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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Nerf Burger
Republic Military School Minmatar Republic
181
|
Posted - 2014.01.06 16:34:00 -
[61] - Quote
Moneta Curran wrote:Nerf Burger wrote:Moneta Curran wrote:Whatever.
As long as we still get to ruin the OP's and like-minded individuals' day by destroying their assets, all is good in Eve.
whatever as long as sociopathetic grief monkeys are happy, all is good in EVE? sounds like a game I wouldn't want to play. Yes. I don't care how you label it to justify your frustration. You are free to quit at any time.
There is no frustration. I've never been ganked nor lost anything to can flipping. I'm just pointing out your counterproductive non-sense. You are really pathetic for desiring to take out your frustrations on random people just trying to have some fun playing a game. Why should these pitiful douchebag grief monkeys be rewarded in any game? EVE is such a joke of a game for not having any real consequences for these low-lifes. Only now years later balancing can flipping mechanics and miner ganking. The only high sec "pirates" who aren't pathetic are the actual 12-15 year olds, at least they have an excuse.
Is EVE actually supposed to be a niche game for brain dead greif monkey activity as well? Personally I'd much rather blow up players who would be trying to blow me up. Picking on weaklings who can't realistically fight back is for losers. "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer
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Riot Girl
You'll Cowards Don't Even Smoke Crack
2278
|
Posted - 2014.01.06 16:42:00 -
[62] - Quote
Nerf Burger wrote:I've never been ganked nor lost anything to can flipping. Well there was that one thing you lost from the little quest chain you were doing.
Oh god. |
Moneta Curran
Lunar Industries Ltd
258
|
Posted - 2014.01.06 16:44:00 -
[63] - Quote
Nerf Burger wrote:Moneta Curran wrote:Nerf Burger wrote:Moneta Curran wrote:Whatever.
As long as we still get to ruin the OP's and like-minded individuals' day by destroying their assets, all is good in Eve.
whatever as long as sociopathetic grief monkeys are happy, all is good in EVE? sounds like a game I wouldn't want to play. Yes. I don't care how you label it to justify your frustration. You are free to quit at any time. There is no frustration. I've never been ganked nor lost anything to can flipping. I'm just pointing out your counterproductive non-sense. You are really pathetic for desiring to take out your frustrations on random people just trying to have some fun playing a game. Why should these pitiful douchebag grief monkeys be rewarded in any game? EVE is such a joke of a game for not having any real consequences for these low-lifes. Only now years later balancing can flipping mechanics and miner ganking. The only high sec "pirates" who aren't pathetic are the actual 12-15 year olds, at least they have an excuse.
Again, you label those who enjoy the game to its fullest extent as douchebags, low-lifes etc.
They are merely having fun, playing the game as it was designed to be played.
Since you clearly have your reservations about the game's rule set, and clearly have strong emotions about being made to lose within the set rules of engagement, perhaps it is time for you to move on?
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Jarandyl Sefrim
1
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Posted - 2014.01.06 16:48:00 -
[64] - Quote
Is this the roleplaying section of the forums?
Based on a few months of reading the lovingly crafted posts here I can honestly say EVE has the best roleplayers who manage to stay in character no matter what the discussion! |
Nerf Burger
Republic Military School Minmatar Republic
181
|
Posted - 2014.01.06 16:53:00 -
[65] - Quote
Moneta Curran wrote:Nerf Burger wrote:Moneta Curran wrote:Nerf Burger wrote:Moneta Curran wrote:Whatever.
As long as we still get to ruin the OP's and like-minded individuals' day by destroying their assets, all is good in Eve.
whatever as long as sociopathetic grief monkeys are happy, all is good in EVE? sounds like a game I wouldn't want to play. Yes. I don't care how you label it to justify your frustration. You are free to quit at any time. There is no frustration. I've never been ganked nor lost anything to can flipping. I'm just pointing out your counterproductive non-sense. You are really pathetic for desiring to take out your frustrations on random people just trying to have some fun playing a game. Why should these pitiful douchebag grief monkeys be rewarded in any game? EVE is such a joke of a game for not having any real consequences for these low-lifes. Only now years later balancing can flipping mechanics and miner ganking. The only high sec "pirates" who aren't pathetic are the actual 12-15 year olds, at least they have an excuse. Again, you label those who enjoy the game to its fullest extent as douchebags, low-lifes etc. They are merely having fun, playing the game as it was designed to be played. Since you clearly have your reservations about the game's rule set, and clearly have strong emotions about being made to lose within the set rules of engagement, perhaps it is time for you to move on?
Its nothing emotional, its an observation that many have made. This game does in fact still allow griefers to have their way with people in high sec with zero risk to themselves. This game is poorly designed and is in a constant process of fixing. What we are talking about here are imbalanced game mechanic that are only rewarding to griefers and sociopaths. Your suggestion that the game is supposed to be the way it is moronic. It is no wonder, being so inferior, that you feel the need to share some of that frustration you are feeling on any random person you can. I honestly feel bad for you pathetic grief monkeys.
Why should a game ever be designed to reward such pathetic individuals who take no risks when attempting to cause grief to otheres in the safety of high sec? Why should the game not change for the better to eliminate these sad and counterproductive individuals from the player pool? I think it should and I'm voicing my opinion about it. You can get mad and frustrated with the truth i am speaking about you but it only furthers my convictions that grief monkeys don't deserve a free meal in any game. "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer
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Jonah Gravenstein
Machiavellian Space Bastards
15470
|
Posted - 2014.01.06 16:57:00 -
[66] - Quote
Nerf Burger wrote:You are really pathetic for desiring to take out your frustrations on random people just trying to have some fun playing a game. Gankers are random people trying to have fun playing a game. Your definition of fun and their definition of fun are what creates conflict.
Making life harder for gankers in highsec won't make them magically go away, they'll adapt, like they have every time they've been nerfed. And people will still get ganked, especially those who refuse to learn the value of a properly fitted ship and of not putting all your eggs in one basket.
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Rand Allesteir
EVE University Ivy League
1
|
Posted - 2014.01.06 16:58:00 -
[67] - Quote
Meyr, it's funny that you have to resort to personal attacks because you have no other argument, while simultaneously trying to champion fighting "anti-social activitiy" (apparently insulting players that they don't know anything is fine, for you, but ganking miners? Unacceptable!).
Quote: Are you seriously going to state, in other words, that the hunter is creating content for the deer?
A player doesn't HAVE to be the deer. They're, either by ignorance or by their own choice, putting themselves in that position. There's definitely something to be learned when you get blown up, even as a miner - there's always something you can do better. Yesterday some of our miners got a taste of gank, and managed to prevail after some combined effort. As far as I know, they enjoyed the experience, and even if it hadn't gone well, it would have still been some useful learning.
Quote: Personally I'd much rather blow up players who would be trying to blow me up. Picking on weaklings who can't realistically fight back is for losers.
Can't fight back? Would you like to elaborate? Are players incapable of tanking up their ships to make "economic sucide-ganking" unlikely, and thus leaving a fairly rare form of ganking happening? Are they incapable of forming QRF to deal with more prolonged harassment?
What I've seen is that harassment isn't that constant, and you can for the most part avoid it or brush it off. Of course, if you let it paint your whole gaming time by whining about it everywhere, reencouraging the gankers to keep ganking you, and basically painting a giant "kick me" on your back, you get more of it.
What you want is for people to be able to shield themselves in an individual bubble, safe from actually having to experience the MMO part of EVE online. In my opinion, the whole charm of EVE is that it's cold and harsh, and doesn't hold your hand - but it also gives you the tools to survive and thrive, SHOULD you choose to use them. |
Moneta Curran
Lunar Industries Ltd
260
|
Posted - 2014.01.06 17:00:00 -
[68] - Quote
Nerf Burger wrote: Its nothing emotional, its an observation that many have made. This game does in fact still allow griefers to have their way with people in high sec with zero risk to themselves. This game is poorly designed and is in a constant process of fixing. What we are talking about here are imbalanced game mechanic that are only rewarding to griefers and sociopaths. Your suggestion that the game is supposed to be the way it is moronic. It is no wonder, being so inferior, that you feel the need to share some of that frustration you are feeling on any random person you can. I honestly feel bad for you pathetic grief monkeys. I know exactly how you think, but i'm not 12 anymore, and I like a challenge.
Why should a game ever be designed to reward such pathetic individuals who take no risks when attempting to cause grief to otheres in the safety of high sec? Why should the game not change for the better to eliminate these sad and counterproductive individuals from the player pool? I think it should and I'm voicing my opinion about it. You can get mad and frustrated with the truth i am speaking about you but it only furthers my convictions that grief monkeys don't deserve a free meal in any game.
I am merely observing that you are a veritable fountain of malcontent and denial.
If you readily admit the game is not to your liking, why are you still here?
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Nerf Burger
Republic Military School Minmatar Republic
181
|
Posted - 2014.01.06 17:02:00 -
[69] - Quote
Jonah Gravenstein wrote:Nerf Burger wrote:You are really pathetic for desiring to take out your frustrations on random people just trying to have some fun playing a game. Gankers are random people trying to have fun playing a game. Your definition of fun and their definition of fun are what creates conflict. Making life harder for gankers in highsec won't make them magically go away, they'll adapt, like they have every time they've been nerfed. And people will still get ganked, especially those who refuse to learn the value of a properly fitted ship and of not putting all your eggs in one basket.
its the activity you choose in the game that defines you. You aren't just some random guys playing a game, you are douchebags, losers and sociopaths who are afraid of challenge and choose to pick on people who won't fight back. You abuse safety mechanics for your own protection because you are cowards.
Why should any game allow play styles for such people? That is just poor game design that needs fixing. "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer
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Haedonism Bot
Revolutionary Front
718
|
Posted - 2014.01.06 17:03:00 -
[70] - Quote
This is like the third or fourth of these threads I've read today. We must be doing something right to generate such a concentration of forum butthurt. I've honestly run out of constructive things to say. Please refer to the last three threads I replied to for my thoughts on the subject. everevolutionaryfront.blogspot.com |
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Jonah Gravenstein
Machiavellian Space Bastards
15470
|
Posted - 2014.01.06 17:05:00 -
[71] - Quote
Nerf Burger wrote:safety of high sec This is where you're going wrong. Highsec is not safe, it's relatively safe when you compare it to other areas of kspace and wspace. It's not absolutely safe, never has been, despite the carebears best efforts and never should be. Highsec is like a large city, there are multiple homicides and robberies everyday, despite law enforcement.
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Nerf Burger
Republic Military School Minmatar Republic
181
|
Posted - 2014.01.06 17:07:00 -
[72] - Quote
Moneta Curran wrote:Nerf Burger wrote: Its nothing emotional, its an observation that many have made. This game does in fact still allow griefers to have their way with people in high sec with zero risk to themselves. This game is poorly designed and is in a constant process of fixing. What we are talking about here are imbalanced game mechanic that are only rewarding to griefers and sociopaths. Your suggestion that the game is supposed to be the way it is moronic. It is no wonder, being so inferior, that you feel the need to share some of that frustration you are feeling on any random person you can. I honestly feel bad for you pathetic grief monkeys. I know exactly how you think, but i'm not 12 anymore, and I like a challenge.
Why should a game ever be designed to reward such pathetic individuals who take no risks when attempting to cause grief to otheres in the safety of high sec? Why should the game not change for the better to eliminate these sad and counterproductive individuals from the player pool? I think it should and I'm voicing my opinion about it. You can get mad and frustrated with the truth i am speaking about you but it only furthers my convictions that grief monkeys don't deserve a free meal in any game.
I am merely observing that you are a veritable fountain of malcontent and denial. If you readily admit the game is not to your liking, why are you still here?
The pathetic and brain dead activities you sociopathic grief monkeys enjoy in total safety are eventually being fixed. Look what happened to can flipping and miner ganking? You poor baby who is in denial? HAHAHA!
I've only started to play more lately because CCP has been getting a clue and fixing these dumb mechanics that get abuse by the most pathetic losers in existence. "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer
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RAIN Arthie
The Ascended Fleet Intrepid Crossing
186
|
Posted - 2014.01.06 17:13:00 -
[73] - Quote
Meyr wrote:Ramona, can anyone dispute that Eve lacks sociopathic behavior, even by those who otherwise are not sociopaths?
Hell, I'm guilty of it myself, almost all of us are. I'll bet you are, too. Does that make us bad people in real life? Absolutely not.
Does that negatively influence subscriber retention? Again, undoubtedly.
Can you really argue against giving new players a definitive taste of what awaits them in the 'real' Eve?
I'm guilty. You see I want to control the market to the point where I symbolicly have the market in a reverse headlock and pick it up until it's neck breaks. Why? Because people need their attitudes adjusted. |
Vaju Enki
Secular Wisdom
1204
|
Posted - 2014.01.06 17:14:00 -
[74] - Quote
Nerf Burger wrote:Jonah Gravenstein wrote:Nerf Burger wrote:You are really pathetic for desiring to take out your frustrations on random people just trying to have some fun playing a game. Gankers are random people trying to have fun playing a game. Your definition of fun and their definition of fun are what creates conflict. Making life harder for gankers in highsec won't make them magically go away, they'll adapt, like they have every time they've been nerfed. And people will still get ganked, especially those who refuse to learn the value of a properly fitted ship and of not putting all your eggs in one basket. its the activity you choose in the game that defines you. You aren't just some random guys playing a game, you are douchebags, losers and sociopaths who are afraid of challenge and choose to pick on people who won't fight back. You abuse safety mechanics for your own protection because you are cowards. Why should any game allow play styles for such people? That is just poor game design that needs fixing.
You're so mad and dumb at the same time. Amayzing... The Tears Must Flow |
Nerf Burger
Republic Military School Minmatar Republic
181
|
Posted - 2014.01.06 17:18:00 -
[75] - Quote
Vaju Enki wrote:Nerf Burger wrote:Jonah Gravenstein wrote:Nerf Burger wrote:You are really pathetic for desiring to take out your frustrations on random people just trying to have some fun playing a game. Gankers are random people trying to have fun playing a game. Your definition of fun and their definition of fun are what creates conflict. Making life harder for gankers in highsec won't make them magically go away, they'll adapt, like they have every time they've been nerfed. And people will still get ganked, especially those who refuse to learn the value of a properly fitted ship and of not putting all your eggs in one basket. its the activity you choose in the game that defines you. You aren't just some random guys playing a game, you are douchebags, losers and sociopaths who are afraid of challenge and choose to pick on people who won't fight back. You abuse safety mechanics for your own protection because you are cowards. Why should any game allow play styles for such people? That is just poor game design that needs fixing. You're so mad and dumb at the same time. Amayzing...
You are so mad you can't say anything intelligent.
I call that winning "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer
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Anslo
The Scope Gallente Federation
4217
|
Posted - 2014.01.06 17:18:00 -
[76] - Quote
People actually arguing against ways to teach new people. What has Eve become?
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Nerf Burger
Republic Military School Minmatar Republic
181
|
Posted - 2014.01.06 17:22:00 -
[77] - Quote
Anslo wrote:People actually arguing against ways to teach new people. What has Eve become?
that lack of knowledge is the very thing these pathetic dogturds rely on for their juvenile jollies. "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer
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Benny Ohu
Chaotic Tranquility Casoff
2208
|
Posted - 2014.01.06 17:23:00 -
[78] - Quote
Meyr wrote:If we look at Gevlon Goblin, I would prefer not to. |
Benny Ohu
Chaotic Tranquility Casoff
2208
|
Posted - 2014.01.06 17:25:00 -
[79] - Quote
Nerf Burger wrote:Anslo wrote:People actually arguing against ways to teach new people. What has Eve become? that lack of knowledge is the very thing these pathetic dogturds rely on for their juvenile jollies. You're being... unsociable. |
Kimmi Chan
Tastes Like Purple
364
|
Posted - 2014.01.06 17:30:00 -
[80] - Quote
Nerf Burger wrote:Why should any game allow play styles for such people? That is just poor game design that needs fixing.
And yet it isn't fixed. Want to know why? Because it's not ******* broken.
Rail on all you want about your opinions on the design of the game. Call it poor. Call it ill-conceived. Call it awesome.
Your opinion is irrelevant. All that matters is what the game is designed as and whether you choose to play it.
Poor, defenseless miners are poor, defenseless miners because they choose to be poor, defenseless miners.
Paranoia never killed anyone. -áA complete absence of it has. |
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Jonah Gravenstein
Machiavellian Space Bastards
15471
|
Posted - 2014.01.06 17:31:00 -
[81] - Quote
Nerf Burger wrote: its the activity you choose in the game that defines you. You aren't just some random guys playing a game, you are douchebags, losers and sociopaths who are afraid of challenge and choose to pick on people who won't fight back.
Bullshit. I do mainly PvE and trade which by your metric is an acceptable style of game play.
Theoretically I then tell you that a lot of my trade is in Catalysts and associated equipment being used to gank miners and T1 indys, by your metric I'm now a war profiteer.
I then tell you, truthfully, that I have a character with 8 suicide ganks to his name. I'm now a murdering douchbag sociopath by your reckoning.
At what stage did my gameplay become unacceptable by your standards? At what point did I cease to be a valuable member of society and become scumbag steve?
You calling gankers lowlifes, douchebags, sociopaths and losers doesn't make them so. That's your opinion, you're entitled to it even if it is wrong. People who won't fight back have noone to blame but themselves, their choice, their problem.
Quote:You abuse safety mechanics for your own protection because you are cowards.
Why should any game allow play styles for such people? That is just poor game design that needs fixing. Examples of this abuse of safety mechanics please? |
Nerf Burger
Republic Military School Minmatar Republic
181
|
Posted - 2014.01.06 17:35:00 -
[82] - Quote
Kimmi Chan wrote:Nerf Burger wrote:Why should any game allow play styles for such people? That is just poor game design that needs fixing. And yet it isn't fixed. Want to know why? Because it's not ******* broken. Rail on all you want about your opinions on the design of the game. Call it poor. Call it ill-conceived. Call it awesome. Your opinion is irrelevant. All that matters is what the game is designed as and whether you choose to play it. Poor, defenseless miners are poor, defenseless miners because they choose to be poor, defenseless miners.
Saying the game is designed as is, is pretty stupid don't you think? Why do you think we have these things called "balance patches"
There were people who were saying the same thing pre-mining barge buff and pre-crimewatch. Morons basically. There is loads of broken stuff that hasn't been fixed in years. "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer
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Effect One
Vengeful Swan
95
|
Posted - 2014.01.06 17:36:00 -
[83] - Quote
Nerf Burger wrote:...along with the no-life forum dwellers...
Nerf Burger wrote:I see you are still raging after making a complete idiot of yourself in another thread. ******* classic
Nerf Burger wrote:You are imagining yourself, its called projection.
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Nerf Burger
Republic Military School Minmatar Republic
181
|
Posted - 2014.01.06 17:37:00 -
[84] - Quote
Jonah Gravenstein wrote:Nerf Burger wrote: its the activity you choose in the game that defines you. You aren't just some random guys playing a game, you are douchebags, losers and sociopaths who are afraid of challenge and choose to pick on people who won't fight back.
You calling gankers lowlifes, douchebags, sociopaths and losers doesn't make them so. That's your opinion, you're entitled to it even if it is wrong. People who won't fight back have noone to blame but themselves, their choice, their problem. Quote:You abuse safety mechanics for your own protection because you are cowards.
Why should any game allow play styles for such people? That is just poor game design that needs fixing. Bullshit. I do mainly PvE and trade which by your metric is an acceptable style of game play. Theoretically I then tell you that a lot of my trade is in Catalysts and associated equipment being used to gank miners and T1 indys, by your metric I'm now a war profiteer. I then tell you, truthfully, that I have a character with 8 suicide ganks to his name. I'm now a murdering douchbag sociopath by your reckoning. At what stage did my gameplay become unacceptable by your standards? At what point did I cease to be a valuable member of society and become scumbag steve?
can't you tell the difference between someone who has 8 suicide ganks and someone who plays this game solely to inflict as much pain as possible on others?
gtfo "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer
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Kimmi Chan
Tastes Like Purple
365
|
Posted - 2014.01.06 17:40:00 -
[85] - Quote
I foresee another "I'm quitting Eve" thread in the making.
Can I have your stuff Nerf Burger? Paranoia never killed anyone. -áA complete absence of it has. |
Alavaria Fera
GoonWaffe
6122
|
Posted - 2014.01.06 17:41:00 -
[86] - Quote
Nerf Burger wrote:Kimmi Chan wrote:Nerf Burger wrote:Why should any game allow play styles for such people? That is just poor game design that needs fixing. And yet it isn't fixed. Want to know why? Because it's not ******* broken. Rail on all you want about your opinions on the design of the game. Call it poor. Call it ill-conceived. Call it awesome. Your opinion is irrelevant. All that matters is what the game is designed as and whether you choose to play it. Poor, defenseless miners are poor, defenseless miners because they choose to be poor, defenseless miners. Saying the game is designed as is, is pretty stupid don't you think? Why do you think we have these things called "balance patches" There were people who were saying the same thing pre-mining barge buff and pre-crimewatch. Morons basically. There is loads of broken stuff that hasn't been fixed in years. ganking needs to be nerfed more anyway
This is general discussion, we all already know ganking isn't pvp ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
Tippia
Sunshine and Lollipops
18754
|
Posted - 2014.01.06 17:42:00 -
[87] - Quote
Nerf Burger wrote:can't you tell the difference between someone who has 8 suicide ganks and someone who plays this game solely to inflict as much pain as possible on others? Make up your mind.
Does the activity you choose in the game define you or not?
Also, what does blowing people up in a game that relies on blowing people up tell you about someone other than that they're playing the game as intended? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Nerf Burger
Republic Military School Minmatar Republic
181
|
Posted - 2014.01.06 17:43:00 -
[88] - Quote
Alavaria Fera wrote:Nerf Burger wrote:Kimmi Chan wrote:Nerf Burger wrote:Why should any game allow play styles for such people? That is just poor game design that needs fixing. And yet it isn't fixed. Want to know why? Because it's not ******* broken. Rail on all you want about your opinions on the design of the game. Call it poor. Call it ill-conceived. Call it awesome. Your opinion is irrelevant. All that matters is what the game is designed as and whether you choose to play it. Poor, defenseless miners are poor, defenseless miners because they choose to be poor, defenseless miners. Saying the game is designed as is, is pretty stupid don't you think? Why do you think we have these things called "balance patches" There were people who were saying the same thing pre-mining barge buff and pre-crimewatch. Morons basically. There is loads of broken stuff that hasn't been fixed in years. ganking needs to be nerfed more anyway This is general discussion, we all already know ganking isn't pvp
you make too much sense to be in goons. "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer
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Jonah Gravenstein
Machiavellian Space Bastards
15472
|
Posted - 2014.01.06 17:46:00 -
[89] - Quote
Nerf Burger wrote:Jonah Gravenstein wrote:Nerf Burger wrote: its the activity you choose in the game that defines you. You aren't just some random guys playing a game, you are douchebags, losers and sociopaths who are afraid of challenge and choose to pick on people who won't fight back.
You calling gankers lowlifes, douchebags, sociopaths and losers doesn't make them so. That's your opinion, you're entitled to it even if it is wrong. People who won't fight back have noone to blame but themselves, their choice, their problem. Quote:You abuse safety mechanics for your own protection because you are cowards.
Why should any game allow play styles for such people? That is just poor game design that needs fixing. Bullshit. I do mainly PvE and trade which by your metric is an acceptable style of game play. Theoretically I then tell you that a lot of my trade is in Catalysts and associated equipment being used to gank miners and T1 indys, by your metric I'm now a war profiteer. I then tell you, truthfully, that I have a character with 8 suicide ganks to his name. I'm now a murdering douchbag sociopath by your reckoning. At what stage did my gameplay become unacceptable by your standards? At what point did I cease to be a valuable member of society and become scumbag steve? can't you tell the difference between someone who has 8 suicide ganks and someone who plays this game solely to inflict as much pain as possible on others? gtfo I think that you'll find that a lot of the suicide gankers that are more prolific than myself share a fair bit of the way I play. I know of more than a few whose main is a trader or indy or otherwise PvE character. Suicide ganking is a way to create a demand in the localised market for various modules and ships, which can be filled by an indy main/alt. We take cutthroat business practices seriously.
edit ~ Lol @ that final line. I should have rolled Caldari |
Riot Girl
You'll Cowards Don't Even Smoke Crack
2283
|
Posted - 2014.01.06 17:53:00 -
[90] - Quote
Nerf Burger wrote:There were people who were saying the same thing pre-mining barge buff and pre-crimewatch. Morons basically. There is loads of broken stuff that hasn't been fixed in years. So how would you suggest CCP fix high sec? Oh god. |
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