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Author |
Thread Statistics | Show CCP posts - 24 post(s) |
Ginger Barbarella
Caldari Provisions Caldari State
1883
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Posted - 2014.03.08 21:32:00 -
[601] - Quote
Here's wild thought: how about fixing a number of the LONG-STANDING BUGS that many of us have been working around for years, rather than more NeX store non-sense?
Just a crazy thought, I know... "Blow it all on Quafe and strippers." --- Sorlac |
Karl Jerr
Herzack Unit
6
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Posted - 2014.03.08 23:16:00 -
[602] - Quote
More costly bling = more reasons to have to suicide gank these ships.
You adding content in two ways, well done CCP. |
Vasil Comino
Zen Explorations Ltd.
0
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Posted - 2014.03.09 00:14:00 -
[603] - Quote
Hi Everyone,
I think the idea about customising your ship is a great idea. It has already proven successful in FPS games like COD, Battlefield and also like Diablo 3. I think the really important aspect about why these programs work so well is because the players of any game want some aspect of individuality. But more importantly these customisation programs works because they were Free or only cost very low amounts of in game currency.
I think all players understand that setting something like this up in Eve will take time but I really do think it is important to remember that every player is paying every month to play this game. Yes some people can afford to sell Plex and maybe that should be left to limited edition paint finishes or something. But I believe that all players should be able to at least add paint jobs to the ships free of charge.
Another idea would be to be able to add the corporation logo to the ship in areas we desire. Or like all the FPS games be about to create our own personal decals using all different shapes to make something amazing.
I really do look forward to hopefully customising the look of my ship in the future. I just really hope the Eve Dev team does this for the players to make the game better rather then to increase profits alone.
Thanks. |
Ykcul Mileghere
Risus sardonicus inc
4
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Posted - 2014.03.09 03:06:00 -
[604] - Quote
didnt read all 31 pages so dont blame me for my question: capitals and freighters\jf will be customizable too? |
Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
4988
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Posted - 2014.03.09 03:29:00 -
[605] - Quote
Ykcul Mileghere wrote:didnt read all 31 pages so dont blame me for my question: capitals and freighters\jf will be customizable too?
The answer is in the devblog. Day 0 advice for new players: Day 0 Advice for New Players |
Orakkus
Wraithguard. Dirt Nap Squad.
275
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Posted - 2014.03.09 03:55:00 -
[606] - Quote
Okay, I went on Sisi to have a look for myself and here's what I thought of the new skins.
Amarr - Very nice, simple yet cool Caldari - Definitely different, but still pretty cool and easy to see. Gallente - I like the choices and they look great in the light.. but space doesn't have a lot of well lit areas. Minmatar - Go back to the drawing board. It couldn't have take more than a couple minutes for the new Minmatar skins. You can't really tell there is a difference unless you look really, REALLY closely. He's not just famous, he's "IN" famous. - Ned Nederlander
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Arthur Aihaken
Arsenite
3013
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Posted - 2014.03.09 04:12:00 -
[607] - Quote
Orakkus wrote:Minmatar - Go back to the drawing board. It couldn't have take more than a couple minutes for the new Minmatar skins. You can't really tell there is a difference unless you look really, REALLY closely. Minmatar are supposed to be hideously ugly. I am currently away, traveling through time and will be returning last week. |
FireFrenzy
Satan's Unicorns
2
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Posted - 2014.03.09 08:04:00 -
[608] - Quote
I should like to promote the various flavors of megathron for skinning!
Also GODDAMN THAT ROKH IS SEXXY!
/me goes and makes whoop whoop sounds |
Breidablik
Universalis Imperium Li3 Federation
3
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Posted - 2014.03.09 08:39:00 -
[609] - Quote
stoicfaux wrote:Breidablik wrote:Please update the corp logo system, add more customization, and strictly regulate alliance logos, before you make it an option to add to ships.
I don't see how 'Confederation of XXXPIZZAXXX' or whatever the f*** made it through the approval process. What's the point of EVE with factions and a story, if there's spaceships flying around with pizzas or cats on them. Very game breaking. Might as well have a Space Balls MMO so all these kids who think it's cute can f*** right off. Dude. Garish, vulgar, vivid, etc., ship painting has been done in the real world. Specific examples would be WWI's the Red Baron and his Flying Circus, and nose art on WWII airplanes, some of which had to be censored by commanders. Given the power dynamics between capsuleers and polite society the empires, It's only game breaking if we don't run around in extreme paint jobs. I understand your point, yet it had little to do with what I was saying. Complain about vulgarity, evemail me, I have plenty more. |
Orakkus
Wraithguard. Dirt Nap Squad.
275
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Posted - 2014.03.09 10:54:00 -
[610] - Quote
Arthur Aihaken wrote:Minmatar are supposed to be hideously ugly.
No argument here.. however, I would like to see two separate, and distinctive versions of that ugly instead of just a variation of shade. He's not just famous, he's "IN" famous. - Ned Nederlander
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Rivr Luzade
Coreli Corporation Ineluctable.
261
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Posted - 2014.03.09 10:55:00 -
[611] - Quote
Have you seen the Nefantar Maelstrom? |
Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
4988
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Posted - 2014.03.09 11:25:00 -
[612] - Quote
Breidablik wrote:stoicfaux wrote:Breidablik wrote:Please update the corp logo system, add more customization, and strictly regulate alliance logos, before you make it an option to add to ships.
I don't see how 'Confederation of XXXPIZZAXXX' or whatever the f*** made it through the approval process. What's the point of EVE with factions and a story, if there's spaceships flying around with pizzas or cats on them. Very game breaking. Might as well have a Space Balls MMO so all these kids who think it's cute can f*** right off. Dude. Garish, vulgar, vivid, etc., ship painting has been done in the real world. Specific examples would be WWI's the Red Baron and his Flying Circus, and nose art on WWII airplanes, some of which had to be censored by commanders. Given the power dynamics between capsuleers and polite society the empires, It's only game breaking if we don't run around in extreme paint jobs. I understand your point, yet it had little to do with what I was saying. Complain about vulgarity, evemail me, I have plenty more.
Did you read the rest of stoicfaux's post after the word vulgar? No you didn't. Now go back and read what he wrote: the point he was making is very relevant to what you were saying.
Day 0 advice for new players: Day 0 Advice for New Players |
Bohneik Itohn
Universal Freelance CONSORTIUM UNIVERSALIS
13
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Posted - 2014.03.09 12:34:00 -
[613] - Quote
Orakkus wrote:Arthur Aihaken wrote:Minmatar are supposed to be hideously ugly. No argument here.. however, I would like to see two separate, and distinctive versions of that ugly instead of just a variation of shade.
You will see it when more options are added from different Minmatar corporations. The current skins are designed around the color scheme of the NPC corporation they're named after.
So a more legitimate criticism to make that voice your concern would be "Please start with so-and-so or this-and-that corporation CCP, so that we can more adequately judge the difference these skins are going to have overall, since their color scheme has more contrast with the base Minmatar colors." |
wicked cheese
Imperial Research Inovations
2
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Posted - 2014.03.09 12:49:00 -
[614] - Quote
posting to show support
vanity ship skins is a great idea for that left over AUR everyone has. until ambulation is developed futher.
what is really needed though is a way to trade AUR it is money after! |
Arthur Aihaken
Arsenite
3024
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Posted - 2014.03.09 21:23:00 -
[615] - Quote
Bohneik Itohn wrote:So a more legitimate criticism to make that voice your concern would be "Please start with so-and-so or this-and-that corporation CCP, so that we can more adequately judge the difference these skins are going to have overall, since their color scheme has more contrast with the base Minmatar colors." The Krusual is actually one of the more visually striking designs, it's just that these hulls don't necessarily lend themselves to it. I think for the next set they should consider:
GÇó Kor-Azor (Amarr) GÇó Hyasyoda or Sukuuvestaa (Caldari) GÇó Roden Shipyards (Gallente) GÇó Core Complextion (Minmatar) I am currently away, traveling through time and will be returning last week. |
stoicfaux
4184
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Posted - 2014.03.09 21:52:00 -
[616] - Quote
CCP isn't being ballsy enough with the initial set of skins.
IMHO, they should toss out a shuttle with a "EVE monument" themed skin to promote interest in the people who don't read the forums or launcher announcements.
Or whip up an extremely garish skin (.e.g. Zebra stripes with a flashy light) for a cheap PvP frigate and give a bunch of the BPCs free to RvB as a means of advertising the skins (and stream it on Twitch.) Any unused BPCs would be auto-deleted after X days.
CCP Xhagen needs to talk to someone in marketing.
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
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T'amber Demaleon
Center for Advanced Studies Gallente Federation
4
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Posted - 2014.03.09 23:19:00 -
[617] - Quote
:cough: all the interbus ships :cough: |
Logicycle
Chaos Gate
89
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Posted - 2014.03.10 00:21:00 -
[618] - Quote
Pink Avatars & Polka Dot Macherials? Yes, please. |
Ragnar STS
Minmatar Ship Construction Services Ushra'Khan
55
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Posted - 2014.03.10 03:41:00 -
[619] - Quote
I seem to remember the old tattoo mechanic was better than it currently is. You guys remember when one could pick from 5 or 6 different tattoo designs, scale it within reason up or down 30%, and just drag it around on your face for positioning? I still want that back...but more to the point:
How about we apply something like that to the ship models? They can be very simple shader transforms/vectors or whatever magic happens. Could be only 5 or 6 actual designs (tiger stripe, pair of different camos, color bars, solid color overlay, whatever) and simply have a selector for 16 different colors. Could get real fancy and add a 4 level opacity or something too.
I would imagine that on a regular battlefield with 500 ships on it, that given the various hulls involved, this would add a rather trivial amount of work for both the client itself and the video card. Identification of ship is already sent, as well as full weapon system status, shield/armor cycles, movement, placement in space, etc. This would only add the data required to
1) select a basic skin overlay 2) scale it a limited quantity 3) color it
These things are easily duplicated for each ship.
Thus saving, speculating on current implementation: 1) Developer time repainting custom models/paintjobs for each ship 2) Video load and overhead since if there is one of these on field, then one must load more crap into memory and process it differently from everything else 3) Rage at how the options would otherwise be so limited (see above rant about tattoos...I don't want my tattoo centered nor do I want my scar in one of hte 2 locations allowed).
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XChristianX
Deep Core Mining Inc. Caldari State
0
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Posted - 2014.03.10 04:07:00 -
[620] - Quote
CCP Phantom wrote:With EVE Online: Rubicon 1.3, to be published on March 11, we introduce an exciting pilot project: ship skins for you! With this pilot project we would like to see if you are interested in ship skin paint, figure out the demand and if we should go ahead and spend more time in developing a full ship paint project. Read all about this pilot project in CCP Xhagen's dev blog Ship Painting Pilot Program. Also welcome the return of the Police Comet! Please note that this is a pilot project. If demand shows that you really like the ship paint, we will go ahead and implement a proper ship paint system. Your feedback is extremely valuable here!
The simple answer is to NOT charge us for painting our ships. That's why I pay $15 a month. It is outrageous to charge us for a skin we cant really control. Customization is paramount to me at least. So being able to control where the paint goes and how it is applied is an amazing new direction. Frankly mining fighting and conquering are a bit boring after 8 yrs of play. I want to paint my ship!
We absolutely NEED to customize the paint scheme on our ships for the simple fact that we are our ships. Its nice that we can customize our faces and bodies but lets face it we don't use those during social interaction. In fact we use our faces merely as an identification driven purpose but our clothing and such is still essentially under utilized. (walking in stations anyone?) Customizing the paint scheme on our ships doesn't need to be this great big complicated thing you guys have thought up. In fact it can be very simple. Once you purchase a ship you can paint it, visible to all and when the ship is destroyed so is the paint job. Same applies to repackaging and selling - the paint is removed.
This can lead to clan specific paint jobs too. Skins pre-made and handed out to clan mates in order to look and think more alike.
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XChristianX
Deep Core Mining Inc. Caldari State
0
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Posted - 2014.03.10 04:15:00 -
[621] - Quote
Is it deliberate that customization has taken a back seat when all the great games of the past 20 yrs have included a high level of customization from the beginning? |
T'amber Demaleon
Center for Advanced Studies Gallente Federation
5
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Posted - 2014.03.10 09:35:00 -
[622] - Quote
XChristianX wrote:Is it deliberate that customization has taken a back seat when all the great games of the past 20 yrs have included a high level of customization from the beginning?
players in other games probably don't riot |
Cannibal Kane
My Little Ponies of the Apocalypse
3343
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Posted - 2014.03.10 11:24:00 -
[623] - Quote
XChristianX wrote:CCP Phantom wrote:With EVE Online: Rubicon 1.3, to be published on March 11, we introduce an exciting pilot project: ship skins for you! With this pilot project we would like to see if you are interested in ship skin paint, figure out the demand and if we should go ahead and spend more time in developing a full ship paint project. Read all about this pilot project in CCP Xhagen's dev blog Ship Painting Pilot Program. Also welcome the return of the Police Comet! Please note that this is a pilot project. If demand shows that you really like the ship paint, we will go ahead and implement a proper ship paint system. Your feedback is extremely valuable here! The simple answer is to NOT charge us for painting our ships. That's why I pay $15 a month. It is outrageous to charge us for a skin we cant really control.
It is free...
ISK in EVE is not real money. Unless you are one of this **** poor sobs in EVE that needs to buy PLEX with Real money just to buy things.
However it would have been nice if we had control the paint scheme. But I can see now that is something that will be heavily abused. I am fine with fixed paint jobs as long as I get my Black Legion. "I saw him fight by the monument in Jita. He flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. His hair flowed in the corona of his target's warp core breach. It was truly majestic. And while everyone stared in awe I stole the loot and ran off. Because I am like that." - NEONOVUS |
Dreak Valsin
Dreak Enterprise's Requiem Eternal
0
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Posted - 2014.03.10 11:30:00 -
[624] - Quote
I think this is going in the right direction however, why not make it so painting the Ship would be more like how You purchase insurance? Its going to be a pain if the only way to get these skins is to purchase BPO via AUR. |
Caelo Agalder
Shadow Empire Inc.
1
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Posted - 2014.03.10 12:04:00 -
[625] - Quote
Dreak Valsin wrote:Its going to be a pain if the only way to get these skins is to purchase BPO via AUR.
It is a one-use BPC so each time you want to paint your ship, that is an AUR cost. |
Spugg Galdon
APOCALYPSE LEGION The Obsidian Front
391
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Posted - 2014.03.10 13:39:00 -
[626] - Quote
I get the impression that these skins (in the future after full implementation) will be available through many many means.
Apart from the obvious NEX store and LP stores you can expect these to be available via the market (because people will buy them purely for resale)
But I also fully expect them to also appear as "loot drops" from faction spawns. Possibly even story line mission rewards.
Personally. I would love there to be a way the community could submit their own designs for approval as I know there a many, MANY, freakin' LOADS of good artists who play eve and would love to have their designs in EvE. |
Ranger 1
Ranger Corp
5344
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Posted - 2014.03.10 13:46:00 -
[627] - Quote
Caelo Agalder wrote:Dreak Valsin wrote:Its going to be a pain if the only way to get these skins is to purchase BPO via AUR. It is a one-use BPC so each time you want to paint your ship, that is an AUR cost. Erm, no. There will also be multi run BPC's.
You will also be able to purchase them with ISK from other players via market/contracts, or just buy the finished ships themselves.
This won't be the final version of the mechanic, this is only a temporary proof of concept test. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Ralph King-Griffin
Var Foundation inc.
351
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Posted - 2014.03.10 13:58:00 -
[628] - Quote
hmmmmm, love the feature, im not really a fan of any of the schemes on offer. Barr maby the Hyperion.
hope this takes off. If in doubt...do...excessively. |
Tlat Ij
Hedion University Amarr Empire
67
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Posted - 2014.03.10 14:10:00 -
[629] - Quote
Cannibal Kane wrote:It is free... It may be "free" to you, but SOMEONE has to pay for it and that is ********, doubly so for a pilot program that may not even be implemented in full. |
Bohneik Itohn
Universal Freelance CONSORTIUM UNIVERSALIS
14
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Posted - 2014.03.10 15:15:00 -
[630] - Quote
XChristianX wrote:CCP Phantom wrote:With EVE Online: Rubicon 1.3, to be published on March 11, we introduce an exciting pilot project: ship skins for you! With this pilot project we would like to see if you are interested in ship skin paint, figure out the demand and if we should go ahead and spend more time in developing a full ship paint project. Read all about this pilot project in CCP Xhagen's dev blog Ship Painting Pilot Program. Also welcome the return of the Police Comet! Please note that this is a pilot project. If demand shows that you really like the ship paint, we will go ahead and implement a proper ship paint system. Your feedback is extremely valuable here! The simple answer is to NOT charge us for painting our ships. .... after 8 yrs of play. I want to paint my ship! We absolutely NEED.... This can lead to clan specific paint jobs too. Skins pre-made and handed out to clan mates in order to look and think more alike.
After 8 years in the game, I would think you'd understand the simple Eve economics which means you are not being "charged" to paint your ship. You are being given the Option to pay in a different currency should you choose not to spend isk on it.
Never use "Need" when speaking about cosmetics....
Clan?.... Are you on the right forum?.... It's also nice that you desperately need this customization to enjoy the game as an individual, but want everyone else to use it as a means of homogenizing their gameplay into the same experience and become a hive-mind of perfect conformism to your perspective of them as players.
XChristianX wrote:Is it deliberate that customization has taken a back seat when all the great games of the past 20 yrs have included a high level of customization from the beginning?
Oh HAI! I hear you like customization!
Great news! CCP has just brought a revolutionary new feature to the EvE Universe. Players will now be able to Customize the Modules that control how their ship performs and focus it's abilities to excel at specific tasks, ALL ACCORDING TO HOW THE PLAYER DESIRES TO EXPERIENCE THE GAME!
.....
You spend a lot of time on battleclinic don't you?
Go sit in the corner until this discussion is over. |
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