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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Singoth
Angels of Blood and Fury Battle Beavers
248
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Posted - 2014.01.31 22:54:00 -
[31] - Quote
Join a large alliance. Worm through their ranks, get more responsibilities, earn their trust. Take over the alliance.
Tadaaaa, it's all yours now. Go wage a war.
You don't need anyone but yourself.... unless you want to start from scratch. In that case, just don't even try unless you're able to find 1000 pilots (if not more) to join your cause. Less yappin', more zappin'! |
Rastafarian God
18
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Posted - 2014.01.31 22:56:00 -
[32] - Quote
I have my doubts that a highsec alliance could get big enough.
But if you somehow got a gang together with back up ships the size of Goons and Gents combined and just full on pounded them you would do some major damage. You might even take some systems for awhile. The problem is that they would end up takin it back.
I could be done but the numbers would have to be so large to be able to "kick goons out of null" that it just wont happen. It is possible but not probable at all. |
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Chribba
Otherworld Enterprises Otherworld Empire
11004
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Posted - 2014.01.31 23:48:00 -
[33] - Quote
Take sov; one Hold sov; varies
/c
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Alduin666 Shikkoken
Space Hobos Inc. Test Alliance Please Ignore
435
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Posted - 2014.01.31 23:53:00 -
[34] - Quote
Take a **** region and hold it under the name of the Caldari. You have the roleplaying gimmick and provi wont come after you because you two are roleplaying allies.
You might even get a few Fourth District people to join you. Honor is a fools prize. Glory is of no use to the dead.
Be a man! Post with your main! ~Vas'Avi Community Manager |
Fredfredbug4
Eve Defence Force Cult of War
2074
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Posted - 2014.01.31 23:55:00 -
[35] - Quote
Really depends on the alliance you are taking Sov from. It would be safe to assume, any alliance that doesn't have the capability to defend their space, won't have it in the first place.
Monitor their activity, study their fleet composition, know when their most active hours are, and work form there. Watch Fred Fred Frederation and stop cryptozoologist! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it! |
Varius Xeral
Galactic Trade Syndicate
2151
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Posted - 2014.02.01 00:01:00 -
[36] - Quote
Man, I wish I could play a game where people who had no experience in mass warfare could defeat those with years of such experience. That would be a really fun game with coherent mechanics. Official Representative of The Nullsec Zealot Cabal |
Mr Epeen
It's All About Me
3850
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Posted - 2014.02.01 00:06:00 -
[37] - Quote
Kinis Deren wrote:What would you say is the minimum number of active pilots a non-alligned, non-blue'd up, non-renter/pet alliance would need to take and hold a single sov null system within the current mechanics framework?
I'm pretty sure you could do it with around seven pilots. But I've been known to be painfully mistaken before.
Worth a shot, though. Don't you think?
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |
Mario Putzo
Welping and Dunking.
186
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Posted - 2014.02.01 00:08:00 -
[38] - Quote
Fredfredbug4 wrote:Really depends on the alliance you are taking Sov from. It would be safe to assume, any alliance that doesn't have the capability to defend their space, won't have it in the first place. indefinately
Sad this isn't true. Coalitions killed this aspect of Sov warfare...you don't seriously think the majority of CFC or N3 could defend their space if they had to do you if Coalitions didn't exist? If you aren't in a cool kids club, you don't get space...or you are in Providence RPing, |
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