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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Dinsdale Pirannha
Pirannha Corp
2138
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Posted - 2014.01.28 15:24:00 -
[1] - Quote
Love your math skills.
Old Fed Navy Omni: 20% better than the T2 variation, in optimal and tracking , simultaneously. New Fed Navy Omni: 6.7% better optimal, 6.7% better falloff, 16.7 % better tracking.
Not only are the module changes a direct nerf, you then went on to nerf the percentage difference between the faction mod and the T2 version.
Brilliant work, just brilliant. Gee, it is almost like you just slapped the Fed Navy tracking computer stats into the module, instead of actually doing some research and seeing what the differences were between the T2 and Faction Omnidirectional's.
But of course, that can't be it. Since several people mentioned this specifically in the F&I thread you started, and I am positive you would read that thread before implementing such a change, given you did not put up a sticky on the test forum about these changes. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
Tuscor
Ministry of Destruction SCUM.
6
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Posted - 2014.01.28 15:31:00 -
[2] - Quote
butt-hurt much? |
Silvetica Dian
Manson Family Advent of Fate
662
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Posted - 2014.01.28 15:35:00 -
[3] - Quote
Tuscor wrote:butt-hurt much? Nah that it pretty normal for him. He is at his happiest complaining / tinfoiling / sneering. Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85 |
Weaselior
GoonWaffe Goonswarm Federation
6229
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Posted - 2014.01.28 15:37:00 -
[4] - Quote
sounds like he did exactly what he said he was doing and nerfed omnis to be in line with tracking computers
you seem to think he should have done it wrong because that would personally benefit you Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |
Morganta
Peripheral Madness
1939
|
Posted - 2014.01.28 15:38:00 -
[5] - Quote
have you tired nailing his foot to the floor? |
Kizmin Rider
Republic University Minmatar Republic
3
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Posted - 2014.01.28 15:39:00 -
[6] - Quote
Good. !@$& drones. |
WASPY69
Deep Core Mining Inc. Caldari State
123
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Posted - 2014.01.28 15:41:00 -
[7] - Quote
Awww, did CCP nerf your isk/hour on your ratting battleship? Allow me to supply tissues for you |
Billy McCandless
The McCandless Clan Turing Tested
131
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Posted - 2014.01.28 15:41:00 -
[8] - Quote
Orwell did warn us against pigs, that is true.
That's why I eat as much bacon as I can. |
Andrea Keuvo
Science and Trade Institute Caldari State
211
|
Posted - 2014.01.28 15:42:00 -
[9] - Quote
Dinsdale Pirannha wrote:Love your math skills.
Old Fed Navy Omni: 20% better than the T2 variation, in optimal and tracking , simultaneously. New Fed Navy Omni: 6.7% better optimal, 6.7% better falloff, 16.7 % better tracking.
Not only are the module changes a direct nerf, you then went on to nerf the percentage difference between the faction mod and the T2 version.
Brilliant work, just brilliant. Gee, it is almost like you just slapped the Fed Navy tracking computer stats into the module, instead of actually doing some research and seeing what the differences were between the T2 and Faction Omnidirectional's.
But of course, that can't be it. Since several people mentioned this specifically in the F&I thread you started, and I am positive you would read that thread before implementing such a change, given you did not put up a sticky on the test forum about these changes.
You are surprised? Almost every change made to this game in the last 3 "expansions" has been copy/paste or database variable changes. |
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CCP Fozzie
C C P C C P Alliance
9076
|
Posted - 2014.01.28 15:44:00 -
[10] - Quote
CCP Fozzie wrote: TL:DR is that we are making Omnidirectional Tracking Links work like Tracking Computers. They will become active modules that can be scripted and overheated, and their bonuses will be as strong as equivalent Tracking Computers.
It was exactly what it said in the F&I sticky. Not sure what else you were expecting.
A 20% increase from T2 to Navy Faction is way out of line for a damage/tracking module and it's in a much more balance place with the current stats.
I think you'll find that your drones are still quite effective after this change, and remain very competitive with other weapon systems. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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Andrea Keuvo
Science and Trade Institute Caldari State
211
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Posted - 2014.01.28 15:47:00 -
[11] - Quote
CCP Fozzie wrote:CCP Fozzie wrote: TL:DR is that we are making Omnidirectional Tracking Links work like Tracking Computers. They will become active modules that can be scripted and overheated, and their bonuses will be as strong as equivalent Tracking Computers.
It was exactly what it said in the F&I sticky. Not sure what else you were expecting. A 20% increase from T2 to Navy Faction is way out of line for a damage/tracking module and it's in a much more balance place with the current stats. I think you'll find that your drones are still quite effective after this change, and remain very competitive with other weapon systems.
lmao you can respond to this thread but didn't bother to address any of the criticism at all in the F&I thread for a week
FYI - all other weapons systems that use tracking/range mods can be modified by both LOW and MID slot modules, where drones have only a mid slot module. This creates problems that other weapon types do not have. |
Azami Nevinyrall
Red Federation RvB - RED Federation
1623
|
Posted - 2014.01.28 15:47:00 -
[12] - Quote
CCP Fozzie wrote:CCP Fozzie wrote: TL:DR is that we are making Omnidirectional Tracking Links work like Tracking Computers. They will become active modules that can be scripted and overheated, and their bonuses will be as strong as equivalent Tracking Computers.
It was exactly what it said in the F&I sticky. Not sure what else you were expecting. A 20% increase from T2 to Navy Faction is way out of line for a damage/tracking module and it's in a much more balance place with the current stats. I think you'll find that your drones are still quite effective after this change, and remain very competitive with other weapon systems. Not a single **** was given... Stargates aren't located within POS shields. The stargate itself and everyone around it is vulnerable to attack. So why is a Titan located within a POS shield when a Jump Portal is activated? The Titans should not be allowed complete safety! |
Felicity Love
Whore and Peace Forsaken Asylum
1486
|
Posted - 2014.01.28 15:49:00 -
[13] - Quote
CCP Fozzie wrote: I think you'll find that your drones are still quite effective after this change, and remain very competitive with other weapon systems.
C'mon, Fozzie... "very competitive" is nowhere near "Godlike Annihilation"...
Can't have a proper Apocalypse without "The Man", Johnny Cash. -áTrue story.
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Weaselior
GoonWaffe Goonswarm Federation
6230
|
Posted - 2014.01.28 15:57:00 -
[14] - Quote
Andrea Keuvo wrote: lmao you can respond to this thread but didn't bother to address any of the criticism at all in the F&I thread for a week
FYI - all other weapons systems that use tracking/range mods can be modified by both LOW and MID slot modules, where drones have only a mid slot module. This creates problems that other weapon types do not have.
and in return they don't use high slots Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |
Andrea Keuvo
Science and Trade Institute Caldari State
213
|
Posted - 2014.01.28 15:58:00 -
[15] - Quote
Weaselior wrote:Andrea Keuvo wrote: lmao you can respond to this thread but didn't bother to address any of the criticism at all in the F&I thread for a week
FYI - all other weapons systems that use tracking/range mods can be modified by both LOW and MID slot modules, where drones have only a mid slot module. This creates problems that other weapon types do not have.
and in return they don't use high slots
Yeah, unless I want them to be able to engage targets past 50something KM. Then I have to give up a high slot for each 22km increase in engagement range. So to reach 100km like other heavy long range weapons its only 2-3 high slots no biggie right? |
Edmark I
GoonWaffe Goonswarm Federation
28
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Posted - 2014.01.28 15:59:00 -
[16] - Quote
muh mission running proteus! |
Weaselior
GoonWaffe Goonswarm Federation
6230
|
Posted - 2014.01.28 16:01:00 -
[17] - Quote
Andrea Keuvo wrote:Weaselior wrote:Andrea Keuvo wrote: lmao you can respond to this thread but didn't bother to address any of the criticism at all in the F&I thread for a week
FYI - all other weapons systems that use tracking/range mods can be modified by both LOW and MID slot modules, where drones have only a mid slot module. This creates problems that other weapon types do not have.
and in return they don't use high slots Yeah, unless I want them to be able to engage targets past 50something KM. Then I have to give up a high slot for each 22km increase in engagement range. So to reach 100km like other heavy long range weapons its only 2-3 high slots no biggie right? sounds like you have mods that improve your drones in two different types of slots
checkmate Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |
Andrea Keuvo
Science and Trade Institute Caldari State
213
|
Posted - 2014.01.28 16:03:00 -
[18] - Quote
Weaselior wrote:Andrea Keuvo wrote:Weaselior wrote:Andrea Keuvo wrote: lmao you can respond to this thread but didn't bother to address any of the criticism at all in the F&I thread for a week
FYI - all other weapons systems that use tracking/range mods can be modified by both LOW and MID slot modules, where drones have only a mid slot module. This creates problems that other weapon types do not have.
and in return they don't use high slots Yeah, unless I want them to be able to engage targets past 50something KM. Then I have to give up a high slot for each 22km increase in engagement range. So to reach 100km like other heavy long range weapons its only 2-3 high slots no biggie right? sounds like you have mods that improve your drones in two different types of slots checkmate
no, I need to use those highslots just to get drones to engage to their optimal range. Don't think 1400mm arty has that issue it will shoot as far as you can target. Sorry troll fail |
Weaselior
GoonWaffe Goonswarm Federation
6230
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Posted - 2014.01.28 16:06:00 -
[19] - Quote
Andrea Keuvo wrote: no, I need to use those highslots just to get drones to engage to their optimal range its not 'improving' anything. Don't think 1400mm arty has that issue it will shoot as far as you can target. Sorry troll fail
you were just complaining you had no lowslot range mods
you have highslot range mods instead
i hope this has been educational for you Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |
Batelle
Komm susser Tod
1414
|
Posted - 2014.01.28 16:06:00 -
[20] - Quote
CCP Fozzie wrote: It was exactly what it said in the F&I sticky. Not sure what else you were expecting.
A 20% increase from T2 to Navy Faction is way out of line for a damage/tracking module and it's in a much more balanced place with the current stats.
I think you'll find that your drones are still quite effective after this change, and remain very competitive with other weapon systems.
Here's the issue though, faction omnis were both plentiful and affordable, and as you've noted, very powerful. Admittedly out-of-line in the marginal benefit of them.
But that also means that by bringing them in line, its a MUCH LARGER NERF than what you suggested when you gave use the t2 omnidirectional stats.
Here is the effect of Rubicon 1.1 on a ship that has two faction omnilinks (range-scripted) and one t2 scope chip: 20% reduction in effective range, plus a 40% reduction in tracking. This is rather enormous. Here is how this relates to gardes on a ship without tracking/range bonuses.
Rubicon 1.0 Garde II. 59km optimal, 12km falloff, 0.059rad/s tracking Rubicon 1.1 Garde II. 45km optimal, 21km falloff, 0.036rad/s tracking "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
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Sarmatiko
1586
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Posted - 2014.01.28 16:07:00 -
[21] - Quote
CCP Fozzie wrote: I think you'll find that your drones are still quite effective after this change, and remain very competitive with other weapon systems.
So how about implants that affect drones (damage, tracking, optimal, falloff etc). Talking about "competitive with other weapon systems" and limiting drone dps on 800 at the same time.. -¥ |
Andrea Keuvo
Science and Trade Institute Caldari State
215
|
Posted - 2014.01.28 16:09:00 -
[22] - Quote
Weaselior wrote:Andrea Keuvo wrote: no, I need to use those highslots just to get drones to engage to their optimal range its not 'improving' anything. Don't think 1400mm arty has that issue it will shoot as far as you can target. Sorry troll fail
you were just complaining you had no lowslot range mods you have highslot range mods instead i hope this has been educational for you
Hmm you are obviously too thick to understand that there is a difference between a mod that increases the optimal range of a weapon system and a mod that increases the range in which a target can even be engaged. |
Dinsdale Pirannha
Pirannha Corp
2139
|
Posted - 2014.01.28 16:11:00 -
[23] - Quote
CCP Fozzie wrote:CCP Fozzie wrote: TL:DR is that we are making Omnidirectional Tracking Links work like Tracking Computers. They will become active modules that can be scripted and overheated, and their bonuses will be as strong as equivalent Tracking Computers.
It was exactly what it said in the F&I sticky. Not sure what else you were expecting. A 20% increase from T2 to Navy Faction is way out of line for a damage/tracking module and it's in a much more balanced place with the current stats. I think you'll find that your drones are still quite effective after this change, and remain very competitive with other weapon systems.
Umm. hate to break it to you, but you guys modified the Fed Navies a few years ago to get that PRECISE 20% difference. That number did not fall out of a tree.
And guess what, you are totally, and utterly wrong about the 20% difference being "balanced" in the first place. Further, I could just lift your response from any one of a dozen null sec apologists rants.
And lastly, I have "found" that drones are NO LONGER "very competitive" with other weapon systems.
Just because you say it is, does not make it so. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
Billy McCandless
The McCandless Clan Turing Tested
134
|
Posted - 2014.01.28 16:13:00 -
[24] - Quote
http://whatwillwedotoday.com/images/2013/03/HALquotes.004-e1363830156673.jpg |
Tippia
Sunshine and Lollipops
19030
|
Posted - 2014.01.28 16:14:00 -
[25] - Quote
Dinsdale Pirannha wrote:Umm. hate to break it to you, but you guys modified the Fed Navies a few years ago to get that PRECISE 20% difference. That number did not fall out of a tree.
And guess what, you are totally, and utterly wrong about the 20% difference being "balanced" in the first place. So they fixed it so it's no longer unbalanced. What's the problem? Also, since you know for a fact that the number didn't fall out of a tree, maybe you could share where it did come from?
Quote:And lastly, I have "found" that drones are NO LONGER "very competitive" with other weapon systems. How did you find this to be the case?
Quote: I could just lift your response from any one of a dozen null sec apologists rants. There we go. What's nullsec got to do with anything in regards to this topic? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Dinsdale Pirannha
Pirannha Corp
2139
|
Posted - 2014.01.28 16:16:00 -
[26] - Quote
Batelle wrote:CCP Fozzie wrote: It was exactly what it said in the F&I sticky. Not sure what else you were expecting.
A 20% increase from T2 to Navy Faction is way out of line for a damage/tracking module and it's in a much more balanced place with the current stats.
I think you'll find that your drones are still quite effective after this change, and remain very competitive with other weapon systems.
Here's the issue though, faction omnis were both plentiful and affordable, and as you've noted, very powerful. Admittedly out-of-line in the marginal benefit of them. But that also means that by bringing them in line, its a MUCH LARGER NERF than what you suggested when you gave use the t2 omnidirectional stats. Here is the effect of Rubicon 1.1 on a ship that has two faction omnilinks (range-scripted) and one t2 scope chip: 20% reduction in effective range, plus a 40% reduction in tracking. This is rather enormous. Here is how this relates to gardes on a ship without tracking/range bonuses. Rubicon 1.0 Garde II. 59km optimal, 12km falloff, 0.059rad/s tracking Rubicon 1.1 Garde II. 45km optimal, 21km falloff, 0.036rad/s tracking
He is not listening. Look at his track record. Look how many times he has every altered a stat or mechanic since he first states what he is going to do.
The only reason he responded at all in the thread was because it was embarrassing for someone to point out a deficiency in his original design, and how his utter lack of dealing with that deficiency. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
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ISD LackOfFaith
ISD Community Communications Liaisons
1084
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Posted - 2014.01.28 16:17:00 -
[27] - Quote
Quote:3. Ranting is prohibited.
A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents. Thread locked. ISD LackOfFaith Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department @ISD_LackOfFaith on Twitter |
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Ginger Barbarella
Caldari Provisions Caldari State
1851
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Posted - 2014.01.28 16:17:00 -
[28] - Quote
So, Heavies took a nerf to the crotch to the point that many just don't bother with them anymore (from my personal experience), then the Rapid Lights took the falcon punch.
Now, it's time for CCP to point the steamrolling nerf at drones. Awesome.
The slow roll plan to further nerf non-nullies continues. Rock on, CCP.
... I think I'm turning into a bittervet (2006 player) "Blow it all on Quafe and strippers." --- Sorlac |
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