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Katas Strophe
Science and Trade Institute Caldari State
8
|
Posted - 2014.03.05 21:46:00 -
[1] - Quote
Local chat : add an option to sort the Pilot list by standing
The purpose: To have an effective tool that allows you to see rapidly incoming enemies into the system.
Why ? (example : Mining session) - When you work with the "Local chat" often you need to use the scrollbar because you can't display on your screen, the entire list of pilot in the system and you can lost your ship if you mist to use the scrollbar to see the enemies (I lost a ship that way). In addition, frequently use a scroll bar to see if an enemy is in the system is quite boring (Scrollbar is not an elegant solution).
How ? - In the right column (list of pilot in the system) add an option in "Channel setting" menu, to rank pilots based on their standing. - Obviously, this option will also use the standings that a player can have manually given to another player, corporation or alliance. - This option will rank the pilots with the worst standing in top of the list - The default value for this option is Off (uncheck)
Peace and fly safe ! |
Apol Regyri
Republic Military School Minmatar Republic
0
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Posted - 2014.03.05 22:03:00 -
[2] - Quote
+1 Interesting, I buy. I would add the possibility of using this option in all chat window |
Ayeshah Volfield
Republic Military School Minmatar Republic
47
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Posted - 2014.03.05 22:10:00 -
[3] - Quote
Isn't there a warning already when a low security status capsuleer enters the system ? I enjoyed eve until I went to the official forums and found out that the game is dying and I'm the reason why... |
Abrazzar
Vardaugas Family
2673
|
Posted - 2014.03.05 22:13:00 -
[4] - Quote
Instead of adding even more intelligence methods to local chat, I'd rather see a whole bunch of features that can replace these methods and allow a complete nerf of local as intelligence tool. Sovereignty and Population New Mining Mechanics |
Batelle
HOMELE55
2104
|
Posted - 2014.03.05 22:14:00 -
[5] - Quote
considering that local chat is a foundational tool to doing basically anything outside of hisec and w-space, this would be a really useful feature.
CCP has said they don't want local to be a tool, so they will take no steps to improve it.
But then they leave it as the best tool around for years, so its both super-powerful and lacking in basic functionality.
ccplogic "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Mag's
the united SCUM.
16849
|
Posted - 2014.03.05 22:17:00 -
[6] - Quote
Local is powerful enough, without adding yet more intel power on top.
So it's going to be a no thanks from me. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. Kimmi's Thinking Cosy. |
Batelle
HOMELE55
2105
|
Posted - 2014.03.05 22:19:00 -
[7] - Quote
Mag's wrote:Local is powerful enough, without adding yet more intel power on top.
So it's going to be a no thanks from me.
By your logic picking a name that starts with Z makes you more powerful because local is already sorted in some way.
This would make it no more powerful than it already is. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Mag's
the united SCUM.
16849
|
Posted - 2014.03.05 22:31:00 -
[8] - Quote
Batelle wrote:Mag's wrote:Local is powerful enough, without adding yet more intel power on top.
So it's going to be a no thanks from me. By your logic picking a name that starts with Z makes you more powerful because local is already sorted in some way. This would make it no more powerful than it already is. No. But thanks for the input, it was most enlightening. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. Kimmi's Thinking Cosy. |
Daichi Yamato
Xero Security and Technologies
1148
|
Posted - 2014.03.05 23:29:00 -
[9] - Quote
Batelle wrote:Mag's wrote:Local is powerful enough, without adding yet more intel power on top.
So it's going to be a no thanks from me. By your logic picking a name that starts with Z makes you more powerful because local is already sorted in some way. This would make it no more powerful than it already is.
then have it scrolled to the bottom before jumping into system. it does not reset at the top after a system jump. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Katas Strophe
Science and Trade Institute Caldari State
9
|
Posted - 2014.03.06 11:09:00 -
[10] - Quote
Hello,
As you know, this improvement in the local chat window will shows the names of the pilots with bad standing in top of the list.
One of the big advantage of this improvement will be will not be forced to go out and stretch the window of Local Chat to try to see pilots with bad standing.
On the screen, the playing surface will be bigger because the Local chat window may remain in place with the other windows chat.
Think big and fly safe! |
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Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2539
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Posted - 2014.03.06 11:13:00 -
[11] - Quote
Katas Strophe wrote:Hello,
As you know, this improvement in the local chat window will shows the names of the pilots with bad standing in top of the list.
One of the big advantage of this improvement will be will not be forced to go out and stretch the window of Local Chat to try to see pilots with bad standing.
On the screen, the playing surface will be bigger because the Local chat window may remain in place with the other windows chat.
Think big and fly safe!
Which is, as has been said repeatedly, a huge buff to local. Why does 100% free intel need to be even better? |
Katas Strophe
Science and Trade Institute Caldari State
9
|
Posted - 2014.03.06 11:20:00 -
[12] - Quote
Danika Princip wrote:Katas Strophe wrote:Hello,
As you know, this improvement in the local chat window will shows the names of the pilots with bad standing in top of the list.
One of the big advantage of this improvement will be will not be forced to go out and stretch the window of Local Chat to try to see pilots with bad standing.
On the screen, the playing surface will be bigger because the Local chat window may remain in place with the other windows chat.
Think big and fly safe! Which is, as has been said repeatedly, a huge buff to local. Why does 100% free intel need to be even better?
Because this improvement will save ships and will expand the playing surface which is enough clutter.
But for those who like to destroy mining barges, I admit that it will be a bit more boring!
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Lephia DeGrande
Luxembourg Space Union
276
|
Posted - 2014.03.06 11:29:00 -
[13] - Quote
Remove all Tags and build a Serverwide Database that is player driven, that would be broken but atleast a Sandbox. lol |
Katas Strophe
Science and Trade Institute Caldari State
10
|
Posted - 2014.03.06 12:35:00 -
[14] - Quote
Lephia DeGrande wrote:Remove all Tags and build a Serverwide Database that is player driven, that would be broken but atleast a Sandbox. lol
Hello,
I do not think we have to discuss the IT solution. It is rather CCP arrived with a solution.
On my screen 23 ", this improvement will allow me to retrieve a playing surface of 2.5" X 8.5 "(65x210mm approx.).
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Apol Regyri
Republic Military School Minmatar Republic
1
|
Posted - 2014.03.07 02:19:00 -
[15] - Quote
Katas Strophe wrote:Lephia DeGrande wrote:Remove all Tags and build a Serverwide Database that is player driven, that would be broken but atleast a Sandbox. lol Hello, I do not think we have to discuss the IT solution. It is rather CCP arrived with a solution. On my screen 23 ", this improvement will allow me to retrieve a playing surface of 2.5" X 8.5 "(65x210mm approx.).
Bah! It is true that my 19-inch screen is pretty crowded and a little more space would be good
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Daichi Yamato
Xero Security and Technologies
1150
|
Posted - 2014.03.07 03:20:00 -
[16] - Quote
Katas Strophe wrote: Because this improvement will save lazy people's ships...
edited.
i like how the current system means that pro-active players who are vigilant get to keep their ships. and lazy ppl die in a fire. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Katas Strophe
Science and Trade Institute Caldari State
11
|
Posted - 2014.03.07 03:54:00 -
[17] - Quote
Daichi Yamato wrote:Katas Strophe wrote: Because this improvement will save lazy people's ships...
edited. i like how the current system means that pro-active players who are vigilant get to keep their ships. and lazy ppl die in a fire.
First, you'll have to stop to change the text that I wrote.
Secondly, you're probably the kind of player who is glorified when attacking small vessel or barge. In my country we call this type of person A looser!
It is not a matter of laziness but a question of visibility and also ergonomics.
And in conclusion, If you would be a slightly smart enough, you would know that when you move a ship OR we transfer the equipment OR when you are aligning your barge YOU are vulnerable because you do not have time to check the Local chat.
So, this improvement declutter the screen also allows you to see if an enemy is in the system and without having to use the mouse wheel
If all the gameplay is limited to using a mouse wheel, say it is not very strong!!
And now stop to cry.
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Daichi Yamato
Xero Security and Technologies
1152
|
Posted - 2014.03.07 04:10:00 -
[18] - Quote
im a miner, and i do all the things u do, watch local and more just fine.
the fact that u get ganked for not paying attention, means i make more money. and seeing as im clearly working harder than u, this is balanced. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Daichi Yamato
Xero Security and Technologies
1155
|
Posted - 2014.03.08 00:44:00 -
[19] - Quote
I like how the current system means that the pro-active and vigilant keep their ships. Whilst the lazy ppl die in a fire. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Daichi Yamato
Xero Security and Technologies
1156
|
Posted - 2014.03.08 00:49:00 -
[20] - Quote
Batelle wrote:Danika Princip wrote: Which is, as has been said repeatedly, a huge buff to local. Why does 100% free intel need to be even better?
Because if we're going to have a vital intel tool and interface with it every goddamn hour and day we're logged on, then it may as well be usable and have basic functionality like this.
Its already usable, flawless, instant and free. provided u are going to interface with it every goddamn hour like u suggest, then u get all the benefits of this function already. Or if u dnt use local as such u dont. Idea already implemented. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
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Nikk Narrel
Moonlit Bonsai
4003
|
Posted - 2014.03.08 02:07:00 -
[21] - Quote
Because of local, players in null have the ability to know, with absolute certainty, when a system is empty of hostile forces. At the same time, intel gathering, (excepting meta-gaming as a spy), is handicapped since the observed are perfectly aware of your presence. The ridiculous detail, wherein a player docked at a station with complete safety, can somehow know a covert vessel is present automatically...
While we do have cloaks, we do not have actual covert, as the knowledge is not being denied at all. Covert definition here, for reference. "not openly acknowledged or displayed."
Competitive play can be fairly described as a comparison of efforts, with the quality and quantity being judged to determine results. If we are not making any effort, therefore we are not competing, regarding this issue.
We are watching the game play itself, then simply responding at convenient points.
As a miner, I cannot compete against other miners by making better efforts to gather intel, or watch my sensors more carefully, since local does it for everyone regardless of intended effort. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
Katas Strophe
Science and Trade Institute Caldari State
15
|
Posted - 2014.03.09 13:08:00 -
[22] - Quote
Addition for the names of the pilots with bad standing in top of the list.:
What would also be nice for a list of Local chat pilots would have the same graphics representation of the Overview : Pilot name with in background, the standing color.
Standing visibility would be better. |
Nikk Narrel
Moonlit Bonsai
4004
|
Posted - 2014.03.09 14:44:00 -
[23] - Quote
Katas Strophe wrote:Addition for the names of the pilots with bad standing in top of the list.:
What would also be nice for a list of Local chat pilots would have the same graphics representation of the Overview : Pilot name with in background, the standing color.
Standing visibility would be better. Why not just add in the option to right click the name, and warp to the pilot, while you are at it?
This already devalues both sensors, as well as any effort towards clever gameplay, to the point we are just playing a science fiction MOBA.
Let's just make the systems objects all be on grid, and use chat bubbles next to the ship instead. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
Katas Strophe
Science and Trade Institute Caldari State
15
|
Posted - 2014.03.09 15:36:00 -
[24] - Quote
Nikk Narrel wrote:Katas Strophe wrote:Addition for the names of the pilots with bad standing in top of the list.:
What would also be nice for a list of Local chat pilots would have the same graphics representation of the Overview : Pilot name with in background, the standing color.
Standing visibility would be better. Why not just add in the option to right click the name, and warp to the pilot, while you are at it? This already devalues both sensors, as well as any effort towards clever gameplay, to the point we are just playing a science fiction MOBA. Let's just make the systems objects all be on grid, and use chat bubbles next to the ship instead.
I do not think it would be a good solution.
Have a less cluttered screen and have a better display order for Pilots list in the local chat would be welcome !
|
Nikk Narrel
Moonlit Bonsai
4004
|
Posted - 2014.03.09 15:54:00 -
[25] - Quote
Katas Strophe wrote:Nikk Narrel wrote:Katas Strophe wrote:Addition for the names of the pilots with bad standing in top of the list.:
What would also be nice for a list of Local chat pilots would have the same graphics representation of the Overview : Pilot name with in background, the standing color.
Standing visibility would be better. Why not just add in the option to right click the name, and warp to the pilot, while you are at it? This already devalues both sensors, as well as any effort towards clever gameplay, to the point we are just playing a science fiction MOBA. Let's just make the systems objects all be on grid, and use chat bubbles next to the ship instead. I do not think it would be a good solution. Have a less cluttered screen and have a better display order for Pilots list in the local chat would be welcome ! If it becomes so simple, that any effort results in the best possible results, competition will be effectively lowered to whether players are watching the screen or not.
It seems to me, that you don't you like strategy. Since you are removing so many opportunities to use it here... Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
Katas Strophe
Science and Trade Institute Caldari State
15
|
Posted - 2014.03.09 16:12:00 -
[26] - Quote
Nikk Narrel wrote:Katas Strophe wrote:Nikk Narrel wrote:Katas Strophe wrote:Addition for the names of the pilots with bad standing in top of the list.:
What would also be nice for a list of Local chat pilots would have the same graphics representation of the Overview : Pilot name with in background, the standing color.
Standing visibility would be better. Why not just add in the option to right click the name, and warp to the pilot, while you are at it? This already devalues both sensors, as well as any effort towards clever gameplay, to the point we are just playing a science fiction MOBA. Let's just make the systems objects all be on grid, and use chat bubbles next to the ship instead. I do not think it would be a good solution. Have a less cluttered screen and have a better display order for Pilots list in the local chat would be welcome ! If it becomes so simple, that any effort results in the best possible results, competition will be effectively lowered to whether players are watching the screen or not. It seems to me, that you don't you like strategy. Since you are removing so many opportunities to use it here...
YES you're right! I don't like stupid strategy when your strategy is limited to play with the mouse wheel and clutter uselessly the screen with a lot of window. |
Katas Strophe
Science and Trade Institute Caldari State
17
|
Posted - 2014.03.10 14:33:00 -
[27] - Quote
Hello,
- If you want a better "Intel" which will quickly see the enemy coming (without having to play all the time with the ****** mouse wheel!)
- If you want fewer windows on the screen and by the very fact better see the universe around you
-If you do not want to be at a disadvantage compared to other players who have either a larger screen that you or they play in less dense areas population ...
- Vote for this simple improvement for Local chat window. Everyone except "Barge Ganker" will come out winner.
Fly safe |
Bobsled Nutcase Motsu
Science and Trade Institute Caldari State
7
|
Posted - 2014.03.10 14:49:00 -
[28] - Quote
Katas Strophe wrote:Hello, ... - Vote for this simple improvement for Local chat window. Everyone except "Barge Ganker" will come out winner. Fly safe Why should we balance an MMO against players who interact with other players? This is a big advantage you are throwing to players, who specifically are most likely to use it to avoid interacting with other players. |
Katas Strophe
Science and Trade Institute Caldari State
18
|
Posted - 2014.03.10 15:46:00 -
[29] - Quote
Bobsled Nutcase Motsu wrote:Katas Strophe wrote:Hello, ... - Vote for this simple improvement for Local chat window. Everyone except "Barge Ganker" will come out winner. Fly safe Why should we balance an MMO against players who interact with other players? This is a big advantage you are throwing to players, who specifically are most likely to use it to avoid interacting with other players.
Hello,
It will not change the interaction between the players. AFK player or the player who does not look Local Chat will always be a good target.
This improvement would at least free up space on the screen and see the enemy coming without requiring all the time playing with mouse wheel.
Is this so hard to understand? a little user friendliness in the game is necessary. I do not want to play with a lot of windows, I want to see the universe around me, I want more space in screeeeeeeeeeeeeen......
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Your Dad Naked
State War Academy Caldari State
152
|
Posted - 2014.03.10 15:51:00 -
[30] - Quote
Mag's wrote:Batelle wrote:Mag's wrote:Local is powerful enough, without adding yet more intel power on top.
So it's going to be a no thanks from me. By your logic picking a name that starts with Z makes you more powerful because local is already sorted in some way. This would make it no more powerful than it already is. No. But thanks for the input, it was most enlightening. Yes.
I mine in systems with 135-150 people at times, which means anyone with name A-G let's say appears by default. I have caught many gankers the moment they enter system like this, and not seen many more for minutes due to their names starting with a letter lower down the chain.
The solution for me is clear; scroll the list often enough. This does not change the fact that those with names A-G in that scenario are at a disadvantage. They are more easily spotted and for a completely arbitrary reason.
While I agree that local needs a revamp, until such time they should implement this feature as a means of keeping it balanced in it's current state.
+1 let us sort by contact type until local is revamped properly. |
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