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Thread Statistics | Show CCP posts - 1 post(s) |
Sevendeadly Sins
Meatshield Bastards The Bastards.
79
|
Posted - 2014.02.15 21:41:00 -
[61] - Quote
Chastiser wrote:I'm hoping for a Star Trek style warp effect https://www.youtube.com/watch?v=xpOMc9ysuek http://www.zombo.com |
Arduemont
The State of War. Vendetta Mercenary Group
3075
|
Posted - 2014.02.15 22:39:00 -
[62] - Quote
Malcanis wrote:Apocrypha was an oustanding expansion concept, but it also took a level of crunch effort that's not realistically repeatable now. And it laid up a store of problems that contributed to a lot of the grief in the following :18 months: Realistically, we're not going to see another Apocrypha class expansion released in a single 6 month cycle. CCP Seagull laid out her vision at fanfest last year in the keynote speech.. That's what's going to happen. Rubicon, Odyssey, and the expansions that follow them will all be building up to that. CCP have a "to do" list that needs to be completed before we can see that vision of player built stargates and new space finally realised, and they're on it. For exapmple, one of those items is ship balancing, and that project has nearly completed its first iteration. Another was exploration, and that was addressed in the last expansion. There are other items of similar magnitude, and I'm sure that you can probably guess most or all of them if you think about what still needs doing. Meanwhile, CCP are gradually introducing the new tools that will be part of that vision, such as the deployables. If CCP deliver what they showed us, then a lot of people engaged in everyday EVE activities are going to be very happy with the summer expansion. People expecting another "Apocrypha" will be disappointed. They're always going to be disaapointed. I think if CCP execute it well, it'll be more like another "Retribution". And don't forget that a significant percentage of the next expansion will be delivered in point releases; the days of giant expansion changelogs and patchnotes are over. (It's worth remembering that we haven't even had all of Rubicon yet!) There is an emphasis on making sure that the core game experiences are good, and gradually infiltrating new features rather than a sudden dramatic "OH WOW" change as we got in Apocrypha. I know it's not as exciting to anticipate, and it sure does make the marketing guys job harder, but it's a better and more productive way to develop the game. It's a change that the players begged CCP for years to make.
Well said. You almost stopped me feeling bitter about the state of our recent expansions. Almost. "In the age of information, ignorance is a choice." www.stateofwar.co.nf |
corporal hicks
The Council
26
|
Posted - 2014.02.16 00:46:00 -
[63] - Quote
Space Zombies. |
ctx2007
Wychwood and Wells Beer needs you
379
|
Posted - 2014.02.16 00:46:00 -
[64] - Quote
they should do nothing except clean up the code and deal with the bugs and call it "Hoover" You only-árealise you life has been a waste of time, when you wake up dead. |
Flamespar
Woof Club
1060
|
Posted - 2014.02.16 01:41:00 -
[65] - Quote
Malcanis wrote:Hiton Kado wrote:Nevyn Auscent wrote:Why do we need 'new' content? This isn't a traditional MMO that makes some 'new' content that makes every single old piece of content obsolete. Everything stays relevant in EVE. So the amount of relevant content doesn't decrease by an expansion. So, in your opinion the introduction of for example wormhole space and all related features was a waste of development time and should have been spent on reiterating older features? Apocrypha was an oustanding expansion concept, but it also took a level of crunch effort that's not realistically repeatable now. And it laid up a store of problems that contributed to a lot of the grief in the following :18 months: Realistically, we're not going to see another Apocrypha class expansion released in a single 6 month cycle. CCP Seagull laid out her vision at fanfest last year in the keynote speech.. That's what's going to happen. Rubicon, Odyssey, and the expansions that follow them will all be building up to that. CCP have a "to do" list that needs to be completed before we can see that vision of player built stargates and new space finally realised, and they're on it. For exapmple, one of those items is ship balancing, and that project has nearly completed its first iteration. Another was exploration, and that was addressed in the last expansion. There are other items of similar magnitude, and I'm sure that you can probably guess most or all of them if you think about what still needs doing. Meanwhile, CCP are gradually introducing the new tools that will be part of that vision, such as the deployables. If CCP deliver what they showed us, then a lot of people engaged in everyday EVE activities are going to be very happy with the summer expansion. People expecting another "Apocrypha" will be disappointed. They're always going to be disaapointed. I think if CCP execute it well, it'll be more like another "Retribution". And don't forget that a significant percentage of the next expansion will be delivered in point releases; the days of giant expansion changelogs and patchnotes are over. (It's worth remembering that we haven't even had all of Rubicon yet!) There is an emphasis on making sure that the core game experiences are good, and gradually infiltrating new features rather than a sudden dramatic "OH WOW" change as we got in Apocrypha. I know it's not as exciting to anticipate, and it sure does make the marketing guys job harder, but it's a better and more productive way to develop the game. It's a change that the players begged CCP for years to make.
Shame. Retribution was a pretty 'meh' expansion.
I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |
Malcanis
Vanishing Point. The Initiative.
13874
|
Posted - 2014.02.16 19:45:00 -
[66] - Quote
Flamespar wrote:Malcanis wrote:Hiton Kado wrote:Nevyn Auscent wrote:Why do we need 'new' content? This isn't a traditional MMO that makes some 'new' content that makes every single old piece of content obsolete. Everything stays relevant in EVE. So the amount of relevant content doesn't decrease by an expansion. So, in your opinion the introduction of for example wormhole space and all related features was a waste of development time and should have been spent on reiterating older features? Apocrypha was an oustanding expansion concept, but it also took a level of crunch effort that's not realistically repeatable now. And it laid up a store of problems that contributed to a lot of the grief in the following :18 months: Realistically, we're not going to see another Apocrypha class expansion released in a single 6 month cycle. CCP Seagull laid out her vision at fanfest last year in the keynote speech.. That's what's going to happen. Rubicon, Odyssey, and the expansions that follow them will all be building up to that. CCP have a "to do" list that needs to be completed before we can see that vision of player built stargates and new space finally realised, and they're on it. For exapmple, one of those items is ship balancing, and that project has nearly completed its first iteration. Another was exploration, and that was addressed in the last expansion. There are other items of similar magnitude, and I'm sure that you can probably guess most or all of them if you think about what still needs doing. Meanwhile, CCP are gradually introducing the new tools that will be part of that vision, such as the deployables. If CCP deliver what they showed us, then a lot of people engaged in everyday EVE activities are going to be very happy with the summer expansion. People expecting another "Apocrypha" will be disappointed. They're always going to be disaapointed. I think if CCP execute it well, it'll be more like another "Retribution". And don't forget that a significant percentage of the next expansion will be delivered in point releases; the days of giant expansion changelogs and patchnotes are over. (It's worth remembering that we haven't even had all of Rubicon yet!) There is an emphasis on making sure that the core game experiences are good, and gradually infiltrating new features rather than a sudden dramatic "OH WOW" change as we got in Apocrypha. I know it's not as exciting to anticipate, and it sure does make the marketing guys job harder, but it's a better and more productive way to develop the game. It's a change that the players begged CCP for years to make. Shame. Retribution was a pretty 'meh' expansion.
In terms of increased subscriptions and PCU, it was one of the most successful in EVE's history.
1 Kings 12:11
|
Herzog Wolfhammer
Sigma Special Tactics Group
4332
|
Posted - 2014.02.16 20:22:00 -
[67] - Quote
Hopefully they give SoE ships the same bubble immunity that interceptors have.
(And that will be the only way to make the Nestor worth its LP)
So we have an SoE frigate, a cruiser, and a BS - where's the BC?
I predict the door will open and..... there will be a hallway (I'm really good at this)
Bring back DEEEEP Space! |
Airdorn
Nobody Loves Us
13
|
Posted - 2014.02.16 20:56:00 -
[68] - Quote
Tech 2 capitals
Tech 3 modules
Tech 3 frigates, battlecruisers, and battleships
New travel mechanic opening up whole new regions of space to explore
Tech 2 giant secure containers
Mobile units to allow use of random jump bridges
Tunable stargates
Nestor with cov ops cloak
New ship with salvaging bonus (has to look really cool, too)
Kill-off the Amarrian race
Walking in stations
Resize stations and gates so they are realistic... (at least 10x their current size)
Resize moons so they are realistic
|
Tachito Ichosira
Science and Trade Institute Caldari State
3
|
Posted - 2014.02.16 20:59:00 -
[69] - Quote
Herzog Wolfhammer wrote:Hopefully they give SoE ships the same bubble immunity that interceptors have.
(And that will be the only way to make the Nestor worth its LP)
So we have an SoE frigate, a cruiser, and a BS - where's the BC?
I predict the door will open and..... there will be a hallway (I'm really good at this)
Will it be a really long hallway? If it's just a short hallway I will be sad.
Personally I'm betting on a couple of deployables and some ship stat tweaks.
This will then be repeated for the next six expansions.
Then player built stargates to new space will be delivered and the CFC will promptly build one and take it all over. |
Malcanis
Vanishing Point. The Initiative.
13874
|
Posted - 2014.02.16 21:25:00 -
[70] - Quote
Airdorn wrote:Tech 2 capitals
Tech 3 modules
Tech 3 frigates, battlecruisers, and battleships
New travel mechanic opening up whole new regions of space to explore
Tech 2 giant secure containers
Mobile units to allow use of random jump bridges
Tunable stargates
Nestor with cov ops cloak
New ship with salvaging bonus (has to look really cool, too)
Kill-off the Amarrian race
Walking in stations
Resize stations and gates so they are realistic... (at least 10x their current size)
Resize moons so they are realistic
No
1 Kings 12:11
|
|
Flamespar
Woof Club
1061
|
Posted - 2014.02.16 21:46:00 -
[71] - Quote
Malcanis wrote:Flamespar wrote:Malcanis wrote:Hiton Kado wrote:Nevyn Auscent wrote:Why do we need 'new' content? This isn't a traditional MMO that makes some 'new' content that makes every single old piece of content obsolete. Everything stays relevant in EVE. So the amount of relevant content doesn't decrease by an expansion. So, in your opinion the introduction of for example wormhole space and all related features was a waste of development time and should have been spent on reiterating older features? Apocrypha was an oustanding expansion concept, but it also took a level of crunch effort that's not realistically repeatable now. And it laid up a store of problems that contributed to a lot of the grief in the following :18 months: Realistically, we're not going to see another Apocrypha class expansion released in a single 6 month cycle. CCP Seagull laid out her vision at fanfest last year in the keynote speech.. That's what's going to happen. Rubicon, Odyssey, and the expansions that follow them will all be building up to that. CCP have a "to do" list that needs to be completed before we can see that vision of player built stargates and new space finally realised, and they're on it. For exapmple, one of those items is ship balancing, and that project has nearly completed its first iteration. Another was exploration, and that was addressed in the last expansion. There are other items of similar magnitude, and I'm sure that you can probably guess most or all of them if you think about what still needs doing. Meanwhile, CCP are gradually introducing the new tools that will be part of that vision, such as the deployables. If CCP deliver what they showed us, then a lot of people engaged in everyday EVE activities are going to be very happy with the summer expansion. People expecting another "Apocrypha" will be disappointed. They're always going to be disaapointed. I think if CCP execute it well, it'll be more like another "Retribution". And don't forget that a significant percentage of the next expansion will be delivered in point releases; the days of giant expansion changelogs and patchnotes are over. (It's worth remembering that we haven't even had all of Rubicon yet!) There is an emphasis on making sure that the core game experiences are good, and gradually infiltrating new features rather than a sudden dramatic "OH WOW" change as we got in Apocrypha. I know it's not as exciting to anticipate, and it sure does make the marketing guys job harder, but it's a better and more productive way to develop the game. It's a change that the players begged CCP for years to make. Shame. Retribution was a pretty 'meh' expansion. In terms of increased subscriptions and PCU, it was one of the most successful in EVE's history.
I think you'll find that that honour goes to Quantum rise.
I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |
Felicity Love
Whore and Peace Forsaken Asylum
1523
|
Posted - 2014.02.17 00:53:00 -
[72] - Quote
Expansion Prediction:
1) 48 to 72 hours of unexpected DownTime over the first week of deployment until incredibly cool and new content is stable,
2) vast amounts of whining for free skillpoints due to said delays, and
3) "Faction Tinfoilhats" become the hottest selling NeX Store item of all time.
Personally, I'd settle for a garden gnome outside the door to my Captains Quarters.
... and I was just saying the other day, "Damn, I miss Soundwave"....
|
Infinity Ziona
Cloakers
1705
|
Posted - 2014.02.17 02:40:00 -
[73] - Quote
I predict more ships changes and new ships. Its possible that a small ship class, perhaps destroyers, will be given an OP ability like interceptors were given, perhaps the ability to lock and scram other ships in the next system before actually jumping.
To balance this, Battleships will have the ability to lock anything in system restricted to 10km, of course you will be able to fit a new battleship only script to your 5 sensor boosters to bring that back to current locking range although that'll cut your BS's scan resolution in half but that's only fair since they're called battleships.
T3's will be rui... rebalanced, skill point loss will be removed but this will be balanced by reload times being changed to 45 seconds, dps will be reduced by 20% after each reload gradually rising to 105% in 5% increments every 10 seconds of firing.
New Coalitions mechanics will be implemented allowing the formation of official coalitions.
New space will be opened up however this will only be accessible through WH's and by building star-gates. Players will have to be in a coalition and hold at least 50% of null sec space to build star-gates. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Muestereate
Minions LLC
173
|
Posted - 2014.02.17 02:47:00 -
[74] - Quote
Concord in Null , The Age of Aquarius, Harmony and Understanding, Sympathy and Peace Abounding. Hi sec tech moons and arkanor and Huge veldspar anomalies so Titans so we can have Titan gatecamps |
Myxx
678
|
Posted - 2014.02.17 03:11:00 -
[75] - Quote
"expansion" is a false term. Just call it a large bugfix from here on out.
I'm glad I'm not paying for my sub with any of my own money. I have had this one going with plex for some time now. I'm not at all convinced that CCP Seagull is actually capable of delivering... anything interesting in any form. So, we'll see. It'll probably just be another boring major bugfix patch with a new ship and maybe some new gfx redone or something to call a feature.
I'm beyond bitter and cynical with EVE and most other MMOs. I can hardly remember the last mmo or expansion I looked forward to for any MMO, EVE included. |
TheButcherPete
Incompertus INC Fatal Ascension
374
|
Posted - 2014.02.17 06:28:00 -
[76] - Quote
Airdorn wrote:Tech 2 capitals
Tech 3 modules
Tech 3 frigates, battlecruisers, and battleships
New travel mechanic opening up whole new regions of space to explore
Tech 2 giant secure containers
Mobile units to allow use of random jump bridges
Tunable stargates
Nestor with cov ops cloak
New ship with salvaging bonus (has to look really cool, too)
Kill-off the Amarrian race
Walking in stations
Resize stations and gates so they are realistic... (at least 10x their current size)
Resize moons so they are realistic
Yes. Death to Amarr. THE KING OF EVE RADIO
ElQuirko is my son |
Erin Crawford
31
|
Posted - 2014.02.17 09:14:00 -
[77] - Quote
SOE Carrier, SOE Dreadnought and possibly SOE Titan! |
BrundleMeth
Caldari Provisions Caldari State
48
|
Posted - 2014.02.17 09:38:00 -
[78] - Quote
Malcanis wrote:Airdorn wrote:Tech 2 capitals
Tech 3 modules
Tech 3 frigates, battlecruisers, and battleships
New travel mechanic opening up whole new regions of space to explore
Tech 2 giant secure containers
Mobile units to allow use of random jump bridges
Tunable stargates
Nestor with cov ops cloak
New ship with salvaging bonus (has to look really cool, too)
Kill-off the Amarrian race
Walking in stations
Resize stations and gates so they are realistic... (at least 10x their current size)
Resize moons so they are realistic
No Why not? Some of those things are not unreasonable, especially Tech 3 Modules... |
Garia666
CyberShield Inc Triumvirate.
66
|
Posted - 2014.02.17 09:48:00 -
[79] - Quote
flakeys wrote:Wow golly i sure do hope we can walk in stations ....
lol flakes hehe |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1059
|
Posted - 2014.02.17 10:00:00 -
[80] - Quote
You don't need to speculate about the summer expansion, we already know what's coming.
A few more useless deployables along the lines of the ESS and ship rebalancing. Dumbing down of Eve Online will result in it's destruction... |
|
Mascha Tzash
24th Imperial Crusade Amarr Empire
147
|
Posted - 2014.02.17 11:03:00 -
[81] - Quote
An anchorable meta structure that lets you put other anchorables to it. So you can have a tracktoring, cyno interdicting, refitting in space enabling superstructure that can be put out in one jettison act.
On a more realistic note I speculate on more rebalancing, more anchorables (maybe a personal POS?), some more steps towards this "rubiconinsation" to hopefully make it a bit clearer, what CCP Seagull mentioned in the Rubicon reveal show.
Does anyone know how she fared? Is the baby healthy? Best wishes from me at this point. |
Mashie Saldana
BFG Tech
970
|
Posted - 2014.02.17 11:13:00 -
[82] - Quote
Something will get balanced, the GUI will get some buttons moved, some new deployables will be introduced and we are all set to wait for the winter expansion. Mashie Saldana Dominique Vasilkovsky
|
Rashnu Gorbani
Federal Navy Academy Gallente Federation
11
|
Posted - 2014.02.17 11:45:00 -
[83] - Quote
Oh wait, maybe we get more radial menus to make the UI even more like a minefield. |
Solhild
Republic Military School Minmatar Republic
1314
|
Posted - 2014.02.17 11:46:00 -
[84] - Quote
Myxx wrote:"expansion" is a false term. Just call it a large bugfix from here on out.
I'm glad I'm not paying for my sub with any of my own money. I have had this one going with plex for some time now. I'm not at all convinced that CCP Seagull is actually capable of delivering... anything interesting in any form. So, we'll see. It'll probably just be another boring major bugfix patch with a new ship and maybe some new gfx redone or something to call a feature.
I'm beyond bitter and cynical with EVE and most other MMOs. I can hardly remember the last mmo or expansion I looked forward to for any MMO, EVE included.
I thought she had just delivered something very interesting! |
James Amril-Kesh
4S Corporation Goonswarm Federation
9045
|
Posted - 2014.02.17 11:55:00 -
[85] - Quote
Hiton Kado wrote:Assuming the summer expansion will hit somewhat around early june, it's "only" ~100 more days to wait for it now! Time to start speculating! Traditionally it hits around May, if memory serves. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
|
Guttripper
State War Academy Caldari State
438
|
Posted - 2014.02.17 12:45:00 -
[86] - Quote
The next expansion will offer just enough to keep some players content while others will tell themselves, "If the next expansion does nothing for me, then I am gone." while lingering in hopes of something for them may just arrive eventually.
Repeat as necessary. |
Hiton Kado
School of Applied Knowledge Caldari State
10
|
Posted - 2014.02.17 13:10:00 -
[87] - Quote
James Amril-Kesh wrote:Hiton Kado wrote:Assuming the summer expansion will hit somewhat around early june, it's "only" ~100 more days to wait for it now! Time to start speculating! Traditionally it hits around May, if memory serves. Last year's summer expansion Odyssey was released on June 4th. |
Random Woman
Federal Navy Academy Gallente Federation
135
|
Posted - 2014.02.17 13:40:00 -
[88] - Quote
I dont know what it's about, however they will completly ignore w-space again, yet will break one of the core w-sapce mechanics at the same time.
Their superb incompetence and total lack of regression tests (and/or someone to read/understand the results of those), will bring fun times to the children of bob/robb/lurchie (choose your own w-space deity here) . Until they fix it half assed, like 3 month later. |
Malcanis
Vanishing Point. The Initiative.
13880
|
Posted - 2014.02.17 13:44:00 -
[89] - Quote
James Amril-Kesh wrote:Hiton Kado wrote:Assuming the summer expansion will hit somewhat around early june, it's "only" ~100 more days to wait for it now! Time to start speculating! Traditionally it hits around May, if memory serves.
I'd expect CCP will want to announce it at Fanfest
1 Kings 12:11
|
Sentamon
Imperial Academy Amarr Empire
1470
|
Posted - 2014.02.17 13:53:00 -
[90] - Quote
Space Pandas, always a safe bet. ~ Professional Forum Alt -á~ |
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