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ains woodhouse
Homeworld Republic The East India Co.
0
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Posted - 2014.01.06 22:34:00 -
[1] - Quote
So,
I've done a bit of manufacturing, made a bit of isk. The one thing I disliked about it all was the ballache of selling my stuff via sell orders. (0.01 isk wars etc and lack of liquidity as a result). I joined the bulk mailing list which was pretty useful for sure.
Ultimately though i'd like regular clients in terms of ore/mineral supply and perhaps cap producers who want a steady stream of various components at lower than market prices to build their ships. Im open to any ideas and advice.
If anyone has any advice/ideas or offers please contact me.
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Kyori Ephrael
A Fine Disregard for Awkward Facts Sovereign Stars
2
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Posted - 2014.01.07 01:37:00 -
[2] - Quote
There is a mailing list called 'Capital Business' you might try.
If your issue is fighting the .01 ISK war, then maybe you should try selling outside market hubs - Find mission hubs, or similar high-population areas to sell things. You'll suffer from lower volumes possibly, but *shrug* trade-offs. Alternatively - Consider that the items you are trading in have too much competition, and find a new niche.
If you're looking to attract repeat customers / repeat contracts, you should think properly about what you will offer your clients that a trade-hub can't. I have talked to plenty of people who expect me to lose ISK for no reason in my transaction with them, without thinking that I could just sell it at Jita with a similar amount of effort. [Stuff like offering delivery, offering very quick reaction times to new orders (Which you could fill by making sure you have a stockpile of Capital Parts BPCs to augment your BPOs' construction rate. Lots of possibilities.)
Good luck.
Ephrael,
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Roxi Dyskinesia
State Protectorate Caldari State
1
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Posted - 2014.01.07 09:11:00 -
[3] - Quote
You will definitely bring in more profit if you do your own market work. You can bring in even more by staying away from the main trade hubs, especially Jita. Doing so also requires much less attention and much less .01'ing people. The only thing is you need to get your trade skills decently high.
I personally like working the mission trade hubs. I have 5 stations that I keep stocked with all of my items I currently produce and 4 more at which I sell mostly mining related items. I usually do price updates every other day and restock all sold out items once a week. This method has worked out very well for me and I bring in about 1bil ISK per week.
Check out the Station Rank tool to see which stations might be good to sell at. You also may want to download EveMentat to make updating sell orders much faster and easier.
Other Ideas:
Look into joining an industrial alliance. I've never done this myself but there may be some out there that can assist you.
Talk to local industrial corps. Mining corps are everywhere and befriending one may result in you getting cheaper minerals or at least more bulk.
Browse/post in the Want Ads & Trades forums.
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Tau Cabalander
Retirement Retreat Working Stiffs
3062
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Posted - 2014.01.07 12:06:00 -
[4] - Quote
I price my stuff and ignore it. I do not participate in 0.01 ISK wars.
I aim to sell an entire production run in 3 days or less, which is usually successful in a busy hub. |
Sir SmashAlot
The League of Extraordinary Opportunists Intergalactic Conservation Movement
113
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Posted - 2014.01.07 15:52:00 -
[5] - Quote
It all depends on your cash flow and how you structure it.
If short a few parts, Capital ship producers will buy parts at ridiculous prices.
You can always build, but that does not necessarily mean you have to list your products for sale the moment they reach a trade hub.
Make note of the lead time it takes for markets to restock after a large buying event. This strategy works well if not all your cash flow comes from a single source. It is difficult if you are more interested in running a steady production process of the same item or basket of items. Then a steady buyer might be better for you, but make note that you increase the number of clicks for potentially an insignificant increase in your overall profits.
As said above by Tau Cabalander, "set and forget", if the market is liquid enough, the price will come to you. It is very similar to the "list after buyout" strategy however by listing you do satisfy a certain amount of demand when bought out (you are also stuck in the same boat as everyone else, which is a race to be the first to fill the hole after a large buying event), but by remaining off the market the potential for greater returns remains open. Both strategies work best if you do not need the isk from your last build job to restart the next one.
Also make note of the bid/ask spread on the cap parts verse build cost. You may be better off not building anything and just arbitraging the spread. The time it takes to update 10 trade orders is less than one jump in a freighter that is hauling minerals for a build job. Nothing is stopping you from doing both trading and building, that offers some flexibility that pure traders do not have. I traded cap parts for years in Jita, at most there was one to two identifiable traders with similar motives.
Lastly, burn them at their own game. Identify your competition, make note of their time zone and patterns of activity. During times that they are active, take a small portion of your production batch and walk the price down to just above build cost (it does not have to be build cost even) a rapid collapsing of the spread will not only trigger a ton of anger from your competition, but also may trigger buying that might take out your competitions stock as they lower their price below yours, then either list the bulk of your production higher up or wait.
Sometimes they will catch on and either no longer lower their price, or try to buy you out and relist. That is the joy of market PVP.
Eve money making can be broken down into three components: Lots of Profit, Low Effort, and Low Risk
Pick Two
Good Luck |
Batelle
Komm susser Tod
1171
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Posted - 2014.01.08 21:38:00 -
[6] - Quote
0.01 isking (for sell orders) is only necessary if you think the prices are collapsing or about to collapse but are unwilling to undercut. If you're producing anything in high volume, then its probably traded in high volume, and is thus unlikely to require 0.01 isking. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
SJ Astralana
Syncore
23
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Posted - 2014.01.09 01:58:00 -
[7] - Quote
Have a look at my T1 production video, which talks about effective strategies for moving items quickly or less quickly based on market factors.
http://www.youtube.com/watch?v=3-yg-A2qmog
SJ Astralana = Danari = Alak D'bor. I don't fuss about which account/toon is logged in, nor do I hide behind alts. |
Kevin Choseph
saiyan industrial group
1
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Posted - 2014.01.09 10:31:00 -
[8] - Quote
Quote:If short a few parts, Capital ship producers will buy parts at ridiculous prices
*note if capital ship producers are missing parts in a build they are bad to begin withXD |
Kaivar Lancer
Garoun Investment Bank
426
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Posted - 2014.01.12 13:06:00 -
[9] - Quote
If you're selling in bulk at a hub, just set your price and forget about it. Check in once a week if it hasn't sold. 0.01 isking isn't necessary unless you need that cash NOW. |
ains woodhouse
Homeworld Republic The East India Co.
0
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Posted - 2014.01.12 23:16:00 -
[10] - Quote
so i should just post the sell orders and leave them? This is where my liquidity becomes an issue! |
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Secret Squirrell
Allied Press Intergalactic
53
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Posted - 2014.01.13 00:23:00 -
[11] - Quote
Kevin Choseph wrote:Quote:If short a few parts, Capital ship producers will buy parts at ridiculous prices *note if capital ship producers are missing parts in a build they are bad to begin withXD
Unless your building freighters in highsec, moving capital parts is far harder then moving raw minerals. I had a little go at building dreads, and there was no way jump freighting parts made any fiscal sense. |
Katran Luftschreck
Royal Ammatar Engineering Corps
2174
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Posted - 2014.01.14 01:11:00 -
[12] - Quote
If you can match Jita prices while outside of Jita you will always get business, because you'll be automatically undercutting everyone else.
That's what we do, and it's hilarious how bad the inflation gets and the tears that happen when you're selling stuff for literally half the cost of the competition (and still making a profit).
Personally, I never sell in Jita. I just use them as a reference point - a target to match or beat, basically. Every item I sell, even if it's just a round of ammo or something, is a little more ISK that I'm sucking out of that over-rated freighter gank festival.
TLDR: Don't use trade hubs, create them. Nullsec in a Nutshell: http://nedroid.com/comics/2006-08-24-2155-arrrdino.gif |
voetius
Caldari Provisions Caldari State
175
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Posted - 2014.01.14 08:52:00 -
[13] - Quote
ains woodhouse wrote:so i should just post the sell orders and leave them? This is where my liquidity becomes an issue!
as Tau said and Sir Smashalot amplified, this is what I would recommend and my preferred method of trading as well.
It requires some buffer of isk so you are not running your production hand-to-mouth, i.e. you want to be in the position where you can be runnning new production jobs without having to wait for your stuff to sell to give you some liquidity.
It also requires to understand how the market cycles for a particular product. Sometimes in the Market Discussion forum people will refer to "Swing Trading", this is the basically same concept.
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ains woodhouse
Homeworld Republic The East India Co.
0
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Posted - 2014.01.14 20:28:00 -
[14] - Quote
OK well ive put up my orders, the prices for said items are falling but i wont lower my price because i expect prices will rise again when supply lowers.... ill let you know how i get on |
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