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claytis
Twisted Insanity. The Kadeshi
9
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Posted - 2014.03.01 10:25:00 -
[1] - Quote
INTERCEPTORS TOO STRONG?
So as most of you are aware there has been heavy changes to the Frigate class ship known as the Interceptor. The most prolific of these change is the ability to move interdiction nullified, in a nut shell this allows for them to avoid all forms of 'bubbles' and 'drag' bubbles in 0.0 security space. This makes them very very hard to catch and therefore makes the life of a interceptor very easy and (almost) risk free in moving from system to system.
Current Interceptor Role Bonus:
80% Reduction in propulsion jamming systems activation cost. *immune to interdiction sphere launchers, warp disruption field generator and mobile small, medium and large warp disruptor.
Being a NULL SEC (0.0) pilot the changes have been both beneficial and a nightmare to me. The interceptor has gained massive benefits from the changes to eve in regards to warp speed and acceleration and deceleration changes and this puts it into its rightful place and I fully agree and enjoy these new changes. The ability for the Interceptor to warp around without fear of any form of 'bubble' is something I donGÇÖt agree with, the change I am suggesting is both a simple change and one that I hope can or will revive null sec PVP. My suggestion is to REMOVE the Warp disruption field generator immunity allowing ONLY the heavy interdiction cruisers to be able to catch, drag and stop them. This will enable interceptor pilots to be able to move around still 'freely' to a certain extent but will revive not only the use of Heavy Interdiction Cruisers but stop the constant flow of the massive almost UN-catchable interceptors fleets that are making 0.0 life boring and removing the normal fleets that use to roam from existence. They will still be very strong with this change but the 40mil (on average) 'I WIN' button will now have certain fears to avoid and think about while travelling.
I hope this can cause a discussion if nothing else and hope my feelings on this matter are shared to the wider eve community.
Regards Claytis
PS: This is not me crying about losing a ship to a interceptor roam or anything of the sort, in fact if you look at me KB you will see its normally me in the interceptor. This is just regards to my experience flying and living with these changes. :) |
Damien White
Sonnenlegion Shadow Cartel
147
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Posted - 2014.03.01 10:26:00 -
[2] - Quote
So... You got killed because of some interceptors? 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |
Gregor Parud
264
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Posted - 2014.03.01 10:38:00 -
[3] - Quote
Immunity to bubbles created a new nano age, and like the old nano age it's terrible balance and results in a binary ship option; "do I want to win? then I'll need nano/inty". The result of this plague of inties is that it completely messed up true solo pvp. It's easily the worst decision Fozzie And Rise have made so far. |
Samuel Capalt
Center For Advanced Espionage
0
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Posted - 2014.03.01 12:05:00 -
[4] - Quote
Why not just add/alter skills to counter the mechanic? Isn't this how doctrines shift and change? Some thing is added or changed and therefore players need to train something new?
Advanced Propulsion Jamming
Field emissions are supplemented by networked nanites. 15% Chance of disrupting advanced warp fields.
Learning to use the technology more effectively will result in a greater chance of netting your quarry. |
LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
132
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Posted - 2014.03.01 16:57:00 -
[5] - Quote
an interceptor by itself is not a threat.
A horde of interceptors vs an equal-sized fleet with logi will always lose as well.
A horde of interceptors is only a threat in a uneven numbers scenario. But in this case, a horde of anything is a threat, even a horde of ibises.
So no, dont cry nerf because you got blobed. If you were blobed in anything else, result would still be the same. |
Dr Cedric
Independent Miners Corporation Care Factor
26
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Posted - 2014.03.01 16:58:00 -
[6] - Quote
Easiest way to fix this is to make it a module/skill
High Slot Module that only interceptors can fit, when active allows bubble immunity, but reduces lock time/range and takes up a high slot (less DPS)
So, if you want mobility and the ability to scout for your fleet and get out of bubbles, you fit for it.
If you want to take the risk of getting caught in exchange for catch your target faster and applying more damage, then do it.
Cedric
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michaelthered
HIFI INDUSTRIAL The Kadeshi
15
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Posted - 2014.03.02 04:12:00 -
[7] - Quote
Dr Cedric wrote:Easiest way to fix this is to make it a module/skill
High Slot Module that only interceptors can fit, when active allows bubble immunity, but reduces lock time/range and takes up a high slot (less DPS)
So, if you want mobility and the ability to scout for your fleet and get out of bubbles, you fit for it.
If you want to take the risk of getting caught in exchange for catch your target faster and applying more damage, then do it.
This is the most sensible suggestion. |
claytis
Twisted Insanity. The Kadeshi
9
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Posted - 2014.03.02 21:49:00 -
[8] - Quote
Agreed a module would be a effective counter, I also agree with the lack of DPS statement also :)
please keep the suggestions coming
regards clay |
Praxis Ginimic
Vessels of the Line Bask of Fail
775
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Posted - 2014.03.02 23:26:00 -
[9] - Quote
ceptor's CAPS LOCK IS ON[/u]
But in all seriousness, there's no need nerf the nerf the intie's. Just adjust your tactics. As a solo pilot you should always have some sort of anti-tackle equipped. Use it... then leave before their friends show up.
Also, anything that reduces an interceptor's ability to perform in its roll, Such as reduced lock time or range, it's a terrible idea. |
Pew Terror
Green Associates
99
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Posted - 2014.03.03 01:19:00 -
[10] - Quote
stronk* |
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GKFC
Quis Leget Haec
3
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Posted - 2014.03.03 02:44:00 -
[11] - Quote
You haven't really explained what exactly you don't like about them only that you think the change is bad and should be "fixed." |
Phaade
The Lonetrek Militia Rapidus Incitus Pactum
150
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Posted - 2014.03.03 05:06:00 -
[12] - Quote
No, they are not too strong.
|
IbanezLaney
the church of awesome Caldari State Capturing
981
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Posted - 2014.03.03 05:27:00 -
[13] - Quote
I think CCP should make a weapon system that shoot Light Missiles Rapidly to counter these Interceptors.
Oh.....
If you want to get your soul to heaven, trust in me. Now don't judge or question. You are broken now, but faith can heal you. Just do everything I tell you to do. (Opiate - Tool) |
baltec1
Bat Country Goonswarm Federation
10238
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Posted - 2014.03.03 07:03:00 -
[14] - Quote
Gregor Parud wrote:Immunity to bubbles created a new nano age, and like the old nano age it's terrible balance and results in a binary ship option; "do I want to win? then I'll need nano/inty". The result of this plague of inties is that it completely messed up true solo pvp. It's easily the worst decision Fozzie And Rise have made so far.
A solo raven has never been so much fun. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Soldarius
Deadman W0nderland Test Alliance Please Ignore
567
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Posted - 2014.03.03 17:24:00 -
[15] - Quote
Remove interceptor interdiction immunity. Free Ripley Weaver! |
Silvetica Dian
Manson Family Advent of Fate
768
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Posted - 2014.03.03 17:46:00 -
[16] - Quote
IbanezLaney wrote:I think CCP should make a weapon system that shoot Light Missiles Rapidly to counter these Interceptors.
Oh.....
we need to keep the rapid lights are awful story going as those f-ing caracals keep shooting my frigs and i want them to stop. you are not helping. Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85 |
Batelle
HOMELE55
2037
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Posted - 2014.03.03 18:58:00 -
[17] - Quote
i would be okay with keeping ceptors vulnerable to HICs. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Petrus Blackshell
Rifterlings Point Blank Alliance
3010
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Posted - 2014.03.03 19:12:00 -
[18] - Quote
Lone interceptors getting past my camps are 2STRONK4ME. NERF 4 PLZ CCP NAOW!
Please detail one real situation that actually happens where this change would make any amount of difference. All I can see is you wanting a stationary ship to be able to catch the fastest ship in the game. This is of course, not useful, unless you have several people backing you up to kill it before it simply leaves. So...
Is your blob having trouble catching interceptors? Poor baby. Rifterlings - small gang frigate PvP - lowsec pirate operation, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |
Domanique Altares
Rifterlings Point Blank Alliance
2525
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Posted - 2014.03.03 19:34:00 -
[19] - Quote
Oh, hey. Another sad nullsec babby.
Interestingly enough, we don't have bubbles in lowsec. So we don't get to bubble anything. And yet many things, including inties, still die daily. They're caught using skill, wits, and the proper ships and fittings designed to do so.
Bubble camps have made a certain subset of the null population lax and wholly ineffectual, lacking entirely the skills to tackle and pin down anything that is not first caught in a bubble. There are plenty of tools that allow one to do this, even with regards to interceptors, and yet that subset of people refuses to even attempt to use them. Rifterlings pirate corporation is now recruitng members for lowsec PvP operations. Newbie friendly, free T1 frigate and dessy hangar, solo tutoring and PvP classes for new members. Join our in game channel 'weflyrifters' and speak to a recruiter today. |
Domanique Altares
Rifterlings Point Blank Alliance
2525
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Posted - 2014.03.03 19:37:00 -
[20] - Quote
Petrus Blackshell wrote: Please detail one real situation that actually happens where this change would make any amount of difference
For instance, the situation where one gang of dummies is using a flock of BCs to chase another dummy in an inty around the same system to no effect. The bubble might just give them the crucial seconds they need to pop a shot off and get the inty into 80% shields before he can warp off again. Rifterlings pirate corporation is now recruitng members for lowsec PvP operations. Newbie friendly, free T1 frigate and dessy hangar, solo tutoring and PvP classes for new members. Join our in game channel 'weflyrifters' and speak to a recruiter today. |
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Gregor Parud
272
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Posted - 2014.03.03 21:53:00 -
[21] - Quote
Petrus Blackshell wrote:Lone interceptors getting past my camps are 2STRONK4ME. NERF 4 PLZ CCP NAOW!
Please detail one real situation that actually happens where this change would make any amount of difference. All I can see is you wanting a stationary ship to be able to catch the fastest ship in the game. This is of course, not useful, unless you have several people backing you up to kill it before it simply leaves. So...
Is your blob having trouble catching interceptors? Poor baby.
You know full well that the problem isn't one intie, it's a swarm of them, fcking over solo pvpers.
|
Domanique Altares
Rifterlings Point Blank Alliance
2525
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Posted - 2014.03.03 23:54:00 -
[22] - Quote
Gregor Parud wrote:Petrus Blackshell wrote:Lone interceptors getting past my camps are 2STRONK4ME. NERF 4 PLZ CCP NAOW!
Please detail one real situation that actually happens where this change would make any amount of difference. All I can see is you wanting a stationary ship to be able to catch the fastest ship in the game. This is of course, not useful, unless you have several people backing you up to kill it before it simply leaves. So...
Is your blob having trouble catching interceptors? Poor baby. You know full well that the problem isn't one intie, it's a swarm of them, fcking over solo pvpers.
A swarm of just about anything is going to **** over a solo PvPer. That's the tradeoff to being solo.
Your point is invalid. Rifterlings pirate corporation is now recruitng members for lowsec PvP operations. Newbie friendly, free T1 frigate and dessy hangar, solo tutoring and PvP classes for new members. Join our in game channel 'weflyrifters' and speak to a recruiter today. |
IbanezLaney
the church of awesome Caldari State Capturing
983
|
Posted - 2014.03.04 01:54:00 -
[23] - Quote
Gregor Parud wrote:Petrus Blackshell wrote:Lone interceptors getting past my camps are 2STRONK4ME. NERF 4 PLZ CCP NAOW!
Please detail one real situation that actually happens where this change would make any amount of difference. All I can see is you wanting a stationary ship to be able to catch the fastest ship in the game. This is of course, not useful, unless you have several people backing you up to kill it before it simply leaves. So...
Is your blob having trouble catching interceptors? Poor baby. You know full well that the problem isn't one intie, it's a swarm of them, fcking over solo pvpers.
Solo in an MMO???
It's not the fault of the person with friends that you decide to try and play 1P in an MMO.
They are simply doing it right.
Bestship = Friendship. If you want to get your soul to heaven, trust in me. Now don't judge or question. You are broken now, but faith can heal you. Just do everything I tell you to do. (Opiate - Tool) |
Petrus Blackshell
Rifterlings Point Blank Alliance
3022
|
Posted - 2014.03.04 02:12:00 -
[24] - Quote
Gregor Parud wrote:Petrus Blackshell wrote:Lone interceptors getting past my camps are 2STRONK4ME. NERF 4 PLZ CCP NAOW!
Please detail one real situation that actually happens where this change would make any amount of difference. All I can see is you wanting a stationary ship to be able to catch the fastest ship in the game. This is of course, not useful, unless you have several people backing you up to kill it before it simply leaves. So...
Is your blob having trouble catching interceptors? Poor baby. You know full well that the problem isn't one intie, it's a swarm of them, fcking over solo pvpers. So... Can you propose a swarm of something that doesn't "fck over solo pvpers"? Or are you just upset that your skirmish ship has a counter now? Rifterlings - small gang frigate PvP - lowsec pirate operation, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |
claytis
Twisted Insanity. The Kadeshi
9
|
Posted - 2014.03.04 07:17:00 -
[25] - Quote
Domanique Altares wrote:Oh, hey. Another sad nullsec babby.
Interestingly enough, we don't have bubbles in lowsec. So we don't get to bubble anything. And yet many things, including inties, still die daily. They're caught using skill, wits, and the proper ships and fittings designed to do so.
Bubble camps have made a certain subset of the null population lax and wholly ineffectual, lacking entirely the skills to tackle and pin down anything that is not first caught in a bubble. There are plenty of tools that allow one to do this, even with regards to interceptors, and yet that subset of people refuses to even attempt to use them.
You need to read up and look at what I said.... I said not ALL kinds of interdiction bubbles JUST HICS! Also because you live in low sec then you would not need to worry about how OP a interceptor is, as if it engages you 9/10 its going to die as they are vey weak tanked. My point is the fact that they can run around almost un-catchable and go wherever they like, its like having a fly immune to all kinds of fly spray or insect replant.
Again please read before you post as you would also see I was talking about 0.0 NOT LOW Sec as that's where my experience lies.
keep them coming.
regards clay |
GKFC
Quis Leget Haec
3
|
Posted - 2014.03.04 08:01:00 -
[26] - Quote
Your argument is all over the place. You complain about them being uncatchable, but also say they can't really do anything because they have a very weak tank.
What is the big deal with Inties being able to fly around like you said? What exactly is your objection other than you don't like the changes? |
claytis
Twisted Insanity. The Kadeshi
9
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Posted - 2014.03.04 12:17:00 -
[27] - Quote
GKFC wrote:Your argument is all over the place. You complain about them being uncatchable, but also say they can't really do anything because they have a very weak tank.
What is the big deal with Inties being able to fly around like you said? What exactly is your objection other than you don't like the changes?
Have you actually read my 1st post or you just a bad troll that never reads anything and just opens their mouth over and over with pointless opinions and posts... |
Caldari 5
D.I.L.L.I.G.A.F. S.A.S Northern Associates.
275
|
Posted - 2014.03.04 14:10:00 -
[28] - Quote
I don't think that inceptors are completely broken, they just need a small tweak to the Bubble Immunity. Change Bubble immunity to Bubble resistance :) Bubble resistance - Drag Bubbles and block bubbles still pull them out of warp at the usual location that any other ship would be pulled out of warp, however the inceptor is not prevented from warping out of a bubble :) |
Domanique Altares
Rifterlings Point Blank Alliance
2529
|
Posted - 2014.03.04 14:46:00 -
[29] - Quote
claytis wrote: Again please read before you post as you would also see I was talking about 0.0 NOT LOW Sec as that's where my experience lies.
I did read. I see a nullsec babby who openly admits that he has no experience outside of the nullsec venue, and that lack of experience clouds his ability to understand that not only are interceptors able to be caught, but it is rather easily done. Furthermore, when people who do have the experience tell said nullsec babby that what he wants (a way to catch inties) already exists, he simply grows more petulant, because those ways are not the lazy ways he wants.
Inites are immune to bubbles now. All bubbles. Get over it.
You do not need bubbles to catch them. At all.
Stop being ******* lazy and figure out how to catch them without bubbles.
Rifterlings pirate corporation is now recruitng members for lowsec PvP operations. Newbie friendly, free T1 frigate and dessy hangar, solo tutoring and PvP classes for new members. Join our in game channel 'weflyrifters' and speak to a recruiter today. |
claytis
Twisted Insanity. The Kadeshi
9
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Posted - 2014.03.04 15:30:00 -
[30] - Quote
Domanique Altares wrote:claytis wrote: Again please read before you post as you would also see I was talking about 0.0 NOT LOW Sec as that's where my experience lies.
I did read. I see a nullsec babby who openly admits that he has no experience outside of the nullsec venue, and that lack of experience clouds his ability to understand that not only are interceptors able to be caught, but it is rather easily done. Furthermore, when people who do have the experience tell said nullsec babby that what he wants (a way to catch inties) already exists, he simply grows more petulant, because those ways are not the lazy ways he wants. Inites are immune to bubbles now. All bubbles. Get over it. You do not need bubbles to catch them. At all. Stop being ******* lazy and figure out how to catch them without bubbles.
Again un-constructive, boring post for a noob that will always stay in low sec... nothing good to say then post in someplace else. I never said they could not be caught I said they was a pain to catch and that they ruin NULL 0.0 Space and I can see that you didn't get this into your mind... go be a bad pvper somewhere else or say something constructive.
PS: I lived in low sec long before you even started playing this game.
regards clay |
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