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Quadpush
Republic University Minmatar Republic
0
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Posted - 2014.03.06 11:52:00 -
[1] - Quote
Hi,
I started as a miner and now I have built a large POS in hisec, trained skills to do research and production and saved some ISK to move into T2 production. I'd be grateful if you can help me by giving advice.
Questions: 1. How many alts do you need to run a large POS 24/7 doing copying/research (my calculations say I need 3 or 4). 2. Is it manageable to build and operate a second POS without turning EVE into a job? (I have more than enough accounts). 3. Are there any drawbacks of having your research/manufacturing alts on the same account? (I have separate accounts but I'm thinking about merging chars or doing Multi Caracter Training to save subscription costs).
Any other helpful tips are welcome.
Thanks! |
Lord Battlestar
CALIMA COLLABORATIVE Atrox Urbanis Respublique Abundatia
185
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Posted - 2014.03.06 12:40:00 -
[2] - Quote
1. just depends on how many labs you want to put up really, the more labs the more open slots that you can fill. The more slots means the more characters you will eventually need. Each character can do a max of 11 slots with both skills at 5. So invention wise, you will likely need at least one character for dedicated copy jobs and research, at least one other character dedicated to invention slots, and one character (or one of the others doubling) doing the actual build jobs.
2. It is entirely possible to manage multiple POSs, it just depends on their location, if they are on the same planet they might be closer allowing for easier logistics between the two. Between my multiple accounts I run 16 POSs lol.
3. Only real drawback is not being able to log in more than one character at a time. The multiple skill queue system can be expensive (you have to pay 20 bucks per month per skill queue beyond your first, i.e. all 3 characters training would be 14.95+19.95+19.95 = 54.85 USD per month). Multiple accounts allow you to have them logged in at the same time, so while you wait for jobs to complete on one character you can install some on another. I once podded myself by blowing a huge fart. |
Lors Dornick
Kallisti Industries Solar Assault Fleet
1009
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Posted - 2014.03.06 12:51:00 -
[3] - Quote
Lord Battlestar wrote: 3. Only real drawback is not being able to log in more than one character at a time. The multiple skill queue system can be expensive (you have to pay 20 bucks per month per skill queue beyond your first, i.e. all 3 characters training would be 14.95+19.95+19.95 = 54.85 USD per month). Multiple accounts allow you to have them logged in at the same time, so while you wait for jobs to complete on one character you can install some on another.
It should be noted that the 3x cost only applies while skilling the alts to what they need using multi character training. While it continues to be 3x if they are on separate accounts (or you pay the 2x plex cost to merge them).
So I'd say that it's no obvious drawbacks to have copy monkeys or other specialized characters on the same account as main.
CCP Eterne: Silly player, ALL devs are evil. CCP Fozzie: When Veritas describes a programming challenge as "very hard" I tend to believe him.
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2758
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Posted - 2014.03.06 13:04:00 -
[4] - Quote
3: if you're doing T2 having characters on the same account will require a bunch of switching. unless you're making ammo. Due to the short run times.
Not a real problem. Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |
Rashnu Gorbani
Federal Navy Academy Gallente Federation
17
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Posted - 2014.03.06 13:16:00 -
[5] - Quote
1. i use 2 characters, there's no low limit. :) 2. yes it's like work with 2 chars 3. not really |
Batelle
HOMELE55
2122
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Posted - 2014.03.06 15:00:00 -
[6] - Quote
you can fit a lot of labs and assembly arrays on a large pos. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Malthuz Silva
Silva Enterprises
3
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Posted - 2014.03.06 18:14:00 -
[7] - Quote
With a Large Caldari Control Tower you would have 41 ME, 35 PE, 63 Invention and 18 Copy slots, thats one of many Setups and would need 16 Characters to fill all jobs.
My suggestion would be to Start with a Small Caldari POS (because you can have 3 Labs there) and expand your Operations when you Setup the logistics for the Small one. The Small one needs 3 characters to fill all jobs. |
Quadpush
Republic University Minmatar Republic
0
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Posted - 2014.03.06 18:27:00 -
[8] - Quote
Malthuz Silva wrote:With a Large Caldari Control Tower you would have 41 ME, 35 PE, 63 Invention and 18 Copy slots, thats one of many Setups and would need 16 Characters to fill all jobs.
Well, I need realistic figure, because for example copying will be the bottleneck of POS research. Noone will fill all ME/PE slots 24/7, so 16 chars is a bit of a theoretical ceiling.
But thanks for the input anyway.
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Gizznitt Malikite
Agony Unleashed Agony Empire
3605
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Posted - 2014.03.06 20:06:00 -
[9] - Quote
Something to note:
While you can put a ton of Labs on a POS, doing so makes that tower a target. You need to be ready to defend your POS (or unanchor it) if you get wardeced.
My alt corp was recently wardecced in an attempt to destroy and loot the POS. At the time, it had 4 regular and 5 advanced labs on it, making it a tempting target. Putting on hardeners, ECM, and weapons will discourage attacks, but it won't necessarily stop them.
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350125GO
Sebiestor Tribe Minmatar Republic
0
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Posted - 2014.03.06 20:17:00 -
[10] - Quote
Gizznitt Malikite wrote: Something to note: While you can put a ton of Labs on a POS, doing so makes that tower a target. You need to be ready to defend your POS (or unanchor it) if you get wardeced.
You'll get wardeced for a chance to loot BPC's? Seems like suicide ganking a freighter would have more chance of payoff for agressor corp.
I was wardeced twice, the first time the agressor corp gave up because I timed the stront correctly and they didn't want to wait to pew pew a small tower that was going to be defended. The second time was after I left eve and had been inactive for 6 months. The agressor corp wanted my spot and only way to do it was through war. They still have a pos there 3 years later. This, of course, is all in high sec space, which is where I think the OP stated he wants to run towers.
Once I decide I'm ready to grind out a tower again though, I will plot my revenge and get my moon back. ;) |
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Gizznitt Malikite
Agony Unleashed Agony Empire
3605
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Posted - 2014.03.06 20:37:00 -
[11] - Quote
350125GO wrote:Gizznitt Malikite wrote: Something to note: While you can put a ton of Labs on a POS, doing so makes that tower a target. You need to be ready to defend your POS (or unanchor it) if you get wardeced.
You'll get wardeced for a chance to loot BPC's? Seems like suicide ganking a freighter would have more chance of payoff for agressor corp. I was wardeced twice, the first time the agressor corp gave up because I timed the stront correctly and they didn't want to wait to pew pew a small tower that was going to be defended. The second time was after I left eve and had been inactive for 6 months. The agressor corp wanted my spot and only way to do it was through war. They still have a pos there 3 years later. This, of course, is all in high sec space, which is where I think the OP stated he wants to run towers. Once I decide I'm ready to grind out a tower again though, I will plot my revenge and get my moon back. ;)
10 labs is 500 - 750m in labs that they may wish to loot. They also might be able to ransom you. This isn't the best isk in game, but it is enough for some players.
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350125GO
Sebiestor Tribe Minmatar Republic
0
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Posted - 2014.03.06 20:42:00 -
[12] - Quote
Gizznitt Malikite wrote: 10 labs is 500 - 750m in labs that they may wish to loot. They also might be able to ransom you. This isn't the best isk in game, but it is enough for some players.
Ok. I didn't realize the labs could be scooped. Thought they had to be destroyed once anchored. It's been a while since I did this... |
Gizznitt Malikite
Agony Unleashed Agony Empire
3605
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Posted - 2014.03.06 21:41:00 -
[13] - Quote
350125GO wrote:Gizznitt Malikite wrote: 10 labs is 500 - 750m in labs that they may wish to loot. They also might be able to ransom you. This isn't the best isk in game, but it is enough for some players.
Ok. I didn't realize the labs could be scooped. Thought they had to be destroyed once anchored. It's been a while since I did this...
Once you destroy the tower, all the tower modules can be unanchored and scooped. Be it guns, labs, arrays, etc.
Shooting them, and there is a chance they will drop loot. Scoop them, and all loot inside them is destroyed, but you get the module.
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Gilbaron
Free-Space-Ranger Nulli Secunda
1227
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Posted - 2014.03.06 23:07:00 -
[14] - Quote
there are seriously people out there who shoot a dickstar for the labs ? GRRR Goons |
Lord Battlestar
CALIMA COLLABORATIVE Atrox Urbanis Respublique Abundatia
185
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Posted - 2014.03.07 00:54:00 -
[15] - Quote
Gilbaron wrote:there are seriously people out there who shoot a dickstar for the labs ?
Not everyone sets up their tower to be a dickstar, so some small and medium towers are quite easy to take down and loot the labs and what not. It mostly just depends on if the labs are an extra bonus, or if there is intel that the labs may contain very juicy loot. I once podded myself by blowing a huge fart. |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2784
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Posted - 2014.03.07 01:08:00 -
[16] - Quote
If you anchor a bunch of defences, even if they're offline, it'll suggest to anyone considering wardecing you, that it's not worth it. Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |
Kusum Fawn
State War Academy Caldari State
430
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Posted - 2014.03.07 06:20:00 -
[17] - Quote
It is worthwhile to note that the fit the guy gave
Malthuz Silva wrote: 41 ME, 35 PE, 63 Invention and 18 Copy slots is a pretty terrible fit for a hisec production tower. Since you talked about going into t2, you will find that bpc production is by far the bottleneck and a tower using standard labs is far short the necessary number of copy slots you will need 29/9/35/33 which is 10 advanced labs, and 3 regular labs is a better setup. this will take 9 characters to fill all the slots consistently, but 4-7 is a better bet as copy will still be your bottleneck and invention doesnt take nearly long enough to match the copy time needed to run full time. Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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