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Haniblecter Teg
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Posted - 2006.03.28 18:22:00 -
[1]
Just talking with a corpie about lvl5's, has anyone heard anything about them or when they'll get released? ---------------------------------------- Friends Forever |
Losten79
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Posted - 2006.03.28 20:52:00 -
[2]
I sure hope they get released...Will be much more fun doing missions then...Gather corp mates on missions Not like now when corp mates r spread all over the universe, something that sucks sometimes
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Asestorian
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Posted - 2006.03.28 21:00:00 -
[3]
Well, it depends if they put the system they want to put in for lvl 5 missions.
The idea is of course, that they will be for multiple people, but to do this they need to have a way of sharing the reward with those that took part in the mission, so unless they are making that for Kali, they aren't likely to be putting in the lvl 5's.
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lofty29
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Posted - 2006.03.28 21:14:00 -
[4]
Originally by: Asestorian Well, it depends if they put the system they want to put in for lvl 5 missions.
The idea is of course, that they will be for multiple people, but to do this they need to have a way of sharing the reward with those that took part in the mission, so unless they are making that for Kali, they aren't likely to be putting in the lvl 5's.
*Cough* Gang *Cough* Sharing *Cough* ---------------------------
Originally by: Oveur I see boobies! \o/
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Ja'kar
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Posted - 2006.03.28 21:26:00 -
[5]
hands the above poster a locket for that bad cough
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Coveney
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Posted - 2006.03.28 21:48:00 -
[6]
Originally by: lofty29
Originally by: Asestorian Well, it depends if they put the system they want to put in for lvl 5 missions.
The idea is of course, that they will be for multiple people, but to do this they need to have a way of sharing the reward with those that took part in the mission, so unless they are making that for Kali, they aren't likely to be putting in the lvl 5's.
*Cough* Gang *Cough* Sharing *Cough*
The problem with is that he ain't talking about the gang bounties that are shared but the ISK offered for the missions and the bonus that applied to it.
_______________________ Recruting
"....Preciousss Asteroid....mine, all minesss...." |
Viceroy
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Posted - 2006.03.28 21:50:00 -
[7]
I strongly oppose any lvl5 missions that resemble the current missioning system. Lvl5 missions should not be "bigger"/"longer"/"more profitable"/"harder" lvl4 missions imo.
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Raven Aure
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Posted - 2006.03.28 21:50:00 -
[8]
I just tend to split the mission bonus with the members involved. People seem to be fairly happy with that. And yes, the gang bounty share does certainly help - especially for members that haven't spent the time to work up to high agents. ______________________
Never mix corp politics with rl friends. |
Deja Thoris
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Posted - 2006.03.28 21:53:00 -
[9]
Originally by: Viceroy I strongly oppose any lvl5 missions that resemble the current missioning system. Lvl5 missions should not be "bigger"/"longer"/"more profitable"/"harder" lvl4 missions imo.
So you think people will gang up for shorter / easier / less profitable missions or do you have a cunning master plan?
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Viceroy
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Posted - 2006.03.28 21:58:00 -
[10]
No, I simply think lvl5 missions should not just be lvl4 missions with more npcs to kill. Thats the general relationship between mission levels.
For example a level5 mission could be for a corp to deliever an outrageous amount of minerals in the span of a week, with random events in between. I don't know, I haven't thought about it, but I'm sure there are plenty of ideas that are SLIGHTLY more interesting than the old undock warp f1-f8 warp dock routine.
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Lord WarATron
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Posted - 2006.03.28 22:05:00 -
[11]
A lvl5 mission is something that needs a capital ship. I would prefer fewer tougher enemies rather than the current "Swarm that can only be beaten quickly with faction smartbombs" mentality. Forget the mass of enemies. We have 10/10 complexes for that! --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |
Raven Aure
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Posted - 2006.03.28 22:07:00 -
[12]
Originally by: Viceroy I haven't thought about it
And yet you're posting.
Seriously though, I like the idea of something different possibly even including some of the other skills that higher corps have such as industry. Currently the other professions are quite segmented from mission running. ______________________
Never mix corp politics with rl friends. |
Lord WarATron
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Posted - 2006.03.28 22:12:00 -
[13]
I have just had a thought......
The LVL5 Agents ARE the Factional Warfare Agents...... --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |
Viceroy
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Posted - 2006.03.28 22:19:00 -
[14]
Quote: And yet you're posting.
Congratulations Witty McWitpants Profoundington. I make more sense than you do even though I don't even think about it.
Also, we have a developer team that is paid to think about stuff. Can't go stealing their job.
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Verone
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Posted - 2006.03.28 22:23:00 -
[15]
IMO level 5 missions should be like 20/10 complexes, where carebears can't run solo and die en-masse unless they learn how to actually do more than "Control-lock F1 F2 F3 F4 F5... oooo missiles... i better turn my tank on... Ctrl+f1 Ctrl+f2 Ctrl+f1... etc"
VETO MEMBER MOVIES
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Raven Aure
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Posted - 2006.03.28 22:24:00 -
[16]
Originally by: Viceroy
Quote: And yet you're posting.
Congratulations Witty McWitpants Profoundington. I make more sense than you do even though I don't even think about it.
Also, we have a developer team that is paid to think about stuff. Can't go stealing their job.
I know, took you wonderfully out of context
I would be interested to see what happens in terms of the sec status of the space that level V agents are placed in. I know they already have homes, but that won't stop them being moved. ______________________
Never mix corp politics with rl friends. |
Sensor Error
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Posted - 2006.03.28 23:18:00 -
[17]
Originally by: Deja Thoris
So you think people will gang up for shorter / easier / less profitable missions or do you have a cunning master plan?
No, he means it should be something more complex than simply making missions longer. It should be something that rewards team work, and the WHOLE TEAM/ Corp gets the reward, not just the person who clicked on the agent. RABBLE RABBLE RABBLE!!!
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Now run along and play with your dolls...
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Just Smith
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Posted - 2006.03.28 23:22:00 -
[18]
I hope level 5 missions are for faction warfair so when you take one you fight a dif player in the same class of ship and who every wins gets the isk from the mission the loser just loses.
E.g you take the mission then a mission timer starts and at the end of it you automaticaly get moved to a system where it's just you and somone else and when the person loses his ship you both just jump back to the system you was in before
Well you've come to the right place, then. There hasn't been a war run this badly since Olaf the hairy, King of all the vikings, ordered 80,000 battle helmets with the horns on the inside." |
Tsavong Lah
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Posted - 2006.03.28 23:24:00 -
[19]
Lv5 missions should be PvP-focused imo. Flagging for warfare should be optional, and missions should include stuff like:
Attack x system!
Defend x system!
Attack x POS in y system, and obtain xxx loot item
Defend the POS
Guard the Admiral's convoy! (npc admiral, autojoins defenders gang and is able to gangwarp)
Assassinate the Admiral! (npc admiral, as above)
Run the blockade and deliver xxx item to our boys in the trenches! (cargo run through hostile gates)
Stop their supply run! (same but opposite side, basically a sponsored gatecamp lol)
Hack the sentry guns! (uses hacking skill to tuen f/ex a caldari sentry gun to a gallente one temporarily that fires on flagged caldari soldiers)
Help the disabled flagship! (through use of remote reps/transfers, boost a near-dead npc ship back to full strength in a hostile invironment)
Deliver the spy! (covert-ops only, cargo mission to warp to a certain planet and jetisson/spk to npc there)
Death is the loss of hope, everything else is merely despair.
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Xori Ruscuv
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Posted - 2006.03.28 23:45:00 -
[20]
Edited by: Xori Ruscuv on 28/03/2006 23:46:01
Originally by: Raven Aure I just tend to split the mission bonus with the members involved. People seem to be fairly happy with that. And yes, the gang bounty share does certainly help - especially for members that haven't spent the time to work up to high agents.
Need to split LP too, though. I do missions for the LP more than I do missions for the up-front rewards. I'm sure I can't be the only one...
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Larsson7
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Posted - 2006.03.29 00:14:00 -
[21]
Something to think about for Lvl 5 Agents.
Lets say your buddy has a standing of 9.5 with Caldari Navy and yours is 0.1 - why should any agent cut you in for LP when you have never shown any interest before?
I have a high rating with Caldari State and a crap rating with the Gallente Federation. I dont think that I should be able to partake in missions for the Gallente when I have not run as much as a single Lvl 1 mission for them.
I hope that when CCP release the Lvl 5 agents that they take factional standings into consideration when allowing gangs to form for missions.
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Swethren
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Posted - 2006.03.29 08:54:00 -
[22]
LVL 5 Agents should NOT be the factional warfare agents, that would just be stupid. Why in the world, should I have to labour from lvl 1 agents, all the way to lvl 5, just to fight for the faction I have chosen.
I'm gallente, but I don't think I've ever done much missions for Gallente, but come factional warfare, I'm going to be helping the Gallente out and I'm sure as hell not going to spend 2-3 months working up from lvl 1 agents to do it.
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Alliaanna Dalaii
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Posted - 2006.03.29 08:59:00 -
[23]
I dont care what they are, as long as theyre not made a ridiculously easy source of isk.
And they are restricted to 0.0 space only. Empire does NOT need more sources of income !
Alliaanna
Official Follower of =-= Royal Hiigaran Navy =-= |
Rod Blaine
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Posted - 2006.03.29 09:04:00 -
[24]
Tbh, I see very little use for lvl 5 agents if they are an extension of the current agent system.
They'd need to be group-oriented. And they'd need to be located in 0.0 space only.
But I most certainly expect CCP to be smarter then to turn instanced missioning in 0.0 into a new mainstream 'profession'.
We do'n't want stupid missions in 0.0. Either make it worthwhile and interactive witht he player society ior *gasp* l;eave em out altogether
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Sarmaul
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Posted - 2006.03.29 09:06:00 -
[25]
going by eon #2, I'm hoping faction warfare will act as level 5 missions (not in the litteral sense)
Originally by: Tuxford we look at them say "wow autocannons sure do suck,... oh well lets go boost amarr".
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Jim Steele
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Posted - 2006.03.29 09:18:00 -
[26]
Judging that its easier to make money doing level 4 missions than shooting rats in 0.0 i think level 5's are a bad idea, people will just get carriers and solo them or something.
Author of "The Apoc Guide" |
Apertotes
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Posted - 2006.03.29 09:21:00 -
[27]
i would love level 5 missions to be corp-wide missions. the CEO or whoever the chosen representative member of the corp is, would speak to the agent (if corp standing is high enough) and the the agent would trow a big enormous mission, involving lots of work on many different systems and regions, with a long deadtime, and with nice rewards, such as limited runs bpcs, tech 2 components, money or whatever devs find convenient. of course, every corp member would recieve a standing increase with the npc corp or faction.
the mission objectives could go from hauling big amounts of stuff from multiple regions, to completing difficult complexes, providing large quantities of minerals or (hopefully) something even more involving, or a combination of all those. even they could try to get some pvp on the ecuation like destroying POSes or handing out the head of this Evol leader that has ****ed so much the Angel Cartel during the last months. that would have to be taken with a lot of care, but maybe corps or factions could give pvp misions based on personal standings with that corp. for example, i have -4 standing with guristas, so a corp doing a mision for the guristas faction could receive a mission telling them to kill me. of course, i would receive a notification saying that for the next 10 days i am being chased and a price is under my head for being such a ***** with gurista's officers
of course, all the objectives (npc rats to kill, stuff to move) would be available to every corp member.
Apertotes, the Guybrush Threepwood of New Eve |
Steven Dynahir
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Posted - 2006.03.29 09:31:00 -
[28]
What I would like to see for lvl5 missions is a combination of submissions to be shared with the group.
In otherwords, the mission taking place in such a huge area that one person is not able to travel between the places in time for completing the mission.
Say a typical kill mission:
Objective - Kill a Blaablaa
1. Blaablaa is located in a complex somewhere 2. First you need to find an associate (use locator agent) 3. Associate is in complex, where you blow him up. You get 5 different possible places 4. Each place has complex with loot that directs you to 5 different locations 5. One of those 125 places has a key... 6. ... which opens the gate on one other place of the 125 complexes
So to complete the mission by solo, you would need either to be lucky, or clear 131 complexes which have been distributed randomly.
--- Sell orders
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Dr Fighter
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Posted - 2006.03.29 09:57:00 -
[29]
lvl 5 mission would suck searious ass, lvl 4s are currently broken IMO.
The reason most ppl solo them is because actully taking a mixed bunch of ships is a mistake, the wrong ships will be aggroed by the STOOPID aggrp rules introduced - which basicly means if you want to join in you need a ship with an equally good tank as everyone else. SUCKY
They used to be ok when aggro was a little more predictable, atm its a bit of a 'loose cannon', as to whos gunna get shot at. Heck even my HAC got shot at on noraml warp in missions of a corp mates - and he was in a raven ment to be taking the main flak so i could deal with tacklers, BUT NOOOO not any more i got shot to bits, so i went back to grab a raven with lighter weapons
Hence the raven or bunch of ravens that currently do lvl4s, if they introduced lvl 5 im sure theyd be just the same as current lvl 4s, be able to tank very well or dont even try. AKA bring a raven fleet
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Apertotes
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Posted - 2006.03.29 10:04:00 -
[30]
Originally by: Dr Fighter lvl 5 mission would suck searious ass, lvl 4s are currently broken IMO.
The reason most ppl solo them is because actully taking a mixed bunch of ships is a mistake, the wrong ships will be aggroed by the STOOPID aggrp rules introduced - which basicly means if you want to join in you need a ship with an equally good tank as everyone else. SUCKY
They used to be ok when aggro was a little more predictable, atm its a bit of a 'loose cannon', as to whos gunna get shot at. Heck even my HAC got shot at on noraml warp in missions of a corp mates - and he was in a raven ment to be taking the main flak so i could deal with tacklers, BUT NOOOO not any more i got shot to bits, so i went back to grab a raven with lighter weapons
Hence the raven or bunch of ravens that currently do lvl4s, if they introduced lvl 5 im sure theyd be just the same as current lvl 4s, be able to tank very well or dont even try. AKA bring a raven fleet
wow man, i am sure the first you do on a mission is to kill scrambling webbing frigs. yet you get angry when the rats do the same to you?
Apertotes, the Guybrush Threepwood of New Eve |
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