Pages: 1 2 3 4 5 [6] 7 8 9 10 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
KilROCK
|
Posted - 2006.04.10 08:03:00 -
[151]
Hmm, All fighters to the same DPS.. I think it would be a pretty lame idea to just make everyone have a Racial damage bonus and have the Gallente have still 2 damage bonus.
Gallente 'are' the drone race. This is about minmatar, not everything else.
I wouldn't use templar on a archon. Crappy damage types.
Originally by: KilROCK I make sigs, evemail me if interested.
|
Karazack
|
Posted - 2006.04.10 09:48:00 -
[152]
Edited by: Karazack on 10/04/2006 09:50:15 sure, Gallente are the DRONE race but we are talking about Fighters (= tiny manned spacecrafts) here, not drones
if anything, matari and caldari should have the extra damage bonus for fighters which would make more sense lore wise but still be unbalanced anyway
|
Aloysius Knight
|
Posted - 2006.04.10 11:28:00 -
[153]
so what about changing the bonus to fighter tracking per lvl?
or turning the minnie carrier into a ....damn it whats the word starts with U
by alowing it to fit turrets? 4 XL turrets with a 5 or 7.5% bonus to rof per lvl?
would fit with this "Quite purposefully created for nothing less than all-out warfare, and quite comfortable with that fact"
|
Kcel Chim
|
Posted - 2006.04.10 11:59:00 -
[154]
if you want to make the minnie ship a hospital ship soo bad as the devs made it sound, give it a 10% locktime bonus per level. Tho i personally dont think it will really cut it.
Other options would be to add a jumprange bonus, a fuel conservation bunos, a caprecharge bonus (theoretically faster rejumping and better tanking but not really a minnie thing lorewise) or as other suggested get down with another fighter bonus but for the love of god, finally do something. Cant take a dev more then 1 hour to fix the boni to something else.
|
Scalor Valentis
|
Posted - 2006.04.10 12:29:00 -
[155]
Originally by: Princess Beefcurtains
Originally by: Aloysius Knight as far as i know you can use sentry drones on a pos
you can but the pos will pop them soon as it switches target to them
stop talking out of your butt.
POS don lock drones!
Sentrydrones = 100km range
Moros, out damage anyother dredd in:
A: DP/S in general B: Against smaller targets
Only thing that is moroses draw back, is Hybrid ammo consumption. Thats why relevaions are so popular for pos taking.
[23] Member: BoB Alt whoe
Lelos or Cocordokken! |
Scalor Valentis
|
Posted - 2006.04.10 12:32:00 -
[156]
Originally by: KilROCK Hmm, All fighters to the same DPS.. I think it would be a pretty lame idea to just make everyone have a Racial damage bonus and have the Gallente have still 2 damage bonus.
Gallente 'are' the drone race. This is about minmatar, not everything else.
I wouldn't use templar on a archon. Crappy damage types.
They are fighters, acording RP Caldari got pilots with more teticuars than ghaylenttes.
So RP aside! Balance first!
[23] Member: BoB Alt whoe
Lelos or Cocordokken! |
Scalor Valentis
|
Posted - 2006.04.10 12:35:00 -
[157]
Edited by: Scalor Valentis on 10/04/2006 12:37:14
Originally by: Kcel Chim if you want to make the minnie ship a hospital ship soo bad as the devs made it sound, give it a 10% locktime bonus per level.
I will satab anyone who mention stupid hospital ideas anymore with hot jagged glass shards!
To be able to crate WORKKING hospial ship, you need copleety rework UI and add so many difrent bonuses and change stats to modules.
Not gon work in current EVE build in million years, ever ever ever ever ever.
Stop even thinkking abaut hospital shps and minmatar in same consept!
[23] Member: BoB Alt whoe
Lelos or Cocordokken! |
Nifel
|
Posted - 2006.04.10 12:43:00 -
[158]
Originally by: Kcel Chim if you want to make the minnie ship a hospital ship soo bad as the devs made it sound, give it a 10% locktime bonus per level. Tho i personally dont think it will really cut it.
Other options would be to add a jumprange bonus, a fuel conservation bunos, a caprecharge bonus (theoretically faster rejumping and better tanking but not really a minnie thing lorewise) or as other suggested get down with another fighter bonus but for the love of god, finally do something. Cant take a dev more then 1 hour to fix the boni to something else.
I'd rather see a reduction in cap use of capital shield/armor transfers as well as a cycle reduction of 10% per level. It'd still stay the same role but it'd be uber for repairing others and we'd finally have a healer type of ship that doesn't suck.
"We wield swords for the sound of laughter that used to be there long ago." RKK Ranking: (MIN13) Jata |
Terradoct
|
Posted - 2006.04.10 13:42:00 -
[159]
Originally by: Nifel I'd rather see a reduction in cap use of capital shield/armor transfers as well as a cycle reduction of 10% per level. It'd still stay the same role but it'd be uber for repairing others and we'd finally have a healer type of ship that doesn't suck.
To heal someone you need to lock it. Carrier locks BS around 10 second w/o SB, in fleet battle BS go dawn under 10 seconds. As was said earler, to make ideal healer-ship you need to rewrite the howl energy/armor/shield trasfer concept. It shouldn't requer a lock in fist, then it should have small cycle time and cap use redueced to match cap/sec usage, proper UI to display HP of your gang mats that you are supporting. Only after that we could talk about such bonuses, right now they are useless.
|
Scalor Valentis
|
Posted - 2006.04.10 15:40:00 -
[160]
Please, lets keep all Cariers equaly able to remote repair: Suck a it
If we try to create singe hospital ship wit current eve UI,
result will be 3 good carriers and one tat suck, (aka Nidhoggur)
Now i sall stab you with hot jagged glass for mentioning remoterepaifring bonuses and hospital ship.
All carrier got bonus to remote repairing. lets keep them equaly well repaing, and keep em combat worthy.
Other wice we get one to rule them all. Thanatos.
[23] Member: BoB Alt whoe
Lelos or Cocordokken! |
|
Scalor Valentis
|
Posted - 2006.04.11 07:00:00 -
[161]
And wtf this is doing in 4th Page?
I dont get it, devs mentality is, if 40% of EVE population dont use it, the problem does not exist?
Get your heads out of the beer keg and visit us in this tread pleas.
This way many peoples will atleast be happy to have official anwser of what will come.
By many i mean: A; Minnie players. B; Carrier builders.
And me!
[23] Member: BoB Alt whoe
Lelos or Cocordokken! |
Aloysius Knight
|
Posted - 2006.04.11 07:10:00 -
[162]
and me!
|
Boonaki
|
Posted - 2006.04.11 08:22:00 -
[163]
Min carrier with a bonus to tracking would be sweet. It'd drop just about anything smaller rather quickly. Would be great as an escort for the heavy hitting dreads and the anti battleship carriers. Fear the Ibis of doom. |
Kaylana Syi
|
Posted - 2006.04.11 09:28:00 -
[164]
I say make it 7.5% to Shield Boost efficiency per level and damage -OR- tracking to its racial fighters. That would make it very well suited as what it is intended for... All out war.
Originally by: "Oveur" I don't react to threats any better than you do
|
Aloysius Knight
|
Posted - 2006.04.11 09:35:00 -
[165]
Originally by: Kaylana Syi I say make it 7.5% to Shield Boost efficiency per level and damage -OR- tracking to its racial fighters. That would make it very well suited as what it is intended for... All out war.
ahem thats 7.5% to shield boost AND armour rep effieciency, some of us armour tank our carriers
|
Scalor Valentis
|
Posted - 2006.04.11 09:48:00 -
[166]
Edited by: Scalor Valentis on 11/04/2006 09:49:12
Originally by: Boonaki Min carrier with a bonus to tracking would be sweet. It'd drop just about anything smaller rather quickly. Would be great as an escort for the heavy hitting dreads and the anti battleship carriers.
As we stated before, every carrier needs a bonus to racial fighter, to encourage using it as primary.
I realy hate the idea of thanathos getting 10% damage bonus on EM/Thermal Explosive /Kinetik damage combination, of what it get from Templar/Einherji combination. I can live with idea of thanathos getting full 10% from Firablogs and 5% from others.
Also the 5% to tracking fits minmatars and einherjis realy well. After all, Minnie carrier dont deal nber damage, and it dont tank yber due to smallest cap.
Tankking bonuses are also fitting for caldari and Amarr, as they can preform much beter under heavy fire, and amarr can actualy use remote reppers due to its huge cap.
[23] Member: BoB Alt whoe
Lelos or Cocordokken! |
Aloysius Knight
|
Posted - 2006.04.11 10:18:00 -
[167]
Originally by: Scalor Valentis Edited by: Scalor Valentis on 11/04/2006 09:49:12
Originally by: Boonaki Min carrier with a bonus to tracking would be sweet. It'd drop just about anything smaller rather quickly. Would be great as an escort for the heavy hitting dreads and the anti battleship carriers.
As we stated before, every carrier needs a bonus to racial fighter, to encourage using it as primary.
I realy hate the idea of thanathos getting 10% damage bonus on EM/Thermal Explosive /Kinetik damage combination, of what it get from Templar/Einherji combination. I can live with idea of thanathos getting full 10% from Firablogs and 5% from others.
Also the 5% to tracking fits minmatars and einherjis realy well. After all, Minnie carrier dont deal nber damage, and it dont tank yber due to smallest cap.
Tankking bonuses are also fitting for caldari and Amarr, as they can preform much beter under heavy fire, and amarr can actualy use remote reppers due to its huge cap.
agreed
it makes perfect sense that you get a bonus to using your racel fighters over other ones
i mean amarr fighters on a minmatar carrier? yeah **** the whole backstory
|
Kaylana Syi
|
Posted - 2006.04.11 12:36:00 -
[168]
Originally by: Aloysius Knight
Originally by: Kaylana Syi I say make it 7.5% to Shield Boost efficiency per level and damage -OR- tracking to its racial fighters. That would make it very well suited as what it is intended for... All out war.
ahem thats 7.5% to shield boost AND armour rep effieciency, some of us armour tank our carriers
ahem... no. Train tactical shield man. to 5 like all the rest of us. I will armor tank a Naglfar and shield tank a Nidhoggur. You should be used to dual skilling by now
Originally by: "Oveur" I don't react to threats any better than you do
|
Kaylana Syi
|
Posted - 2006.04.11 12:40:00 -
[169]
Originally by: Aloysius Knight
i mean amarr fighters on a minmatar carrier? yeah **** the whole backstory
Me thinks you have a gross neglect of the ongoing story of EVE. There is a vast thing called 'open market' that is established that can inject itself into the 'history' of EVE. Your lack of imagination is the only thing ****ing on the backstory.
If pilots of Matar want to buy amarr ships they should do so. However, I do agree that ship bonus should not step on the storylines.
Originally by: "Oveur" I don't react to threats any better than you do
|
SIGMA KAPPA
|
Posted - 2006.04.11 13:05:00 -
[170]
I cant believe the devs are so quiet on this glaring imbalance.
In fact, the general amount of effort put into balance in this game is pathetic - we got dozens of different ships, weapons, modules, yet we usually see only two or three balance related fixes per patch...
|
|
Saladin
|
Posted - 2006.04.11 13:21:00 -
[171]
I think in this discussion we should just stick to the basic bonuses of the ships. It is stupid to argue that minnie carrier's bonuses are good when you have this mod or this implant installed. The other carrier pilots can get similar boosts to their bonuses through implants and links as well. ----
|
Kaylana Syi
|
Posted - 2006.04.11 13:38:00 -
[172]
Originally by: SIGMA KAPPA I cant believe the devs are so quiet on this glaring imbalance.
In fact, the general amount of effort put into balance in this game is pathetic - we got dozens of different ships, weapons, modules, yet we usually see only two or three balance related fixes per patch...
Who are you to say the effort is pathetic? Have you played the other MMOs recently? EVE is the most balanced game on the market and their development cycle is on par with any other MMO out there. Not only that... but player skill comes down to a lot of things in EVE. Ever have a Muninn owned by a SAC ? It can be done if the right person is at the helm. Ever have a vaga owned by a zealot? You'd think with the res stats on matari HACs would be unkillable by Amarr HACs but... if the right hands it can be done.
And next time... post with your main if you wanna make stupid comments about the development cycle of EVE.
Originally by: "Oveur" I don't react to threats any better than you do
|
SIGMA KAPPA
|
Posted - 2006.04.11 14:46:00 -
[173]
Quote: Have you played the other MMOs recently? EVE is the most balanced game on the market and their development cycle is on par with any other MMO out there.
Just look at the patch notes of about any MMO, and youll see dozens of tweaks to this class and that module, this ability and this item etc.
Now, I agree that the great thing about EvE is that you are not restricted that much to a certain choice, so imbalances are less hurting.
In WoW we would have seen a forum riot if you actually had players that chose a typhoon as "character", in EvE players simply move on. This means that you can switch to vagabond and tempest and dont need to bother that much about the gimped munnin or the gimped phoon. Or about Minmatar carriers. Or sucky logistics ships in general. Or overpowered precision missiles, and underpowered Gallente CS.
So while I agree that in the short term fixing imbalances is not that urgent, I certainly believe that in the long term it greatly reduces fun and variety of gameplay, to the same extent as in those class based systems, where you would, in the long run, also diversify your choices by creating more characters.
I dont want to discuss every specific imbalance in the game. But the simple facts are
a) we have hundreds of modules b) dozens of ships c) constant additions and alterations to these choices
and yet we only see very few patch notices about buffs/nerfs.
We certainly have general overhauls at huge intervals. Nevertheless, even these overhauls introduce new imbalances and have very long response times. The Blasterthron is now finally being fixed after how long?
Instead of rushing in new content, like done now with the blatantly obvious Gallente drone bonuses, the devs should take a break and change it so that every ship and every module gets an important role in combat.
|
Orvy
|
Posted - 2006.04.11 15:18:00 -
[174]
Guys please don't feed the troll, lets stay on the topic.
I do agree that minnie carrier would be nice with a bonus to tracking. I don't have neither capability nor money to fly one yet but even so I can say that the current bonus is ridiculous comparing to other races counterparts.
To developers: Guys if you chose Minmatar to be a versatile race with a stress on mixed weapons systems and speed please think twice about the ship's role/capabilities before releasing it into the game.
______________________________________________ Fighting for perfection of sweets recepies
|
Kaylana Syi
|
Posted - 2006.04.11 15:27:00 -
[175]
I have played WoW, recently got rid of my 60 rouge. I have an active SWG subscription. I have 2 active City of Heroes/Villains subscriptions as well as 3 very active EVE accounts. I know a lot about how to gague changes in MMOs. I don't need to read patch notes to know what is going on in their minds. I know the DEVs are working becuase that is what they get paid to do. You want to talk about imbalance... look at WoW and City of Heroes. You want to look at the lack of foresight into game mechanics... look at SWG.
If you want to talk about constant tweaks then I think you are in the wrong game. When something is not working as intended it gets looked at once it is brought to the attention of the DEVs. Their lack of response imho means that they don't want to address *us* until they have something to say that will be constructive and thought out.
Look at it this way... Since EON issue 1 the capital ships have been in the lime light. They aren't broke. They work as intended, with initial nerfs. We don't play as intended. We make our case to the DEVs to meet us half way in a logical manor. A lot of the posts on carriers have been really just rants about how they aren't what the ranting pilot expected. They made an assumption on how it was to be used and the one they want doesn't work as planned and they can't be bothered to reshape the field of combat to the intended ship role so they whine here.
If you want to get down to brass... there is nothing wrong with the Nidhoggur's bonus. There is only the problem with those who want to use it the way other pilots can use the other races. There are really good ideas in this thread on how to make them all perform similar, yet distinctly different.
Implying the DEVs don't care and pointing to their lack of response is impatience in it's full form.
Originally by: "Oveur" I don't react to threats any better than you do
|
Kedor
|
Posted - 2006.04.11 17:17:00 -
[176]
What strike me as odd is that three of the carriers got a bonus that has use in most combat operations. Minmatar one is more situational.
In my mind. If a ship is given a situational ability it should be some what better that a general bonus, to even it out. But this one is just not up there.
|
Kcel Chim
|
Posted - 2006.04.11 21:55:00 -
[177]
kaylana, stop tuuting that horn too often, it gets tiresome.
While i think the devs are doing a good job and often have more important things on their hands than to fix this or that bonus it is obvious that some ships or guns were simply left broken because the devs cba.
As much as adding a deeper meaning or a metaphysical aura to a crappy ship/item might make you sleep at night it still doesnt justify not fixing it.
Just for minmatars there have been "the ugly bastardchilds" ever since and posts after posts have been made. Be it your hot loved typhoon, the jaguar, the munin or the bellicose and now the carriers / motherships. Same applies to every race. While im all for adding new content i think ccp should somewhere step on the break and fix existing stuff, especially after advertising "specialisations". 2 years ago with t1 and just megagear and cheap ships it didnt matter if the tempest got ubernerfed because frankly said in 2 weeks you were in an apoc with similar skills or whatever was the flavour of the month. 2 years down the road when u actually spend 3 months training just to find out that your new racial ships are a bad joke you get annoyed.
Balance is always easier if ppl can quickly switch and adapt but the longer a game like eve runs the harder balancing will get because ppl just dont like to pay "a few months" until their specialisations get unnerfed or buffed.
Note that im not bashing their designerteam or their efford, im just saying that their updates are often abit slow and that some stuff could be hotfixed aswell without major issues (like the jaguar or a single ship) which would in return ease alot of pain for the customers.
Tell a gall pilot about blasters and he will tell a painridden lifelong journey which might be fixed "soon tm". These chaps would be much happier if a hotfix would push things abit, maybe not "right down to perfect level" but atleast "some sunlight on the horizon".
|
SIGMA KAPPA
|
Posted - 2006.04.11 23:18:00 -
[178]
Edited by: SIGMA KAPPA on 11/04/2006 23:19:25
I think the allegation of "impatience" is a bit ironic when we look at some facts. The recent publication of the BS distribution revealed that imbalances with Minmatar BS/Minmatar large guns have already led to a significant reduction of people flying Minnie BS, out of proportion with the fact that Minmatarii are only the third most populous race in EvE. Only 1% of EvE's population fly Typhoons - why introduce a third BS under these circumstances.
Now I understand that Typhoon and Blasterthron get fixed, after almost two years. In my opinion, this timeframe is unacceptable, and well beyond "impatience".
It is not like recognizing and fixing these imbalances is rocket science. There are some imbalances on which most players agree - why not providing very small buffs/nerfs from patch to patch to remove them?
Thereby CCP would eliminated the risk of "overshooting", which is much more present with the general overhaul strategy.
Quote: Look at it this way... Since EON issue 1 the capital ships have been in the lime light. They aren't broke. They work as intended, with initial nerfs. We don't play as intended. We make our case to the DEVs to meet us half way in a logical manor. A lot of the posts on carriers have been really just rants about how they aren't what the ranting pilot expected. They made an assumption on how it was to be used and the one they want doesn't work as planned and they can't be bothered to reshape the field of combat to the intended ship role so they whine here.
Don't underestimate the amount of effort and time EvE players put into this game. They provide intricate spreadsheets, they discuss for hours on forums and generally seem willing to squeeze the last bit out of their options.
This isnt about making some ships perform some nice, funny roles in some niche - this is only about efficiency and game theory. If adding a ship to a fight does not provide utility at least equal to that of other viable alternatives, then, in the long run, this ship wont be fielded. If the utilitiy of some bonuses is completely dominated by other alternatives, then only these alternatives will be taken.
That said, their is no "higher dev purpose" or other "intentions" for us that matter - the people playing the game assign the usefulness of an item to it, not those creating it.
We dont play as intended does not exist, at least not in the long run.
|
Scalor Valentis
|
Posted - 2006.04.12 07:35:00 -
[179]
Originally by: SIGMA KAPPA
Now I understand that Typhoon and Blasterthron get fixed, after almost two years. In my opinion, this timeframe is unacceptable, and well beyond "impatience".
It is not like recognizing and fixing these imbalances is rocket science. There are some imbalances on which most players agree - why not providing very small buffs/nerfs from patch to patch to remove them?
Thereby CCP would eliminated the risk of "overshooting", which is much more present with the general overhaul strategy.
Typhoon was once a king of damage in Tire 1 BS's
The good ol time when missiles took only 500k of SP
And while i agree that with overhauls, some ships were overlooked, the general balance is still best ever, if you look 2 years back.
Originally by: SIGMA KAPPA
Don't underestimate the amount of effort and time EvE players put into this game. They provide intricate spreadsheets, they discuss for hours on forums and generally seem willing to squeeze the last bit out of their options.
This isnt about making some ships perform some nice, funny roles in some niche - this is only about efficiency and game theory. If adding a ship to a fight does not provide utility at least equal to that of other viable alternatives, then, in the long run, this ship wont be fielded. If the utilitiy of some bonuses is completely dominated by other alternatives, then only these alternatives will be taken.
That said, their is no "higher dev purpose" or other "intentions" for us that matter - the people playing the game assign the usefulness of an item to it, not those creating it.
We dont play as intended does not exist, at least not in the long run.
Altho you are trolling in here, i agree compleetly with the poin that if some utility is beter than other in to wide field, no other than the "best" will be fieldet.
We'v seen that in NPC/agentrunning 3m SP ravens
Now we are seeing that in carriers. i dear to say that good half of all eves carriers are galentte...
And oh *gasp* first player build motherships are galentte ones... i WONDER why
Now, Back to the minmatar issue.
Beef Nidhoggur!
[23] Member: BoB Alt whoe
Lelos or Cocordokken! |
Aloysius Knight
|
Posted - 2006.04.12 07:46:00 -
[180]
Originally by: Kaylana Syi
ahem thats 7.5% to shield boost AND armour rep effieciency, some of us armour tank our carriers
ahem... no. Train tactical shield man. to 5 like all the rest of us. I will armor tank a Naglfar and shield tank a Nidhoggur. You should be used to dual skilling by now
ohhhh so i have to train sheild skills to use it...why? why can't i armour tank it, like all other minnie ships i fly tempest typhoon, rupture, wolf, claw?
and its the fact that the bonus to the carrier is sooo crap compared to the other bonus that im complaining about it
**************
THE BONUS TO ARRAYS WITH MINMATAR CARRIER 5 IS A REDUCTION OF 2 SECONDS OUT OF 10!
**************
do i have to amke it any more clearer?
and add that to the crap lock time, low senser strengh, low reisatances and the way arrays work means it crap and should have never been given in the first place
"If you want to get down to brass... there is nothing wrong with the Nidhoggur's bonus. There is only the problem with those who want to use it the way other pilots can use the other races. There are really good ideas in this thread on how to make them all perform similar, yet distinctly different. "
don't go looking looking at % crap look at what the real about is....2 secs thats it 2 ******* **** seconds
now fine and dandie if they want it to be a medic carrier but ffs make it BETTA then the other carriers!
|
|
|
|
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 :: one page |
First page | Previous page | Next page | Last page |