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Thread Statistics | Show CCP posts - 1 post(s) |
Princess Nexxala
Quantum Cats Syndicate Samurai Pizza Cats
630
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Posted - 2014.01.31 16:35:00 -
[31] - Quote
Please no flagging for entering a FW plex, god no. Some of us enjoy negative sec hits as often as possible. Us folks who pvp exclusively in plexes don't give a **** about your farmer's sec status.
derp?
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X Gallentius
Justified Chaos
2004
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Posted - 2014.01.31 16:37:00 -
[32] - Quote
Scylus Black wrote: I would hate to speculate on this.
All I know... FW is Dead.
It's nothing more than a medium for PVP. Which I happen to love. However the repetition of plexing, flipping, repeat is horrible... They need to make it more enticing and worthwhile. I see many pilots get in the mix and as soon as they get the PVP mechanics down. They leave for other ventures in EVE. Faction Warfare needs an overhaul that retains the challenges of PVP (which I believe FW has the best of) with improved game mechanics to make it worth doing. Time and again.
We've hit a kind of equilibrium right now. The barrier to taking a system where people live is very high (pvp'ers have concentrated themselves to key systems), and the barrier to taking a system where people don't live (where farmers rule) is too low.
At some point another 0.0 alliance will join Caldari (because they all do, access to Jita, and because 10.7k players in one militia isn't enough) and upset that balance. Then it'll get more interesting again.
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Scylus Black
Caldari Colonial Defense Ministry Templis CALSF
67
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Posted - 2014.02.01 02:38:00 -
[33] - Quote
Garan Nardieu wrote:Not empty posting in 1232nd "FW is broken" thread. I think that FW, in order to be meaningful needs a wider overhaul which won't happen in our (eve)lifetime since CCP stated that in its current itteration FW is fine. Dunno about the rest of you, but I for once got so tired by stabbed plexers and the related grind that I'm barely loggin' in lately .
Again. It's dead. When you start losing talented pilots like yourself because the mechanics can't sustain your interest or are so "dumbed" down to only attract those who don't want anything more challenging. It's broken. When CCP refuses to acknowledge a problem. It's dead. I enjoy the PVP aspect of it. Just not the so-called war effort / conquest piece of it. I wish I had a solution or some ideas. Then again I am sure many of you already have thought of it.
Scylus Black - CEO / Executor Templis-áCALSF Alliance Caldari Colonial Defense Ministry http://www.caldaridefense.com/
-á |
Scylus Black
Caldari Colonial Defense Ministry Templis CALSF
67
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Posted - 2014.02.01 02:39:00 -
[34] - Quote
X Gallentius wrote:Scylus Black wrote: I would hate to speculate on this.
All I know... FW is Dead.
It's nothing more than a medium for PVP. Which I happen to love. However the repetition of plexing, flipping, repeat is horrible... They need to make it more enticing and worthwhile. I see many pilots get in the mix and as soon as they get the PVP mechanics down. They leave for other ventures in EVE. Faction Warfare needs an overhaul that retains the challenges of PVP (which I believe FW has the best of) with improved game mechanics to make it worth doing. Time and again.
We've hit a kind of equilibrium right now. The barrier to taking a system where people live is very high (pvp'ers have concentrated themselves to key systems), and the barrier to taking a system where people don't live (where farmers rule) is too low. At some point another 0.0 alliance will join Caldari - because a) they all do, b) access to Jita, and c) 10.7k players in one militia isn't enough - and upset that balance. Then it'll get more interesting again.
I'll be here with bells on. Still fighting the good fight. Or at least enjoying the PVP.
Scylus Black - CEO / Executor Templis-áCALSF Alliance Caldari Colonial Defense Ministry http://www.caldaridefense.com/
-á |
Andre Vauban
Quantum Cats Syndicate Samurai Pizza Cats
217
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Posted - 2014.02.01 05:29:00 -
[35] - Quote
Scylus Black wrote:Garan Nardieu wrote:Not empty posting in 1232nd "FW is broken" thread. I think that FW, in order to be meaningful needs a wider overhaul which won't happen in our (eve)lifetime since CCP stated that in its current itteration FW is fine. Dunno about the rest of you, but I for once got so tired by stabbed plexers and the related grind that I'm barely loggin' in lately . Again. It's dead. When you start losing talented pilots like yourself because the mechanics can't sustain your interest or are so "dumbed" down to only attract those who don't want anything more challenging. It's broken. When CCP refuses to acknowledge a problem. It's dead. I enjoy the PVP aspect of it. Just not the so-called war effort / conquest piece of it. I wish I had a solution or some ideas. Then again I am sure many of you already have thought of it.
It's fine. Play FW for another few years until you realize that there is no such thing as "winning". Then use FW to have fun for what it is: Isk making machine, free war dec, and always something for your corp to do when nothing else is going on. QCATS is recruiting:-á https://forums.eveonline.com/default.aspx?g=posts&m=3896299 |
Joe Yankovic
Original Dead On Arrival Let It Bleed
2
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Posted - 2014.02.05 15:59:00 -
[36] - Quote
Nariya Kentaya wrote:Shelom Severasse wrote:cloaks and warp stabs no longer work while within 30km of a FW complex. that way the farming ship is easier to catch and will help force a pvp engagement.
why? i am irritated at how easy it is to farm and yet it is near impossible to actually catch farmers. plain and simple.
the lore bit behind this could be that in order to preserve your affiliated factions honor, they do not allow cloaks and warp stabs to work while within 30km of an offensive or defensive plex which is the maximum distance allowed to capture a plex.
or something like that idk
am i any sort of authority in fw? no do i expect any of these changes? na but i can dream :D so, rewrite the lore so that all of a sudden every race respects bushido/traditional military doctrine, instead of good old irishstreet warfare? yeah, no. would rather see anyone who enters a FW plex be flagged for combat on site though, get tired of getting a sec status hit for shooting someone who warps into what is clearly marked as a military engagement zone. Yeah, ya know, or you could just not complain about it and join faction warfare like the rest of us. |
Leto Thule
Sons of Retribution
349
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Posted - 2014.02.05 21:30:00 -
[37] - Quote
Benny Ohu wrote:the solution isn't to limit what players can do, this is hamfisted and bad
There are two problems with FW plexing. The first is that 'running and hiding' is actually more effective and profitable than 'staying and fighting' which is what FW is all about. Anyone who claims plexes aren't supposed to facilitate PVP is wrong. If the best option is 'bore the other guy into leaving so I can keep making money' there's something wrong with the system. FW is about PVP and the game should be about having fun. Not staring at a Condor orbiting a button or watching some bear warp between safes.
The second problem is that solo plexing is always more desirable efficiency-wise than plexing with a friend. Anyone looking to hunt plexers for warzone reasons or killmails rather than 'solo goodfites' will bring two or more people. So the plexer will prefer to be solo due to mechanics and hunters will prefer bringing a friend. (Although I aware most of us have been on plexing fleets where we all jump in different plexes in the same system)
The problems are linked. Mechanically-enforced solo plexing means 'running and hiding' is the better choice more often.
So we need two solutions. The first is to make 'staying and fighting' more desirable than 'running and hiding'. I actually have no problem with people who don't want to fight... but they don't deserve more reward than people who'll defend their plex. And assuming fights have a 50/50 chance of you losing, you're worse off fighting for the plex. Besides, who in Gallente militia wants to attack and take a plex that some Caldari guy ran down to one minute? They'll have to win a fight then sit in a plex twice as long for the same reward.
Honestly? As it is, if you're looking to make LP, fighting for plexes is stupid.
So yeah, make 'staying and fighting' more desirable than 'running and hiding', keeping 'running and hiding' an option. More options is always good, as long as the best option facilitates fun gameplay. The player should be able to say to themselves "If I stay, fight and win half the time, I'll be making more LP than running all the time". I think the answer is timer rollbacks. No friendly militia in the plex, the timer runs back down to zero. Maybe if there's an enemy in the plex, the timer runs up twice as fast until it reaches halfway, then runs down at the normal pace. Maybe the timer should reset to zero? Whatever it is, cloaking or running from the complex should hurt your bottom line.
The second solution is to ensure that solo plexing is most desirable, but that plexing in a team is not completely undesirable. Obviously the solo plexer should be getting the better deal because they're less safe. And at the same time, you don't want to make blobbing a way to win the 'plexing for LP' game. I think that having more players inside should run down the timer a little faster with diminishing returns for each additional player. Two pilots could run down the timer at 1.15 timed seconds per real second, the third pilot 1.25.
Regarding flagging neutral pilots? **** off and man up. When a pilot enters your plex, you have the same option everyone else in lowsec has:
Shoot first, or don't.
You don't get to be special. Whoever shoots first has a slight advantage, but drops sec. The sec drop for shooting a ship is so small that buying a tag every few weeks isn't going to break the bank. If you don't like dropping sec, don't shoot first or get the hell back to SOE missions, carebear.
This post is epic in its correctness on all points.
Killboard
https://zkillboard.com/character/90841161/ |
Zarnak Wulf
In Exile. Imperial Outlaws.
1504
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Posted - 2014.02.05 23:20:00 -
[38] - Quote
Sovereignty Wars Blog
The blog has a link to 21 other blogs - so you can go visit 22 total blogs listed for individuals from FW if you include Shalee's in that number. As of today over two thirds of the blogs haven't been updated in at least 4 months. Some have been dead for a year or two. I mention Sovereignty Wars b/c CCP recently named it as a favored website. FW is not okay. |
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