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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
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CCP Rise
C C P C C P Alliance
3531
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Posted - 2014.01.30 11:24:00 -
[31] - Quote
I'd love to address this. We've talked about it a bit but for now it's hard to say when we will get the chance. Hopefully sooner than later. |
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Turelus
Caldari Independent Navy Reserve The Fourth District
898
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Posted - 2014.01.30 11:57:00 -
[32] - Quote
Incoming drone nerf to Rattlesnakes... Lieutenant Turelus Caldari Independent Navy Reserve The Fourth District
I post on my main... shocking I know! |
Warde Guildencrantz
TunDraGon Backseat Promises
1002
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Posted - 2014.01.30 13:19:00 -
[33] - Quote
no no no, no changing guristas ships. You make a whole new damn set of faction ships.
We have Caldari/Amarr (Sansha) Caldari/Gallente (Guristas) Amarr/Gallente (SOE) Amarr/Minmatar (Blood Raiders) Minmatar/Gallente (Serpentis) Minmatar/Gallente AGAIN (Angel)
Caldari only has 2. You know what that means:
Caldari/Minmatar (Mordu's Legion)
Web range bonus. Missile bonus. (I swear to god if you give it an ECM bonus or a TP bonus.) |
Seranova Farreach
629
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Posted - 2014.01.30 13:32:00 -
[34] - Quote
Warde Guildencrantz wrote:no no no, no changing guristas ships. You make a whole new damn set of faction ships.
We have Caldari/Amarr (Sansha) Caldari/Gallente (Guristas) Amarr/Gallente (SOE) Amarr/Minmatar (Blood Raiders) Minmatar/Gallente (Serpentis) Minmatar/Gallente AGAIN (Angel)
Caldari only has 2. You know what that means:
Caldari/Minmatar (Mordu's Legion)
Web range bonus. Missile bonus. (I swear to god if you give it an ECM bonus or a TP bonus.)
us missile pilots in the know; know that web works much better then damn target painters as we lose more dps when something is moving opposed to its sig radious.
so im all in for caldari/minmatar speedy missile chucker with ROF and %exolosive radious/velocity and shield resist per level and shield boost per level :3
and id want it to look like a Rokh.. a dark gunmetal grey to black Rokh _______________________ http://i.imgur.com/d9Ee2ik.jpg
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TrouserDeagle
Beyond Divinity Inc Shadow Cartel
501
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Posted - 2014.01.30 14:13:00 -
[35] - Quote
proper amarr/gallente would be nice, since soe is trash |
Dav Varan
Spiritus Draconis Sicarius Draconis
148
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Posted - 2014.01.30 14:14:00 -
[36] - Quote
Warde Guildencrantz wrote:no no no, no changing guristas ships. You make a whole new damn set of faction ships.
We have Caldari/Amarr (Sansha) Caldari/Gallente (Guristas) Amarr/Gallente (SOE) Amarr/Minmatar (Blood Raiders) Minmatar/Gallente (Serpentis) Minmatar/Gallente AGAIN (Angel)
Caldari only has 2. You know what that means:
Caldari/Minmatar (Mordu's Legion)
Web range bonus. Missile bonus. (I swear to god if you give it an ECM bonus or a TP bonus.)
Given the training path imbalance it would be best to retask Angels
Angels becoming Speed/Missiles Minmatar/Caldari
That would give each race 3 training paths into pirate ships.
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Richard Shaw III
Kings of Empire
0
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Posted - 2014.01.30 14:20:00 -
[37] - Quote
I love the "use the Rokh hull idea"!
Personally, changing the Guristas to a damage bonused missile ship does make more sense than a whole new pirate line with the balance pass still yet to come to the pirate ships. As far as the specific bonuses beyond the damage bonus, I would not get too excited as the damage based pirate faction ships (I'm excluding the SOE line as it's an exploring ship not a damage dealer) have one role bonus then the two racial bonuses. I would be happy with role bonus like [u ]37.5% missile damage bonus[/u] with a 7.5% explosion radius bonus / caldari and 4% resist bonus / gallente
On that note I have yet to find the original stats for the rattlesnake but I can say from looking at the first fits on battleclinic website it appeared to be more of a missile boat to begin with but was changed somewhere along the way. I would love to see what the old stats were.
With the SOE line being what it is should it really be classed a pirate faction ship vs a navy faction. The ONLY reason I can see calling it a pirate faction ship is the dual skill use.
Thanks for stopping in CCP Rise. Has then been any mention when (months to years to after we add Jove to playable race) the balance pass will strike the pirate line. I hope the pirate line keeps its offence minded stance as a group. |
Richard Shaw III
Kings of Empire
0
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Posted - 2014.01.30 14:26:00 -
[38] - Quote
Dav Varan wrote:Warde Guildencrantz wrote:no no no, no changing guristas ships. You make a whole new damn set of faction ships.
We have Caldari/Amarr (Sansha) Caldari/Gallente (Guristas) Amarr/Gallente (SOE) Amarr/Minmatar (Blood Raiders) Minmatar/Gallente (Serpentis) Minmatar/Gallente AGAIN (Angel)
Caldari only has 2. You know what that means:
Caldari/Minmatar (Mordu's Legion)
Web range bonus. Missile bonus. (I swear to god if you give it an ECM bonus or a TP bonus.) Given the training path imbalance it would be best to retask Angels Angels becoming Speed/Missiles Minmatar/Caldari That would give each race 3 training paths into pirate ships.
I agree with you in theory but I would rather see them redo the Blood Raider line (if that was what they wish to do) as Angel is Projectile DPS line of ships. I would rather see the Blood Raiders who are a non damage based (neut & web iirc), rather than the Angel who the best Projectile damage based ships. |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
501
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Posted - 2014.01.30 14:28:00 -
[39] - Quote
more like proper split weapons guristas: proper number of launchers, full dronebay, missile damage, drone damage, shield resists. |
Drake Doe
SVER True Blood Public Disorder.
449
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Posted - 2014.01.30 14:32:00 -
[40] - Quote
I'd be happy with swapping the rattler's range bonus for a dps bonus. "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! *pops more corn*" ---Evernub-- |
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Mike Whiite
Stupid Stunts The Wolfpack Nexus
328
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Posted - 2014.01.30 14:51:00 -
[41] - Quote
Personaly I hope they adress missiles first.
Give them a better way to adjust to the changes being made in every other ballence round.
being it by changing the mechanic/ bring more ways to adress the variables/ or giving other ways to do something about asymetric combat (like bigger drone bays for some of the cruiser hulls as I saw someone suggest)
Then come with a nice Missile Pirate line.
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Abishai
122
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Posted - 2014.01.30 14:53:00 -
[42] - Quote
With the changes to sentry drones the Rattler needs serious help. A useful missile bonus would be a nice start. |
Silivar Karkun
We are not bad. Just unlucky Goonswarm Federation
140
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Posted - 2014.01.30 15:03:00 -
[43] - Quote
gonna paste this here for discussion https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=310194 |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
501
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Posted - 2014.01.30 15:12:00 -
[44] - Quote
you don't need a new faction for a new line of ships, and if it happens your way, there won't be a black apoc with railguns. |
Richard Shaw III
Kings of Empire
0
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Posted - 2014.01.30 15:13:00 -
[45] - Quote
Drake Doe wrote:I'd be happy with swapping the rattler's range bonus for a dps bonus.
I would think this the very least they could do. To just swap the 50% range bonus to a 50% damage bonus seems like the lazy way out.
I know it is something a bit blah to rewrite the Blood Raiders but a Rokh with a Missile based platform would be sick. I would like there to be just a missile based hull like the Vindicator for hybrid, Machrial for projectile, or Nightmare for laser. In the end it would not matter to me if it was a rewrite of a current pirate BS hull or a new line like the Mordu's Legion idea that Warde Guildencrantz mentioned ea |
Zand Vor
Imbrium Clan
2
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Posted - 2014.01.31 19:02:00 -
[46] - Quote
I would kill for a missile-based ship using the Rokh hull, and Mordu's Legion would be the perfect next "pirate" faction to introduce it under. |
Vaju Enki
Secular Wisdom
1226
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Posted - 2014.01.31 19:28:00 -
[47] - Quote
Guristas ships should be drone ships with a great shield tank. The Tears Must Flow |
Warde Guildencrantz
TunDraGon Backseat Promises
1008
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Posted - 2014.01.31 19:43:00 -
[48] - Quote
The devs sealed their fate with having to develop a minmatar/caldari mix when they started work on an amarr/gallente mix.
Not doing the minmatar/caldari mix at this point is just being sadistic towards caldari pilots. I want my pirate missile boat. And I don't want a haphazard rehash of guristas, which are already great with drones.
I'm pretty generous with compromising feature changes. This is one thing where its seriously providing fairness to training paths. If I train minmatar/caldari, i should be able to fly a pirate boat. Given that I would likely have trained some missiles while training up both minmatar and caldari (you know, since they both use missiles, and their other weapon types are not shared), it only makes sense to have missiles on a minmatar/caldari mix.
It also makes sense once lore is composed, since a combined effort between minmatar and caldari would involve tech they both utilize. (Shields and missiles)
However, on that note, I'm still saying it better have a useful ewar bonus. And it better not be ECM or target painting. |
Batelle
Komm susser Tod
1500
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Posted - 2014.01.31 19:46:00 -
[49] - Quote
CCP Rise wrote:I'd love to address this. We've talked about it a bit but for now it's hard to say when we will get the chance. Hopefully sooner than later.
guristas -> missile
Mordus -> drone "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Harvey James
The Sengoku Legacy
635
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Posted - 2014.01.31 20:56:00 -
[50] - Quote
CCP Rise wrote:I'd love to address this. We've talked about it a bit but for now it's hard to say when we will get the chance. Hopefully sooner than later.
so will the guristas get a more missile emphasis i.e. missile damage? in exchange for some drone bandwidth reduction ? and will you add any ships/ extra faction min/caldari with the pirate rebalance ? will pirates be before or after T2 and T3 rebalances? Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
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Bullet Therapist
Caldari Provisions Caldari State
97
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Posted - 2014.01.31 21:25:00 -
[51] - Quote
Aglais wrote:Bullet Therapist wrote:Id love to see something caldari/gallante myself. Maybe a missile damage bonus + and active rep bonus. Thatd be really fun.
Edit: Should have specified armor active rep bonus. Active armor repair bonus on something that requires Caldari skills makes me convulse. To be honest I think Guristas should shrug off being drone ships (that's the SOE's role now IMO), and should become missile brawlers. Extreme tank, great damage, not necessarily very good base velocity but light hulls so MWDs actually help them get into range.
I actually like the idea of shedding the drones. Not a bad idea IMO, and it jives well with the consequences of the omnidierectional changes, which hurt the rattler proportionately much more then the domi. |
Actaeon Versaea
Azaph Incorporated
14
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Posted - 2014.01.31 21:58:00 -
[52] - Quote
CCP Rise wrote:I'd love to address this. We've talked about it a bit but for now it's hard to say when we will get the chance. Hopefully sooner than later.
Considers sending a box of biscuits to CCP HQ. |
Anomaly One
Imperial Academy Amarr Empire
197
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Posted - 2014.01.31 23:07:00 -
[53] - Quote
Speedy shield tanked missile boats, mordus legion/thukker tribe or change guristas accordingly.
would love to fly a pirate faction cruiser/bs for missiles solely. Just don't make them armor. Never forget. http://www.youtube.com/watch?v=a8sfaN8zT8E http://www.youtube.com/watch?v=5l_ZjVyRxx4 Trust me, I'm an Anomaly. DUST 514 FOR PC |
Faltzs
Thundercats The Initiative.
15
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Posted - 2014.01.31 23:32:00 -
[54] - Quote
Change blood radiers to bonus to: frigs=rockters, cruisers=rapild lights, battleship=rapid heavies, adjust its ew bonuses to what ever most balanced probably loose web bonuses. |
Piotr Engels
Green Berets
0
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Posted - 2014.02.01 00:08:00 -
[55] - Quote
Mordus legion is Caldari/Gallente guys.
The obvious choice for a Minmatar/Caldari faction is the Templis Dragonaurs. Heth made appeals to the Minmatar prior to being unseated, and there is considerable loathing towards us Gallente for telling other cultures how they should operate.
http://community.eveonline.com/news/news-channels/world-news/senate-report-no-evidence-of-widespread-discrimination-against-minmatar/
http://community.eveonline.com/news/news-channels/world-news/federation-minmatar-report-widespread-discrimination/
http://community.eveonline.com/news/news-channels/world-news/tibus-heth-denounces-federation-offers-condolences-to-republic/
War has even been put on the table over the Gallente's handling of affairs. I'm sure there are alot of very pissed tribals who can relate to the Dragonaurs' nationalistic/anti-gallente tendencies.
http://community.eveonline.com/news/news-channels/world-news/republic-fleet-force-destroyed-entering-federation-despite-capsuleer-pleas-for-peace/
AND YES PLEASE WEBS AND MISSILES. |
Markku Laaksonen
EVE University Ivy League
337
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Posted - 2014.02.01 02:25:00 -
[56] - Quote
Warde Guildencrantz wrote:no no no, no changing guristas ships. You make a whole new damn set of faction ships.
We have Caldari/Amarr (Sansha) Caldari/Gallente (Guristas) Amarr/Gallente (SOE) Amarr/Minmatar (Blood Raiders) Minmatar/Gallente (Serpentis) Minmatar/Gallente AGAIN (Angel)
Caldari only has 2. You know what that means:
Caldari/Minmatar (Mordu's Legion)
Web range bonus. Missile bonus. (I swear to god if you give it an ECM bonus or a TP bonus.)
If we're gonna follow lore (like all other pirate ships do) then Mordu's Legion ships will be Caldari/Gallente. DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - https://secure.eveonline.com/trial/?invc=047203f1-4124-42a1-b36f-39ca8ae5d6e2&action=buddy
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Equinox Ying
United Rebels of the Frontier
13
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Posted - 2014.02.01 03:59:00 -
[57] - Quote
As much as i hate to say it a minnie/caldari active armor missile boat would be wild, really really spice things up, and i would really like to see its hull based on the Rokh, that ship has had no love ... ever, all of this stuff is new and sexy. It should have no explosion velocity bonus at all, maybe a bonus to painters instead, i know it sucks, but if its an armor tanker there will be plenty of mids left, and i would hope it would have a bonus to repping amount too, and of course a bloody damage bonus to missiles, this would be awesome, i dunno if its too OP, i dont care, just do it and nerf it later.
With the TP bonus, and the armor tank, and damage bonus and speed bonus i can see this ship being used a lot in pvp without completely losing the pve attraction.
I've said a TP bonus instead of a web bonus cos i dont think this ship should be a missile vindi, dont get me wrong a web range bonus would be much better, but then we are definitely going into the land of OP. |
Arthur Aihaken
Perkone Caldari State
2859
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Posted - 2014.02.01 07:28:00 -
[58] - Quote
What about a Khanid-Caldari hybrid instead? That way we could finally have an armor-tanked missile boat. Something ominous-looking in greyish-black would be pretty wickedGǪ
GÇó Special Ability: 25% bonus to missile damage GÇó Caldari Skill Bonus: 7.5% rate of fire per level GÇó Amarr Skill Bonus: 4% armor resistances per level
Frigate: 3h (2 launchers), 3m, 4l Cruiser: 5h (4 launchers), 4m, 6l Battleship: 7h (6 launchers), 4m, 8l I am currently away, traveling through time and will be returning last week. |
Warde Guildencrantz
TunDraGon Backseat Promises
1010
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Posted - 2014.02.01 12:46:00 -
[59] - Quote
Markku Laaksonen wrote:Warde Guildencrantz wrote:no no no, no changing guristas ships. You make a whole new damn set of faction ships.
We have Caldari/Amarr (Sansha) Caldari/Gallente (Guristas) Amarr/Gallente (SOE) Amarr/Minmatar (Blood Raiders) Minmatar/Gallente (Serpentis) Minmatar/Gallente AGAIN (Angel)
Caldari only has 2. You know what that means:
Caldari/Minmatar (Mordu's Legion)
Web range bonus. Missile bonus. (I swear to god if you give it an ECM bonus or a TP bonus.) If we're gonna follow lore (like all other pirate ships do) then Mordu's Legion ships will be Caldari/Gallente.
We're not going to follow lore. We're going to make new lore. Just to make it possible to have mordu's legion be minmatar caldari.
You know why?
Because it requires the least effort and it would be awesome. Lore preventing the game from developing is stupid. |
Gimme more Cynos
Du nervst geh sterben
132
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Posted - 2014.02.01 13:07:00 -
[60] - Quote
Webrange and missiles sounds kinda sweet.
Of course, torps would have to be fixed first (i.E. need to get the same "short ranged, high DPS high "tracking" treatment) Imho. |
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