insurance payouts far, far outweigh that).
ZynnLee Akkori wrote:That's a useful, nay, necessary function.For all intents and purposes, supply and demand was pretty much murdered years ago by market flippers. I'm ******** when it comes to economics and even I can see that's not true. Dr. Eyjo certainly doesn't believe that's the case.
ZynnLee Akkori wrote:But even PvP in Eve can't keep up (through destruction) with the production of new goods and inflation of anything players can sell. You should take a look at market price graphs sometime and try to correlate them with the introduction of fleet doctrines by major nullsec factions. There's an initial spike in demand that drives prices up, followed by a reduction in supply as ships get bought up and then destroyed.
ZynnLee Akkori wrote:Notice, if you will the thousands of low level skill books on the market. Why so many? I believe it's because when CCP put a stack up to help new player with something affordable/reasonable, jerks bought them all out and re-listed at inflated prices. So CCP had to put multiple thousands on the market to discourage asshat flippers. Uh no, CCP has no direct intervention in the sale of skillbooks. They're continuously seeded at high enough volumes such that they will never all be bought out.
ZynnLee Akkori wrote:The OP was about erecting a more effective barrier against PvP activities against purely PvE players **in highsec** due to the game needing PvE activity to grease the gears of the game. Naturally I agree. Concord response time should be cut in half. After all, *it's a crime* these pvp players are committing in highsec. The purely PVE players can protect themselves if they so choose. They don't.
You're also ignoring the fact that destructive actions taken towards PVE players also has the effect of removing material from circulation and fueling economic growth. Removing that would stagnate the economy. My EVE Videos |
Ramona McCandless
Epic Boo Bees
1992
|
Posted - 2014.01.06 13:32:00 -
[249] - Quote
ZynnLee Akkori wrote:This one wants to raise the bar to entry for ganking so that fewer PvE players have to deal with un-fun activities in a GAME they play.
Your late
I can give you some decent fittings and advice on avoiding being ganked if its proving too hard for you to think of it yourself.
If you are already aware of these, there are plenty of anti-gank channels you can join to spread intel and join fleets hunting gankers.
Or you could start a blog teaching new players how to avoid ganks.
Or you could demand the Gods bless you and curse the pagans.
Your call *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |
Kimmi Chan
Tastes Like Purple
351
|
Posted - 2014.01.06 13:38:00 -
[250] - Quote
ZynnLee Akkori wrote:This one wants to raise the bar to entry for ganking so that fewer PvE players have to deal with un-fun activities in a GAME they play.
What if CCP buffed Exhumer EHP?
What if CCP buffed Concord so you could not tank them?
This list can go on ad nauseum...
CCP has continually raised the bar to entry and yet the PvP enthusiasts have adapted. Some PvE capsuleers have also adapted.
You don't want to adapt. You want to eliminate ganking. You veil it as "One More Buff" but in the end you want to eliminate those who don't allow you to have fun. Those people, the ones that won't allow you to have fun, aren't going anywhere. They are here and if you don't like them PLAY SOMETHING ELSE.
Paranoia never killed anyone. -áA complete absence of it has. |
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James Amril-Kesh
4S Corporation Goonswarm Federation
8127
|
Posted - 2014.01.06 13:41:00 -
[251] - Quote
ZynnLee Akkori wrote:This one wants to raise the bar to entry for ganking so that fewer PvE players have to deal with un-fun activities in a GAME they play. If you don't think the game is fun, play another ******* game. Your little crusade to destroy one of the core essences of the game is absolutely pathetic. You completely fail to understand that risk from other players, in any activity of the game, is one of the main reasons the game is so successful and why most of its players enjoy it.
tl;dr: gtfo My EVE Videos |
Jenn aSide
STK Scientific Initiative Mercenaries
4210
|
Posted - 2014.01.06 13:46:00 -
[252] - Quote
ZynnLee Akkori wrote:This one wants to raise the bar to entry for ganking so that fewer PvE players have to deal with un-fun activities in a GAME they play. \
Better known as the "its a GAME" fallacy. In single player game all that is important is that the gamer is having fun. In a MULTIPLAYER game it's important that at least 1 person is having fun. You are either the victor (the guy having fun) or the victim (the guy providing the fun to the other guy) lol.
I'm sure the street walkers in Grand Theft Auto want pimp hands to be nerfed to. Sorry, no, you Hoe around in GTA, you get slapped. So don't be no Hoe, hommie.
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Jenn aSide
STK Scientific Initiative Mercenaries
4212
|
Posted - 2014.01.06 13:50:00 -
[253] - Quote
Kimmi Chan wrote:Ramona McCandless wrote:I know plenty of miners who are very MUCH enjoying out thinking the Ganker squads, so dont start with the "Oh they stop me playing my game" This one doesn't want to out-think them. He wants to change the rules so he doesn't have to think.
You don't jsut get a like, you get a "/thread" tag too, because that's the end of the thread lol.
I will never ever understand that mentality. Why are they playing a game if they don't want to play a game. I wouldn't be playing EVE if I didn't enjoy overcoming resistance, which is what i do when i PVE, even in high sec by finding a way to make my Machariels and Nightmares unattractive to gankers while still being viable for isk making.
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ZynnLee Akkori
Perkone Caldari State
35
|
Posted - 2014.01.06 13:54:00 -
[254] - Quote
James Amril-Kesh wrote: tl;dr: gtfo
I enjoy the game too, just not the part that puts me at risk of sociopathic aggression. And i will gtfo, when my tolerance for people who enjoy causing others grief is used up. It's a sad day when people of the type who, when they were children, would have taken a magnifying glass to ants, are applauded for their embrace of the rules of the game and resistance against changes. The one thing I will praise you for is, as far as I have noticed, you haven't talked about enjoying ganking victim's tears. Reveling in ruining someone else's fun is truly pathetic. |
Jonah Gravenstein
Machiavellian Space Bastards
15467
|
Posted - 2014.01.06 13:56:00 -
[255] - Quote
ZynnLee Akkori wrote:Kimmi Chan wrote:No one that logs into this game is, as you describe them, "purely PvE. They are all willing participants in the game as it is.
Concord response time is fine exactly as it is. Stop lobbying for changes. If you don't like the mechanics of the game don't play the ******* game. You can't in one breath say that you enjoy playing the game and in the same breath talk about the changes you want to make to it. That's just asinine.
We've danced to this tune already, if I recall, and the result will be the same. Just because the 'rules' allow players to kill each other anywhere outside of being docked doesn't mean it can't be modified to improve the enjoyment of this special MMO for people who aren't as interested in PK activity. In the same breath I will again say that I love the PvE part of the game, but dislike getting ganked while having fun. Notice the separation there? Ganking is not fun. And another clarification to forestall more bunk: PvP is fine, and ganking is not PvP. There is no "versus" in a gank. There is the bully and the victim. It's the knock-out 'game'. PvP is very much a fact of life in Eve regardless of whether or not you choose to take part in some aspects of it. Killing other people is only a small part of PvP, pretty much everything you do is either PvP or geared towards PvP.
Ganking is very much PvP, and making life difficult for the gankers is also PvP. It's not vs in the sense of pistols at dawn but it's certainly vs in that if you fly a well tanked procuror or skiff while mining that they'll probably go and kill someone else. Mission runners are completely capable of shooting back, although a PvE fitted ship is going to lose against a PvP fitted ship 99% of the time so GTFO is a good idea.
Fun itself is subjective, you don't find being ganked fun, that's understandable. The gankers find it to be funny as hell, also understandable. The moment you accept that people can, and will blow you up for fun, and that you can prevent them from doing so by outwitting them or generally making it hard for them to do so, is where the fun really starts.
Quote:People who like to PK can continue to have fun in Eve if Concord time is reduced. They may not be able to gank the carebears as easily, but there will be a lot of other people who like to pvp that they can continue to fight. I mean, unless the goal was to pad a killboard with people who can't fight back.... Instead of lobbying CCP for the reduction of Concord response times, why don't the "carebears" actually do something and take matters into their own hands? Crimewatch and Wardecs are powerful tools, for example people use the suspect timer mechanic to hunt down MTU baiters or bait with the MTU itself. It's really very easy to not get ganked, it requires some knowledge of game mechanics and not doing anything stupid.
There's also plenty of advice from gankers themselves on how ganking works and the costs involved, and how to make it more difficult for them to do it. They know that there will always be easy targets, they're also willing to tell you how not to be one because they know the majority of the easy targets will ignore the advice and whine on the forums instead.
The constant whining for making highsec safer makes me ashamed to be a carebear, it's plenty safe if people pay attention and take minor precautions, it's unsafe if you choose to play this game blindfolded to the fact that the entire game, including highsec is in fact a PvP zone, that you agreed to participate in at the character selection screen, and again on undock. |
ZynnLee Akkori
Perkone Caldari State
35
|
Posted - 2014.01.06 13:57:00 -
[256] - Quote
Jenn aSide wrote: I will never ever understand that mentality. Why are they playing a game if they don't want to play a game. I wouldn't be playing EVE if I didn't enjoy overcoming resistance, which is what i do when i PVE, even in high sec by finding a way to make my Machariels and Nightmares unattractive to gankers while still being viable for isk making.
So you reject the fact that there are two playstyles in Eve? You consider mining to be a pvp activity? NPC mission running? /shrug Nowhere to go with that one.... |
Jenn aSide
STK Scientific Initiative Mercenaries
4213
|
Posted - 2014.01.06 13:58:00 -
[257] - Quote
ZynnLee Akkori wrote:Jenn aSide wrote: I will never ever understand that mentality. Why are they playing a game if they don't want to play a game. I wouldn't be playing EVE if I didn't enjoy overcoming resistance, which is what i do when i PVE, even in high sec by finding a way to make my Machariels and Nightmares unattractive to gankers while still being viable for isk making.
So you reject the fact that there are two playstyles in Eve? You consider mining to be a pvp activity? NPC mission running? /shrug Nowhere to go with that one....
EVERYTHING in EVE is a pvp activity. As a PVE player, I succeed because i understand this. Apparently you don't, which sounds like a personal problem to me.
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Ramona McCandless
Epic Boo Bees
1994
|
Posted - 2014.01.06 14:00:00 -
[258] - Quote
ZynnLee Akkori wrote: It's a sad day when people of the type who, when they were children, would have taken a magnifying glass to ants, are applauded for their embrace of the rules of the game and resistance against changes. .
Let me guess, they are rapists and child abusers too huh
This thread has turned into chutney
I hope your happy
You just ganked the thread. *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |
ZynnLee Akkori
Perkone Caldari State
35
|
Posted - 2014.01.06 14:01:00 -
[259] - Quote
We'll have to agree to disagree until only players are responsible for paying out on any and all completed PvE missions. |
James Amril-Kesh
4S Corporation Goonswarm Federation
8128
|
Posted - 2014.01.06 14:02:00 -
[260] - Quote
ZynnLee Akkori wrote:James Amril-Kesh wrote: tl;dr: gtfo
I enjoy the game too No you don't, you enjoy a specific minor facet of the game as a whole and you want to be shielded from everything that actually makes this game what it is.
ZynnLee Akkori wrote:just not the part that puts me at risk of sociopathic aggression. And i will gtfo, when my tolerance for people who enjoy causing others grief is used up. Do you play first person shooters because you want to walk through the map and look at the god damn scenery? Because that's basically what you're asking for with EVE. This is the game. People who kill you in the game are not sociopaths, they're PLAYING THE GAME.
ZynnLee Akkori wrote:It's a sad day when people of the type who, when they were children, would have taken a magnifying glass to ants, are applauded for their embrace of the rules of the game and resistance against changes. Ah yes, the old "gankers tortured animals as children and grew up to become delinquents, drug users, rapists, murderers, and thieves in real life while they're not playing EVE."
(Well I guess the drug users thing is certainly true for some of us at least.)
ZynnLee Akkori wrote:The one thing I will praise you for is, as far as I have noticed, you haven't talked about enjoying ganking victim's tears. Reveling in ruining someone else's fun is truly pathetic. I was actually yesterday considering fitting a ship to go out and troll for highsec miners with MTUs and drones set to aggressive but :effort: My EVE Videos |
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Jenn aSide
STK Scientific Initiative Mercenaries
4213
|
Posted - 2014.01.06 14:03:00 -
[261] - Quote
ZynnLee Akkori wrote:James Amril-Kesh wrote: tl;dr: gtfo
I enjoy the game too, just not the part that puts me at risk of sociopathic aggression. And i will gtfo, when my tolerance for people who enjoy causing others grief is used up. It's a sad day when people of the type who, when they were children, would have taken a magnifying glass to ants, are applauded for their embrace of the rules of the game and resistance against changes. The one thing I will praise you for is, as far as I have noticed, you haven't talked about enjoying ganking victim's tears. Reveling in ruining someone else's fun is truly pathetic.
What's pathetic is people who make bad personal choices, like the bad personal choice to play a game NOTORIOUS in the gaming world for being cold, harsh and dark then getting mad because it's players are cold, harsh and dark to them. Did you think you were playing hello kitti online? This is EVE, man up or man out.
It shows how twisted some people are, that they would have the nerve to present a snooty, superior air about themselves when in fact they are truly misfits.
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James Amril-Kesh
4S Corporation Goonswarm Federation
8128
|
Posted - 2014.01.06 14:03:00 -
[262] - Quote
ZynnLee Akkori wrote:We'll have to agree to disagree until only players are responsible for paying out on any and all completed PvE missions. I will not agree to disagree. You're wrong. My EVE Videos |
ZynnLee Akkori
Perkone Caldari State
35
|
Posted - 2014.01.06 14:12:00 -
[263] - Quote
Just when I thought I could walk away...
James Amril-Kesh wrote:
Do you play first person shooters because you want to walk through the map and look at the god damn scenery? Because that's basically what you're asking for with EVE. This is the game. People who kill you in the game are not sociopaths, they're PLAYING THE GAME.
I play FPS all the time. It's where I get real PvP activity. I caved in and moved from BF3 to BF4, and I love it. I also thoroughly enjoy instanced PvP content in other MMO's, like battlegrounds in WoW.
Why?
I get to PICK when to PvP. I can actually fight back and potentially win. In contrast, in Eve, I have to reduce my effectiveness at making ISK (which allows me to continue to play) to make it a little bit harder for people to gank me. You know, if there were a 100% block on non-duel PvP in highsec, I would probably put myself on the edge of lowsec, and actually participate in real PvP! I could log in, do my 'boring' carebear stuff, and then go fight. There is a reason why in other MMO's there are PvE and PvP realms. Lots and lots of people like to be able to pick the way they play.
If you guys wanted a reality sim that badly, go become a bouncer at a club or something. You could beat up real live drunk people. Oh, the tears!!! |
Jonah Gravenstein
Machiavellian Space Bastards
15467
|
Posted - 2014.01.06 14:13:00 -
[264] - Quote
ZynnLee Akkori wrote:We'll have to agree to disagree until only players are responsible for paying out on any and all completed PvE missions. Missions aren't just about mission rewards and bounty payouts. If you loot and salvage to sell or reprocess for sale you're using the market, a PvP environment. If you buy new ships, ammo and modules you are once again using the market, a PvP environment. If you use LP to get implants, modules etc you've deprived someone else of a sale, if you sell the items you are directly competing with other players in a PvP environment.
The only way you can effectively mission without engaging in one form of PvP or another is to fly free noob ships fitted with loot and with looted ammo.
TL;DR If you've ever used the market to buy or sell, you've engaged in PvP. |
Ramona McCandless
Epic Boo Bees
1994
|
Posted - 2014.01.06 14:15:00 -
[265] - Quote
ZynnLee Akkori wrote: I caved in and moved from BF3 to BF4, and I love it. I also thoroughly enjoy instanced PvP content in other MMO's, like battlegrounds in WoW.
Ugh
BF2 was pretty much perfectly balanced. BF3 and BF4 are terribad, aimbot-tweaked godawful messes
WoW battlegrounds are glorifed CTF maps with little in the way of controllable activity bar spamming.
I see why you dont like EvE combat. *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |
ZynnLee Akkori
Perkone Caldari State
35
|
Posted - 2014.01.06 14:19:00 -
[266] - Quote
Market pvp is fine. I get to choose when to engage. People aren't about to 'jump' me and steal my ISK. I can read the terms, do the math, and make decisions. All of that is taken away in ganking. I don't want to eliminate PvP, and I don't even want to eliminate *all* ganking. As I've said many time, all I want is to make it a much more serious effort to be able to gank. |
James Amril-Kesh
4S Corporation Goonswarm Federation
8129
|
Posted - 2014.01.06 14:20:00 -
[267] - Quote
ZynnLee Akkori wrote:Just when I thought I could walk away... James Amril-Kesh wrote:
Do you play first person shooters because you want to walk through the map and look at the god damn scenery? Because that's basically what you're asking for with EVE. This is the game. People who kill you in the game are not sociopaths, they're PLAYING THE GAME.
I play FPS all the time. It's where I get real PvP activity. I caved in and moved from BF3 to BF4, and I love it. I also thoroughly enjoy instanced PvP content in other MMO's, like battlegrounds in WoW. Why? I get to PICK when to PvP. I can actually fight back and potentially win. In contrast, in Eve, I have to reduce my effectiveness at making ISK (which allows me to continue to play) to make it a little bit harder for people to gank me. So basically it's about making the maximum possible amount of ISK without interference. That's what you want? You do realize that you have a choice of either going for max yield and eating the cost on the occasions that you get ganked, or tanking your ship for somewhat lower yield yet not having to pay to replace any ships? Only you can make the decision as to which actually nets you more ISK in the long run. God forbid you should actually have to make CHOICES in this game.
ZynnLee Akkori wrote:You know, if there were a 100% block on non-duel PvP in highsec, I would probably put myself on the edge of lowsec, and actually participate in real PvP! I could log in, do my 'boring' carebear stuff, and then go fight. There is a reason why in other MMO's there are PvE and PvP realms. Lots and lots of people like to be able to pick the way they play. The reason is because those MMOs cater to the casual crowd, like yourself, who's okay with facing off against other players as long as that doesn't entail any sort of consequence. Most of us who play this game desire something with a little bit more substance and meaning.
ZynnLee Akkori wrote:If you guys wanted a reality sim that badly, go become a bouncer at a club or something. You could beat up real live drunk people. Oh, the tears!!! Again with this "gankers are sociopaths" bullshit. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8129
|
Posted - 2014.01.06 14:21:00 -
[268] - Quote
ZynnLee Akkori wrote:Market pvp is fine. I get to choose when to engage. People aren't about to 'jump' me and steal my ISK. I can read the terms, do the math, and make decisions. All of that is taken away in ganking. I don't want to eliminate PvP, and I don't even want to eliminate *all* ganking. As I've said many time, all I want is to make it a much more serious effort to be able to gank. So what would you consider someone who severely undercuts all other orders in the market, to the point where reselling your items at a cost competitive to theirs would cause you to lose significant amounts of ISK? I'd consider that roughly equivalent to the ganker who liberates you from your ship without notice. My EVE Videos |
ZynnLee Akkori
Perkone Caldari State
35
|
Posted - 2014.01.06 14:22:00 -
[269] - Quote
Ramona McCandless wrote:ZynnLee Akkori wrote: I caved in and moved from BF3 to BF4, and I love it. I also thoroughly enjoy instanced PvP content in other MMO's, like battlegrounds in WoW. Ugh BF2 was pretty much perfectly balanced. BF3 and BF4 are terribad, aimbot-tweaked godawful messes WoW battlegrounds are glorifed CTF maps with little in the way of controllable activity bar spamming. I see why you dont like EvE combat. Bf2 was my first FPS, and I was completely stunned. It was incredible. When 2142 come out, I moved over and loved it even more, despite the loss of some of the physics effects (HALO drops were wicked fun). Funny how no one ever talks about 2142.... BF3 and 4 are incredible due to their depth and breadth of the maps, and the pure incredible nature of their effects. The first time in 3 that a jet exploded by me in game, I literally jumped in my seat.
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Jonah Gravenstein
Machiavellian Space Bastards
15467
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Posted - 2014.01.06 14:23:00 -
[270] - Quote
ZynnLee Akkori wrote:I also thoroughly enjoy instanced PvP content in other MMO's, like battlegrounds in WoW. Instances I hope to never see Eve go down this path, it'll be the death of it.
Quote: There is a reason why in other MMO's there are PvE and PvP realms. Lots and lots of people like to be able to pick the way they play. We play because Eve lacks that split, if Eve had that PvP/PvE split it's doubtful it would have made 5 years, let alone 10. As you say there's plenty of MMO's with that split, I hear SC has a PvP slider so that may well be more to your liking if it ever comes to fruition. Meanwhile leave Eve to those of us that have embraced it for what it is, so that we still have a half decent game to play when you and your ilk bugger off to the next shiny MMO that takes your fancy. |
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