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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Infinity Ziona
Cloakers
1893
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Posted - 2014.03.21 06:19:00 -
[61] - Quote
Automatic mails to owners on agression. This goes to all sov structures. Players should be looking after their assets. I think this is one change to Sov that will free up a lot of the "claimed" sov that is currently only held by mails, timers and CCP dev friends on behalf of the coalitions. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Hevymetal
POT Corp Semper Ardens Alliance
218
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Posted - 2014.03.21 13:06:00 -
[62] - Quote
Infinity Ziona wrote:Automatic mails to owners on agression. This goes to all sov structures. Players should be looking after their assets. I think this is one change to Sov that will free up a lot of the "claimed" sov that is currently only held by mails, timers and CCP dev friends on behalf of the coalitions.
Agreed, and make those mails descriptive as to structure, system and location.
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Spurty
V0LTA Triumvirate.
1277
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Posted - 2014.03.21 13:47:00 -
[63] - Quote
Number one (fix this and the rest may vanish)
Offline pos can only remain anchored for 5 mins. After 5 mins, it unanchors and anyone with fuel can claim it ... *signature is not allowed on the EVE Online forums* |
Jack Tronic
borkedLabs
150
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Posted - 2014.03.21 13:58:00 -
[64] - Quote
Rabid Disconnection wrote:Tau Cabalander wrote: * Missiles are garbage. Check their damage modifier and rate of fire vs. turrets.
Missiles being garbage have less to do with their damage/rate of fire and more to do with the fact that they are the only weapon system for a POS that requires CPU, and therefore are offlined through reinforcement and until shields are above 50%. Why would somebody use missiles over a weapon system that actually stays online through a reinforcement.
Any Thorax can passively shield tank a tower that is shooting Cruise Missiles. |
Uncle Traveling Matt
Dragonfire Industries Weyr Syndicate
21
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Posted - 2014.03.21 14:03:00 -
[65] - Quote
As an amateur programmer, I feel the amount of work involved in a complete POS code overhaul is probably mind boggling. On par with the entire Incarna workload perhaps. But will be WAYYY more positively received.
Just the idea of transferring all current data to a new system would be ugly enough.
UTM
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Hevymetal
POT Corp Semper Ardens Alliance
222
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Posted - 2014.03.24 13:12:00 -
[66] - Quote
Uncle Traveling Matt wrote:As an amateur programmer, I feel the amount of work involved in a complete POS code overhaul is probably mind boggling. On par with the entire Incarna workload perhaps. But will be WAYYY more positively received. Just the idea of transferring all current data to a new system would be ugly enough. UTM
I would tend to agree, a complete overhaul would require a lot of work. There is however room to modify some existing things about them (see list above) that would require very little effort. Simple changes and additions will be the lovin POSes have needed for quite some time. Many great ideas have been ssuggested in this thread. If half of them were implemented in a mini-upgrade the userbase they effect would rejoyce :) Cmon CCP give us just a little love.
While not the perfect solution it is a preverbial bandaid to make them more useable and adjust them a bit whlie appeasing the masses until such a time as they can dedocate the effort to rework them the way they want them to be.
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Infinity Ziona
Cloakers
1912
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Posted - 2014.03.24 13:20:00 -
[67] - Quote
Hevymetal wrote:Infinity Ziona wrote:Automatic mails to owners on agression. This goes to all sov structures. Players should be looking after their assets. I think this is one change to Sov that will free up a lot of the "claimed" sov that is currently only held by mails, timers and CCP dev friends on behalf of the coalitions. Agreed, and make those mails descriptive as to structure, system and location. lmao. Smartass :) Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Rikanin
Azerick Industrial
75
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Posted - 2014.03.24 15:22:00 -
[68] - Quote
1. Old abandoned pos unanchor after a certain amount of time (if pos was set by defunct corp they should unanchor immediately as part of the upgrade)
2. Setting up a pos DOES suck as someone mentioned...better interface for that.
3. I like the idea of renting out lab slots to the public as a way to offset costs
4. How about letting us repackage items and ships in the hangar array and the ship maint array? Allows us to move more things if the need arises and we have to leave an area in a hurry.
5. Also like someone's other suggestion about xlarge ship assy array able to create every ship the large,med and small can.
6. Repair module? So that modules, drones and ships can be repaired w/o the use of a 'nurse domi' or some other similarly fitted ship? |
Mario Putzo
Welping and Dunking.
413
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Posted - 2014.03.24 15:27:00 -
[69] - Quote
Passive moon mining should be first to go. |
Beekeeper Bob
Beekeepers Anonymous
1135
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Posted - 2014.03.24 16:07:00 -
[70] - Quote
Hevymetal wrote:Hopefully in the near future the POS will get some much needed lovin and there will be a good improvement on the use and operational management of them. Those that have had to use and manage them can share frustration in the limitations and problems with the current mechanics.
What would be the first thing you would like to see fixed/changed?
I know there are so many things to decide from :(
The one thing that I always wished worked correctly, was the ability to rent POS lab slots to alliance members (yeah I know, it sorta works, but not right) or even the general public.
Dream on, POS fixes are on the 5 year plan, we just don't know which 5 years they are planning on.
CCP: "We know what's best for the game, so you can't have any options....." |
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Katran Luftschreck
Royal Ammatar Engineering Corps
2409
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Posted - 2014.03.24 17:16:00 -
[71] - Quote
Make the standings requirements apply only to the CEO and no one else. Nullsec in a Nutshell: http://nedroid.com/comics/2006-08-24-2155-arrrdino.gif |
Val'Dore
PlanetCorp InterStellar E.A.R.T.H. Federation
355
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Posted - 2014.03.24 17:33:00 -
[72] - Quote
Bring Tech III mechanics to POS mechanics.
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Kaidu Kahn
POT Corp Semper Ardens Alliance
9
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Posted - 2014.04.01 17:15:00 -
[73] - Quote
With the new proposed changes to refining, the POS may get some attention. They will certainly be in higher demand if you will get better refining results then in NPC stations.
If they don't do something about the abandoned POS locations in use currently. POS demolition services are gonna make a killing when more locations are needed. |
Mario Putzo
Welping and Dunking.
868
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Posted - 2014.04.01 17:20:00 -
[74] - Quote
Passive moon mining. |
Prince Kobol
1627
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Posted - 2014.04.01 17:34:00 -
[75] - Quote
Thur Barbek wrote:They should really just scrap the current pos code and start over. I feel it would be easier than trying to hack in fixes. They have said before that most of the problems is that there is a bunch of code from when pos's dealt with sov ownership that breaks everything.
I can't think of any pos feature that works well currently. The worst is a tie between trying to share research/manufacture slots and the moon goo interface.
The best is probably the new CHA modules they added recently.
Totally agree but I am sure I remember somewhere that the main issue is that that the code for pos's is interlink with teh code for AI.
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Prince Kobol
1627
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Posted - 2014.04.01 17:35:00 -
[76] - Quote
Infinity Ziona wrote:Automatic mails to owners on agression. This goes to all sov structures. Players should be looking after their assets. I think this is one change to Sov that will free up a lot of the "claimed" sov that is currently only held by mails, timers and CCP dev friends on behalf of the coalitions.
I suggested this about a year ago and was flamed from here to kingdom come, funny enough most of the negative posts were form the goons.. go figure |
Infinity Ziona
Cloakers
2060
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Posted - 2014.04.01 17:54:00 -
[77] - Quote
Prince Kobol wrote:Infinity Ziona wrote:Automatic mails to owners on agression. This goes to all sov structures. Players should be looking after their assets. I think this is one change to Sov that will free up a lot of the "claimed" sov that is currently only held by mails, timers and CCP dev friends on behalf of the coalitions. I suggested this about a year ago and was flamed from here to kingdom come, funny enough most of the negative posts were form the goons.. go figure Yeah lol. Same flames, but I'll keep pushing for it to be done. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Doc Fury
Furious Enterprises
4220
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Posted - 2014.04.01 17:58:00 -
[78] - Quote
Beekeeper Bob wrote:Hevymetal wrote:Hopefully in the near future the POS will get some much needed lovin and there will be a good improvement on the use and operational management of them. Those that have had to use and manage them can share frustration in the limitations and problems with the current mechanics.
What would be the first thing you would like to see fixed/changed?
I know there are so many things to decide from :(
The one thing that I always wished worked correctly, was the ability to rent POS lab slots to alliance members (yeah I know, it sorta works, but not right) or even the general public. Dream on, POS fixes are on the 5 year plan, we just don't know which 5 years they are planning on.
I'm guessing the last 5.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
Hevymetal
POT Corp Semper Ardens Alliance
235
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Posted - 2014.04.05 12:56:00 -
[79] - Quote
Infinity Ziona wrote:Prince Kobol wrote:Infinity Ziona wrote:Automatic mails to owners on agression. This goes to all sov structures. Players should be looking after their assets. I think this is one change to Sov that will free up a lot of the "claimed" sov that is currently only held by mails, timers and CCP dev friends on behalf of the coalitions. I suggested this about a year ago and was flamed from here to kingdom come, funny enough most of the negative posts were form the goons.. go figure Yeah lol. Same flames, but I'll keep pushing for it to be done.
It seems so little effort on CCPs part would be required to make this happen. It would be an excellent addition. I can't understand why someone would flame you for making this suggestion.
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vyshnegradsky
Hejaz Industries Executive Outcomes
172
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Posted - 2014.04.05 17:38:00 -
[80] - Quote
Instead of being unanchored or being hackable after 30 days, an unfueled POS should be able to be shot at without a wardec. However in doing so you become a suspect. Risk vs reward. This one's a bit over the edge guys.
Locked for breaking... well, pretty much all the rules.
- CCP Falcon |
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Skippy Usenet
Imperial Academy Amarr Empire
35
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Posted - 2014.04.05 17:52:00 -
[81] - Quote
Lord LazyGhost wrote:Being able to rent out manufacture research invention slots to coro members and have it act the same as npc stations ie. They can only see there own jobs and cant interfear with others
Take that a step further. Rent out production slots to public. (make a skill to use privately owned public slots at a distance so as to not loose your BPO when I offline it.)
You want that research done tomorrow? Rent the slot, you just run the risk that some bloke is going to come blow it up.
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Sarah McKnobbo
McKnobbo Universal Traders
141
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Posted - 2014.04.05 17:53:00 -
[82] - Quote
The code. |
Antihrist Pripravnik
T-AFK and counting
204
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Posted - 2014.04.05 18:31:00 -
[83] - Quote
Hevymetal wrote:Hopefully in the near future the POS will get some much needed lovin and there will be a good improvement on the use and operational management of them. Those that have had to use and manage them can share frustration in the limitations and problems with the current mechanics.
What would be the first thing you would like to see fixed/changed?
I know there are so many things to decide from :(
The one thing that I always wished worked correctly, was the ability to rent POS lab slots to alliance members (yeah I know, it sorta works, but not right) or even the general public.
So much stuff needs to be looked at regarding POS-es, but I'd start with:
POS-es not looking and functioning like a bunch of random stuff scattered inside a bubble.
Then it would be easier to add a "one-for-all purposes" user interface and resolving the technical problems that POS-es currently have :) It's time: Disconnect PLEX to AUR conversion.You can read more details at the "Features & Ideas" forum thread here: https://forums.eveonline.com/default.aspx?g=posts&m=4439504#post4439504Please support if you like the idea or post the downsides if you don't. |
Lugia3
Emerald Inc. Easily Excited
924
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Posted - 2014.04.05 18:48:00 -
[84] - Quote
The bubble shield. It has insane deviation. It needs to be static like the new warp bubbles. "CCP Dolan is full of ****." - CCP Bettik |
TigerXtrm
Black Thorne Corporation Black Thorne Alliance
591
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Posted - 2014.04.05 18:57:00 -
[85] - Quote
Alliance access settings. For the love of god! My YouTube Channel - EVE Tutorials & other game related things! |
Mr Epeen
It's All About Me
5071
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Posted - 2014.04.05 19:32:00 -
[86] - Quote
You know that mechanic that doesn't allow you to put up a POS in 1.0 space?
I want that fixed.
Mr Epeen There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |
Tau Cabalander
Retirement Retreat Working Stiffs
3378
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Posted - 2014.04.05 22:49:00 -
[87] - Quote
Mr Epeen wrote:You know that mechanic that doesn't allow you to put up a POS in 1.0 space?
I want that fixed. Well, I think I read something (from CSM?) about changing / getting-rid of the standing requirement, which I do think is a good idea, as it doesn't add anything to the game other than frustration. It will make 0.5 - 0.7 more accessible.
As 1.0 are rookie areas, I don't think your idea is one that would be considered |
George Gouillot
Eleutherian Guard Villore Accords
9
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Posted - 2014.04.06 06:39:00 -
[88] - Quote
- save and load POS standard setups (like ship fittings) - anchor /unanchor , online/offline groups of modules (can still have serial timers) - but stop make me sitting there and waiting
and most of what has been said above |
BoBoZoBo
Paragon Fury Tactical Narcotics Team
415
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Posted - 2014.04.08 16:02:00 -
[89] - Quote
Felicity Love wrote:I'd like to see abandoned POS, being those towers that aren't burning fuel, simply blink out of existence (along with any associated structures and contents therein) after 30 days. Anchor/Unanchor times have been trimmed dramatically over the last few years, so mere laziness is no excuse. Fuel it or lose it.
Agreed - thought I think there is an opportunity for something more interesting with this. Like maybe being able to hack the tower and claim ownership the second it runs out of fuel. After 15 days of no fuel, then the tower degrades by itself. But making it hackable would be a cool opportunity for scavengers and would fall in line with the role-play.
Aside from that, I think some of the biggest issues with POSs are roles and security. It is just a mess. (Being able to change the password form the outside of the shield being one of the most immersion-breaking of them.) Outside of that, it seems like they are addressing the other concerns like time-consuming anchor times and module/structure changes. Primary Test Subject GÇó SmackTalker Elite |
Dracnys
63
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Posted - 2014.04.08 19:01:00 -
[90] - Quote
POS issues that need fixing:
- Manufacturing arrays need more cargo to avoid having to shuffle around minerals for minutes to get just the right ratio fitted in the thing for a long job
- Advanced Ship Assembly Arrays are trash and make every production unprofitable
- Balance weapon systems (missiles are underpowered)
- Fix corp roles associated to POSes to make it possible to do cooperative industry without exposing all jobs to canceling
- Standing requirements in highsec force industrialists to do PVE (which isn't the thing they want to do) and can be easily circumvented with a standings service, but then it's not possible to set up a new POS without kicking all members with standings
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