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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
FreshMadFruits
Apocalyptic Elite
0
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Posted - 2014.01.29 17:15:00 -
[1] - Quote
would a tengu or a proteus INITIATE warp faster with the gravitational capacitor subsystem? it will obviously reach the destination faster,i got confused reading the warpspeed changes with the rubicon 1.0. so just curios if actual warp speed has has any correlation with aligning and warping off in the case of t3cruiser having similar inertia and mass. thanks in advance. |
Pok Nibin
Filial Pariahs
206
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Posted - 2014.01.30 10:45:00 -
[2] - Quote
Which is it, young feller? You want us to freeze, or hit the floor? 'Cause if we hit the floor, we'd be movin'. But, if we freeze, then we can't hit the floor! (Nice code name, btw.)
Bumped for someone to answer. Don't fight it.-á Rejoin your Amarrian patriarchs.-á You know you want to. |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2620
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Posted - 2014.01.30 10:51:00 -
[3] - Quote
No.
Warp speed doesn't affect the time to enter warp.
All that does, is the time it takes you to hit 75% of speed. Steve Ronuken for CSM 9! http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |
Mr Epeen
It's All About Me
3804
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Posted - 2014.01.30 12:00:00 -
[4] - Quote
Nanos and istabs get you into warp faster. That's about it.
Mr Epeen There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |
Sobaan Tali
Caldari Quick Reaction Force
259
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Posted - 2014.01.30 12:47:00 -
[5] - Quote
While there is no easy indication of it ingame, EFT and Pyfa can give you an alignment time from 0 speed depending upon what ship and its fit. It will even adjust for activating ABs and MWDs. Those T3 subs only raise the top warp speed of the ship, where as alignment time (lower the mass, higher the agility, the better) affects the time it takes to initiate warp.
Warp speed and alignment time are two separate variables and the only correlation really is the general observation that ships with faster warp speeds generally have align faster as well and vice versa. |
James Amril-Kesh
4S Corporation Goonswarm Federation
8872
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Posted - 2014.01.30 13:00:00 -
[6] - Quote
Different propulsion subsystems will give you different align times. Some of them are even skill bonused for agility. My EVE Videos 59-15 |
Victor Andall
Complexes and Abaddons
65
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Posted - 2014.01.30 13:08:00 -
[7] - Quote
Being webbed makes you align faster if I'm not mistaken, due to your maximum subwarped velocity being reduced. I just undocked for the first time and someone challenged me to a duel. Wat do?
http://andallcombat.wordpress.com/current-tournament/ |
Medalyn Isis
Tribal Liberation Force Minmatar Republic
23
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Posted - 2014.01.30 13:13:00 -
[8] - Quote
Victor Andall wrote:Being webbed makes you align faster if I'm not mistaken, due to your maximum subwarped velocity being reduced. Only if you are webbed after you are already at 75% of your maximum webbed velocity. For instance if you are webbed when stationary it will still take the same amount of time to get into warp as if you were not webbed at all. |
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CCP Masterplan
C C P C C P Alliance
1563
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Posted - 2014.01.30 14:40:00 -
[9] - Quote
FreshMadFruits wrote:would a tengu or a proteus INITIATE warp faster with the gravitational capacitor subsystem? it will obviously reach the destination faster,i got confused reading the warpspeed changes with the rubicon 1.0. so just curios if actual warp speed has has any correlation with aligning and warping off in the case of t3cruiser having similar inertia and mass. thanks in advance. Nothing in the warp mechanic changes introduced in Rubicon 1.0 will change the alignment time. The changes to the subsystem will modify the maximum warp speed, but not the alignment time. Alignment time is affected by inertia and mass, but is independent of maximum warp speed. Similarly, nothing affects the speed once in warp, other than the maximum warp speed attribute itself. "This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
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Vincent Athena
V.I.C.E.
2630
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Posted - 2014.01.30 16:08:00 -
[10] - Quote
CCP Masterplan wrote:FreshMadFruits wrote:would a tengu or a proteus INITIATE warp faster with the gravitational capacitor subsystem? it will obviously reach the destination faster,i got confused reading the warpspeed changes with the rubicon 1.0. so just curios if actual warp speed has has any correlation with aligning and warping off in the case of t3cruiser having similar inertia and mass. thanks in advance. Nothing in the warp mechanic changes introduced in Rubicon 1.0 will change the alignment time. The changes to the subsystem will modify the maximum warp speed, but not the alignment time. Alignment time is affected by inertia and mass, but is independent of maximum warp speed. Similarly, nothing affects the speed once in warp, other than the maximum warp speed attribute itself. But would the gravitational capacitor subsystem allow the ship to go from entering warp to full warp speed faster? And slow down in less time? http://vincentoneve.wordpress.com/ |
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Batelle
Komm susser Tod
1459
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Posted - 2014.01.30 16:54:00 -
[11] - Quote
CCP Masterplan wrote:FreshMadFruits wrote:would a tengu or a proteus INITIATE warp faster with the gravitational capacitor subsystem? it will obviously reach the destination faster,i got confused reading the warpspeed changes with the rubicon 1.0. so just curios if actual warp speed has has any correlation with aligning and warping off in the case of t3cruiser having similar inertia and mass. thanks in advance. Nothing in the warp mechanic changes introduced in Rubicon 1.0 will change the alignment time. The changes to the subsystem will modify the maximum warp speed, but not the alignment time. Alignment time is affected by inertia and mass, but is independent of maximum warp speed. Similarly, nothing affects the speed once in warp, other than the maximum warp speed attribute itself.
Except of course, for the fact that subsystem determines both agility and warp speed. Warp speed and align time are independent attributes in general, but both are determined by your propulsion subsystem on a t3.
CCP Masterplan wrote:Except of course, for the fact that subsystem determines both agility and warp speed. Warp speed and align time are independent attributes in general, but both are determined by your propulsion subsystem on a t3.
[quote=Vincent Athena]But would the gravitational capacitor subsystem allow the ship to go from entering warp to full warp speed faster? And slow down in less time?
Yes. Ships with higher max warp speed also reach that high speed faster and slow down faster. A ship with 20au/s warp speed will reach its cruising speed faster than a 3au/s ship will reach its cruising speed.
http://content.eveonline.com/www/newssystem/media/65418/1/figure_3.png (note the fact that one is a cruiser and the other a ceptor is not important. The sole determining factor is the warp speed attribute itself. A 10au/s cruiser will warp identically to a 10au/s frigate). "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Mistress Rose
Perkone
41
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Posted - 2014.01.30 16:56:00 -
[12] - Quote
Pok Nibin wrote:Which is it, young feller? You want us to freeze, or hit the floor? 'Cause if we hit the floor, we'd be movin'. But, if we freeze, then we can't hit the floor! (Nice code name, btw.)
Bumped for someone to answer.
LOL!!! I cried! Sadly none of these kids know what this is from. Good one!
+1
/mr |
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