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iovi Hashur
Royal Amarr Institute Amarr Empire
2
|
Posted - 2014.02.24 09:42:00 -
[1] - Quote
Well hello again. Once more I have things to ask.
For starters I have already spent 2 remaps (a bit of a fail situation, y I know I'm new here) and my current is Intelligence - Perception. I'm gonna use the last remap available for Perception - Willpower when the time comes.
I guess this will give you an idea...http://eveboard.com/pilot/iovi_Hashur
Now so far I've been training what I believe are core skills, at least for Amarr, meaning armor, engineering and navigation. Also a little bit of drones and gunnery and some other irrelevant stuff.
Now my problem is that my current plan is to complete those skill categories(meaning going to 4 or 5 lvl) and then remap and go for gunnery, battleships, even t3 cruisers.
BUT I' getting a little bored with lvl3 missions. I already have standings of 8 with one corp (for jump clones, don't know if i'LL need then right now ) and I' ve reached to standings of 5 with a couple of others. However my harbi is nowhere near a lvl4 ship.
So my question is, should I spent 5 days to get into a battleship(lvl1) with (lvl2) laser so I can get to lvl 4 missions or it isn't enough and I'll need more training anyway (so I'll stick with the original plan)?
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Destination SkillQueue
Are We There Yet
6308
|
Posted - 2014.02.24 10:18:00 -
[2] - Quote
When people say you need a battleship to do level 4 missions, they mean a battleship level of tank and DPS output is needed to comfortably complete them. It does not mean level 1 in any battleship and large gun skill will be enough. If that is all you have, you're better off with your battlecruiser. A battleship is large, slow and has trouble hitting small targets. If you don't have character skills to get the benefits out of using a battleship hull, you're just paying a lot of money to get extra disadvantages for no extra gain.
Also, missions are missions are missions, so keep your options open. If you are getting bored with level 3 missions, it is very unlikely doing level 4 missions for an extended period of time will yield a different result. I'm not saying you shouldn't do them, but I'm recommending you take it in to consideration when making your long term plans. How heavily you want to invest in a career where after a few months you will likely feel, that doing another mission and sucking on a barrel of a loaded shotgun seem like equally attractive options. |
iovi Hashur
Royal Amarr Institute Amarr Empire
2
|
Posted - 2014.02.24 10:27:00 -
[3] - Quote
Well I understand what you are saying. I already have other things in my agenda like exploring for example. I usually do this when I need a change of scenery let's say. I just thought that lvl 4 missions would be more fun/difficult than lvl 3.
I guess you are right about low bs skills thingy. maybe I'll try a few l4 in my harbinger or just farm standing with more corps with lvl 3 missions. |
Dreadchain
Lavateinn
22
|
Posted - 2014.02.24 10:46:00 -
[4] - Quote
iovi Hashur wrote:Well I understand what you are saying. I already have other things in my agenda like exploring for example. I usually do this when I need a change of scenery let's say. I just thought that lvl 4 missions would be more fun/difficult than lvl 3.
I guess you are right about low bs skills thingy. maybe I'll try a few l4 in my harbinger or just farm standing with more corps with lvl 3 missions.
Harb is more than enough for LV4s if done correctly, I used to run them in a myrmidon back in '07 or whenever I started playing this game.
That said, I feel I should stress the point the guy before me made, if you're bored with LV3s, you're gonna be even more bored with LV4s. Rats have more HPs, missions are longer/slower and they start to repeat themselves very quickly to the point of you remembering every little detail about every single mission.
There's ways to make more money while having more fun. Look around a bit and consider if that's really what you want to do.
About remaps: You'll want to conserve your remaps a little bit - create a training plan for 6-12 months on evemon and use the nifty "Optimise attributes" function in there. It'll tell you straight up which attributes to get. www.minerbumping.com |
iovi Hashur
Royal Amarr Institute Amarr Empire
2
|
Posted - 2014.02.24 11:01:00 -
[5] - Quote
Dreadchain wrote:
That said, I feel I should stress the point the guy before me made, if you're bored with LV3s, you're gonna be even more bored with LV4s. Rats have more HPs, missions are longer/slower and they start to repeat themselves very quickly to the point of you remembering every little detail about every single mission.
There's ways to make more money while having more fun. Look around a bit and consider if that's really what you want to do.
About remaps: You'll want to conserve your remaps a little bit - create a training plan for 6-12 months on evemon and use the nifty "Optimise attributes" function in there. It'll tell you straight up which attributes to get.
well the reason right now I find l3 missions boring is because I just warp in shoot things knowing that there is no way I'll lose my ship (except only 2-3 missions). There is no thrill in this. So I thought if missions where harder and some tactics would be required would be better. OFC if you do the same thing for hours you get bored. That's why I have exploration. I've made most of my isk through that.
For later on I'd like to try wormholes etc. but still need time for skills to train for that. I pretty much have an idea of what I wanna do later on. It is just that I have to wait for a month or so to do it due to skills training. So I only asked about lvl 4 and bs to find a way to spend my time during this month without deviating a lot from my skill plan.
As for the remaps.....alas when I used evemon I only made a couple of months plan and i saw the optimized attributes. anyway painful story I know how it works now (after hitting my head on the wall for a while).
The way I see it I wanna try wormholes, incursions, a little bit of pirating comes to mind, exploration. Feel free to recommend other activities I may not know yet, besides from mining, trade, industry etc. these may happen on another char at some point. |
Dreadchain
Lavateinn
22
|
Posted - 2014.02.24 11:21:00 -
[6] - Quote
LV4s don't get much more challenging...In fact, on the long term, it'll be much easier than what you're currently facing.
Exploration is decent, you can do 0.0 exploration solo with close to zero skills. Initially, you'll want to bring T1 frigates with cheap pods. Once you get more comfortable with it you can switch out for covops and practically never get caught. This'll already top out L4s in ISK earned, forces you to spend less time training things and buying a big expensive ship. Most importantly, dodging gatecamps, sneaking through hostile regions is already quite a thrill compared to L4 missions.
"Wormholes" are quite a large subject as there's a number of things to do in there. I assume you're interested in the shooting sleepers part of W-space. You can go anywhere from soloing C2s while basing in highsec to joining a dedicated wormhole corp and running C6 sites with capital escalations.
A solo player few weeks old can already take on C1 wormholes, gradually working up to C2, C3, C4 - and in extreme circumstances even C5s (Note that this is truly extreme, only few people are capable of soloing C5 without using alts). Early on the income is comparable to L4s, but once you master the art, it will be far more lucrative than L4s. The act of shooting sleepers is fairly boring, but you tend to have some unexpected visitors now and then which spices up things.
Another easy option for new players is factional warfare (FW). FW areas in losec are littered with what are known as FW plexes. You basically sit down in a plex and fend off the occasional pirate or opposing faction wanting the plex for themselves, or just run away if you don't feel like fighting. Each plex you complete earns you a decent bit of money in the form of loyalty points, this'll beat anything you earn in missions, especially when you're a new player.
Anyway, this is just the tip of the iceberg, there's plenty to do in eve. www.minerbumping.com |
raider womb
Isogen Industries
6
|
Posted - 2014.02.24 11:28:00 -
[7] - Quote
Hey there. Level 3s are boring did you perhaps overtank your ship a little?
Anyways, if you want to do exploration (wormholes) you would want to get into covops. With covops and some medium nice exploration skills (relic/data) you can make some isk in nullsec, a cloak will help avoiding the baddies ;)
After a while if you still think exploration is nice you will need to get a bigger vessel, be it for combat sites or ghost sites. (Wormhole sites need combat vessel for anything) |
Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
4922
|
Posted - 2014.02.24 12:08:00 -
[8] - Quote
iovi Hashur wrote:The way I see it I wanna try wormholes, incursions, a little bit of pirating comes to mind, exploration. Feel free to recommend other activities I may not know yet, besides from mining, trade, industry etc. these may happen on another char at some point.
I keep St Mio's "What to do in EVE Online" handy, just to remind myself that there is a world outside the mission agent's office :) (it's getting a little old though, so I guess someone needs to make an updated version) Day 0 advice for new players: Day 0 Advice for New Players |
J'Poll
CDG Playgrounds
3729
|
Posted - 2014.02.24 12:29:00 -
[9] - Quote
iovi Hashur wrote:Dreadchain wrote:
That said, I feel I should stress the point the guy before me made, if you're bored with LV3s, you're gonna be even more bored with LV4s. Rats have more HPs, missions are longer/slower and they start to repeat themselves very quickly to the point of you remembering every little detail about every single mission.
There's ways to make more money while having more fun. Look around a bit and consider if that's really what you want to do.
About remaps: You'll want to conserve your remaps a little bit - create a training plan for 6-12 months on evemon and use the nifty "Optimise attributes" function in there. It'll tell you straight up which attributes to get.
well the reason right now I find l3 missions boring is because I just warp in shoot things knowing that there is no way I'll lose my ship (except only 2-3 missions). There is no thrill in this. So I thought if missions where harder and some tactics would be required would be better. OFC if you do the same thing for hours you get bored. That's why I have exploration. I've made most of my isk through that. For later on I'd like to try wormholes etc. but still need time for skills to train for that. I pretty much have an idea of what I wanna do later on. It is just that I have to wait for a month or so to do it due to skills training. So I only asked about lvl 4 and bs to find a way to spend my time during this month without deviating a lot from my skill plan. As for the remaps.....alas when I used evemon I only made a couple of months plan and i saw the optimized attributes. anyway painful story I know how it works now (after hitting my head on the wall for a while). The way I see it I wanna try wormholes, incursions, a little bit of pirating comes to mind, exploration. Feel free to recommend other activities I may not know yet, besides from mining, trade, industry etc. these may happen on another char at some point.
Guess what. You wi find L4 missions boring too. As they are just as L3, warp in...shoot crosses.
Specially when you have a decent ship with the skills to support it the only real danger in missions are a disconnect or having too many bling mods and other players.
No matter what you do, PvE in EVE is following scripts and thus can be learned and will become boring. Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |
Daniel Plain
Science and Trade Institute Caldari State
1860
|
Posted - 2014.02.24 12:36:00 -
[10] - Quote
Dreadchain wrote:LV4s don't get much more challenging...In fact, on the long term, it'll be much easier than what you're currently facing. Exploration is decent, you can do 0.0 exploration solo with close to zero skills. Initially, you'll want to bring T1 frigates with cheap pods. Once you get more comfortable with it you can switch out for covops and practically never get caught. This'll already top out L4s in ISK earned, forces you to spend less time training things and buying a big expensive ship. Most importantly, dodging gatecamps, sneaking through hostile regions is already quite a thrill compared to L4 missions. "Wormholes" are quite a large subject as there's a number of things to do in there. I assume you're interested in the shooting sleepers part of W-space. You can go anywhere from soloing C2s while basing in highsec to joining a dedicated wormhole corp and running C6 sites with capital escalations. A solo player few weeks old can already take on C1 wormholes, gradually working up to C2, C3, C4 - and in extreme circumstances even C5s (Note that this is truly extreme, only few people are capable of soloing C5 without using alts). Early on the income is comparable to L4s, but once you master the art, it will be far more lucrative than L4s. The act of shooting sleepers is fairly boring, but you tend to have some unexpected visitors now and then which spices up things. Another easy option for new players is factional warfare (FW). FW areas in losec are littered with what are known as FW plexes. You basically sit down in a plex and fend off the occasional pirate or opposing faction wanting the plex for themselves, or just run away if you don't feel like fighting. Each plex you complete earns you a decent bit of money in the form of loyalty points, this'll beat anything you earn in missions, especially when you're a new player. Anyway, this is just the tip of the iceberg, there's plenty to do in eve. 0.0 exploration is nowhere near as profitable as lvl4s. wormhole pve is somewhat closer, but certainly not better with the current ribbon prices. you are right though in that lvl4s are not more challenging than lvl3s, at least not if you run them correctly (as in min/maxing for speed and safety).
@OP: do not expect a challenge from mission running in EVE. whatever challenges you may face can be easily overcome with more skill training, googling the right strategy and a more expensive ship.
if you want to know if you are ready to run lvl4s, consider the 500/500/50/5 rule. if you can fly a ship that can tank 500dps while dealing 500dps out to 50km and not run out of capacitor for 5 minutes with all modules running, you will be able to finish most if not all lvl 4 missions against the appropriate faction.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
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J'Poll
CDG Playgrounds
3730
|
Posted - 2014.02.24 12:42:00 -
[11] - Quote
I disagree. Null exploration CAN be way more profitable. It only depends on what you find and thus it is a hit or miss system.
If you find a good drop it can net you a couple of hundred mil from that site. Issue is that this will be rare. Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1447
|
Posted - 2014.02.24 12:48:00 -
[12] - Quote
Only exploration worth doing is Account Management site, can net you 600+ mil within seconds from the moment of finding it and drop rate is 100% :) I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Dreadchain
Lavateinn
24
|
Posted - 2014.02.24 12:50:00 -
[13] - Quote
I haven't done that much null exploration since Odyssey, but a couple days in 0.0 earnt me about 1.5b in isk (Maybe 10 hours of work total?). That was running both data and relic sites.
Sometimes you'd luck out and score 100m+ from a single site, while other times you get basically nothing. Over a longer period I think it'll end up being about 100m/hr in a covops.
Wormholes can be insanely profitable, up to 1b/hr (per person) when running C6 capital escalations. Needs quite an experienced and skilled crew to do safely though. www.minerbumping.com |
Daniel Plain
Science and Trade Institute Caldari State
1860
|
Posted - 2014.02.24 12:53:00 -
[14] - Quote
J'Poll wrote:I disagree. Null exploration CAN be way more profitable. It only depends on what you find and thus it is a hit or miss system.
If you find a good drop it can net you a couple of hundred mil from that site. Issue is that this will be rare. your statement is as valuable as 'playing the lottery CAN make you very rich'. back in autumn, i've been running my anathema through 0.0 for a few weeks and looted roughly 2.3 billion total. although i did not run a spreadsheet, i'm pretty confident in stating that the extrapolated isk per hour ON AVERAGE is lower than that of properly run lvl4s (with roughly equal ISK/effort).
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
Daniel Plain
Science and Trade Institute Caldari State
1860
|
Posted - 2014.02.24 12:56:00 -
[15] - Quote
Dreadchain wrote:Wormholes can be insanely profitable, up to 1b/hr (per person) when running C6 capital escalations. Needs quite an experienced and skilled crew to do safely though. we are not talking c6 cap ecsalations though, are we?
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
Gully Alex Foyle
Black Fox Marauders
13
|
Posted - 2014.02.24 13:14:00 -
[16] - Quote
Yes, nullsec exploration can be fun and the whole 'treasure hunting' thing is nice.
But isk/hour is very unreliable, because:
1. Lots of people are doing it, so finding available data/relic sites is hard 2. There are apparently far fewer people running the other sigs, so you waste alot of time scanning stuff out just to rule them out 3. Gank risk is extremely high (if you're in a frig at least), so basically you have to be alone in system to comfortably hack the sites, so there's a lot of waiting/hiding 'downtime' involved. BTW I'm mainly a solo pvp-er, so I'm not particularly risk adverse. I did try to hack sites with other people in local and died almost every time :)
Actually, you'd probably get more isk/hour hunting explorers to kill and loot them!
Which brings me to my second point. OP, as you realized: - There are a ton of different things to do in EVE - Each one requires a high degree of specialization to become good at it
So my advice would be to try out several career paths before committing time and SP to one. You're still in NPC corp and haven't really tried PVP yet, right? So at the very least get in a Corp and try PVP before deciding on your EVE career. |
J'Poll
CDG Playgrounds
3730
|
Posted - 2014.02.24 13:22:00 -
[17] - Quote
Daniel Plain wrote:J'Poll wrote:I disagree. Null exploration CAN be way more profitable. It only depends on what you find and thus it is a hit or miss system.
If you find a good drop it can net you a couple of hundred mil from that site. Issue is that this will be rare. your statement is as valuable as 'playing the lottery CAN make you very rich'. back in autumn, i've been running my anathema through 0.0 for a few weeks and looted roughly 2.3 billion total. although i did not run a spreadsheet, i'm pretty confident in stating that the extrapolated isk per hour ON AVERAGE is lower than that of properly run lvl4s (with roughly equal ISK/effort).
You said that null exploration is nowhere near as profitable, now point me to missions that have lootdrops worth over 100mil income from bounties and loot. You never said it wass nowhere near as stable income compared to L4.
My experience is that you can make a lot of money from it. Though it isnt as stable as an income.
But in my time in null my income / day was way higher then running L4 missions in the same timeframe. You just have to be in the right place. Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1447
|
Posted - 2014.02.24 13:44:00 -
[18] - Quote
Your 1bil drop site can be first you scan or 983rd one. I might draw Smash The Supplier once in that time and farm it for a week making basically guaranteed 300mil from tags + probably another 200+ mil from salvage/loot. Difference is you take risks and put huge amount of time investment while 1 hour a day is enough for me to kill everything and clean it up with noctis. And if you are really into L4s you will draw a lot of those juicy ones within a month.
But whatever floats one's boat, it's sandbox after all. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
iovi Hashur
Royal Amarr Institute Amarr Empire
2
|
Posted - 2014.02.24 14:33:00 -
[19] - Quote
Well ty for the replies and suggestions. I've done my fair amount of null exploration. so far I've made over a bill from it including my first plex as a trial player. Now that was exciting time...I would fly my frig with no cloaking and I still made that billion. I still do exploration from times to times in null ofc.
Tbh after earning my first plex is when I switched to missions only to find that it was just shooting crosses as someone mentioned. I realised the lack of feeling you are being hunted. Tried missions in low to get that feeling back nut loosing 5 bc in 2 days ain't fun from isk point of view so i went back to 0.5 -0.6. As for pvp, it is true I haven't yet tried it out. I've made a few setup's in EFT and I will probably try them soon. I'm thinking covops with rockets for hunting frigs. But I wanna train my gunnery/missile skills a bit more, cause right now they are next to nothing.
Perhaps it is true I'm a bit overtanked for l3 missions. I mean my engineering and armor skills(amarr here) are pretty good (at least that's what I think) atm. Can't say the same for dps. But I'm working at that. I tend to fly ships when I Have mastery lvl3 almost completed or halfway through. Maybe that's what takes the fun away.
Btw I have no clue what FW is or plexes etc. But I'll look into that.
Thnx for the input |
Arc'Los Xyn
Blue Republic RvB - BLUE Republic
37
|
Posted - 2014.02.24 15:58:00 -
[20] - Quote
iovi Hashur wrote:Well ty for the replies and suggestions. I've done my fair amount of null exploration. so far I've made over a bill from it including my first plex as a trial player. Now that was exciting time...I would fly my frig with no cloaking and I still made that billion. I still do exploration from times to times in null ofc.
Tbh after earning my first plex is when I switched to missions only to find that it was just shooting crosses as someone mentioned. I realized then the lack of feeling you are being hunted. Tried missions in low to get that feeling back but loosing 5 bc in 2 days ain't fun from isk point of view so i went back to 0.5 -0.6. As for pvp, it is true I haven't yet tried it out. I've made a few setup's in EFT and I will probably try them soon. I'm thinking covops with rockets for hunting frigs. But I wanna train my gunnery/missile skills a bit more, cause right now they are next to nothing.
Perhaps it is true I'm a bit overtanked for l3 missions. I mean my engineering and armor skills(amarr here) are pretty good (at least that's what I think) atm. Can't say the same for dps. But I'm working at that. I tend to fly ships when I Have mastery lvl3 almost completed or halfway through. Maybe that's what takes the fun away.
Btw I have no clue what FW is or plexes etc. But I'll look into that.
Thnx for the input
oh thats right !
you're the one trial player i read on these forums who managed to get snuff ISK to buy Plex ! wow congrats on that. you kn0w your way around exploration and null sec then.. better than most newbies for sure ! Yeah I would say.. since you have experience roaming low/null sec.. you could definitely do FW ( faction Warfare ) but i'm only suggesting this if you want to try PvP.. as you'll be fighting another player.. not some boring NPC cross with predictable patterns.
that would be definitely exciting ! looking forward to seeing your continued adventures ! http://ahanddrawnlife.tumblr.com my artwork ! The Journey :-áhttps://forums.eveonline.com/default.aspx?g=posts&t=315016&find=unread |
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Tau Cabalander
Retirement Retreat Working Stiffs
3200
|
Posted - 2014.02.24 18:41:00 -
[21] - Quote
For what it is worth, I usually run level 3 missions in an Assault Frigate.
When I'm felling particularly bored, I use a destroyer in level 3's, which can be an extreme challenge.
When I'm feeling suicidal, I use one of the new destroyers like a Corax. Doing just level 2's in one of these can be a challenge.
Of course, I don't run missions to earn ISK, so efficiency doesn't matter to me. Only enjoyment. |
Radius Prime
Tax Evading Ass.
184
|
Posted - 2014.02.24 21:29:00 -
[22] - Quote
Keep your intel - percep remap. It is the best attribute setting a new pilot can have. Change it and you'll not only be wasting another remap, you will have locked yourself into training one skill tree for a full year. Your current remap is ideal for the skills you need to train during your first year. Reopen the EVE gate so we can invade Serenity. Goons can go first. |
iovi Hashur
Royal Amarr Institute Amarr Empire
2
|
Posted - 2014.02.25 09:53:00 -
[23] - Quote
Radius Prime wrote:Keep your intel - percep remap. It is the best attribute setting a new pilot can have. Change it and you'll not only be wasting another remap, you will have locked yourself into training one skill tree for a full year. Your current remap is ideal for the skills you need to train during your first year.
well my plan is to spent about 25-40 days with this remap to get most armor/engineering/navigation/shields to 4-5 (4 will mostly be secondary skills like armor compensation. I find getting them to 5 atm not necessary) and then remap to perception willpower so I can train gunnery/missiles/spaceship command etc. my drones need a little bit of work too
so I think that this will be the best move. any suggestions welcome
P.S. Oh I also forgot targeting. It also needs a bit of work |
Yarda Black
Epidemic. Psychosomatic.
51
|
Posted - 2014.02.25 11:25:00 -
[24] - Quote
Battleship skills use perception/willpower
Doing them later will fit in with your skillplan quite nicely. Since they require large weaponry, which has reletively high tiers, I'd wait.
You dont need to run missions solo. I ran my first lvl4's with another guy in a Drake (after losing a Raven on my very first lvl4). That ship isn't as usefull as it was imho, but I'm pretty sure 2 BC can do lvl4's easily. You get a feeling for lvl4 triggers and blitz options and you can get to BS when it properly fits in with your plan. |
Radius Prime
Tax Evading Ass.
184
|
Posted - 2014.02.25 17:33:00 -
[25] - Quote
iovi Hashur wrote:Radius Prime wrote:Keep your intel - percep remap. It is the best attribute setting a new pilot can have. Change it and you'll not only be wasting another remap, you will have locked yourself into training one skill tree for a full year. Your current remap is ideal for the skills you need to train during your first year. well my plan is to spent about 25-40 days with this remap to get most armor/engineering/navigation/shields to 4-5 (4 will mostly be secondary skills like armor compensation. I find getting them to 5 atm not necessary) and then remap to perception willpower so I can train gunnery/missiles/spaceship command etc. my drones need a little bit of work too so I think that this will be the best move. any suggestions welcome P.S. Oh I also forgot targeting. It also needs a bit of work
Core skills are called core for a reason. They are the must haves of EVE, upgrading any ship, making things fit, you NEED them at V to be viable in any pursuit. They are the keel of any ship a combat pilot flies. Keeping your current remap so you can train them at will is more important then some gunnery skills at your age. Mindless dull missioning will make you quit, you are gonna want to do other things. Every remap counts in the long run, senseless to waste one when you already have the perfect attribute settings for your situation. Getting these skills out of the way now will free you up to achieve greater SP efficiency later. Would take my advice when it comes to training. Wasted my remaps myself, used your current remap during my first year, wasted days by not having skills queued up during my first year and still managed to get 269X SP/hour on average. My way you get to fly instead of being blown up cause you lack support skills and you save a remap!
Your ship is only as good as your pilots' support skills, having BS maxed out wont do **** for you without them. Everything in EVE starts from your ability to survive. TANK.
Tank>damage>Speed>Ewar
Good luck o/
Reopen the EVE gate so we can invade Serenity. Goons can go first. |
Yarda Black
Epidemic. Psychosomatic.
52
|
Posted - 2014.02.25 19:30:00 -
[26] - Quote
Radius Prime wrote:Core skills are called core for a reason. They are the must haves of EVE, upgrading any ship, making things fit, you NEED them at V to be viable in any pursuit.
While I agree with the majoriy of your post, this makes no sense whatsoever. If you needed them at V to be viable at anything, CCP would give everybody automatic lvl5's. Making them useless and redundant. Aside from that, I trained them late at 5 and never had problems. A lot of players I knew, and know, trained them at 4, got into combatships and were excellent at EVE. They're also not needed for marketstuff, POSSES, etc.
The reason they're called coreskills is the wide range of ships they influence.
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BeBopAReBop RhubarbPie
NBrio plugging holes
264
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Posted - 2014.02.25 21:21:00 -
[27] - Quote
iovi Hashur wrote: I just thought that lvl 4 missions would be more fun/difficult than lvl 3. I hate to be the bearer of bad news, but they really aren't that different. If you don't like 3's, you probably won't like 4's. I'd look at some other eve activities such as exploration, incursions, wormhole life, pvp, or griefing if your already bored doing level 3's.
One other option is the pirate mission arcs. They're level 3 missions that are located in nullsec. The mission restrict you to only frigates or destroyers and put you up against up to battlecruiser sized npc's. They're fun because you have to manually pilot your ship, and watch d-scan for other players that might try to hunt you down. If you do attempt it, look up nullsec travel and bubble mechanics before hand. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |
ergherhdfgh
Imperial Academy Amarr Empire
71
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Posted - 2014.02.26 11:03:00 -
[28] - Quote
I strongly suggest that new players not use a remap for at least a couple months even then it's iffy. There are two reasons I say that. First there are so many things you need early on you can't really focus on one thing when you will need a little of everything second you have not played the game enough to know what you want to focus on.
After you've played the game a while and have decent combat skills and support skills for tank, propulsion, ewar etc. and have enough exploration skills to scan stuff down you'll suddenly realize that you need market skills or manufacturing skill or what ever else your interests broaden out too.
Once you have good baseline at several things then you can specialize. I got on this kick with my first toon and wound up making another toon that I could just train what ever on. I now have one toon with 110 million skill points that is nearly useless and another with about 75 million that is far more useful.
Bottom line is that if you only have one remap left I'd say you should probably remap back to something closer to how you were in the beginning that is to say spread out across most things and just train what you need to get to where you want to be now so you are more free to change you mind in a week or a month than to lock yourself into a remap for a long time that limits what you can effectively train. |
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