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Kylar Tzu
Why... Because We Can Thats Why
7
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Posted - 2014.02.06 21:03:00 -
[1] - Quote
This great idea is dying very slowly. I start off with words like that so you can understand if you don't know already, but Dust won't make it through 2014 if things aren't done quickly. I've been playing for a long time and i didn't understand what new players were going through till i made a new toon.
It's a game built on PvP, but if you're just just starting out it's like being dropped in null sec after making your character . If you're new you don't stand much of a chance going toe to toe with the vet players. Which makes sense as they will have more ISK and Skill Points. However there is nothing else you can do aside from PvP, there is no PvE and after you play a few academy matches you're fighting against the vets who are tricked out in the best gear with deep pockets.
So the community understands that it's a game that is still in progress, but the Devs have gone silent and haven't released any dev blogs for months. Dust is built on the foundation created by EVE, yet we haven't quite seen the same level of cooperation between Devs and players as in EVE.
In ending I ask that CCP proper take a closer look at Dust and it's development team as well as the CPM. |
DaReaper
Net 7 The Last Brigade
116
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Posted - 2014.02.06 21:14:00 -
[2] - Quote
Kylar Tzu wrote:This great idea is dying very slowly. I start off with words like that so you can understand if you don't know already, but Dust won't make it through 2014 if things aren't done quickly. I've been playing for a long time and i didn't understand what new players were going through till i made a new toon.
It's a game built on PvP, but if you're just just starting out it's like being dropped in null sec after making your character . If you're new you don't stand much of a chance going toe to toe with the vet players. Which makes sense as they will have more ISK and Skill Points. However there is nothing else you can do aside from PvP, there is no PvE and after you play a few academy matches you're fighting against the vets who are tricked out in the best gear with deep pockets.
So the community understands that it's a game that is still in progress, but the Devs have gone silent and haven't released any dev blogs for months. Dust is built on the foundation created by EVE, yet we haven't quite seen the same level of cooperation between Devs and players as in EVE.
In ending I ask that CCP proper take a closer look at Dust and it's development team as well as the CPM.
Pinches the bridge of his nose.
Last update dev blog was dec. That's not really 'months' that's actually kinda normal. Plus there are post and things in the forums about uprising 1.8. And as I ask in another thread...
Do you work for ccp? Are you one of there investors? Do you see there data and balance sheets?
If you answered no to the above, then to quote game of thrones "You know nothing Kylar Tzu"
However, it could be as you say, but I somehow seriously doubt that. |
Kylar Tzu
Why... Because We Can Thats Why
7
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Posted - 2014.02.06 21:38:00 -
[3] - Quote
Quote:Pinches the bridge of his nose.
Last update dev blog was dec. That's not really 'months' that's actually kinda normal. Plus there are post and things in the forums about uprising 1.8. And as I ask in another thread...
Do you work for ccp? Are you one of there investors? Do you see there data and balance sheets?
If you answered no to the above, then to quote game of thrones "You know nothing Kylar Tzu"
However, it could be as you say, but I somehow seriously doubt that.
You're of coarse talking about the 1.7 blog that came out in 12/04/2014, you must have forgotten what day it is. Let me help you, today is 2/06/2014 which if you took the time to think about it instead of blindly posting is just over two months. Two months would be normal as you say if it was an EVE dev blog, which is not. They were pumping out several blogs a month before, now it has gone mostly quite.
As for what is on the forums, that is all from the players guessing and asking about what will be in 1.8. There is no conformation from the dev team that any of whats been talked about will be in the next release.
I'm not sure when the last time you had your boots on the ground (maybe you're too busy watching Game of Thrones, great show), but new players are starting Dust and uninstalling in the same hour because of the state matchmaking is in. |
DaReaper
Net 7 The Last Brigade
116
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Posted - 2014.02.07 01:47:00 -
[4] - Quote
Kylar Tzu wrote:Quote:Pinches the bridge of his nose.
Last update dev blog was dec. That's not really 'months' that's actually kinda normal. Plus there are post and things in the forums about uprising 1.8. And as I ask in another thread...
Do you work for ccp? Are you one of there investors? Do you see there data and balance sheets?
If you answered no to the above, then to quote game of thrones "You know nothing Kylar Tzu"
However, it could be as you say, but I somehow seriously doubt that. You're of coarse talking about the 1.7 blog that came out in 12/04/2014, you must have forgotten what day it is. Let me help you, today is 2/06/2014 which if you took the time to think about it instead of blindly posting is just over two months. Two months would be normal as you say if it was an EVE dev blog, which is not. They were pumping out several blogs a month before, now it has gone mostly quite. As for what is on the forums, that is all from the players guessing and asking about what will be in 1.8. There is no conformation from the dev team that any of whats been talked about will be in the next release. I'm not sure when you last you had your boots on the ground (maybe you're too busy watching Game of Thrones, great show), but new players are starting Dust and uninstalling in the same hour because of the state matchmaking is in.
looks like a dev posting updates to me https://forums.dust514.com/default.aspx?g=posts&t=133585&find=unread
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Gerald Sphinx
The Scope Gallente Federation
57
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Posted - 2014.02.07 06:55:00 -
[5] - Quote
Last updated on Jan 30, 2014.
Just last week basically. |
Gerald Sphinx
The Scope Gallente Federation
57
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Posted - 2014.02.07 06:58:00 -
[6] - Quote
Also, they're staying on top of things on the forums so far...
Rail Tank Redlining https://forums.dust514.com/default.aspx?g=posts&t=140670&find=unread
New Stats for 1.8 (not finalized but almost ready) https://forums.dust514.com/default.aspx?g=posts&t=137525&find=unread https://forums.dust514.com/default.aspx?g=posts&t=136370&find=unread https://forums.dust514.com/default.aspx?g=posts&t=136371&find=unread
The stats were posted no earlier than the latter half of last month which was not too long ago.
Also, January of this year saw a slow rise in the number of concurrent players (number of people logged in at the same time) with 4,708 being the peak on the 25th that month. It's still holding steady somewhat with a slight dip to 3,842 just two days ago. Looking at the 6-month projections with 3,064 being the lowest in that range on Oct 24, 2013.
Source: http://eve-offline.net/?server=dust |
Chi Aki
Event Horizon Expeditionaries Apocalypse Now.
0
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Posted - 2014.02.07 09:19:00 -
[7] - Quote
Dust player base does have contact with the devs, good blog posts and forums discussions.
The other points are well said however.
> It's a game built on PvP, but if you're just just starting out it's like being dropped in null sec after making your character . This is extremely true.
> If you're new you don't stand much of a chance going toe to toe with the vet players. Which makes sense as they will have more ISK and Skill Points. >However there is nothing else you can do aside from PvP, there is no PvE and after you play a few academy matches you're fighting against the vets who are tricked out in the best gear with deep pockets. This is also true, Dust does need PvE and we hear its coming. It also needs better match making - where you would hope to see similiar skilled enemies pitted against each other for PvP.
Match making also drops you in up to several minutes after the battle has started - enough time for the enemy to get established, get vehicles called in and the battle begins very one sided. Which encourages people to spawn in and hide in places that the enemy cant get to, just to get a payout for no risk.
In Eve you can choose your fights with whom, choose your location and choose the timing of the battle start. In Dust you can not, in fact you dont even know the map you are playing on, before you are immediately dropped there. A squad trying to work together has no time to discuss immediate tactics before deployment.
On the plus side, the battles are fiercely competitive, great to win with a squad working well together |
DaReaper
Net 7 The Last Brigade
122
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Posted - 2014.02.07 20:47:00 -
[8] - Quote
Chi Aki wrote:Dust player base does have contact with the devs, good blog posts and forums discussions.
The other points are well said however.
> It's a game built on PvP, but if you're just just starting out it's like being dropped in null sec after making your character . This is extremely true.
> If you're new you don't stand much of a chance going toe to toe with the vet players. Which makes sense as they will have more ISK and Skill Points. >However there is nothing else you can do aside from PvP, there is no PvE and after you play a few academy matches you're fighting against the vets who are tricked out in the best gear with deep pockets. This is also true, Dust does need PvE and we hear its coming. It also needs better match making - where you would hope to see similiar skilled enemies pitted against each other for PvP.
Match making also drops you in up to several minutes after the battle has started - enough time for the enemy to get established, get vehicles called in and the battle begins very one sided. Which encourages people to spawn in and hide in places that the enemy cant get to, just to get a payout for no risk.
In Eve you can choose your fights with whom, choose your location and choose the timing of the battle start. In Dust you can not, in fact you dont even know the map you are playing on, before you are immediately dropped there. A squad trying to work together has no time to discuss immediate tactics before deployment.
On the plus side, the battles are fiercely competitive, great to win with a squad working well together
Oh I agree, I play dust casually when I am bored, I suck at fps, and I usually get slaughtered vs players who have better gear or experience, so pve and better match making would be great.
The issue I was addressing was just that he is saying dust is dying because the devs have not talked in months.. which is completely false. The rest I agree with |
Gerald Sphinx
The Scope Gallente Federation
58
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Posted - 2014.02.07 21:04:00 -
[9] - Quote
DaReaper wrote:The issue I was addressing was just that he is saying dust is dying because the devs have not talked in months.. which is completely false. The rest I agree with
Since we're on that topic, the Dust forum has been quite active recently with blue tags such as CCP Saberwing and CCP Frame. |
DaReaper
Net 7 The Last Brigade
122
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Posted - 2014.02.07 21:16:00 -
[10] - Quote
I saw a few logibro post as well |
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Kylar Tzu
Why... Because We Can Thats Why
9
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Posted - 2014.02.07 21:43:00 -
[11] - Quote
I did a poor job of explaining what i meant by "gone silent". I should clear this up. Yes they are still posting, but they are posting things like changes are coming Soon TM. The Devs are there but they are not giving the player base the answers to the questions we've been asking. Instead they have been dancing around the questions and telling us that blogs covering the changes/features are coming soon. Which is a concern for many as we do want to know wants in the pipeline, so we can prepare and or ask for them to make changes to things that we may not agree with.
I did a poor job of explaining my view in the beginning, I hope this clears it up. |
DaReaper
Net 7 The Last Brigade
129
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Posted - 2014.02.09 21:17:00 -
[12] - Quote
Kylar Tzu wrote:I did a poor job of explaining what i meant by "gone silent". I should clear this up. Yes they are still posting, but they are posting things like changes are coming Soon TM. The Devs are there but they are not giving the player base the answers to the questions we've been asking. Instead they have been dancing around the questions and telling us that blogs covering the changes/features are coming soon. Which is a concern for many as we do want to know whats in the pipeline, so we can prepare and or ask for them to make changes to things that we may not agree with. They are posting but until a dev blog is released the info is not solid, we have no idea if any of the changes talked about across dozens of forum topics will even be coming out in the next released.
I did a poor job of explaining my view in the beginning, I hope this clears it up.
which is what the do in eve. Basically they are not ready to announce with 1.8 or whatever is coming. it could be they are going to launch something new like the next expansion are waiting till its closer to fan fest. I honestly dunno, but a gap in dev blogs is not uncommon if things are not set in stone yet, it doesn't mean doom and gloom. I honestly don;t think ccp would kill dust after a year, if anything they will stretch it for another year. It could be that all hand are on deck to finish Valkyrie, boo knows |
dent308
Dreddit Test Alliance Please Ignore
90
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Posted - 2014.02.10 20:08:00 -
[13] - Quote
DUST IS DYING, blah blah blah. Exact same posts Eve went through for its first few years. Activity has been up recently in my dust circles. |
Ugh Reset
Molon Labe. General Tso's Alliance
1
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Posted - 2014.02.11 02:36:00 -
[14] - Quote
Kylar Tzu wrote:I did a poor job of explaining what i meant by "gone silent". I should clear this up. Yes they are still posting, but they are posting things like changes are coming Soon TM. The Devs are there but they are not giving the player base the answers to the questions we've been asking. Instead they have been dancing around the questions and telling us that blogs covering the changes/features are coming soon. Which is a concern for many as we do want to know whats in the pipeline, so we can prepare and or ask for them to make changes to things that we may not agree with. They are posting but until a dev blog is released the info is not solid, we have no idea if any of the changes talked about across dozens of forum topics will even be coming out in the next released.
I did a poor job of explaining my view in the beginning, I hope this clears it up.
how is this for solid? https://forums.dust514.com/default.aspx?g=posts&t=136370&find=unread |
Satoshi Kaname
Dreddit Test Alliance Please Ignore
2
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Posted - 2014.02.11 15:17:00 -
[15] - Quote
dent308 wrote:DUST IS DYING, blah blah blah. Exact same posts Eve went through for its first few years. Activity has been up recently in my dust circles.
Exactly. I mean take a look at Eve 1.0. That game wasn't great either. |
Bagrat Skalski
Poseidaon
1031
|
Posted - 2014.02.12 20:27:00 -
[16] - Quote
You should stop playing Dust for couple of months, so CCP will notice something has failed, so maybe they will completely freak out and get back to work like with EVE in the beginning. a++ püñ Gùò_Gùò a++püñ [TALOCAN STUFF] |
Jarrad Glynn Kirk
Federal Navy Academy Gallente Federation
0
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Posted - 2014.02.13 02:30:00 -
[17] - Quote
I can confirm that DUST is in no way dying. In fact the game is finally starting to pick up. With that being said, they are still making some of the same dumb mistakes that really ruin the experience for new players and veterans alike but the game definitely is not dying.
With all that being said I hate 1.7 (the current DUST build) so much that I picked up EVE and am now in love with it. I'll come back in 1.8 when we finally get to have a full set of racial suits. (more so I finally get a Gallente Sidearm '-' ) |
Armaeus Hellbrecht
THE HECATONCHIRES
0
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Posted - 2014.02.21 13:44:00 -
[18] - Quote
Op is correct new player experience is awful for New berries, and he hit it right on the head of them being dropped right into the fire.
There are only 2 camps in DUST 514 right now those who are already to heavily invested in time and money and a newb who is about to quit after going 0 and 13 |
Lady Ayeipsia
Red Federation RvB - RED Federation
780
|
Posted - 2014.03.03 13:54:00 -
[19] - Quote
I picked up a PS3 this weekend. I downloaded dust and am having a blast.
Sure my k/d ratio sucks. Yes I have trouble killing heavy suits. still, I am having a blast. I don't want PvE, that won't improve my skill at actually playing. I just want to play. So sorry, I don't see any of these issues. It's like any other game, starting is slow, but it gets better.
Also, the idea of PvE isn't too wise. PvE generally has mechanics that do not transfer well. I know I sure as heck don't fly my rattling ship into a fight vs other people. The same will be true of Dust. People will sink weeks into PvE, optimise fits for such, then get even more frustrated when their fits get killed every match. The person will either quit or go back to PvE and that won't change anything.
Better to be trial by fire, have people learn what actually matters in a fight, not how to rat in Dust. And the best way to help New players, start a training corp. |
Crasniya
Strange Energy Gentlemen's Agreement
394
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Posted - 2014.03.03 17:54:00 -
[20] - Quote
The importance of adding PvE for new players is the chance to offer a brief walkthrough of the game mechanics and basic tactics before dropping someone into it. To give them a PvP-oriented introduction. And even high-end PvE is still likely to play very similarly in DUST to PvP, just with some NPC-based game modes. |
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RomeStar
Empire Investments Logistics
381
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Posted - 2014.03.05 16:27:00 -
[21] - Quote
Dust is Bust Signatured removed, CCP Phantom |
Mike Adoulin
Adolescent Radioactive Pirate Hamsters
573
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Posted - 2014.03.05 16:29:00 -
[22] - Quote
I just want to see DUST have more interaction with EVE.
Right now DUST bunnies are stuck in Molden Heath.....how about changing that, CCP?
We EVE players were supposed to be able to hire DUST bunnies as mercs to go take planets over for economic (PI) reasons......
We EVE players were supposed to be the guys building the equipment and weapons the DUST bunnies use.
Right now the 2 economies are so incompatible 100 million DUST ISK is roughly comparable to 600 million EVE ISK (using the latest exchange rates from the players that do such things).
MAG had much bigger maps....back in 2009......with up to 256 players per map.
Why can't DUST?
*shrugs*
Oh well. Give it time, I guess. Everything in EVE is a trap. And if it isn't, it's your job to make it a trap...:)
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Jelly Fat
0igital Anarchy
12
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Posted - 2014.03.07 14:15:00 -
[23] - Quote
EVE is a big fish tank.
With lots of fishes.
Doing very weird things. I am a professional Fedo Breeder.
Buying high pedigree Fedos since 2013 |
Victor Maximus
Deep Core Mining Inc. Caldari State
15
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Posted - 2014.04.09 22:01:00 -
[24] - Quote
Lady Ayeipsia wrote:I picked up a PS3 this weekend. I downloaded dust and am having a blast.
Sure my k/d ratio sucks. Yes I have trouble killing heavy suits. still, I am having a blast. I don't want PvE, that won't improve my skill at actually playing. I just want to play. So sorry, I don't see any of these issues. It's like any other game, starting is slow, but it gets better.
Also, the idea of PvE isn't too wise. PvE generally has mechanics that do not transfer well. I know I sure as heck don't fly my rattling ship into a fight vs other people. The same will be true of Dust. People will sink weeks into PvE, optimise fits for such, then get even more frustrated when their fits get killed every match. The person will either quit or go back to PvE and that won't change anything.
Better to be trial by fire, have people learn what actually matters in a fight, not how to rat in Dust. And the best way to help New players, start a training corp.
What we have now in DUST is that trial by fire, and its not going so well. New players get pummeled by vets within the first hour or two of them starting the game. They have no control over this, no ability to say 'ok, im ready for more of a challenge'. In contrast this actually makes the learning cliff in EVE seem like a gentle slope. EVE starts you out much more gently, giving you the time to learn how to fly and navigate. It gives you a PVE progression path you can move along as your skills improve, slowly getting harder and harder. At no time are you forced into something you are not ready for, its entirely in your hands.
This is what we are hoping for with PvE in DUST. A way to get new players invested into the game, give them a way to earn some skill points so that they can skill into better gear so as to be competitive (remember, DUST has item tiers, so new players, even in the same role as a vet, are using weaker gear). And almost more importantly, to just give them something else to do besides PvP. When getting protostomped gets to be too much for them, they need a relief valve. Right now they can stop playing (and perhaps never come back) and thats just not enough. |
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