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Rose BP
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Posted - 2006.04.08 23:00:00 -
[1]
Is it an exploit to quit the game during PvP to avoid being destroyed?
We have a player that was playing cat and mouse with our mining operation for a few hours last night in an Eagle. Everytime he would get in trouble he would quit the game and log back in about 150km away to avoid being destroyed. That sure seems like an exploit to me, unless I'm missing something.
Any comments would be appreciated from management or those in the know.
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HippoKing
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Posted - 2006.04.08 23:02:00 -
[2]
logging out is frowned upon, but not classed as an exploit.
get him scrambled above his stab strength and he's ****** though
Win a Cerberus!!
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
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Cypherous
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Posted - 2006.04.08 23:03:00 -
[3]
Well its hard to prove he was logging and not just getting booted, my DSL went though a phase where i was being dropped every 10 minutes or so and i have a mate with a dodgy wireless connection and he keeps getting dropped, if he is logging to save himself then its not technically an exploit but you should try to scramble him better as logging wont save youif you're scrammed.
Its not a nice tactic but some losers see fit to use it :(
O RLY?! --Jorauk Way cooler than Jorauk - Cortes |
Sovy Kurosei
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Posted - 2006.04.08 23:04:00 -
[4]
Get him scrambled and lay the smack down on him. Then when he logs back on he'll be in his pod.
But yeah, logging out is frowned on, especially if you do it in a freightor out in 0.0 space.
--- Punishers 4TW! |
HippoKing
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Posted - 2006.04.08 23:08:00 -
[5]
if he's not scrammed, why he'd log out rather than warp out, i don't know
Win a Cerberus!!
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
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Jenny Spitfire
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Posted - 2006.04.08 23:09:00 -
[6]
Name and shame on forums. ----------------
RecruitMe@NOINT! |
HippoKing
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Posted - 2006.04.08 23:11:00 -
[7]
Edited by: HippoKing on 08/04/2006 23:11:44
Originally by: Jenny Spitfire Name and shame on forums.
ok, theres this person who has a HAC BPO, but they aren't building me HACs. her name is...
actually, naming and shaming is too harsh
edit: aren't is an important word
Win a Cerberus!!
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
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SIGMA KAPPA
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Posted - 2006.04.08 23:14:00 -
[8]
I dont see any problems with logging out.
As already pointed out, normally you can just warp away.
Logging out, however, is better if you got lag. You will always warp away in time, especially to prevent podding and to circumvent the freeze period when your ship blows up.
Logging = implants lifetime increase by 200 %
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Cypherous
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Posted - 2006.04.08 23:16:00 -
[9]
Originally by: SIGMA KAPPA I dont see any problems with logging out.
As already pointed out, normally you can just warp away.
Logging out, however, is better if you got lag. You will always warp away in time, especially to prevent podding and to circumvent the freeze period when your ship blows up.
Logging = implants lifetime increase by 200 %
What you suggest is a cowards way out, i'll never log to save the pod and it can be avoided if you think ahead.
O RLY?! --Jorauk Way cooler than Jorauk - Cortes |
SIGMA KAPPA
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Posted - 2006.04.08 23:21:00 -
[10]
lol I fail to see why its a cowards way.
The only thing logging does is prevent
a) lag having impact upon you b) get survival of your implants be decided by hectic misclicking with warp to
Unless you intend to not get destroyed, there is no way to circumvent that - the dumb, random podding mechanism is a design flaw, and as such any measure taken against it are justified.
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Cypherous
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Posted - 2006.04.08 23:26:00 -
[11]
Originally by: SIGMA KAPPA lol I fail to see why its a cowards way.
The only thing logging does is prevent
a) lag having impact upon you b) get survival of your implants be decided by hectic misclicking with warp to
Unless you intend to not get destroyed, there is no way to circumvent that - the dumb, random podding mechanism is a design flaw, and as such any measure taken against it are justified.
How long have you been playing eve?
The way to avoid being podded is if you know your ship is toast open the selected items box and click a planet or belt of whatever and you'll see a little ->>> icon, hammer this for all your worth and 99.9% of the time the pod will make it out unless there is a bubble or interdictor near, logging just makes you look like a noob tbh.
O RLY?! --Jorauk Way cooler than Jorauk - Cortes |
Sovy Kurosei
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Posted - 2006.04.08 23:26:00 -
[12]
Originally by: SIGMA KAPPA lol I fail to see why its a cowards way.
The only thing logging does is prevent
a) lag having impact upon you b) get survival of your implants be decided by hectic misclicking with warp to
Unless you intend to not get destroyed, there is no way to circumvent that - the dumb, random podding mechanism is a design flaw, and as such any measure taken against it are justified.
Set up your autopilot. When your ship is about to go pop turn on your autopilot.
Alternatively you can click on a planet, station, gate, whatever and spam the 'warp to' button like nobodies business when you are about to pop.
No, it isn't a design flaw.
--- Punishers 4TW! |
SIGMA KAPPA
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Posted - 2006.04.08 23:31:00 -
[13]
Edited by: SIGMA KAPPA on 08/04/2006 23:32:20 Well judging by killboards about 30% of pilots get podded, even in major alliances.
I really doubt that theres always a bubble or interdictor involved, especially as this number seems to have been at this margin even before they were introduced.
How do you explain this number then? I sincerely doubt that the podded pilots do sthg different than the method you suggested, so i guess simply hitting ctrl+q is just these crucial seconds faster - no one will lock a pod that logs in time.
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Cypherous
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Posted - 2006.04.08 23:34:00 -
[14]
Originally by: SIGMA KAPPA Edited by: SIGMA KAPPA on 08/04/2006 23:32:20 Well judging by killboards about 30% of pilots get podded, even in major alliances.
I really doubt that theres always a bubble or interdictor involved, especially as this number seems to have been at this margin even before they were introduced.
How do you explain this number then? I sincerely doubt that the podded pilots do sthg different than the method you suggested, so i guess simply hitting ctrl+q is just these crucial seconds faster - no one will lock a pod that logs in time.
Dude not eveyone actually uses the method i mentioned, i've never been podded using it unless there was a bubble or a smartbomb so i know it works, if you have issues then its down to environmental variables and theres nothing i can do about that, i know a lot of people who use this method aswell and escape podding.
O RLY?! --Jorauk Way cooler than Jorauk - Cortes |
Sovy Kurosei
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Posted - 2006.04.08 23:39:00 -
[15]
Originally by: SIGMA KAPPA Edited by: SIGMA KAPPA on 08/04/2006 23:32:20 Well judging by killboards about 30% of pilots get podded, even in major alliances.
I really doubt that theres always a bubble or interdictor involved, especially as this number seems to have been at this margin even before they were introduced.
How do you explain this number then? I sincerely doubt that the podded pilots do sthg different than the method you suggested, so i guess simply hitting ctrl+q is just these crucial seconds faster - no one will lock a pod that logs in time.
Fleet battles are notoriously bad. It used to not be uncommon for players to jump into the next system, wait for a few minutes to load the next system only to find themselves back in station.
You also look like a noob when you log.
--- Punishers 4TW! |
Ange1
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Posted - 2006.04.08 23:42:00 -
[16]
Edited by: Ange1 on 08/04/2006 23:42:35 If he's gone aggressive on you and logs, his ship will remain in space for 15 mins. Get a covert to scan his ship down while he's offline
The Establishment is at your service...
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Xori Ruscuv
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Posted - 2006.04.08 23:42:00 -
[17]
I don't exit the game, simply because I don't trust the game to save my ass. When I know I'm going down, I get my mouse cursor hovering over "warp to" for a safe spot BM. I then watch my wallet button. As soon as my wallet button starts flashing, I hit the "warp to", sending me to my safe spot.
That having been said, I can't say I understand what the big deal is, either. Exiting the game to save your pod doesn't seem any different than doing what I do (preparing to warp to save my pod when I know hope is lost).
It isn't as if logging off somehow saves your victim's ship/fittings/etc. Right? Well, unless you haven't scrambled your victim.
First of all, the level 4 missions aren't intended for a group. [...] We do not want to force people to go into the pvp areas. [...] -Zrakor (Eve dev) |
Mr Popov
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Posted - 2006.04.09 00:01:00 -
[18]
You don't even need a covert ops ship with the new T1 frigs that have scan probe bonuses.
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Marvel Master
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Posted - 2006.04.09 00:59:00 -
[19]
Edited by: Marvel Master on 09/04/2006 00:59:24 I hope its a bug and therefore an exploit. Ganking is with this feature obsolete.
Marvel
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Xori Ruscuv
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Posted - 2006.04.09 01:29:00 -
[20]
Originally by: Marvel Master I hope its a bug and therefore an exploit.
Most likely not a bug. It has been this way for quite some time.
Quote: Ganking is with this feature obsolete.
Ohh... I understand now! That is why nobody ganks anymore! Thank you for illuminating me!
First of all, the level 4 missions aren't intended for a group. [...] We do not want to force people to go into the pvp areas. [...] -Zrakor (Eve dev) |
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Drizit
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Posted - 2006.04.09 03:26:00 -
[21]
Two people so far have said logging makes you look like a noob. If Sigma Kappa is not an alt, the fact that there is an exclamation mark instead of a face should indicate that the character is actually a noob. If it is an alt which I consider may be possible since they seem to know the dynamics of the game, let them log if they wish. It's the only sure way to let them find out how often it doesn't work.
--
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Xori Ruscuv
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Posted - 2006.04.09 04:28:00 -
[22]
Originally by: Drizit ... It's the only sure way to let them find out how often it doesn't work.
Hence the reason I've never tried it. I trust my own actions more than I trust to things that are supposed to happen.
First of all, the level 4 missions aren't intended for a group. [...] We do not want to force people to go into the pvp areas. [...] -Zrakor (Eve dev) |
Tonkin
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Posted - 2006.04.09 04:31:00 -
[23]
Originally by: Rose BP Is it an exploit to quit the game during PvP to avoid being destroyed?
We have a player that was playing cat and mouse with our mining operation for a few hours last night in an Eagle. Everytime he would get in trouble he would quit the game and log back in about 150km away to avoid being destroyed. That sure seems like an exploit to me, unless I'm missing something.
Any comments would be appreciated from management or those in the know.
probes 4tw
plant 3 aus in the belt wen he logs you will get him in 120 secs and pwn him, when you kill his ship, plat 3 more aus out and you will find the pod.
done it loads of times
will kill anythin for the right price |
Toksin
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Posted - 2006.04.09 06:06:00 -
[24]
In a game where your reputation can be everything, logging won't help you. --------------- My views do not reflect the views of my corp, or my own views. |
Bohoba
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Posted - 2006.04.09 06:30:00 -
[25]
Yes just probe him out :)
I know an entire alliance that does this log out all the time, a force shows up to deal with them even haulers have been known to make them log off.
But just probe him you got 15 min plenty of time
Get Into the Game it makes it fun for all |
Ann Mari
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Posted - 2006.04.09 07:56:00 -
[26]
Originally by: Marvel Master Edited by: Marvel Master on 09/04/2006 00:59:24 I hope its a bug and therefore an exploit. Ganking is with this feature obsolete.
Marvel
Am I missing something? How do you kill anything without scrambling it first? And I know for sure that a scrambled ship stays put even if the user logs out
///End
"There can be no justice, if rules are absolute" "The enemy of my enemy, is my friend"
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M3ta7h3ad
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Posted - 2006.04.09 08:48:00 -
[27]
Edited by: M3ta7h3ad on 09/04/2006 08:49:06 If he is coming back 150km away... he isnt logging out. He's just warping. ----- If you kill all the wolves, your gonna end up with a crapload of bunnies, and by bunnies I mean stupid people Eve & Linux Woot! |
Zaldiri
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Posted - 2006.04.09 08:52:00 -
[28]
Originally by: HippoKing Edited by: HippoKing on 08/04/2006 23:11:44
Originally by: Jenny Spitfire Name and shame on forums.
ok, theres this person who has a HAC BPO, but they aren't building me HACs. her name is...
actually, naming and shaming is too harsh
edit: aren't is an important word
Owned
----------------------------------------------- Admiral of King Frieza's Super Saiyan fleet.
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DigitalCommunist
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Posted - 2006.04.09 09:45:00 -
[29]
Originally by: SIGMA KAPPA lol I fail to see why its a cowards way.
The only thing logging does is prevent
a) lag having impact upon you b) get survival of your implants be decided by hectic misclicking with warp to
Unless you intend to not get destroyed, there is no way to circumvent that - the dumb, random podding mechanism is a design flaw, and as such any measure taken against it are justified.
Logging to save your pod is a 100% guarantee it will warp out, assuming no interdiction spheres or bubbles had you trapped beforehand. Warping out fast does take some skill, and especially calm nerves. The best pvpers I've fought are always quick to warp their pods out, much quicker than random people who aren't prepared. Skills > game mechanics. Its not random, your chances are directly affected by a few factors.
Lag may be one of them, but calling the pod mechanism flawed is a weak excuse to taking the easy/safe road. Maybe some people resort to metagaming strategies because they value isk over pride, and thats pretty sad. Reputation is not something you can buy no matter how many implants you "save".
With that said, pods autowarping is a flawed mechanism. If the ship has been scrambled, and the pilot logs off, who exactly is at the controls to hit warp? Emergency warp is for when you disconnect and that usually happens beforehand.
Unless this is changed, I really can think of a few situations where its virtually impossible to kill someone, and it has nothing to do with skill.
Purchasing Complex Fullerene Shards, contact me ingame.
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Deja Thoris
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Posted - 2006.04.09 09:53:00 -
[30]
Originally by: SIGMA KAPPA lol I fail to see why its a cowards way.
The only thing logging does is prevent
a) lag having impact upon you b) get survival of your implants be decided by hectic misclicking with warp to
Unless you intend to not get destroyed, there is no way to circumvent that - the dumb, random podding mechanism is a design flaw, and as such any measure taken against it are justified.
What digi said.
And we've got about the last 10 people that logged on us anyway
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