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Scythi Magellen
Marmite Archaeologists
7
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Posted - 2014.01.28 17:21:00 -
[1] - Quote
I'm posting here after lately in various group/corp chats we've been mulling over the question of a new addition to the game. I'll forward some comments people asked me to post here:
Quote:"We spend time choosing our various races and tribes, for what? Nothing really."
"Why can't we do missions for our own tribal agents and gain an extra 5 or 10% in points or fees?"
"I would like to see a system introduced that rewarded players for finding own tribe mission agents and going up to Level IV with them".
"A pirate could buck the trend by being only able to enter slightly higher sec space of his own tribe, but none other at risk of being destroyed. Would certainly make the game more interesting. To make it fair the pirate with a low security rating would still have a risk of being shot at even by his own tribe at anything over 0.6."
"Can each race have a specific race-only skill?"
I have to agree - we are encouraged to choose whom we wish to be, which seems an awful lot of effort to go through when in the game itself it doesn't really count to anything much as so few people engage in active race RP. So we have Caldari flying a Galente ship firing Amarr weaponry. So far, so good. But if you decide to do some missions for an agent who shares your tribal and race choices, you don't get any form of recognition, nothing.
I just wanted to throw this discussion to the floor on the forums. Good idea? Bad idea? Please don't shoot the messenger (you can do that in the game ), just wanted to see if others felt the same.
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FT Diomedes
The Graduates RAZOR Alliance
334
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Posted - 2014.01.28 17:28:00 -
[2] - Quote
The increase rewards for this kind of role playing are found in Faction Warfare. You should check it out. http://eveion.blogspot.com/ |
Riot Girl
You'll Cowards Don't Even Smoke Crack
2619
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Posted - 2014.01.28 17:28:00 -
[3] - Quote
Look into Faction Warfare. Oh god. |
Batelle
Komm susser Tod
1417
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Posted - 2014.01.28 17:37:00 -
[4] - Quote
CCP has been specifically opposed to such a change since forever. Or at least until they saw people were overwhelmingly choosing race based on the percieved value of the mechanical benefits associated with race.
Race will remain cosmetic only. Changes such as the one you've proposed should be standings based, which are not affected by race. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Zan Shiro
Alternative Enterprises
369
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Posted - 2014.01.28 18:02:00 -
[5] - Quote
sandbox game....
one day you might want to run your starting race.
then another day you might want to run another race.
Beauty of the system is you are not penalized for this by making less than someone else (assuming equal social skills ofc).
Put another way...you don't have to reroll to get max return from the game. Fix standing with the other race if low or trashed all that holds you back really. And that is fixable.
Want roleplay, join roleplay crews. Mix with FW, have fun. |
Verity Sovereign
Sovereign Fleet Tax Shelter
721
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Posted - 2014.01.28 18:11:00 -
[6] - Quote
The only thing race should affect, is starting standings and skills.
As it is, race determines which frigate and weapon skill you start with.
Beyond that, I'd give players a certain basic standing level.
Ie, Start as Minmatar, and start with 1.0 standings toward Minmatar, 05 toward Gallente, and 0 towards everyone else (currently, you start at all zeros, no?)
No country will continue to support its citizens if they are traitors, or murderous criminals. They may initially give their citizens the benefit of the doubt, but that will rapidly erode with repeated transgressions, just like sec standing or faction standing will.
Any skillbook in your possession, you should be able to inject. I have no problem with certain factions only offering skill books to pilots with good stnading towards them, but obviously the free market in Eve will make that barrier nearly insignificant. |
Deadonstick
Protagonists Of Doom
0
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Posted - 2014.01.28 23:19:00 -
[7] - Quote
The entire idea behind capsuleers was that we are essentially unbound by racial differences, we go where we please and do what we please. Unfortunately, like all humans, we need to be born SOMEWHERE, so that's where the entire racial choice thing comes in.
Making us more clingy to our starter race undermines the concept of a capsuleer and therefore the game. |
Mike Voidstar
Voidstar Free Flight Foundation
363
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Posted - 2014.01.28 23:44:00 -
[8] - Quote
Once long ago all the choices you made in character selection had an impact on how you started out. These differences have been removed over time and replaced with a training boost for new characters so that each could be customized quickly from the start.
Imo, this has cheapened the game while making it more painless to create throw away accounts for specific purposes like afk cloak camping or bot mining. |
Jaz Antollare
Deadly Loneliness
79
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Posted - 2014.01.29 01:06:00 -
[9] - Quote
Unique racial+bloodline epic arcs, with similar rewards. At least one for each bloodline, that could tell us some more lore about them, what are these people special with. Have fun. o/ |
Daichi Yamato
Xero Security and Technologies
1023
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Posted - 2014.01.29 03:32:00 -
[10] - Quote
yeah everyone played as one race because of the benefits of racial differences. it was considered more sandbox to remove non-cosmetic racial differences and allow ppl to just do as they wish.
this does not stop u from roleplaying however. if u want to run missions with ur homies in ur races ships with ur races weapons then u can. There are no vets in EVE. Only varying levels of Noobery. |
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My Little Pyongyang
State War Academy Caldari State
18
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Posted - 2014.01.29 03:36:00 -
[11] - Quote
This smells like racism. I am pre-emptively offended. |
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