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Author |
Thread Statistics | Show CCP posts - 20 post(s) |
Konrad Kane
GoonWaffe
96
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Posted - 2014.02.07 09:26:00 -
[751] - Quote
Malcanis wrote: So it "nerfs carriers into the ground" while at the same time having "no effect" on archon usage.
OK
Dude stop posting sensibly it's making me think about voting.....
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Electrified Circuits
Silver Unicorn Inc. Cascading Plague
3
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Posted - 2014.02.07 09:30:00 -
[752] - Quote
:Stamp: of approval good job CSM and CCP, looking forward to the summer expansion |
Spugg Galdon
APOCALYPSE LEGION The Obsidian Front
370
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Posted - 2014.02.07 09:44:00 -
[753] - Quote
Malcanis wrote:C0NRAD wrote:We feel that drone assist, at a large scale, leads to passive gameplay that most players do not enjoy
absolutly agree.
BUT u just incresing target callers count. 50 dominix - 250 drones - 5 target callers. Well that's 5x as much gameplay as there was before!
Or one person with 5 aacounts using ISBoxer.
I have an issue with ISBoxer. It shouldn't be allowed.
I have no problem with people multi boxing but using a program that allows you to use many accounts simultaneously as one is an issue with me.
Ban the use of ISBoxer please |
octahexx Charante
Corporate Scum Northern Associates.
81
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Posted - 2014.02.07 09:59:00 -
[754] - Quote
do you remember a time before bending to CFCs every wish? |
Valearx
Thunderwaffe Goonswarm Federation
81
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Posted - 2014.02.07 10:12:00 -
[755] - Quote
octahexx Charante wrote:do you remember a time before bending to CFCs every wish?
Yeah, and we were still pushing your **** in back then |
Andski
GoonWaffe Goonswarm Federation
10161
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Posted - 2014.02.07 10:46:00 -
[756] - Quote
Kagura Nikon wrote:Change maelstrom into 5% DAMAGE per level and remove the useless shield bost bonus for a 10% shield AMMOUNT. And voila.. New fleet ship on same level as the dominix (and open space to make the tempest the brawler)
Think out of the box. CCPO must unerf other possibilities, not make everythign equaly dumb.
it's like everyone who regurgitates this tired "don't nerf one thing, buff everything else! everybody wins!!!!" crap doesn't understand the concept of power creep Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
Andski
GoonWaffe Goonswarm Federation
10161
|
Posted - 2014.02.07 10:47:00 -
[757] - Quote
hint people don't fly sentry doctrines because everything else sucks, they fly sentry doctrines because they're leaps and bounds above everything else Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
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CCP Rise
C C P C C P Alliance
3738
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Posted - 2014.02.07 11:17:00 -
[758] - Quote
Hi
I just got back to work and I haven't had time to catch up completely on this thread but I wanted to post quickly to clarify our position (which I made less clear with the bad post about Dominix damage yesterday).
The primary goal of this change is to improve play experience in large fleets. The secondary goal of improving server performance plays a part but it is not our main intention (in this change) to attack the power of the Dominix or any other ship specifically. We will measure the effect from this change with many metrics, including a lot of feedback from players, not just one ship's PVP damage.
Be back later after more reading. |
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GallowsCalibrator
GoonWaffe Goonswarm Federation
513
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Posted - 2014.02.07 11:20:00 -
[759] - Quote
Kagura Nikon wrote:GallowsCalibrator wrote:Kagura Nikon wrote:knobber Jobbler wrote:Grath Telkin wrote:Hey guys, we here at CCP feel we need to buff drone boats so that they're used as mainline combat ships
Three months later....
OH GOD YOU'RE USING DRONES AS MAINLINE COMBAT SHIPS
perhaps adding a drone bay to every ship in the game was the unwise choice people screamed in their face when they started to redo things. Problem is its drones or nothing right now for sov warfare. Do you really want to spend the rest of your time playing EVE in one or two pretty dull doctrines? during about 1 year was drake with HML or nothing...e ven more dull if you ask me. Also no you are wrong. Several gorups keep having moderate success with maelstroms. The issue is nto Domi being too strong. Its the other battleships that are too weak! Change maelstrom into 5% DAMAGE per level and remove the useless shield bost bonus for a 10% shield AMMOUNT. And voila.. New fleet ship on same level as the dominix (and open space to make the tempest the brawler) Think out of the box. CCPO must unerf other possibilities, not make everythign equaly dumb. Ahahahahahahahahahahahahahahaha this post thathahahah is on your that exact proposal during the battleship rebalance thread got ALONE more likes than your character in all its posting career.
I'm pretty sure I've never posted something saying that the Maelstrom of all goddamn things needed a massive, out-of-racial-character EHP boost and alpha bonus given it was, and still is, a powerful fleet battleship as it stands (in fact I don't think I posted in the Minmatar T1 BS thread at all), but whatever.
The Dominix hull as it stands is in a pretty good place (drone versatility), it's just that drone assist makes it scale to absurd levels (and turns the servers into smoking shitheaps as a byproduct).
As a random thought, a few people in the thread mentioned an idea of ships essentially having assist bandwidth as well as standard bandwidth, which I don't think is an entirely terrible idea either to look at in the future.
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1Of9
Body Count Inc. Pandemic Legion
145
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Posted - 2014.02.07 11:28:00 -
[760] - Quote
CCP Rise wrote:Hi
I just got back to work and I haven't had time to catch up completely on this thread but I wanted to post quickly to clarify our position (which I made less clear with the bad post about Dominix damage yesterday).
The primary goal of this change is to improve play experience in large fleets. The secondary goal of improving server performance plays a part but it is not our main intention (in this change) to attack the power of the Dominix or any other ship specifically. We will measure the effect from this change with many metrics, including a lot of feedback from players, not just one ship's PVP damage.
Be back later after more reading.
I like this, since you get your feedback from your goon buddies.
ARE YOU WINNING YET??? NO? TO THE NERFMOBILE!
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Dunhill Slims
Unlawful Unit Initiative Mercenaries
0
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Posted - 2014.02.07 11:29:00 -
[761] - Quote
CCP Rise wrote:Hi
The primary goal of this change is to improve play experience in large fleets.
Then how about redoing the Drone UI? :D |
GallowsCalibrator
GoonWaffe Goonswarm Federation
513
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Posted - 2014.02.07 11:29:00 -
[762] - Quote
Dunhill Slims wrote:CCP Rise wrote:Hi
The primary goal of this change is to improve play experience in large fleets. Then how about redoing the Drone UI? :D
Rise isn't a UI designer (but yes the Drone UI could be improved.) |
GallowsCalibrator
GoonWaffe Goonswarm Federation
513
|
Posted - 2014.02.07 11:30:00 -
[763] - Quote
1Of9 wrote:CCP Rise wrote:Hi
I just got back to work and I haven't had time to catch up completely on this thread but I wanted to post quickly to clarify our position (which I made less clear with the bad post about Dominix damage yesterday).
The primary goal of this change is to improve play experience in large fleets. The secondary goal of improving server performance plays a part but it is not our main intention (in this change) to attack the power of the Dominix or any other ship specifically. We will measure the effect from this change with many metrics, including a lot of feedback from players, not just one ship's PVP damage.
Be back later after more reading. I like this, since you get your feedback from your goon buddies. ARE YOU WINNING YET??? NO? TO THE NERFMOBILE!
hurrrrrrrrrrrrrrrrrrrrrrrrrrr GOONS ONLINE
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CCP Rise
C C P C C P Alliance
3739
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Posted - 2014.02.07 11:32:00 -
[764] - Quote
Dunhill Slims wrote:CCP Rise wrote:Hi
The primary goal of this change is to improve play experience in large fleets. Then how about redoing the Drone UI? :D
We would really like to. |
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GallowsCalibrator
GoonWaffe Goonswarm Federation
513
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Posted - 2014.02.07 11:38:00 -
[765] - Quote
CCP Rise wrote:Dunhill Slims wrote:CCP Rise wrote:Hi
The primary goal of this change is to improve play experience in large fleets. Then how about redoing the Drone UI? :D We would really like to.
Waiting for Punkturis post itt now. |
HiddenPorpoise
BG-1 The Craniac
166
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Posted - 2014.02.07 11:40:00 -
[766] - Quote
CCP Rise wrote:Dunhill Slims wrote:CCP Rise wrote:Hi The primary goal of this change is to improve play experience in large fleets. Then how about redoing the Drone UI? :D We would really like to. Is this, we want to do this, or we want to do this? |
Fix Sov
107
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Posted - 2014.02.07 12:08:00 -
[767] - Quote
1Of9 wrote:CCP Rise wrote:Hi
I just got back to work and I haven't had time to catch up completely on this thread but I wanted to post quickly to clarify our position (which I made less clear with the bad post about Dominix damage yesterday).
The primary goal of this change is to improve play experience in large fleets. The secondary goal of improving server performance plays a part but it is not our main intention (in this change) to attack the power of the Dominix or any other ship specifically. We will measure the effect from this change with many metrics, including a lot of feedback from players, not just one ship's PVP damage.
Be back later after more reading. I like this, since you get your feedback from your goon buddies. ARE YOU WINNING YET??? NO? TO THE NERFMOBILE! I thought goons won the war before this change was announced. I'm confused. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |
Deckard Stern
Caldari Provisions Caldari State
4
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Posted - 2014.02.07 12:20:00 -
[768] - Quote
Dave Stark wrote:Deckard Stern wrote:Padanemi wrote:Seems legit.
Will you also limit the number of people that receive a target broadcast in fleet to 10? That's such a horrendously awful idea I can't even wrap my head around it. What is the point of a fleet in the far future whose broadcasts don't go to everyone? What even is that? Are we communicating through cups and string? Morse code with the running lights? I just don't even. so why aren't broadcasts going to all of the drones? what are we communicating through? cups an string?
Here's the thing, your drones are not receiving broadcasts. Your drones are exactly that - mindless machines who receive orders. Pilots receive broadcasts, drones don't. |
Zan Shiro
Alternative Enterprises
374
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Posted - 2014.02.07 12:26:00 -
[769] - Quote
Fix Sov wrote:1Of9 wrote:CCP Rise wrote:Hi
I just got back to work and I haven't had time to catch up completely on this thread but I wanted to post quickly to clarify our position (which I made less clear with the bad post about Dominix damage yesterday).
The primary goal of this change is to improve play experience in large fleets. The secondary goal of improving server performance plays a part but it is not our main intention (in this change) to attack the power of the Dominix or any other ship specifically. We will measure the effect from this change with many metrics, including a lot of feedback from players, not just one ship's PVP damage.
Be back later after more reading. I like this, since you get your feedback from your goon buddies. ARE YOU WINNING YET??? NO? TO THE NERFMOBILE! I thought goons won the war before this change was announced. I'm confused.
This would be why caod crap needs to stay in caod.
there was a spirit to fixing of drone boats. Some people said well let's ride this till it breaks. Well it broke. The spirit of the drone changes was not to have a whole 100 man fleet to send drones to 1 guy and go on smoke break. if they wanted this we'd have fleet target and Fleet fire in addition to fleet warp. 50 a good number. I'd like lower but this not bad caveat. |
Kyalla Mayaki
Blue Republic RvB - BLUE Republic
1
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Posted - 2014.02.07 12:36:00 -
[770] - Quote
C0NRAD wrote:We feel that drone assist, at a large scale, leads to passive gameplay that most players do not enjoy
absolutly agree.
BUT u just incresing target callers count. 50 dominix - 250 drones - 5 target callers.
Those drone bunnies needed 2-3 remote sensor boosters each and/or nothing in mids but sensor boosters. That means a lot more fitting cost to abuse the same mechanic - it wasn't just about the perfect alpha, it was also about turning 250 domis into sniper domis without actually fitting them that way,
For a domi fleet, they probably now need 5 target callers + 10 boosters + 2-3 spare boosters + 2-3 spare callers to avoid loss of DPS. figure 20 people down, plus that's more targets logi has to protect, etc. Combined with the recent changes to boosters and damps (reducing base bonuses and adding overheating), and the greater probability of landing damps on drone triggers , drone assist sentry domis, though still possible, are unlikely to be strategically viable. We're going from 3-4 weak spots in the chain to 10-20 - any once of which fails and the alpha drops enough that targets will probably catch reps.
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Desert Ice78
Cobra Kai Dojo WHY so Seri0Us
340
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Posted - 2014.02.07 13:04:00 -
[771] - Quote
CCP Rise wrote: The primary goal of this change is to improve play experience in large fleets.
Read: Make it so that goons win every time.
Quote:[14:48:37] directorbot: Drone assist is being limited to 50 drones per person. You may now spend the rest of the day posting like maniacs while trolling our various defeated foes. Enjoy yourselves, you've earned it. https://forums.eveonline.com/default.aspx?g=posts&t=319278Yes, this means we'll have to toss Dominixes into the dustbin and return to using some real goddamned warships once this hits. :toot: *** This was a broadcast from the_mittani to all-all at 2014-02-06 14:48:34.730289 EVE, replies are not monitored ***
I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg
CCP Zulu: Came expecting a discussion about computer monitors, left confused. |
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ISD Ezwal
ISD Community Communications Liaisons
867
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Posted - 2014.02.07 13:12:00 -
[772] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
30. Abuse of CCP employees and ISD volunteers is prohibited.
CCP operate a zero tolerance policy on abuse of CCP employees and ISD volunteers. This includes but is not limited to personal attacks, trolling, GÇ£outingGÇ¥ of CCP employee or ISD volunteer player identities, and the use of any former player identities when referring to the aforementioned parties. Our forums are designed to be a place where players and developers can exchange ideas in a polite and friendly manner for the betterment of EVE Online. Players who attack or abuse employees of CCP, or ISD volunteers, will be permanently banned from the EVE Online forums across all their accounts with no recourse, and may also be subject to action against their game accounts.
ISD Ezwal Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
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Sipphakta en Gravonere
4S Corporation Goonswarm Federation
487
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Posted - 2014.02.07 13:19:00 -
[773] - Quote
Desert Ice78 wrote:Read: Make it so that goons win every time.
We won the war even with the current mechanics.
I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 "**** goons, they only kill stuff that can't shoot back, they aren't killing us fast enough, they missed my ****** Ibis so they failed, CCP ban goons they shot my ship." -- Distracted |
HagNasty
Tetragorn SpaceMonkey's Alliance
1
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Posted - 2014.02.07 13:20:00 -
[774] - Quote
I kind of think this is a poor fix. Now every squad will have one trigger man and 9/10 guys still do nothing. You want a fix? make a distance on the assist command of 5k. Be within 5km of the assister or it won't activate / will break assist.
10/10 people manage their speed. 1/10 shoots. FC calls targets. and sentry drones will likely be clumped up so a bomb / smartbomb will blow them up easier. It's close enough that it will cause some troubles in big BS fleets but not much in smaller fleets. Also Carriers are so damn big anyway. GL
To to be clear. I am suggesting the the ship that is assigning the drones must be within 5km of the ship the drones are assigned to. failure to stay within that distance breaks the assist. |
Fix Sov
107
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Posted - 2014.02.07 13:21:00 -
[775] - Quote
Desert Ice78 wrote:CCP Rise wrote: The primary goal of this change is to improve play experience in large fleets.
Read: Make it so that goons win every time. Goons won before this hit, FYI. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |
Charadrass
Angry Germans
123
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Posted - 2014.02.07 13:21:00 -
[776] - Quote
CCP Rise wrote:Hi
I just got back to work and I haven't had time to catch up completely on this thread but I wanted to post quickly to clarify our position (which I made less clear with the bad post about Dominix damage yesterday).
The primary goal of this change is to improve play experience in large fleets. The secondary goal of improving server performance plays a part but it is not our main intention (in this change) to attack the power of the Dominix or any other ship specifically. We will measure the effect from this change with many metrics, including a lot of feedback from players, not just one ship's PVP damage.
Be back later after more reading. So why exactly are you hitting incursions then? Adjust by bandwidth like i posted, and everything is fine. |
MeBiatch
GRR GOONS
1714
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Posted - 2014.02.07 13:55:00 -
[777] - Quote
CCP Rise wrote:Dunhill Slims wrote:CCP Rise wrote:Hi
The primary goal of this change is to improve play experience in large fleets. Then how about redoing the Drone UI? :D We would really like to.
And... its not like you have had 10 years to fix it or something. ..
If ccp does not have the man power. Then just get a 3rd party to fix it like crimewatch There are no stupid Questions... just stupid people... Winter Expansion new ship request |
Harvey James
The Sengoku Legacy
644
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Posted - 2014.02.07 14:12:00 -
[778] - Quote
CCP Rise wrote:Hi
I just got back to work and I haven't had time to catch up completely on this thread but I wanted to post quickly to clarify our position (which I made less clear with the bad post about Dominix damage yesterday).
The primary goal of this change is to improve play experience in large fleets. The secondary goal of improving server performance plays a part but it is not our main intention (in this change) to attack the power of the Dominix or any other ship specifically. We will measure the effect from this change with many metrics, including a lot of feedback from players, not just one ship's PVP damage.
Be back later after more reading.
i don't think this change will really stop people using these if they still want too.... removing the drone assist mechanic and nerfing sentries would.. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Desert Ice78
Cobra Kai Dojo WHY so Seri0Us
341
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Posted - 2014.02.07 14:13:00 -
[779] - Quote
Sipphakta en Gravonere wrote:Desert Ice78 wrote:Read: Make it so that goons win every time. We won the war even with the current mechanics. No. No you didn't. This war is still very much on. Whats going to happen now is the CFC is going to sit and ship spin and blue ball every chance they get until eventually your pet dev's give you exactly what you've been crying for since the start of this year.
Then you'll come out and fight. I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg
CCP Zulu: Came expecting a discussion about computer monitors, left confused. |
Arbalestina
Caldari Provisions Caldari State
0
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Posted - 2014.02.07 14:24:00 -
[780] - Quote
Desert Ice78 wrote:Sipphakta en Gravonere wrote:Desert Ice78 wrote:Read: Make it so that goons win every time. We won the war even with the current mechanics. No. No you didn't. This war is still very much on. Whats going to happen now is the CFC is going to sit and ship spin and blue ball every chance they get until eventually your pet dev's give you exactly what you've been crying for since the start of this year. Then you'll come out and fight.
Do they let all whyso retards post on eveo forums?
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