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Jeedmo Dorn
University of Caille Gallente Federation
7
|
Posted - 2014.03.10 14:11:00 -
[1] - Quote
IGÇÖm living part time in a Low Sec region doing Data/Relic sites with a covop ship. My alt is doing L3s in Myrm - ready for L4 in a week or so. IGÇÖd like to start doing DED 5 and 6/10 sites in Low Sec with both chars. I read that an Ishtar is a great ship for DED sites. But IGÇÖm at least 3 months away from being able to fly one effectively. I can fly a reasonably equipped Domi in just over a month (1.5 months with Sentry Drones skill to V) - so this seems reasonable. However, IGÇÖm hearing conflicting messages concerning DomiGÇÖs ability to field those DED sites. IGÇÖm in a Blood Raiders region (but can move if theyGÇÖre more difficult for the Domi).
IGÇÖm looking for a long range capable setup (well over 100km) with most of my DPS coming from Sentry drones. Can you please 1) comment on the following setup and whether it is reasonable for 5 and 6/10 plexes? and 2) can you please comment on my drone skills in this context? Are there any other critical skills I should have?
Additional background: 1) IGÇÖm a soloist - so hostiles in Low Sec are obviously a consideration - hence the cloaking and my covop alt 2) IGÇÖm hoping to repurpose the Domi, albeit in a different configuration, for L4 missions 3) IGÇÖve been using an MTU for L3 missions and really like it. Should I salvage differently in DED sites?
Thanks everyone for your advice!
My drone skills (in a week or so):
Combat Drone Operation: 4 Drone Durability: 4 Drone Interfacing: Drone Navigation: 3 Drone Navigation: 3 Drone Sharpshooting: 4 Drones: 5 Gallente Drone Specialization: 4 Heavy Drone Operation: 2 Scout Drone Operation: 5 Sentry Drone Interfacing: 4
[Dominix, Dominix: Based on MJD Kampfkartoffel] Adaptive Nano Plating II Large Armor Repairer II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Armor EM Hardener II Armor Thermic Hardener II
Sensor Booster II, Targeting Range Script Large Micro Jump Drive Omnidirectional Tracking Link II Omnidirectional Tracking Link II Omnidirectional Tracking Link II
350mm Prototype Gauss Gun, Antimatter Charge L 350mm Prototype Gauss Gun, Antimatter Charge L 350mm Prototype Gauss Gun, Antimatter Charge L 350mm Prototype Gauss Gun, Antimatter Charge L Improved Cloaking Device II [empty high slot]
Large Auxiliary Nano Pump I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Garde I x5 (later II) Warden I x5 (later II) Hobgoblin II x5 Hammerhead II x5 |
Batelle
HOMELE55
2173
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Posted - 2014.03.10 15:07:00 -
[2] - Quote
domi should be able to handle 5/10 and 6/10 ez-mode with MJD. You will however need 1 but preferably 2 DLAs in the highslots. You don't want to hit MJD and then be 30km out of drone control range. Fit fewer railguns, but fit 425s for the range, free up more highslots. Guns are auxillary DPS, add them LAST, and don't compromise elsewhere in the fit. If you're against bloodraiders, you will basically use curators 95% of the time (gardes are only very slightly better against only the lower-tier BS and rats, with worse range and better tracking. Vs high tier BS curators do like 1% better damage).
Rigs are okay. A t2 scope chip is worth using, a t1 generally not worth using. Domi has enough low slots that a sentry damage rig isn't very helpful either. So tanking rigs are a good way to go. Once you hit mjd, script all your omnis for optimal. Use faction curators for better stats until you get t2. And if you like the domi, gal bs 5 is pretty huge in terms of effectiveness.
Make liberal use of the mobile depot. Most of the time you won't ever need to turn on your repper unless you mess up your MJD and have a big group <60km from you. Assuming you don't mess up your MJD, always fit a 4th DDA because why the **** not? Switch back to tank mode before hitting the next gate. You can even switch on more guns if you want, but thats not a big deal.
I would avoid using an adaptive nano plate. Use a real hardener or a damage control (even more time to get your MJD off) and just drop a gun if cpu is an issue. Or use faction hardeners (7m for an em one saves a bunch of cpu).
Do not salvage DED sites in lowsec. There's generally not enough BS to really be worth it, you'll only pull a few mil max per room. You risk the MTUs, and you have to go back and pick them up, and its advertisement for someone to come find you (moreso than just wrecks + domi).
Don't use wardens or kinetic drones ever vs blood raiders. Bring ECM drones, curators, gardes, an extra curator, hobgoblins, salvage drones maybe, warriors, but NEVER any praetors, acolytes, or infiltrators. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Jeedmo Dorn
University of Caille Gallente Federation
7
|
Posted - 2014.03.10 15:35:00 -
[3] - Quote
Batelle wrote:Do not salvage DED sites in lowsec. There's generally not enough BS to really be worth it, you'll only pull a few mil max per room. You risk the MTUs, and you have to go back and pick them up, and its advertisement for someone to come find you (moreso than just wrecks + domi).
Thank you for this thoughtful feedback Batelle. I'm a bit confused though. Doing DED in low sec for me is mostly about the ISK. I'm assuming that you're proposing that I forgo salvaging and focus on last room or known high value drops? |
Batelle
HOMELE55
2173
|
Posted - 2014.03.10 16:01:00 -
[4] - Quote
Jeedmo Dorn wrote:Batelle wrote:Do not salvage DED sites in lowsec. There's generally not enough BS to really be worth it, you'll only pull a few mil max per room. You risk the MTUs, and you have to go back and pick them up, and its advertisement for someone to come find you (moreso than just wrecks + domi). Thank you for this thoughtful feedback Batelle. I'm a bit confused though. Doing DED in low sec for me is mostly about the ISK. I'm assuming that you're proposing that I forgo salvaging and focus on last room or known high value drops?
That's exactly what I'm saying. If you see a $20 bill hanging on a storm drain you'll pick it up. But if you see a $1 in the storm sewer you're not going to pry the thing apart and climb down just to get it.
Now if a DED spawns in the same system where you happen to own a notcis and its a quiet system, then by all means go ahead. But a domi doesn't have much room for module loot, and its not going to be salvaging that fast. If you want to make money salvaging/looting, then do missions or go run nullsec anomalies which are filled with battleships in one single area. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Jeedmo Dorn
University of Caille Gallente Federation
7
|
Posted - 2014.03.10 17:30:00 -
[5] - Quote
Batelle wrote:If you see a $20 bill hanging on a storm drain you'll pick it up. But if you see a $1 in the storm sewer you're not going to pry the thing apart and climb down just to get it..
I've never came across such storm drains...but since you put it this way, there's really no other option |
Joshua Foiritain
Coreli Corporation Ineluctable.
573
|
Posted - 2014.03.10 18:18:00 -
[6] - Quote
Go with 2x large neut, 2x drone link augmentor, cloak and small remote armor rep in your highs.
The neuts are nice in case you get tackled, it should be pretty rare because yourd 100km off the warp in anyway but it does happen from time to time so being able to try and neut out the tackle so you can gtfo is nice.
The drone aug's are needed for the range and the armor rep is nice for when NPC's shoot your sentries, its mostly the ranged battleships that do it and i dont think theres many/any of those in 5/10 & 6/10 plexes but it beats having an empty high ;)
Coreli Corporation: Small gang PVP & Drug Production, Apply now! |
Jeedmo Dorn
University of Caille Gallente Federation
7
|
Posted - 2014.03.10 20:40:00 -
[7] - Quote
Joshua Foiritain wrote:Go with 2x large neut, 2x drone link augmentor, cloak and small remote armor rep in your highs.
Thanks Joshua. I appreciate the feedback. I really like the rep idea. saves time scooping them in and putting out fresh ones. I'll also give the neuts a try. But what I'm hearing you say between the lines is: give up on the turrets?
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Jonas Staal
Interstellar Booty Hunters
60
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Posted - 2014.03.11 09:50:00 -
[8] - Quote
Great tips so far.
I'd also like to add an MWD for MWD+cloak trick.
Oh and use faction sentries. T1's suck. |
l0rd carlos
Friends Of Harassment
889
|
Posted - 2014.03.11 10:03:00 -
[9] - Quote
Yes, give up the turrets. You don't need them.
You might also want to an mwd. Because you can only use the mjd every 3 minutes. Also with mwd you have the ability to do the mwd + cloak trick at gates.
If your targeting skills are good, you might want to remove the sensor booster. That way you can have mwd and mjd. Maybe put in a targeting range rig? German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |
Batelle
HOMELE55
2189
|
Posted - 2014.03.11 13:23:00 -
[10] - Quote
l0rd carlos wrote: You might also want to an mwd. Because you can only use the mjd every 3 minutes. Also with mwd you have the ability to do the mwd + cloak trick at gates.
mwd is something I would keep in the cargo. After a mjd you should always just deploy your depot and sentries. If you need the mwd then you can replace one of the other mods (can't remove the mjd while its timer is counting down), but usually if the pocket requires MJDing in the first place, it'll take longer than 3 minutes to clear. I personally like having the sensor booster available, but a range rig is good too considering he's only using tanking rigs. However, the domi gets 87.5km lockrange without any mods or bonuses. If you do your MJD right there should definitely be something in range to shoot for the 1 minute it takes to deploy the mobile depot, meaning you can get away going MJD/MWD/3x omni, no range rig, and only using the omni when necessary. If you have a scanner alt in system, you get a free 8-10% lockrange anyway with the leadership skill. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
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Jeedmo Dorn
University of Caille Gallente Federation
7
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Posted - 2014.03.11 14:09:00 -
[11] - Quote
Brilliant. Thanks everyone for a great advice. I'm learning so much from this thread. |
l0rd carlos
Friends Of Harassment
891
|
Posted - 2014.03.11 14:14:00 -
[12] - Quote
Batelle wrote:l0rd carlos wrote: You might also want to an mwd. Because you can only use the mjd every 3 minutes. Also with mwd you have the ability to do the mwd + cloak trick at gates.
mwd is something I would keep in the cargo. After a mjd you should always just deploy your depot and sentries. If you need the mwd then you can replace one of the other mods (can't remove the mjd while its timer is counting down), but usually if the pocket requires MJDing in the first place, it'll take longer than 3 minutes to clear.
Yes, but you need to run the mjd when you come in and again when you want to go to the next accelertion gate. Thus when you stand in the next pocket, you can't activate the mjd right away because of the cooldown.
That is why I like to burn back to the next acceleration gate with a mwd. German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |
Batelle
HOMELE55
2189
|
Posted - 2014.03.11 14:15:00 -
[13] - Quote
l0rd carlos wrote: Yes, but you need to run the mjd when you come in and again when you want to go to the next accelertion gate. Thus when you stand in the next pocket, you can't activate the mjd right away because of the cooldown.
That is why I like to burn back to the next acceleration gate with a mwd.
*facepalm* I knew that.... thanks. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Throktar
Deep Core Mining Inc.
35
|
Posted - 2014.03.11 22:06:00 -
[14] - Quote
Batelle wrote
"That's exactly what I'm saying. If you see a $20 bill hanging on a storm drain you'll pick it up. But if you see a $1 in the storm sewer you're not going to pry the thing apart and climb down just to get it."
It was you wasn't it...Link to ironic story |
Jeedmo Dorn
University of Caille Gallente Federation
8
|
Posted - 2014.03.11 22:24:00 -
[15] - Quote
Throktar wrote:Batelle wrote "That's exactly what I'm saying. If you see a $20 bill hanging on a storm drain you'll pick it up. But if you see a $1 in the storm sewer you're not going to pry the thing apart and climb down just to get it." It was you wasn't it... Link to ironic story
Yes. I admit it. I should have been more careful |
Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
837
|
Posted - 2014.03.12 02:42:00 -
[16] - Quote
l0rd carlos wrote:Batelle wrote:l0rd carlos wrote: You might also want to an mwd. Because you can only use the mjd every 3 minutes. Also with mwd you have the ability to do the mwd + cloak trick at gates.
mwd is something I would keep in the cargo. After a mjd you should always just deploy your depot and sentries. If you need the mwd then you can replace one of the other mods (can't remove the mjd while its timer is counting down), but usually if the pocket requires MJDing in the first place, it'll take longer than 3 minutes to clear. Yes, but you need to run the mjd when you come in and again when you want to go to the next accelertion gate. Thus when you stand in the next pocket, you can't activate the mjd right away because of the cooldown. That is why I like to burn back to the next acceleration gate with a mwd.
MJD when you have 3 minutes of NPCs left to kill in the pocket rather than when the pocket is clear.
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Mnemosyne Gloob
Acerbus Vindictum Stealth Wear Inc.
181
|
Posted - 2014.03.12 20:59:00 -
[17] - Quote
I dunno a BS in a DED site will spark my interest much more than, say an ishtar. Even if it is worth less, might be 100+ out and i need a scram ... it is weird really. |
dexington
Caldari Provisions Caldari State
1116
|
Posted - 2014.03.13 00:43:00 -
[18] - Quote
Mnemosyne Gloob wrote:I dunno a BS in a DED site will spark my interest much more than, say an ishtar. Even if it is worth less, might be 100+ out and i need a scram ... it is weird really.
Most people who do low-sec ded sites in battleships don't have the skillpoints needed to fly T2/T3 alternatives, and it's likely they don't know what they are doing. Unless you actually know how to survival in low-sec, you are not going to survive getting chased in a battleship, and even with a good amount of low-sec experience it's still not safe to fly around in a battleship.
I guess it all depends on the area, and the people living/roaming there, but generally battleships will attract a lot of unwanted attention. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |
Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
843
|
Posted - 2014.03.13 02:42:00 -
[19] - Quote
The dominix is kind of expected to be sitting on a depot, since it doesn't move in sentry fits anyway, is kind of expected to have neuts if it didn't immediately move to cloak up, and its also expected that if you land the tackle you'll face bonused, amped light drones from a pilot who can refit stabs if he has to run.
As far as the actual encounters go, I don't much like making dominixes facing a dozen battleships in 1 spawn (ala a ded 5), even at range it may struggle due to not avoiding enough damage (particularly in the gurista one). It may be ok in the last pocket due to being able to jump out of the dps tower range, but the ishtar no longer struggles with that, because you can refit more buffer or at least more tank before entering the last pocket nowadays off a depot, so blapping the overseer, bm and leave is easily done without compromising clearing time in the earlier pockets.
I do also think he'll lose the domi pretty quick though.
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dexington
Caldari Provisions Caldari State
1117
|
Posted - 2014.03.13 03:29:00 -
[20] - Quote
Tauranon wrote:As far as the actual encounters go, I don't much like making dominixes facing a dozen battleships in 1 spawn (ala a ded 5), even at range it may struggle due to not avoiding enough damage (particularly in the gurista one).
Use MJD to get some range, and if you think the damage is going to be a problem don't use your guns, and have the sentry drones do the tanking. If you have a remote rep fitted it's no problem keeping the sentries alive, and even without a remote rep you can keep swapping the drone that is getting attacked it one from the drone bay to avoid them getting killed.
That said i do agree with battleships not being optimal for 5/10, but it might still be the easiest way for low sp characters to complete them. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |
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