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Nikk Narrel
Moonlit Bonsai
3974
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Posted - 2014.02.28 15:07:00 -
[1] - Quote
Here is a basic idea, that places the players into a better position to interact with each other, and a more interesting way to interact with the environment.
The asteroids are ALL infested by rogue drones.
These are not tame, or otherwise domesticated somehow, but the full on and irrepressible foes we have come to expect. Furthermore, the mining ships are the only ones able to handle them in this way.
The mining ships, changed to resemble something akin to a beekeeper by analogy, have a unique active defense ability that allows them to tank the drone damage perfectly. It is effectively a 5th damage type, which only the thickly armored mining ships can effectively tank, making the asteroid belts a toxic graveyard for other ship types to attempt. (The Orca & Rorqual are also equipped with this tank, in exchange for boosting being an on grid requirement.)
Since the drones are putting out DPS in a 5th damage type, for which only mining ships are capable of sustained tanking, this also specifies that non mining ships cannot have any passive or active resistances to it.
The ore, previously mined by the lasers from the rocks, is now mined by the lasers from the hive itself. The hive is located in the center of the swarm, with the swarm itself extending over the entire grid in all directions when within 10KM of the hive.
To be specific, the drones are constantly attacking all ships within the range of their swarm. Only the mining ships can endure this.
Details: The value of the ore determines the DPS output of the swarm, and vice versa. Higher end ores effectively require more DPS resisting ability, which is met by using the T2 exhumers equipped with the T2 resistance mods, all of which require higher skills. The mining crystals which dictated the type of ore efficiently mined, are now used in these resistance fittings instead, giving the bonus against the drones working this ore. (The drones are using mining lasers to fight with, the defense modules can resist them by frequency range matching)
I would have this translate into the current mining skill sets for requirements. If you flew exhumers before, you can fly them now. The ore you mined before now translates into the drones you can defend against, who have been accumulating this ore at their hive.
If your defense fittings are not attuned well enough, they automatically drain power from the lasers to compensate. The lasers having less power, return smaller yields over their cycle. Having the right crystals, and more effective as the T2 versions, means a better yield for the pilot. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
Alvatore DiMarco
Capricious Endeavours Ltd
1816
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Posted - 2014.02.28 15:13:00 -
[2] - Quote
Or we could continue using Catalysts to blow mining ships out of the sky, as we currently do. |
Nikk Narrel
Moonlit Bonsai
3974
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Posted - 2014.02.28 15:13:00 -
[3] - Quote
But Nikk, what about attacking miners?
You can do it still, but you must adapt.
You have to use either heavily tanked ships, and watch your tank to allow time to bug out, or use barges and exhumers. (Since the barges and exhumers defend with non high-slot fittings, you can fit other items and also use combat drones to attack with)
Rogue Drones ignore other drones, except in self defense. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
Nikk Narrel
Moonlit Bonsai
3974
|
Posted - 2014.02.28 15:16:00 -
[4] - Quote
Alvatore DiMarco wrote:Or we could continue using Catalysts to blow mining ships out of the sky, as we currently do. Meh, using combat ships to engage a poorly defended target... not as interesting for play.
I would prefer more interesting play. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
Lephia DeGrande
Luxembourg Space Union
258
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Posted - 2014.02.28 15:39:00 -
[5] - Quote
Bring PVE into the Belts so Players need to interact. |
TAckermassacker
New Republic The Initiative.
46
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Posted - 2014.02.28 15:42:00 -
[6] - Quote
there is a way for combat interaction in mining: https://forums.eveonline.com/default.aspx?g=posts&m=3529156 |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2527
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Posted - 2014.02.28 15:55:00 -
[7] - Quote
So does this introduce an entirely new strain of said rogue drones, or do you just make the drone regions uninhabitable? |
Alvatore DiMarco
Capricious Endeavours Ltd
1816
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Posted - 2014.02.28 15:59:00 -
[8] - Quote
Danika Princip wrote:So does this introduce an entirely new strain of said rogue drones, or do you just make the drone regions uninhabitable?
Because the Drone Regions are any good in the first place, right? |
Nikk Narrel
Moonlit Bonsai
3974
|
Posted - 2014.02.28 16:00:00 -
[9] - Quote
Danika Princip wrote:So does this introduce an entirely new strain of said rogue drones, or do you just make the drone regions uninhabitable? Neither!
What it does is define Rogue Drone behavior around asteroid belts, specific to asteroids with mineral value to miners.
When they are not swarm gathering around these asteroids, they are unchanged.
Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
Rowells
Unknown Soldiers Fidelas Constans
253
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Posted - 2014.02.28 17:13:00 -
[10] - Quote
Nikk Narrel wrote:But Nikk, what about attacking miners?
You can do it still, but you must adapt.
You have to use either heavily tanked ships, and watch your tank to allow time to bug out, or use barges and exhumers. (Since the barges and exhumers defend with non high-slot fittings, you can fit other items and also use combat drones to attack with)
Rogue Drones ignore other drones, except in self defense. Never in my life have i ever considered ganking a barge with a barge but now it's something i want to do really bad. |
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Nikk Narrel
Moonlit Bonsai
3974
|
Posted - 2014.02.28 17:21:00 -
[11] - Quote
Rowells wrote:Nikk Narrel wrote:But Nikk, what about attacking miners?
You can do it still, but you must adapt.
You have to use either heavily tanked ships, and watch your tank to allow time to bug out, or use barges and exhumers. (Since the barges and exhumers defend with non high-slot fittings, you can fit other items and also use combat drones to attack with)
Rogue Drones ignore other drones, except in self defense. Never in my life have i ever considered ganking a barge with a barge but now it's something i want to do really bad. I think you would have the element of surprise, if nothing else, under current conditions.
I feel it would be really entertaining to see, and participate in, too. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
unidenify
Caldari Provisions Caldari State
61
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Posted - 2014.02.28 17:36:00 -
[12] - Quote
Rowells wrote:Nikk Narrel wrote:But Nikk, what about attacking miners?
You can do it still, but you must adapt.
You have to use either heavily tanked ships, and watch your tank to allow time to bug out, or use barges and exhumers. (Since the barges and exhumers defend with non high-slot fittings, you can fit other items and also use combat drones to attack with)
Rogue Drones ignore other drones, except in self defense. Never in my life have i ever considered ganking a barge with a barge but now it's something i want to do really bad.
[Covetor, Unnamed loadout]
Thermic Dissipation Field II
Small Plasma Smartbomb II Small Plasma Smartbomb II Small Plasma Smartbomb II
Small Anti-Thermal Screen Reinforcer I Small Core Defense Field Extender I Small Core Defense Field Extender I
it is only fit I think would work for ganker mining barge one pulse do 200 damage so, if can get 3 pulse off (take 15 sec) which do 600 damage. then in theory you need 13-14 of this fit to kill one mining barge
b/w can you gank with drone or not? |
Nikk Narrel
Moonlit Bonsai
3989
|
Posted - 2014.03.06 22:38:00 -
[13] - Quote
Bump.
I feel mining ships deserve an advantage when in the right environment.
Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
Bertrand Butler
Cras es Noster
256
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Posted - 2014.03.06 23:04:00 -
[14] - Quote
Rowells wrote: Never in my life have i ever considered ganking a barge with a barge but now it's something i want to do really bad.
It actually works really well...but picking your targets can be a pain. Here is what I have tested in the past..C: http://eve.battleclinic.com/loadout/65634-Procurer-Surprise.html
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Barbara Nichole
Cryogenic Consultancy
524
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Posted - 2014.03.06 23:45:00 -
[15] - Quote
I really can't wait for new types of mining to be added to unknown space or somewhere. I don't like this idea for a mining replacement.. but it's could be a fun niche mining type. -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |
Nikk Narrel
Moonlit Bonsai
3990
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Posted - 2014.03.07 01:02:00 -
[16] - Quote
Barbara Nichole wrote:I really can't wait for new types of mining to be added to unknown space or somewhere. I don't like this idea for a mining replacement.. but it's could be a fun niche mining type. It gives mining ships something beyond ore collection, by defining the mining environment as being dangerous.
Mining ships, consequently, become regarded as hardy and tough by virtue of being able to prosper under such hostile conditions.
It also makes mining ships safer when in their own element, and a fish out of water in other places.
Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
Katas Strophe
Science and Trade Institute Caldari State
10
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Posted - 2014.03.07 01:46:00 -
[17] - Quote
I like it +1
your idea to the merit of being original and put a little more spice in this monotonous work.
And if we fantasized a bit : We could also have extracted ice and minerals of a comet. Mining barges follow the comet of a system to another. First of all they undermine the ice and rock asteroids that are into the tail comet. The visibility inside the tail would be practically null, there would be interference that affect instruments and shield would be severely tested.....
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Barbara Nichole
Cryogenic Consultancy
525
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Posted - 2014.03.07 16:54:00 -
[18] - Quote
Nikk Narrel wrote:Barbara Nichole wrote:I really can't wait for new types of mining to be added to unknown space or somewhere. I don't like this idea for a mining replacement.. but it's could be a fun niche mining type. It gives mining ships something beyond ore collection, by defining the mining environment as being dangerous. Mining ships, consequently, become regarded as hardy and tough by virtue of being able to prosper under such hostile conditions. It also makes mining ships safer when in their own element, and a fish out of water in other places. I can see that..and there is a place for this. I don't think all mining needs to be dangerous and certainly not all infested (replacing all mining with this would be boring and sort of a lore killer)... but I would like to see mining that is not only dangerous but hazardous... read: not pirates, drones, or players trying to kill you as much as the environment and the nature of the mining type hitting you hard. Comet mining for instance, needs to be a high speed rush and extremely dangerous... but profitable or why do it; Solar mining needs to be a race against exposure to heat and radiation.
Hardy mining ships won't sound very good to gankers but the whole idea of ship roles allows for this sort of distinction in specific situations.. Perhaps this combat mining - drone idea could be a good addition for hidden sites if CCP would bring back lucrative grav sites and allow us to scan for them again - but in regular belts we have varying rats already; they may not be dangerous to many miners but I remember getting popped in my mining frigate by a belt rat in high sec in my first week couple of weeks. -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |
Batelle
HOMELE55
2143
|
Posted - 2014.03.07 17:13:00 -
[19] - Quote
combat style mining is called salvaging. Blow up rats, collect billions in the form of refinable stuff.
PS, you want rogue drones that show up and shoot people that try to gank you but can't touch your barge. Lolno.
-1 "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Nikk Narrel
Moonlit Bonsai
3990
|
Posted - 2014.03.07 17:14:00 -
[20] - Quote
Barbara Nichole wrote:I can see that..and there is a place for this. I don't think all mining needs to be dangerous and certainly not all infested (replacing all mining with this would be boring and sort of a lore killer)... but I would like to see mining that is not only dangerous but hazardous... read: not pirates, drones, or players trying to kill you as much as the environment and the nature of the mining type hitting you hard. Comet mining for instance, needs to be a high speed rush and extremely dangerous... but profitable or why do it; Solar mining needs to be a race against exposure to heat and radiation.
Hardy mining ships won't sound very good to gankers but the whole idea of ship roles allows for this sort of distinction in specific situations.. Perhaps this combat mining - drone idea could be a good addition for hidden sites if CCP would bring back lucrative grav sites and allow us to scan for them again - but in regular belts we have varying rats already; they may not be dangerous to many miners but I remember getting popped in my mining frigate by a belt rat in high sec in my first week couple of weeks. To me, this is but one approach to my ultimate goal.
I find it to be appealing, in that it uses many elements that already exist in game.
My true goal, is that mining ships should not be compelled to flee from hostiles, simply because they were operating in too small of a group to attract PvP support. I feel that the idea that players should be needed to perform tasks in a game, that are so tedious and dull as to not be attractive for play, goes against the idea we are playing a game in the first place.
This is why I think mining needs to be more self sufficient, and believe this approach defines mining ships as more challenging targets to find and attack.
In my view, as seen in high sec, the interesting design for their use involves how defensible they are while NPC DPS is applied to those acting foolishly. Whether it is Concord or rogue drones, they are obliged to endure longer than the opponent so that they can benefit from the indiscriminate risk where they operate. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
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Nikk Narrel
Moonlit Bonsai
4033
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Posted - 2014.03.07 17:16:00 -
[21] - Quote
Batelle wrote:combat style mining is called salvaging. Blow up rats, collect billions in the form of refinable stuff. I like your humor.
I think we both know I refer to the ore collection variety, in this case. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
Nikk Narrel
Moonlit Bonsai
4033
|
Posted - 2014.03.17 13:56:00 -
[22] - Quote
Keep in mind, this has minimal change on the mining ships themselves, they are simply trading how the same crystals are being used. Instead of in the laser itself, in the defensive modules.
Ore efficiency is still tied to this, by the power being drawn by the defense as a priority over the lasers. The more efficient the defense, the more power left for ore collecting. The more power to the ore collecting, the higher the yield.
But, instead of delicate ships which run from nearly any combat capable vessel, we have ships able to endure a toxic environment, that wears down ships not designed for this mining risk.
Mining ships, still not meant for serious combat, but uniquely suited for their working environment better than the rest.
Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
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