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Mallak Azaria
GoonWaffe Goonswarm Federation
4396
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Posted - 2014.01.20 03:32:00 -
[31] - Quote
IIshira wrote:Mallak Azaria wrote:dexington wrote:If you gank a lot in hi-sec, you get so many kill rights on you that is starts to become a problem. The problem is the 15-30M public kill rights, the price is high enough that you don't want to clear it, but still cheap enough that you risk getting ganked if you flying anything cruiser or bigger. This isn't actually a problem. The common way around it is to undock at a popular station in a somewhat blingy ship & sit there until someone pays money to activate the killright. Once that happens you dock up, switch to a rookie ship & let someone kill you in that. Pretty smart. You just have to be careful not to get bumped and webbed out of docking range.
It sometimes requires frequent redocking to avoid bumps. After awhile they either give up or activate the killright in a fit of rage. If all else fails, people will often agree to activate your 100m killright under the promise of 120m later. This user won the forums on 18/09/2013, then lost on 18/12/2013. |
Gimme more Cynos
Science and Trade Institute Caldari State
124
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Posted - 2014.01.20 10:12:00 -
[32] - Quote
IIshira wrote:Gimme more Cynos wrote:If there wouldn't be a mechanic which discourages group-play..
Or if there would be missions worth running with multiple people..
Anyway. Gankers should face consequences again. It shouldn't be possible to live in highsec with -10 (trololol be on the move and you're fine) and it shouldn't be so easy to get the sec-status back.
As I said in F&I : Currently, a mission runner faces more consequences than a ganker, which is ridiculous.. Yes, ruined standings is actually more of a penalty as what gankers are currently having, and this needs to be changed. EvE is supposed to be a game with consequences, but one group of people don't have to worry about them any longer. I'm confused about the first thing you said. I don't think anything that discourages group activity in Eve is a good thing. I've often said this but CCP is reluctant to improve highec content. Maybe it's because they want you to join one of the big alliances and move to low or nullsec? We had level 5 missions but they were moved to lowsec. Incursions are slightly like this but the way it's setup you have to compete for DPS with other fleets and this requires shiny if you want to win. There really isn't a downside to highsec ganking other than that annoying kill right that means nothing. Oooh I'm scared ABC Carebear corp has kill rights on me... I hope I don't get a fleet of mission ships chasing me! Now sometimes they make it public at the most inopportune time when you're at the Jita gate LOL. Sec status isn't a problem since you're just ganking and when you feel like doing something other than ganking just rat a bit in lowsec and it goes away. If you're lazy buy tags. There are steps you can take to avoid being ganked but they're not 100%. Don't sit at the warp in point from the gate. If someone comes in your mission warp out. If you're in a nasty system like the SOE ones fit all T2. Yes they can still gank you for the LOLz but chances are they won't.
I completely agree with you.
If there wouldn't be a mechanic discouraging group play (there currently is, reduced payouts and such), it would be easier to arm yourself against gankers. If it would make sense to fly missions in groups (it doesn't, unless you grab noobs to help them), gankers would have harder times.
And yes, I'm totally up for Lv 5 in Highsec. Just make them non blitzable to avoid huge LP fountains for no work. I did them while the bug (it wasn't an intended feature) was present, and left disappointed after they fixed it.
Imho, Lv 5's should be in highsec aswell. Currently, noone does them the proper way (atleast, noone I know, and noone I've seen on forums or any other place --> it's allways blitz blitz blitz and this causes problems - tag prices anyone?), and this should be a sign that they are somehow flawed. I don't have much hopes, but yeah.. maybe someday CCP will find a guy without a bias towards PvE.
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Verity Sovereign
Sovereign Fleet Tax Shelter
713
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Posted - 2014.01.20 10:27:00 -
[33] - Quote
-10 shouldn't be allowed to dock in high sec stations (or any emipre/non-nullsec stations?), fleeting with a -10 should give you a suspect flag for as long as you are in fleet with them (yes, I know this provision would be abused, maybe tie it into the safety system?)
What reallyl sucks, is that you often can't preemptively gan the gankers, because if you fire first, concord won't show up at all, or they aren't valid targets because its so easy now to raise sec status, and concord comes after you instead. |
dexington
Caldari Provisions Caldari State
1068
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Posted - 2014.01.20 10:36:00 -
[34] - Quote
Verity Sovereign wrote:-10 shouldn't be allowed to dock in high sec stations (or any emipre/non-nullsec stations?), fleeting with a -10 should give you a suspect flag for as long as you are in fleet with them (yes, I know this provision would be abused, maybe tie it into the safety system?)
What reallyl sucks, is that you often can't preemptively gan the gankers, because if you fire first, concord won't show up at all, or they aren't valid targets because its so easy now to raise sec status, and concord comes after you instead.
You are free to fire on anyone -5 or lower, it will tricker the limited engagement timer but concord does not intervene. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |
Verity Sovereign
Sovereign Fleet Tax Shelter
717
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Posted - 2014.01.22 12:24:00 -
[35] - Quote
Somebody needs better reading comprehension.
Read this again: "What really sucks, is that you often can't preemptively gank the gankers, because if you fire first, concord won't show up at all, or they aren't valid targets because its so easy now to raise sec status, and concord comes after you instead."
#1) "You are free to fire on anyone -5 or lower" Yes, and concord won't help you when you do, like I said
#2) Note that I said "or they aren't valid targets"
When a bunch of catalysts show up on grid, at -2 sec status or so.... you can't try to volley them off the field... nope, you have to warp off before they point you, or wait until they point you to fire, which may be after they get under your guns and scram you, and then light you up with blasters. |
Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
646
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Posted - 2014.01.22 12:48:00 -
[36] - Quote
Mallak Azaria wrote:Or you could just use T2 stuff instead of blinging out your spaceship with faction/deadspace/officer equipment which is the whole reason they're ganking you in the first place.
aw hell no Jimmeh.
I done gone selled them that stuff. and when it gets blowed up, I gone sell em some more.
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Morwennon
Aliastra Gallente Federation
76
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Posted - 2014.01.22 14:11:00 -
[37] - Quote
Gimme more Cynos wrote:As I said in F&I : Currently, a mission runner faces more consequences than a ganker, which is ridiculous.. Yes, ruined standings is actually more of a penalty as what gankers are currently having, and this needs to be changed. EvE is supposed to be a game with consequences, but one group of people don't have to worry about them any longer. Failing a single mission, whether due to being ganked or for any other reason, doesn't "ruin" your standings. Ceterum censeo, the RLML and HML nerfs must be undone. |
Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
279
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Posted - 2014.01.22 14:39:00 -
[38] - Quote
Luci Ambrye wrote:Dyphorus wrote:Don't want to end up a snack? Don't run through a pack of wolves with a steak tied to your belt.
You want to go out and run missions in a busy mission hub, in a shiny/pimped ship, when you know the sharks are circling? And you're surprised when you when they come in for an easy meal?
Don't want to be ganked? Run missions in a nice quiet system, in a ship that's appropriate for the task. It's really that easy. Then tell CCP to provide more SOE level 4 agents and choke points wouldnt exist.
More? There used to be only 1 L4 agent in highsec. Be thankful they increased it to 3. |
IIshira
School of Applied Knowledge Caldari State
627
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Posted - 2014.01.22 14:44:00 -
[39] - Quote
Estella Osoka wrote:Luci Ambrye wrote:Dyphorus wrote:Don't want to end up a snack? Don't run through a pack of wolves with a steak tied to your belt.
You want to go out and run missions in a busy mission hub, in a shiny/pimped ship, when you know the sharks are circling? And you're surprised when you when they come in for an easy meal?
Don't want to be ganked? Run missions in a nice quiet system, in a ship that's appropriate for the task. It's really that easy. Then tell CCP to provide more SOE level 4 agents and choke points wouldnt exist. More? There used to be only 1 L4 agent in highsec. Be thankful they increased it to 3.
There used to be 2. It got cut to 1 when they dumbed down the agent types. |
Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
279
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Posted - 2014.01.22 14:56:00 -
[40] - Quote
yeah, and the ones they just added were just supposed to be temporary. |
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Goldiiee
Bureau of Astronomical Anomalies
871
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Posted - 2014.01.22 14:56:00 -
[41] - Quote
Morwennon wrote: Failing a single mission, whether due to being ganked or for any other reason, doesn't "ruin" your standings.
Wrong, When doing the Cosmos mission Arc failing any one mission can result in the loss of access to all the agents for the rest of the chain, Forever. So effectively if your mission item is stolen and you fail a mission at the beginning of the Arc you are denied the ability to gain standings from the Cosmos Arc, (FYI the entire Amarr Cosmos Arc raised my standings from 2.0 to 8.7).
Edit; And for standard mission the hit to standings for failing the mission, is usually 6% IIRC of your total standings. I would say that is a severe consequence for someone else's luls.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Morwennon
Aliastra Gallente Federation
77
|
Posted - 2014.01.23 08:37:00 -
[42] - Quote
Goldiiee wrote:Morwennon wrote: Failing a single mission, whether due to being ganked or for any other reason, doesn't "ruin" your standings.
Wrong, When doing the Cosmos mission Arc failing any one mission can result in the loss of access to all the agents for the rest of the chain, Forever. So effectively if your mission item is stolen and you fail a mission at the beginning of the Arc you are denied the ability to gain standings from the Cosmos Arc, (FYI the entire Amarr Cosmos Arc raised my standings from 2.0 to 8.7). Edit; And for standard mission the hit to standings for failing the mission, is usually 6% IIRC of your total standings. I would say that is a severe consequence for someone else's luls. The hit for failing an L5 mission is only 3-4% of total standings, L4s are somewhat lower. As it happens, I've done the Amarr/Caldari COSMOS chains on multiple characters, and what you're saying isn't really true. For one thing, they're not really chains - there are some agents who require items gained by doing missions for earlier agents, but there are also a lot of standalone agents who only require that you have sufficiently high standings in order to give you missions. In fact, Zabonn Michi is one of these since all you need to activate his mission is a sufficiently high standing with Caldari State or his corp (Minedrill, IIRC). Getting your Wei Todaki jacked and refusing to pay the ransom stops you from completing Michi's mission sequence and getting the billion isk hardwiring, but it doesn't prevent you from doing the other caldari cosmos missions. Ceterum censeo, the RLML and HML nerfs must be undone. |
Nuela
Beacon Light Corporation Beacon Light Alliance
230
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Posted - 2014.01.29 17:10:00 -
[43] - Quote
Luci Ambrye wrote:Dyphorus wrote:Don't want to end up a snack? Don't run through a pack of wolves with a steak tied to your belt.
You want to go out and run missions in a busy mission hub, in a shiny/pimped ship, when you know the sharks are circling? And you're surprised when you when they come in for an easy meal?
Don't want to be ganked? Run missions in a nice quiet system, in a ship that's appropriate for the task. It's really that easy. Then tell CCP to provide more SOE level 4 agents and choke points wouldnt exist.
I run L4's...not all the time but I do run them.
I do not support this, however. It is kinda cool to have a faction that is different and SOE has this. You want to run SOE missions...then you have to factor in the sharks. Makes the game more interesting. Last thing this game needs is NPC Faction #4356...meet the new faction same as all the other factions... |
Sundiel
Cynical Criterion Novus Dominatum
14
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Posted - 2014.01.30 13:11:00 -
[44] - Quote
so all the loot pinatas are in Apanake?
Thank you for the info :) |
Daniel Plain
Science and Trade Institute Caldari State
1816
|
Posted - 2014.01.30 14:39:00 -
[45] - Quote
this has to be the most pathetic topic i have ever read on these forums. if you are too stupid to avoid ganks while running missions in HISEC, eve is not the game you are looking for. move along, citizen.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
Cypher Decypher
Flowery Twats
26
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Posted - 2014.01.30 15:14:00 -
[46] - Quote
This needs a corpie or two to assist you.
It assumes you've done your homework, have the gank teams and their scouts identified & know their methods. The method you will be countering is the common "camp on the in-gate and wait for target to jump in" gank.
It relies on two things: Gankers generally don't rescan your ship before ganking. Gankers generally don't use more ships than necessary to get the job done based on their calculated assessment of your EHP.
Use a mission hub that has an adjacent systems with station. Put a set of T2 mods for EHP in the station. If there's no station, deploy a Mobile Depot in a safe spot and fill it with T2 mods that add a buffer tank. Get your corpie to guard it. 1. Bling out a suitable BS in your mission hub. Leave a bit of a resist hole and don't add too much buffer. Don't add rigs, or at most add T1 EHP rigs. 2. Undock, jump next door, warp to MD/Station and refit for a ton of EHP. 3. Jump back. 4. Gankers fire. Gankers die. Your extra buffer, which they didn't account for, means you survive (8 times out of 10). 5. Dock, swap for something fast/cloaky, go back to pick up your MD & shiny mods.
This method isn't guaranteed, but if you're careful you won't lose a ship (I haven't lost one yet). And the satisfaction is total.
Edit: For additional tears, use other corpies to dart in & ninja the ganker wrecks |
TKL HUN
Jugis Modo Utopia pwn-O-graphy
153
|
Posted - 2014.01.30 17:48:00 -
[47] - Quote
Rastaf Arian wrote:Dear Missioners in Apanake,
I hate gankers with the fiery burning passion of a thousand suns. I have tried to kill them on my main several times with various methods and they are literally untargetable through 98% of their ganks and movement (warp target immunity and dock before warp target immunity wears off). They have literally no risk of losing anything and we missioners cant even retaliate in an effective manner, save one.
Send me 5-10m isk, if each missioner in Apanake does this, I will ensure they all die, quite painfully. If it is enough, I will ensure it happens multiple times, it depends on the cost of the modules i need and the hulls. If you can manufacture and don't wish to contribute isk, I will gladly accept empty battleship hulls (prefer geddons) with no mods or rigs. I will plex out this character and as long as isk comes in, I will make it my mission to destroy them by any means necessary. I only require a regular supply of isk or specific salvage modules.
Edit: To assuage the minds of those who would think this a scam, I will be posting my expenses and KM's to my bio or here to the forums if they are allowed. Donations will not be made public to protect the player corps and players making them, this char will be trained in a few days.
Edit 2: A short lived dream
I have received no isk so far, thank goodness. I have just learned that you cannot smartbomb undock points, and since the suicide gankers are untargetable (literally, i tested this at ALL points in their movement when they are not warping with a 4 sebod frigate).... it appears there is no way to stop them. CCP: This is unacceptable, if we could fight back it would be OK and I wouldn't mind it so much..... but this is ridiculous.....
I think I will cancel sub soon... im really depressed now :(
Wardec (if possible/they aren't in a noob corp) + kill is a pretty nicely working thing. If you can't do it alone find some guys to help you. You can even make a corp for this, like "The Holy Knights Of Apanake". Be creative. |
NUBIARN
Mine Your 0wn Business The Kadeshi
8
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Posted - 2014.01.31 11:57:00 -
[48] - Quote
or just HTFU |
Jamwara DelCalicoe Ashley
Arbitrary Spaceship Destruction The Devil's Warrior Alliance
111
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Posted - 2014.01.31 18:03:00 -
[49] - Quote
Luci Ambrye wrote:Dyphorus wrote:Don't want to end up a snack? Don't run through a pack of wolves with a steak tied to your belt.
You want to go out and run missions in a busy mission hub, in a shiny/pimped ship, when you know the sharks are circling? And you're surprised when you when they come in for an easy meal?
Don't want to be ganked? Run missions in a nice quiet system, in a ship that's appropriate for the task. It's really that easy. Then tell CCP to provide more SOE level 4 agents and choke points wouldnt exist.
At what point does your own intelligence and sense of self-preservation kick in? http://www.devilswarrior.info/kb |
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