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Thread Statistics | Show CCP posts - 12 post(s) |
Querns
GBS Logistics and Fives Support Goonswarm Federation
198
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Posted - 2014.02.18 20:48:00 -
[31] - Quote
^^ Looks like this already got reported, but this post (mistakenly posted in the feedback thread and moved here) has some additional information.
Hey -- it looks like the "Jita is full" popup that you get when you try to select a character that is currently in Jita is broken. After you log in, try to select a character that is currently in Jita. If Jita is full at that moment, you get the visual effect over the characters indicating that your login was not successful, but no subsequent popup appears asking if you would like to be moved. Furthermore, attempting to select that character does nothing until Eve is restarted completely. Eventually, if you manage to luck into a window of time where Jita is not full, you can enter the game on that character successfully.
Perhaps related to the universe data change? The popup is populated with a list of systems one jump from Jita. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
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CCP Habakuk
C C P C C P Alliance
880
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Posted - 2014.02.18 20:57:00 -
[32] - Quote
The problem with logging into Jita is currently being investigated.
Workaround (not a good one): Restart your client after each attempt to log into Jita. You will be able to succeed, if the population in Jita is below the cap. CCP Habakuk | EVE Quality Assurance | Team Gridlock-á Bug reporting | Mass Testing |
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CCP Dolan
C C P C C P Alliance
953
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Posted - 2014.02.18 21:20:00 -
[33] - Quote
CCP Habakuk wrote:The problem with logging into Jita is currently being investigated.
Workaround (not a good one): Restart your client after each attempt to log into Jita. You will be able to succeed, if the population in Jita is below the cap.
We're currently working on a fix, and I will update this post as soon as we have a confirmed fix ready to go out in an update. CCP Dolan | Community Representative
Twitter: @CCPDolan
Gooby pls |
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Kia Koddy-Feng
Center for Advanced Studies Gallente Federation
0
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Posted - 2014.02.18 21:32:00 -
[34] - Quote
Hello,
First.. post.. ever..
1- Missing line(s) in the route in map mode: sometimes the route isn't complete when in full map mode, flattened. One segment is missing randomly, last time was the 4th one on a 10 jumps route.
-2 Cat&Mouse info-bubbles mini-game: when hovering the mouse on a system on map mode, the info-bubble shows up ok. but still unable to click on it. Disappears as soon as the cursor is really over it.. so.. can't see the full system list (belts, orbital structures, etc)
3- For me the auto-pilot runs ok. No wait at the last gate, no ramdom pause along the route. Camera controls are set 'to custom tracking position' (I like to see where i fly..)
Thay's all for now..
Kia... |
Nonnus Vykos
Royal Amarr Institute Amarr Empire
0
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Posted - 2014.02.18 21:38:00 -
[35] - Quote
When I mine with two accounts like I normally do....I get the boot. on both accounts
I get the "lost socket connection" message.
I ran three accounts just fine last night...what the heck is going on ?!? |
Inspiration
124
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Posted - 2014.02.18 22:20:00 -
[36] - Quote
Kia Koddy-Feng wrote:Hello, First.. post.. ever.. 1- Missing line(s) in the route in map mode: sometimes the route isn't complete when in full map mode, flattened. One segment is missing randomly, last time was the 4th one on a 10 jumps route. -2 Cat&Mouse info-bubbles mini-game: when hovering the mouse on a system on map mode, the info-bubble shows up ok. but still unable to click on it. Disappears as soon as the cursor is really over it.. so.. can't see the full system list (belts, orbital structures, etc) 3- For me the auto-pilot runs ok. No wait at the last gate, no ramdom pause along the route. Camera controls are set to 'custom tracking position' (I like to see where i fly..) That's all for now.. Kia...
Maybe i was not specific...try this...and see if you can confirm:
1. set a way-point to a station in another system 2. undock and start warp to gate of the next system 3. while warping right click the gate of the system you plan to go to and choose set as first way-point and activate auto-pilot 4. once you go trough the gate, it is when the bug happens.
* You will see no station selected anymore as a way-point * if you start autopilot, you get the message: no way-points set * if you retry to set a waypoint to the station, it says you cant set to the same station twice
Clearly two different parts of the code see the universe state quite different! I hate arguing with static minds that relate everything relative to the status-quo. By definition these minds oppose logic, reason, posses a narrow view and object against solutions for issues that have half an existing workaround. Left up to them, nothing would ever progress!
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Vorn
EldarRiders Axiomatic Dominion
3
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Posted - 2014.02.18 22:28:00 -
[37] - Quote
Character loads, I just get stuck on a black screen. The only thing that pops up is the "You have Evemails/notifications" then perma stuck black.
I just wanted to update market orders >_> |
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CCP Habakuk
C C P C C P Alliance
880
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Posted - 2014.02.18 23:22:00 -
[38] - Quote
Vorn wrote:Character loads, I just get stuck on a black screen. The only thing that pops up is the "You have Evemails/notifications" then perma stuck black.
I just wanted to update market orders >_>
Please try to write a bug report from the client while sitting at this black screen (F12, last option), assuming the bug report window works in this case. Afterwards send a support ticket to our customer support, who are hopefully able to fix your character. CCP Habakuk | EVE Quality Assurance | Team Gridlock-á Bug reporting | Mass Testing |
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Valgore Meurte
The Tuskers
2
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Posted - 2014.02.18 23:55:00 -
[39] - Quote
Unable to update. Have tried to launch EVE through both the launcher and the executable, both start and say there is update. Start update through launcher and it fails and crashes. Start update through executable and is it say that it cant run as the client is still running. Try repair tool and it just fails. I have restarted and still it persist. |
Gabrielle d'Robinette
L'Orchestre
6
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Posted - 2014.02.19 01:01:00 -
[40] - Quote
CCP Lebowski wrote:Elmer Scribner wrote:Courier contracts that can be completed on high sec only routes are showing that the route will take you through low sec (for instance, Maspah to Jita). In actual fact, with my current filters, in the region I'm currently in, ALL contracts are showing that they will take a low sec route. Thanks for bringing this to our attention, this is actually an unforeseen by-product of a fix we made to the way distances are calculated for market orders and contracts. Previously that was calculated using a pilots current autopilot settings whereas now they are now being calculated independently based on the shortest possible route. However, in this particular example, its clearly less than ideal and we will be looking into how to solve this. It's not only courier contracts, it's Distribution missions too. If the shortest route leads trough Low-Sec but the mission can be reached by High-Sec as well (Route settings are: Prefer Safer), the NPC agent still gives a big red warning: (The route generated by current autopilot settings contains low security systems!). That is conflicting information given by the NPC. Especially for newer players (which I'm not) that can be very confusing. |
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Trillian Stargazer
Origin. Black Legion.
12
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Posted - 2014.02.19 03:05:00 -
[41] - Quote
Guns are only applying damage every two or more cycles.
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Bruce McRaven
U-Boot Waffe
3
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Posted - 2014.02.19 08:36:00 -
[42] - Quote
I still can't export overview settings. Seems to have been an issue since Rubicon 1.0. |
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CCP Nobody
C C P C C P Alliance
17
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Posted - 2014.02.19 09:04:00 -
[43] - Quote
Master Odysseus wrote: So to sum it up, we go to world map control panel -> star map -> animation and :
1) un-check Auto Frame selection --> works as intented 2) check Auto Frame selection and then check Auto Zoom to selection ---> bug where the world map control panel dissapears from there on when you go to map 3) check Auto Frame selection and uncheck Auto Zoom to selection -> bug dissapears but strangely enough when you go to map you actually auto zoom to selection ***edit*** you don't auto-zoom, you auto-CENTER to be precise. So my unbugged chars auto-zoom, my bugged chars auto-center (zoomed out), even though I have same settings for all.
I decided to stick to #3 option till we have some official word about it or w/e. It's just too much of a pain in the a** to re-do all your settings for all your chars otherwise.
After following these repro steps, we have successfully reproduced this on our local clients and we are working on a fix. Thank you all for bringing this to our attention and thank you Master Odysseus for taking the time to figure out the exact bug! |
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CCP Frellicus
C C P C C P Alliance
102
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Posted - 2014.02.19 09:27:00 -
[44] - Quote
Lets GopherIT wrote:My assets window shows that I am 12 jumps to Jita but the route-planner at the top of the screen shows I am in fact 21 !
I "Think" that the assets window is actually showing "Shortest Route" and not taking into account the setting which is set in the route planner window which is "Safest - stay in 0.5 or above" etc.
Regards,
** Edit ** Looks like this is tied into what Post #10 covers.
Yes this is a related issue tied to a rewrite of our path-finding tools due to the universe data changing. We are re-evaluating our assumptions and will try to clear up messaging to make these jump counts a bit less ambiguous.
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Sephira Galamore
Inner Beard Society
271
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Posted - 2014.02.19 09:37:00 -
[45] - Quote
Galmas wrote:In w-space all bookmarks say 2147483647 jumps distance.
Pre-1.2 the ones in the system you currently are said 0 jumps.
The bookmarks in your current system are still in green font color though as pre-1.2.
Can confirm. Very annoying if you sort your bookmarks by jumps. |
tiggerr digger
Boreel Enigma Rebel Alliance of New Eden
0
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Posted - 2014.02.19 11:49:00 -
[46] - Quote
Hidden belts are back. |
Steijn
Quay Industries
455
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Posted - 2014.02.19 11:55:00 -
[47] - Quote
are todays problems with roid fields a stealth nerf? or is it a bug? |
Aurora SunBelle
Stardust Harvesting Inc
0
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Posted - 2014.02.19 12:08:00 -
[48] - Quote
Steijn wrote:are todays problems with roid fields a stealth nerf? or is it a bug? I'd like to know this too. It really makes mining impossibly hard. |
Grace Laskow
State War Academy Caldari State
0
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Posted - 2014.02.19 12:12:00 -
[49] - Quote
Steijn wrote:are todays problems with roid fields a stealth nerf? or is it a bug?
The asteroid belts did not respawn after downtime. They're exactly as left before DT. |
Thandi Uhura
Imperial Shipment Amarr Empire
1
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Posted - 2014.02.19 12:28:00 -
[50] - Quote
CCP Phantom wrote:EVE Online: Rubicon 1.2 has now been released!
Issues with the autopilot were fixed in Rubicon 1.2.1
The issues remain: With Prefer Safer setting, when viewing a courier contract from Jita to Dodenvale, it is marked as Low Sec with 6 jumps at 1m/jump, but if I set my destination as Dodenvale when I'm in Jita, it shows 12 jumps through highsec. |
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CCP Frellicus
C C P C C P Alliance
102
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Posted - 2014.02.19 13:17:00 -
[51] - Quote
Grace Laskow wrote:Steijn wrote:are todays problems with roid fields a stealth nerf? or is it a bug? The asteroid belts did not respawn after downtime. They're exactly as left before DT.
This is indeed a bug and has a fix lined up and ready for deployment tomorrow.
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Elena Thiesant
Sun Micro Systems
1266
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Posted - 2014.02.19 13:18:00 -
[52] - Quote
Thandi Uhura wrote:CCP Phantom wrote:EVE Online: Rubicon 1.2 has now been released!
Issues with the autopilot were fixed in Rubicon 1.2.1 The issues remain: With Prefer Safer setting, when viewing a courier contract from Jita to Dodenvale, it is marked as Low Sec with 6 jumps at 1m/jump, but if I set my destination as Dodenvale when I'm in Jita, it shows 12 jumps through highsec.
I'm seeing the same thing with Item Exchange contracts. Sitting in Dodixie I look at an Item Exchange with a location of Jita, contract is flagged 'route will take you through: lowsec', but if I right click and set destination I get a purely highsec route. |
Aurora SunBelle
Stardust Harvesting Inc
0
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Posted - 2014.02.19 13:28:00 -
[53] - Quote
CCP Frellicus wrote:Grace Laskow wrote:Steijn wrote:are todays problems with roid fields a stealth nerf? or is it a bug? The asteroid belts did not respawn after downtime. They're exactly as left before DT. This is indeed a bug and has a fix lined up and ready for deployment tomorrow. Thank you |
Angelica Dreamstar
Epic Boo Bees
518
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Posted - 2014.02.19 14:24:00 -
[54] - Quote
CCP Frellicus wrote:Grace Laskow wrote:Steijn wrote:are todays problems with roid fields a stealth nerf? or is it a bug? The asteroid belts did not respawn after downtime. They're exactly as left before DT. This is indeed a bug and has a fix lined up and ready for deployment tomorrow. Nnnoooooooooo! EVE ONLINE: The universe is ours!- Join the Epic Boo Bees! (RP,PvE/PvP,wardecs,new players!)You are at it from day 0! |
the420Shadow
Lazy Old Farts Industrial Fangs
0
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Posted - 2014.02.19 15:51:00 -
[55] - Quote
have the belt respawns been changed? they didn't respawn after DT in Ommare. when I first started playing they only respawned on Mondays and Fridays. I really hope it has not reverted to that. it would greatly hurt the economy. |
Elena Thiesant
Sun Micro Systems
1266
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Posted - 2014.02.19 17:07:00 -
[56] - Quote
the420Shadow wrote:have the belt respawns been changed? they didn't respawn after DT in Ommare. when I first started playing they only respawned on Mondays and Fridays. I really hope it has not reverted to that. it would greatly hurt the economy.
Look at the post immediately before yours. |
Istan Mahwi
Aliastra
13
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Posted - 2014.02.19 17:38:00 -
[57] - Quote
Hi, ever since the last few patches, eve won't remember what resolution I use nor will it remember that I increase the ui scaling to 125%. Eve keeps defaulting to window mode at 1024*768 with ui to 100%.
:(
Its a tiny nuisance but any help would be appreciated
Cheers indy expansion plz |
Deriah Book
Native Freshfood Minmatar Republic
29
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Posted - 2014.02.20 03:22:00 -
[58] - Quote
CCP Lebowski wrote:Elmer Scribner wrote:Courier contracts that can be completed on high sec only routes are showing that the route will take you through low sec (for instance, Maspah to Jita). In actual fact, with my current filters, in the region I'm currently in, ALL contracts are showing that they will take a low sec route. Thanks for bringing this to our attention, this is actually an unforeseen by-product of a fix we made to the way distances are calculated for market orders and contracts. Previously that was calculated using a pilots current autopilot settings whereas now they are now being calculated independently based on the shortest possible route. However, in this particular example, its clearly less than ideal and we will be looking into how to solve this. I'm at a loss to understand why this is "ideal". I certainly hope the Personal Assests window, and mission description windows are among other "particular examples" of less than ideal applications of said "feature". |
Blanca Meadow
Science and Trade Institute Caldari State
211
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Posted - 2014.02.20 07:24:00 -
[59] - Quote
CCP Frellicus wrote: Yes this is a related issue tied to a rewrite of our path-finding tools due to the universe data changing. We are re-evaluating our assumptions and will try to clear up messaging to make these jump counts a bit less ambiguous.
Why not just reverse it to previous option? Calculating it based on autopilot settings was imho best option, but now you're trying to make player base 'happier' even if players don't want this change... Don't fix if ain't broken... but it seems none of devs heard it before.
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Salpun
Global Telstar Federation Offices Masters of Flying Objects
691
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Posted - 2014.02.20 07:29:00 -
[60] - Quote
Blanca Meadow wrote:CCP Frellicus wrote: Yes this is a related issue tied to a rewrite of our path-finding tools due to the universe data changing. We are re-evaluating our assumptions and will try to clear up messaging to make these jump counts a bit less ambiguous.
Why not just reverse it to previous option? Calculating it based on autopilot settings was imho best option, but now you're trying to make player base 'happier' even if players don't want this change... Don't fix if ain't broken... but it seems none of devs heard it before. When they change all the back end code some things get missed they will be pushing code 4 days a week per the devs til everything is back to working as it was before. If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe. |
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