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DeckardIRL
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Posted - 2006.04.23 21:50:00 -
[1]
Yo All,
Gate changes have made NO difference to high volume systems- Oursulaert, Jita, Rens... so please revert to old gate routes....
please sign below...
Deckard ______________________________________________
Watchin' the Game.... Havin' a Bud....
I shoot better on Bud..... |
Callistus
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Posted - 2006.04.23 21:54:00 -
[2]
If they supposedly made no difference why bother changing them back? --------------
[Coreli Corporation Mainfrane] |
Maya Rkell
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Posted - 2006.04.23 21:55:00 -
[3]
Because it'd reduce module prices, revitalise trade and cut travel times through the core of empire.
This may be bad or good depending on your POV.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
DeckardIRL
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Posted - 2006.04.23 21:57:00 -
[4]
They were supposed to cut down on system player volumes... only change they made was increased travel time to them..... better to get in and out quicker that the waste of time it is now....
Deck
______________________________________________
Watchin' the Game.... Havin' a Bud....
I shoot better on Bud..... |
lofty29
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Posted - 2006.04.23 22:02:00 -
[5]
Originally by: DeckardIRL They were supposed to cut down on system player volumes... only change they made was increased travel time to them..... better to get in and out quicker that the waste of time it is now....
Deck
Yep. People will fly to jita / oursulaert, then think 'ah **** it, i cba to leave right now, too far' and stay for a week. The volume of players gradually builds up. ---------------------------
Originally by: Oveur I see boobies! \o/
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Shinnen
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Posted - 2006.04.23 22:29:00 -
[6]
Originally by: Maya Rkell Because it'd reduce module prices, revitalise trade and cut travel times through the core of empire.
This may be bad or good depending on your POV.
Rens -> Jita takes too long to travel through safe space, even through some low sec.
Shinnen ------------------
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Tachy
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Posted - 2006.04.23 22:29:00 -
[7]
I enjoy the changed routes in Minmatar space very much. Doesn't matter from wich direction I am coming now, I will fly through Rens while I used to bypass it at half the trips. And most routes got a jump or two extra.
And yes, I deleted the cache when the patch came. --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |
eLLioTT wave
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Posted - 2006.04.23 23:03:00 -
[8]
If you want to reduce the population in these hub systems just reduce the security to 0.4
but be aware new hubs will always form, it is the way the human brain works. and always will, so stop trying to screw us round with gate changes |
BoinKlasik
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Posted - 2006.04.23 23:18:00 -
[9]
Originally by: eLLioTT wave If you want to reduce the population in these hub systems just reduce the security to 0.4
but be aware new hubs will always form, it is the way the human brain works. and always will, so stop trying to screw us round with gate changes
not just the brain, its the market as well. Given that i am much mroe likly to buy an item in my current station rather than undock and move :)
*doh, I broke my edited sig :/* *cries* this signature was lacking pink, I'll provide it for you. There. Looks better doesn't it? -Eris Fixed it for you. Oh, btw, yarr! ~kieron Didn't I tell you? The damsel moved in with me, we're having a great time. - Wrangler The damsel may not be distressed any more, but how many times does the informant have to be silenced before he gets the message? - Cortes
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Kylania
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Posted - 2006.04.23 23:29:00 -
[10]
My main gripe is that to travel from Sinq Laison to Domain, I need to travel through ALL of Gallente space and ALL of Caldari space. Like 20+ jumps! It's plain silly.
I'd be very happy to see the routes reverted back, because A) it's done nothing to stop conjestion and B) nothing's been done with the storyline behind it, so why keep it this way? -- Lil Miner |
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Lord Slater
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Posted - 2006.04.23 23:31:00 -
[11]
Cross posting is bad ok
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Splagada
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Posted - 2006.04.23 23:45:00 -
[12]
Why would all the 0.0 empires expand/fight but not the empire space? would couldnt we see some events where concord attempts to raise the sec status of some 0.4 systems who are exactly in the routes between safe space?
would be neat lol i wouldnt know which side to join but i would definately want to be there to watch -
Member of [AAST] |
mazzilliu
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Posted - 2006.04.24 05:22:00 -
[13]
Originally by: Splagada Edited by: Splagada on 24/04/2006 00:13:52
Why would all the 0.0 empires expand/fight but not the empire space? why couldnt we see some events where concord attempts to raise the sec status of some 0.4 systems who are exactly in the routes between safe space systems?
this would be neat,i wouldnt know which side to join but i would definately want to be there to watch
and also allow players to do things to attempt to reduce the sec status of areas -----------------------
- ghuis8nf83fn45viunv8jgijfc4eshuvvgs
- You currently have 100 skills and 781,742 skill points
- eat THAT
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Tachy
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Posted - 2006.04.24 06:20:00 -
[14]
I see pilots in Ryddinyorn, Pator and Rens attempt lowering the system security all the time by attacking CONCORD at the gates and those stations all over. Seems not to work that good.
For now we seem to have to live with those select few highsec systems and much more lowsec and nosec space. --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |
Cpt Abestos
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Posted - 2006.04.24 06:44:00 -
[15]
put them back to pre cold war :D
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Bellac
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Posted - 2006.04.24 07:30:00 -
[16]
As a manufacturer/seller I like what has been done with the gate mapping. It has made the market truly regional, and means that I can sell more stuff from my remote little corner. It was not too long ago that almost everyone in game baught things from Yulai and this was just wrong.
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Lardarz B'stard
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Posted - 2006.04.24 07:48:00 -
[17]
Originally by: Cpt Abestos put them back to pre cold war :D
yep
Exiles Recruitment |
Zaldiri
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Posted - 2006.04.24 09:59:00 -
[18]
The point of the gate remap wasn't to reduce stress on jita and rens ect.
The point of the gate remap was to regionalise eve more, so empire space is not one huge homogenus lump, this it has done quite effectivley.
----------------------------------------------- Admiral of King Frieza's Super Saiyan fleet.
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Malachon Draco
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Posted - 2006.04.24 10:13:00 -
[19]
If I were CCP I would institute a docking fee in empire systems.
Lets say base 1000 isk for a frig, 2000 for a cruiser, 4000 for a BS.
Then, when a system gets more populated, say more than 100 people, double the fees. More than 200, another doubling, etc.
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Breed Love
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Posted - 2006.04.24 10:16:00 -
[20]
I never figured out why they removed the rens-onga shortcut. Kinda annoying having to go 3 jumps instead of one.. ------ Originally by: Gazon In any case, the whole affair had one lasting effect: Awarding Stormriders the label of ridiculous drug addicts with a tendency towards utterly foolish actions.
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FireFoxx80
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Posted - 2006.04.24 10:25:00 -
[21]
If anything, Eve needs more routes added, not less.
I did a few runs from places like Korama, Hagaken, Isikano, Torrinos, Nonni to Agil. All of these routes, when set to safest path, take you through Jita. I don't frequent the other major hubs, but I would guess that a similar problem manifests.
The only two solutions I can think of to this are:
- Adding routes around these main hub systems.
- Change autopilot to take into account the number of pilots in a system. Though this is a serious tradeoff of extra jumps vs overall lag.
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Cpt Abestos
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Posted - 2006.04.24 10:47:00 -
[22]
Originally by: FireFoxx80 If anything, Eve needs more routes added, not less.
I did a few runs from places like Korama, Hagaken, Isikano, Torrinos, Nonni to Agil. All of these routes, when set to safest path, take you through Jita. I don't frequent the other major hubs, but I would guess that a similar problem manifests.
The only two solutions I can think of to this are:
- Adding routes around these main hub systems.
- Change autopilot to take into account the number of pilots in a system. Though this is a serious tradeoff of extra jumps vs overall lag.
either something like that or give yulai its own node and revert to pre coldwar routes, since changeing the routes hasnt stopped ppl from all being in one system atleast this way travel will be less of a timesink.
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Hohenheim OfLight
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Posted - 2006.04.24 11:08:00 -
[23]
is pain haveing the only safe space route from hemitar to torrinos, going though gal space, if you try and move thought any of the over emppire to anther one the safe rout is at most 3 or 4 jumps, but from minmar to cald space its more like 8 jumps longer. ----------------------------------------------
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Splagada
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Posted - 2006.04.24 11:09:00 -
[24]
concord should open some cyno fields to add more routes -
Member of [AAST] |
Jenny Spitfire
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Posted - 2006.04.24 11:11:00 -
[25]
/me likes new map. Makes regional localisation more local. ----------------
RecruitMe@NOINT! RAWR!11 Sig Hijack!11 - Imaran |
Drew Peacock
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Posted - 2006.04.24 11:26:00 -
[26]
Originally by: Jenny Spitfire /me likes new map. Makes regional localisation more local.
Not where I live, (Verge Vendor), I still have to make the SAME trips to the SAME hubs as I used to. It just takes longer.
So now instas are even more important, so that instead of a few hundred instas, I now have a coupla thousand. I wonder if this was the intended result.
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Quithlar Binay
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Posted - 2006.04.24 11:39:00 -
[27]
Originally by: Kylania My main gripe is that to travel from Sinq Laison to Domain, I need to travel through ALL of Gallente space and ALL of Caldari space. Like 20+ jumps! It's plain silly.
Sinq Laison borders Domain down at Esmes-Basan.
Originally by: Kylania I'd be very happy to see the routes reverted back, because A) it's done nothing to stop conjestion and B) nothing's been done with the storyline behind it, so why keep it this way?
You can no longer go from Sinq to Domain in less than 20 jumps, secure, you say? It is similar for the Minmatar trying to reach the core of the Caldari State. This has nothing to do with traffic load, and that is why congestion was not eased. This was a political change, brought on by fear of (and some parties' hope for) conflict. Therefore, if you wish to restore the shorter trade routes, you need to push your government to reduce tensions, and get the traders in the other Empires to do the same.
You might consider the direct connections through low-security space: lesser known systems like Tannolen and Avenod and, as above, Esmes. It takes some work to reduce the risks, but the routes are certainly uncongested.
------------
Quithlar Binay Instructor, Advanced Studies Federal Navy Academy |
Epsilon 1
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Posted - 2006.04.24 11:55:00 -
[28]
Bring back YULAI !!
Originally by: Steven Gerrard Why do those minmatarians throw their ships together from toilet paper and junk?
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Matthew
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Posted - 2006.04.24 12:07:00 -
[29]
Originally by: Cpt Abestos either something like that or give yulai its own node and revert to pre coldwar routes, since changeing the routes hasnt stopped ppl from all being in one system atleast this way travel will be less of a timesink.
Yulai always had it's own node in the old days, the changes were made because that simply wasn't enough.
The gate changes have made a difference - before, there was THE hub, Yulai. Now there are the hubs, lots of them, all with populations similar to what Yulai used to see. The effects of the gate changes have, to a large extent, been swamped by the rate of player growth. People still see and moan about crowded hubs, but now they're all talking about different, local hubs. Just imagine what would happen if you tried to condense all the current hubs back down into Yulai. If it had been left as it was, you'd be seeing Yulai local in the thousands, which even the new hardware wouldn't cope with. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |
Maya Rkell
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Posted - 2006.04.24 13:01:00 -
[30]
Not really, there was a string of systems all with high populations and close to each other. You could quite easily revert to the yulai-bypass map rather than the first highway map too.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
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