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Steinunn
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Posted - 2006.03.16 23:50:00 -
[1]
Edited by: Steinunn on 16/03/2006 23:59:45 What is the mayjor diffrent between armor tanking and shield tanking ? to me shield tanking is more logical cause, well it's a SHIELD suppost to defent you :) but armor is more like "holy s**t" warning light
So what do you suggest? shield tanking BS I'm caldari now started to train for gallente frigate, but decited to stop after I started using armor tanking on a Tristran, effective but silly I find :O but okey please talk :)
Thank you Steinunn CEO Frostbite Mercenary Fleet Division
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Rocket Revenger
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Posted - 2006.03.17 01:09:00 -
[2]
Armor has slightly higher base resists, and it can be repaired even when it is 100% gone, once shield is at 0, it will not boost. However, there is no "armor boost amp" which sends the nano-assemblers into a frenzy repairing your ship more, so with shield boost amps you can get some crazy boost ammounts, getting a higher HP/s tank than armor repairers.
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ArtemisEntreri
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Posted - 2006.03.17 01:14:00 -
[3]
Shield has natural regeneration to compensate for slightly lower overall resists and often less hit points. Overall they're very similar just depends on your ship and opponent which one you choose. For instance it's a bad idea to go against a laser ship (primarily em & thermal damage) with a shield tank as those are their lowest resists
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Zyper
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Posted - 2006.03.17 01:31:00 -
[4]
Some race's and ships are made to armor tank rather than shield tank. And thens ome people just prefer one over the other.
Don't really know it all but as i can see it - shield tanking are for mid slots and armor tanking are for low slots, people use what they see their advantages in and what their ship helps them do best (caldari ships are almost(not a must) made for shield tanking while it is the other way around for gallente :)
Oh ya and the most important: Shield=white light and armor=green light
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Steinunn
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Posted - 2006.03.17 02:06:00 -
[5]
Ahh yeah okey :P soo it's just what you like, and yeah I started training gallente ship out of an old habit, had a gallente, (I'm caldari btw) But I don't like the caldari BS , with missiles, I like beeing the tanker :P I hunt alot with a friend who's caldari / using missiles.
But despite that, I just wanted to know, what I should train if I wanted to be shield tanker later in the game (looking at a BS then or something)
Thanks again :) Steinunn CEO Frostbite Mercenary Fleet Division
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Tiuwaz
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Posted - 2006.03.17 02:14:00 -
[6]
the fundamental difference btw them is:
armour tanking = aims at sustainability, your goal is to be able to keep your rep running forever
shield tanking = can tank alot of dmg but only for a short period
those are the basic philosophies behind them
Originally by: Oveur ****! Lets nerf it!
To the nerfmobile!
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Niaski Zalani
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Posted - 2006.03.17 02:20:00 -
[7]
I find that in small PVP fights, it helps to armor tank due to it's sustainability (like one of the previous posters said.
Shield tanking is good for NPCing b/c the engangments are usually not as long and you don't need to take as much damage. In addition, you don't need your mids for things like Jammers, Scramblers, Webs, etc during NPCing.
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Steinunn
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Posted - 2006.03.17 02:21:00 -
[8]
Ahh I see, so in HIGH dmg cases the armor tanker can't hold against hte DPS :P
I now understand a bit more, cause I realy though there was more to it :)
So now the only think I realy need to know is like, what ships-race should I bee aiming for the shield tanking / turret ship :p
Thanks in advance Steinunn CEO Frostbite Mercenary Fleet Division
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Tiuwaz
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Posted - 2006.03.17 02:25:00 -
[9]
Originally by: Steinunn
So now the only think I realy need to know is like, what ships-race should I bee aiming for the shield tanking / turret ship :p
Thanks in advance
caldari is prolly your best bet there, minnies got a few shield tanker aswell
Originally by: Oveur ****! Lets nerf it!
To the nerfmobile!
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Zekk Pacus
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Posted - 2006.03.17 02:27:00 -
[10]
In general, Caldari = Shield tank. Gallente/Amarr are armour tankers, especially Amarr who get silly bonuses to armour tanks. Minmatar are odd - most of them armour tank, but you get the odd one (most notably the Cyclone) that is better designed to shield tank.
Getting a shield tank right is harder than getting an armour tank right but also gives you that extra layer of protection - if someone breaks your shield tank they still have to eat away your armour, whereas if they break your armour tank, that's it.
(Real men structure tank.)
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Meridius
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Posted - 2006.03.17 02:29:00 -
[11]
Originally by: Rocket Revenger Armor has slightly higher base resists, and it can be repaired even when it is 100% gone, once shield is at 0, it will not
What the hell are you talking about, of course shields can be boosted once it's at 0. The amount of shields you have left have no effect on your shield booster. _ __
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Wesley Harding
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Posted - 2006.03.17 02:32:00 -
[12]
Originally by: Rocket Revenger Armor has slightly higher base resists, and it can be repaired even when it is 100% gone, once shield is at 0, it will not boost. However, there is no "armor boost amp" which sends the nano-assemblers into a frenzy repairing your ship more, so with shield boost amps you can get some crazy boost ammounts, getting a higher HP/s tank than armor repairers.
Considering most shield tankers have fewer slots and grid points to work with, that amplifier is essentially the answer to the dual armor repairer serious armor tankers us.
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Zekk Pacus
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Posted - 2006.03.17 02:32:00 -
[13]
Plus armour doesn't actually have slightly higher base resists, just different ones. It makes sense to have an armour tank against lasers because the base resists for EM/Therm are high. However it'd make almost no sense to have one against projectile ammo because the base resists for explosive and kinetic are horrible.
With a good enough tank, though, you could theoretically tank anything. But then your damage output would be sucky.
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Steinunn
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Posted - 2006.03.17 02:42:00 -
[14]
Ahh okey, well I have been looking and the gallente megathrone can actualy Shield tank considering if you use drons to jam and etc. but just an idea :D
Thank you Steinunn CEO Frostbite Mercenary Fleet Division
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OldPueblo
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Posted - 2006.03.17 02:42:00 -
[15]
I have a hard time liking shield tanking because of two things:
1. AB or MWD steal away a med slot from your tanking, but are generally pretty important enough to not go without 2. If you want cap recharge bonuses without wasting a med slot, you have to use a lo slot, and they have either cap or shield boosting penalties
Armor tanking has no such penalties or loss of slot for an important item like AB or MWD.
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Steinunn
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Posted - 2006.03.17 02:50:00 -
[16]
Ahh okey, well I have been looking and the gallente megathrone can actualy Shield tank considering if you use drons to jam and etc. but just an idea :D
Shielding tanking needs Medium slot: Shield booster Shield hardnerer mini warp
What more is to it?
Thank you[list=null][/list=null] Steinunn CEO Frostbite Mercenary Fleet Division
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Tiuwaz
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Posted - 2006.03.17 02:51:00 -
[17]
Originally by: OldPueblo
2. If you want cap recharge bonuses without wasting a med slot, you have to use a lo slot, and they have either cap or shield boosting penalties
you forgot PDU's which are low slot give some cap recharge and aload of other benefits, awesome module for shield tankers
Originally by: Oveur ****! Lets nerf it!
To the nerfmobile!
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Wesley Harding
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Posted - 2006.03.17 02:55:00 -
[18]
I can't wait for the release of the T2 CPR. I think the cap recharge boost will just be enough to make cprs on active shield tanks viable again.
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Tiuwaz
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Posted - 2006.03.17 02:56:00 -
[19]
Edited by: Tiuwaz on 17/03/2006 02:56:05 double post
Originally by: Oveur ****! Lets nerf it!
To the nerfmobile!
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Tiuwaz
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Posted - 2006.03.17 02:56:00 -
[20]
Originally by: Steinunn Ahh okey, well I have been looking and the gallente megathrone can actualy Shield tank considering if you use drons to jam and etc. but just an idea :D
Shielding tanking needs Medium slot: Shield booster Shield hardnerer mini warp
What more is to it?
shieldtanking a mega? why?
and no its a bad idea but i'll go along
pvp: shield booster, amplifier, em hardener, kin hardener, therm hardener ... already need more than we have slots
pve: shield booster, 2-3 hardeners against rat dmg ( you might get away here witha shield tank)
but why would you want to shield tank a mega?
Originally by: Oveur ****! Lets nerf it!
To the nerfmobile!
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Rocket Revenger
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Posted - 2006.03.17 02:57:00 -
[21]
Originally by: Wesley Harding Considering most shield tankers have fewer slots and grid points to work with, that amplifier is essentially the answer to the dual armor repairer serious armor tankers us.
With my current shield tank setup, I get more hp/s than a 4 large t2 rep apoc. A single XL t2 booster gets nearly the same hp/s as a dual t2 rep apoc, but it uses a lot more cap/s, and as we all know, the raven is not known for it's terrific cap regeneration. Gist loot ftw.
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Steinunn
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Posted - 2006.03.17 02:59:00 -
[22]
I just hate armor tanking :D I find it soo silly :P like letting down the shields to take it to the armor... but so I'm looking for a cool ship to shield tank, but no one uses a scorpion right? :S
Thank you Steinunn CEO Frostbite Mercenary Fleet Division
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Tiuwaz
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Posted - 2006.03.17 03:01:00 -
[23]
Originally by: Steinunn I just hate armor tanking :D I find it soo silly :P like letting down the shields to take it to the armor... but so I'm looking for a cool ship to shield tank, but no one uses a scorpion right? :S
Thank you
scorpions is used ALOT in pvp but not for dmg and you wont shield tank it as you'll have the mids full with EW
shield tanked in pve but no clue how it performs there
Originally by: Oveur ****! Lets nerf it!
To the nerfmobile!
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OldPueblo
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Posted - 2006.03.17 03:05:00 -
[24]
I didn't forget the PDU, its just not anywhere near as much cap as what you get from the others. I can do all my armor tanking below and put in as many 20% cap rechargers as I have spare medium slots. 20% versus what, 7% generally with a PDU? Sure the other PDU bonuses are nice, but I need straight cap recharge and I have other modules to handle the rest of those bonuses. I'm not saying shield tanking is worse, I just have yet to see it be better. :) Too many usefull other things to put in med slots.
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Wesley Harding
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Posted - 2006.03.17 03:06:00 -
[25]
Originally by: Rocket Revenger
Originally by: Wesley Harding Considering most shield tankers have fewer slots and grid points to work with, that amplifier is essentially the answer to the dual armor repairer serious armor tankers us.
With my current shield tank setup, I get more hp/s than a 4 large t2 rep apoc. A single XL t2 booster gets nearly the same hp/s as a dual t2 rep apoc, but it uses a lot more cap/s, and as we all know, the raven is not known for it's terrific cap regeneration. Gist loot ftw.
Hmmm...
So your shields are recharging for 285 points per seoncd? That's gotta be with faction gear, otherwise your capacitor would be dead in under 30 seconds to get that much out of shield tank.
Anyway, resists are more important then any amount of recharge/repair you can get.
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Maxlis
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Posted - 2006.03.17 04:41:00 -
[26]
If you want a ship that shield tanks really well (For PvE at least) get a ferox.
highs: heavy launchers mediums: 4x large shield extenders Invunerability II lows: 4x shield power relays
With my current skillset this tank is only broken by huge swarms of cruisers. It works really really well.
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Hayabusa Fury
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Posted - 2006.03.17 08:18:00 -
[27]
you can argue numbers all day, but it comes down to the ship you are in. Some ships just can't handle a sheild tank and some can't do armour tanks. It depnds on if you have the slots or not. The Ferox for example can passive tank as well as some ships armour tank. But it just depends on the actual ship.
Pueblo, your armour tank is good because the ship you are in. They same skills and mods in another ship will not have the same results.
I fly a Ferox currently and the shield tank is the way to go. But if I was in an Apoch, I have seen the armor tank on that last forever under heavy PvP fire.
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