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Scotch Whiskey
State War Academy Caldari State
0
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Posted - 2014.02.13 00:22:00 -
[1] - Quote
I wouldnt mind seeing in a future patch a new type of Mission agent. A mission agent that gives out a pool of mission designed for group PvE in High sec. It kinda sucks that there are no Missions designed for a group of 5-6 players in high sec. Group play is tons of fun and Im kinda dissapointed theres nothing in Eve directly aimed for High sec PvE carebears. |
Riot Girl
You'll Cowards Don't Even Smoke Crack
2761
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Posted - 2014.02.13 00:32:00 -
[2] - Quote
Incursions. Oh god. |
Scotch Whiskey
State War Academy Caldari State
0
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Posted - 2014.02.13 00:43:00 -
[3] - Quote
Yeah, something like Incursions but from an agent. |
Michael Harari
Genos Occidere HYDRA RELOADED
1074
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Posted - 2014.02.13 00:47:00 -
[4] - Quote
Incursions or level 5 missions.
Yes, you might have to leave highsec for what you want. Just like how there is no nullsec FW, or bubble camping in highsec. |
Daichi Yamato
Xero Security and Technologies
1072
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Posted - 2014.02.13 01:15:00 -
[5] - Quote
someones ideas was group missions with the main reward being standings for ur corp. i liked this idea.
incursions are an option, but they pay too much and are competitive.
what about a low money reward group missions that are not exclusive? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Jeanne-Luise Argenau
Cruis3r's Cr3w Inc.
73
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Posted - 2014.02.13 01:17:00 -
[6] - Quote
thats incursions.
But why not make it possible for fleets to do l4 missions u can choose military agents. Those agents are a subsect of security agents and give out missions which are impossible to do solo pay a quarter more isk and lp per mission but need to complete a 4 to 5 man fleet (PS mission bounty has to be raised a good deal to make it worthwhile). With dedicated logistic (t1 would be enough) or spider tanked domis maybe too. Of course as it is in eve the fun of that would be only short lived.
Personally i would prefer a random mission generator first so. |
Dun'Gal
Myriad Contractors Inc.
85
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Posted - 2014.02.13 02:01:00 -
[7] - Quote
Or, do missions outside of high-sec that may require you to be in a group in order to stay safe, like Mr. Harari suggested.
Edit: Also Incursion (cuz bandwagon) |
Scotch Whiskey
State War Academy Caldari State
0
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Posted - 2014.02.13 02:52:00 -
[8] - Quote
I was thinking something really casual. Perfect mix of ships not needed. No special loot compare to a regular lvl4, just a lot more pirates than regular. |
Ines Tegator
Towels R Us
379
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Posted - 2014.02.13 02:54:00 -
[9] - Quote
Scotch Whiskey wrote:I was thinking something really casual. Perfect mix of ships not needed. No special loot compare to a regular lvl4, just a lot more pirates than regular.
So, something that will be soloed by people in big shiny ships for untold amounts of profit.
This idea just won't work. Overhauling the existing mission structure would be a better use of time. - Mission Overhaul - Bridging the PVP / PVE Gap - -áIf the game stops teaching people to fear lowsec, maybe people will start going there? |
Sigras
Conglomo
672
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Posted - 2014.02.13 02:59:00 -
[10] - Quote
I like this idea; if you want to be sure that it isnt going to be soloed, just make sure there are enough neut towers in there to make that impossible, or force them to have 10s of billions worth of modules on their ships, and the gankers will take care of the rest.
Alternatively, you could give all the rats in those missions 1300 DPS tanks making it unprofitable to solo but trivial for a 2-4 man group to do. |
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Lugues Slive
Basement Chemists Dead Rune Society
18
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Posted - 2014.02.13 03:59:00 -
[11] - Quote
I always thought it would be cool to have missions that have gate restrictions like up to T1 cruisers but have a total difficulty and reward base of a level 4 mission. An attempt to get players to work in small parties. |
Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
269
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Posted - 2014.02.13 04:14:00 -
[12] - Quote
Sigras wrote:I like this idea; if you want to be sure that it isnt going to be soloed, just make sure there are enough neut towers in there to make that impossible, or force them to have 10s of billions worth of modules on their ships, and the gankers will take care of the rest.
Alternatively, you could give all the rats in those missions 1300 DPS tanks making it unprofitable to solo but trivial for a 2-4 man group to do. Or just have gates that lock out bigger ships "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |
Zan Shiro
Alternative Enterprises
379
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Posted - 2014.02.13 04:19:00 -
[13] - Quote
Ines Tegator wrote:Scotch Whiskey wrote:I was thinking something really casual. Perfect mix of ships not needed. No special loot compare to a regular lvl4, just a lot more pirates than regular. So, something that will be soloed by people in big shiny ships for untold amounts of profit. .
What kills this idea really. As payout would have to worth 5 people splitting it. So pimping a mission boat or alt dual boxing it looks real good then.
This, op, by the way if you really want this is in game already. Run level 4's not in uber ships. Like say t1 cruisers. Or say 5 frigates. I know AF's in level 3 can spice things up a bit even solo. I'd go more for gun boats tbh. Avoids the yawn factor of light missile spam at right click high speed autoorbits. |
Phaade
The Lonetrek Militia Rapidus Incitus Pactum
145
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Posted - 2014.02.13 04:57:00 -
[14] - Quote
They need T2 missions; designed to be done by tech 2 versions of a particular ship size. level 1 t2 missions would be AF / interdictors, leve 2 T2 missions HACs, etc.
Make rats behave more like sleepers. Higher risk, higher reward, faster paced combat.
Really wouldn't be that hard to do, not sure why CCP hasn't thought of this yet. |
Michael Harari
Genos Occidere HYDRA RELOADED
1076
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Posted - 2014.02.13 05:06:00 -
[15] - Quote
Sigras wrote:I like this idea; if you want to be sure that it isnt going to be soloed, just make sure there are enough neut towers in there to make that impossible, or force them to have 10s of billions worth of modules on their ships, and the gankers will take care of the rest.
You can tank it either with ASB, or passive shield tank |
Zan Shiro
Alternative Enterprises
379
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Posted - 2014.02.13 06:56:00 -
[16] - Quote
Michael Harari wrote:Sigras wrote:I like this idea; if you want to be sure that it isnt going to be soloed, just make sure there are enough neut towers in there to make that impossible, or force them to have 10s of billions worth of modules on their ships, and the gankers will take care of the rest.
You can tank it either with ASB, or passive shield tank
yep, level 5 rattlers....probably one of the factors they moved to low sec lol. Still work as well in low too I hear.
And the base price of hull very reasonable. A dual box combo can come under the price of 1 pirate/marauder. Execpt for maybe a pith A EM resist amp (tends to be pricey) you can get the other resists for low prices most times as well. |
Sigras
Conglomo
672
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Posted - 2014.02.13 07:02:00 -
[17] - Quote
Zan Shiro wrote:Michael Harari wrote:Sigras wrote:I like this idea; if you want to be sure that it isnt going to be soloed, just make sure there are enough neut towers in there to make that impossible, or force them to have 10s of billions worth of modules on their ships, and the gankers will take care of the rest.
You can tank it either with ASB, or passive shield tank yep, level 5 rattlers....probably one of the factors they moved to low sec lol. Still work as well in low too I hear. And the base price of hull very reasonable. A dual box combo can come under the price of 1 pirate/marauder. Execpt for maybe a pith A resist amp (tends to be pricey) you can get the other resists for low prices most times as well. Then perhaps instead of ignoring the second half of my comment, you could apply it:
Sigras wrote:Alternatively, you could give all the rats in those missions 1300 DPS tanks making it unprofitable to solo but trivial for a 2-4 man group to do. 1300-1800 DPS tanks would put this well out of the range of any solo player but a 4 man gang could do it quite easily.
This would be the best way to prevent people from solo or dual boxing these missions. |
Lephia DeGrande
The Scope Gallente Federation
235
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Posted - 2014.02.13 07:18:00 -
[18] - Quote
Try to fleet up, then non highsec Space isnt that scary. |
Zan Shiro
Alternative Enterprises
379
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Posted - 2014.02.13 07:20:00 -
[19] - Quote
Sigras wrote:1300-1800 DPS tanks would put this well out of the range of any solo player but a 4 man gang could do it quite easily.
This would be the best way to prevent people from solo or dual boxing these missions.
there would be ways around this as well. had a friend whose 10/10 combo was 2 hacs. natural speed base to half ass speed tank after some 10/10's neut sources hit. Can work, as I recall on todays f&i we even had a thread where with current rat ai some move so fast they throw off there own tracking on stationary targets lol.
Bit rough at the start but once neuts sources wiped it was clean up mode really. He didn't see the need to spend bliions to run 10/10's "solo" (we can debate solo in eve all day long lol).
Necessity, the mother of invention. A long time ago I imagine the dev(s) who wrote say maze at the end said damn we made this hard. No one will solo this. In time many pilots proved them wrong.
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Sigras
Conglomo
673
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Posted - 2014.02.13 08:46:00 -
[20] - Quote
really? you want to bet I can make a reasonable mission that no subcap can solo, but would be reasonable to do with 3-5 people? |
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Icarus Able
Revenant Tactical
349
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Posted - 2014.02.13 08:46:00 -
[21] - Quote
Just fleet up and blitz level 4s. If you want a challenge do them in Hacs or Battlecruisers. |
Zan Shiro
Alternative Enterprises
379
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Posted - 2014.02.13 14:48:00 -
[22] - Quote
Sigras wrote:really? you want to bet I can make a reasonable mission that no subcap can solo, but would be reasonable to do with 3-5 people?
you could give it a try but...it has to be runable by empire peeps. those that can run high end pve that require groups do so already. they'd be in say wh's where they have their group runs in the higher level class wh's.
Or they in 0.0 running 10/10's.
Or you still have the level 5 runners in low sec who did not have that move scare them off trom them.
Or incursions.
Which besides difficulty leads to the other issue of payout. 10/10 and wh's pay well as carrots to get people to leave the comfort zone of empire. Put another way ccp is not going to have uber payout in empire, again. CCP tried this already, and empire incursions were let out of pandora's box (yes, I'd be in the empire incursions were maybe a bad idea as implemented crowd).
Make the payout high enough and we come full circle. High enough pay...dual boxers will find a way.
Icarus above said the same thing I did...you can get this already. Don't take 4 maruaders in going damn this is boring. ROI of the "low grade" ship is cheap...so mission payout goes more in pocket. And you get your fun factor. I actually enjoy AF spamming level 3's. I do it in wolves and jags. Night and day from the t3/bs missile spam I have done for years in terms of entertainment value. 4 friends doing an af wolf pack attack on a level 4 should be fun imo based on this. Or hac them.
basically stop spamming uber bs and make current content harder the TL;DR |
Michael Harari
Genos Occidere HYDRA RELOADED
1077
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Posted - 2014.02.13 14:54:00 -
[23] - Quote
Sigras wrote:really? you want to bet I can make a reasonable mission that no subcap can solo, but would be reasonable to do with 3-5 people?
Considering you can get a marauder immune to ewar and tanking as much as 5 people, yes. |
Batelle
Komm susser Tod
1712
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Posted - 2014.02.13 14:56:00 -
[24] - Quote
deal with it "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Zan Shiro
Alternative Enterprises
379
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Posted - 2014.02.13 14:59:00 -
[25] - Quote
Michael Harari wrote:Sigras wrote:really? you want to bet I can make a reasonable mission that no subcap can solo, but would be reasonable to do with 3-5 people? Considering you can get a marauder immune to ewar and tanking as much as 5 people, yes.
throw in the mjd structure to not need it on ship and its one more mid for cap mod (to aid against neuting) or tank (for shield) as well. Enough isk coming in and its a write off. |
Sigras
Conglomo
673
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Posted - 2014.02.13 16:58:00 -
[26] - Quote
ok, challenge accepted.
Its a gated deadspace pocket in which MWDs dont work. When you land at the beacon there are 3 neut towers, one at 12 o'clock, one at 3 o'clock and one at 9 o'clock; they each have a 300km range and tank 900 DPS, but they only have around 15,000 shield EHP
All of the rats in this mission would act normally to their race, but have 800-900 DPS tanks, and there are enough of them to be profitable for 3-5 people.
Oh, and if you warp out, it respawns everything in the mission, so no sniping one neut tower and coming back later.
While you may be able to do this in some crazy double ASB marauder, (though I doubt it if there are enough rats in there to be worth it for 3-5 people) there is no way it would be more profitable than level 4s without some serious bling making you a gank magnet |
Pew Terror
Green Associates
62
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Posted - 2014.02.13 18:45:00 -
[27] - Quote
Mission agents are a horrible horrible design in such a way that they reliably disprove the existance of any form of religion as any deity in any imaginable plane of existance would descent from given plane instantaneously and punish the person responsible for that idea in front of an audience consisting of the entire rest of humanity severely.
EvE should encourage more flying around the galaxy and encountering stuff on the way, not sit in same sstem for hours on end and press the same button every X seconds.
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Inspiration
124
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Posted - 2014.02.13 19:28:00 -
[28] - Quote
The current batch of L4 missions are easy, very repetitive and half the work is jumping systems. They are terrible content for those seeking occasional play in the evening after work.
Its never going to happen, players have asking for improved L4 content for at least 4 years now. From better AI, less but stronger ships and anything in between. It just has zero priority, most missions are identical to what they were 6 years ago.
Some have even been nerfed in order no longer to drop faction gear, no matter how small a chance there was. Everything has been put to work to make the big null sec alliances grow even bigger and make the game less interesting for the majority. There still pursuing these ideals...day in day out! I hate arguing with static minds that relate everything relative to the status-quo. By definition these minds oppose logic, reason, posses a narrow view and object against solutions for issues that have half an existing workaround. Left up to them, nothing would ever progress!
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Deadonstick Puppyseeker
Scarlet...Widow
47
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Posted - 2014.02.13 19:34:00 -
[29] - Quote
Scotch Whiskey wrote:I wouldnt mind seeing in a future patch a new type of Mission agent. A mission agent that gives out a pool of mission designed for group PvE in High sec. It kinda sucks that there are no Missions designed for a group of 5-6 players in high sec. Group play is tons of fun and Im kinda dissapointed theres nothing in Eve directly aimed for High sec PvE carebears.
Well there's incursions, but they take things a bit too far imo. Incursions as they stand require teams a bit above that of the average person's summonable friend group (which is 2-6). But remember, level 5 missions are dualled usually, so having level 4.5 missions require 5-6 people is kind of insane.
Having said that, changing levels to go from level 1 to 10 rather than 1 to 5 might be a good addition to your suggestion (because really, level 4.5 just sounds silly, why not make that level 9?). This way the difficulty curve for missions is also a bit smoother (level III to level IV is one hell of a jump).
I do like this suggestion but it requires quite a bit of polishing I'm afraid. Despite what you may have heard there's only one rule of EVE:
Never stop learning and realise there's always a lot more to be learned. To this end, seek wisdom in everything. |
Leoric Firesword
Dark Fusion Industries Limitless Inc.
9
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Posted - 2014.02.13 21:39:00 -
[30] - Quote
Scotch Whiskey wrote:I wouldnt mind seeing in a future patch a new type of Mission agent. A mission agent that gives out a pool of mission designed for group PvE in High sec. It kinda sucks that there are no Missions designed for a group of 5-6 players in high sec. Group play is tons of fun and Im kinda dissapointed theres nothing in Eve directly aimed for High sec PvE carebears.
they have this, it's called L4's in T1 frigates, |
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