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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Arthur Aihaken
Arsenite
3086
|
Posted - 2014.03.18 02:55:00 -
[241] - Quote
The Tengu is now an absolute Gong Show. Wanted the bright, flat grey look? Use the Supplemental Screening Subsystem (everything including ship lights is now washed out). Want the original awesome look? Use the Warfare Processor Subsystem (and we're back to normal). Want something totally bizarre? Use the CPU Efficiency Gate subsystem for a two-tone look. Out of the three color schemes, I'm honestly not sure which is supposed to be the original but I like the washed out grey the least. Weird how changing subsystems can alter the color scheme on the Tengu, but I can now sympathize with Legion owners... I am currently away, traveling through time and will be returning last week. |
Ahnor Redgail
Volition Cult The Volition Cult
3
|
Posted - 2014.03.18 03:07:00 -
[242] - Quote
Radial menu no working for me. Anyone else? |
C0NRAD
Gerodian Military School SOLAR WING
2
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Posted - 2014.03.18 10:13:00 -
[243] - Quote
Direct Scan sometimes stops work. It's kinda tricky because u can't notice that the same time. |
Maximus Andendare
Future Corps Sleeper Social Club
858
|
Posted - 2014.03.18 18:49:00 -
[244] - Quote
Arthur Aihaken wrote:The Tengu is now an absolute Gong Show. Wanted the bright, flat grey look? Use the Supplemental Screening Subsystem (everything including ship lights is now washed out). Want the original awesome look? Use the Warfare Processor Subsystem (and we're back to normal). Want something totally bizarre? Use the CPU Efficiency Gate subsystem for a two-tone look. Out of the three color schemes, I'm honestly not sure which is supposed to be the original but I like the washed out grey the least. Weird how changing subsystems can alter the color scheme on the Tengu, but I can now sympathize with Legion owners... At this point, I'm honestly wondering if there's maybe a setting to go back to the lighting model that was used before. Ships looked much better and much more "alive." Now, they look like toys, which definitely is not what it should look like.
Step onto the battlefield, and you're already dead, born again at the end of the battle to live on and fight another day.
>> Play Dust 514 FREE! Sign up for exclusive gear today! << |
Arthur Aihaken
Arsenite
3086
|
Posted - 2014.03.18 22:39:00 -
[245] - Quote
I experienced my first graphics anomaly/crash since the last update. First, the Port Rolette station appeared in black and white. Then, when I had the fitting window open all the icons and most of the graphics and information on the screen disappeared. As I went through the gate it flashed and just quit. First time in close to a year I've had anything even remotely like this... I am currently away, traveling through time and will be returning last week. |
Herever Taredi
Ministry of War Amarr Empire
0
|
Posted - 2014.03.19 14:22:00 -
[246] - Quote
1.3 downloaded and updated perfectly. Then the first patch after that came.
Windows 8 on a not-so-great HP desktop. But it is new at least.
Ever since that first patch to 1.3, I've had to follow this ritual to get the game to work:
Let patcher run. Hangs at applying patch 100%.
shut it down, run eve repair tool. Hangs around 71% step 6/7. Force close it once it freezes with task manager.
Run launcher. Suddenly client is ready.
Strange. |
Celly S
Concord Attraction Services The Ditanian Alliance
261
|
Posted - 2014.03.19 15:32:00 -
[247] - Quote
Maximus Andendare wrote:Arthur Aihaken wrote:The Tengu is now an absolute Gong Show. Wanted the bright, flat grey look? Use the Supplemental Screening Subsystem (everything including ship lights is now washed out). Want the original awesome look? Use the Warfare Processor Subsystem (and we're back to normal). Want something totally bizarre? Use the CPU Efficiency Gate subsystem for a two-tone look. Out of the three color schemes, I'm honestly not sure which is supposed to be the original but I like the washed out grey the least. Weird how changing subsystems can alter the color scheme on the Tengu, but I can now sympathize with Legion owners... At this point, I'm honestly wondering if there's maybe a setting to go back to the lighting model that was used before. Ships looked much better and much more "alive." Now, they look like toys, which definitely is not what it should look like.
@Arthur Aihaken Well, the subsystem changing the color scheme would be a nice touch on all T3s i think, but being blurred out or greyed out on one part or another is surely a mistake.
@Maximus Andendare Agreed, the ships don't "feel" the same as they used to when you looked at, or saw them, and haven't since CCP started making changes to hulls a while back
Whenever, I look at almost any ship I fly in space, it only looks sharp and clear when I'm zoomed in on it to a certain point, if I zoom out beyond that distance it loses all of the finer detail and looks like a clay model without much definition, This happens on multiple accounts across multiple ships and I even see this behavior on my son's computer as well (he always runs high shader settings while i generally don't)
o/
That's all for now Celly Smunt. Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or be singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator. |
Celly Smunt
Concord Attraction Services The Ditanian Alliance
263
|
Posted - 2014.03.19 15:32:00 -
[248] - Quote
Maximus Andendare wrote:Arthur Aihaken wrote:The Tengu is now an absolute Gong Show. Wanted the bright, flat grey look? Use the Supplemental Screening Subsystem (everything including ship lights is now washed out). Want the original awesome look? Use the Warfare Processor Subsystem (and we're back to normal). Want something totally bizarre? Use the CPU Efficiency Gate subsystem for a two-tone look. Out of the three color schemes, I'm honestly not sure which is supposed to be the original but I like the washed out grey the least. Weird how changing subsystems can alter the color scheme on the Tengu, but I can now sympathize with Legion owners... At this point, I'm honestly wondering if there's maybe a setting to go back to the lighting model that was used before. Ships looked much better and much more "alive." Now, they look like toys, which definitely is not what it should look like.
@Arthur Aihaken Well, the subsystem changing the color scheme would be a nice touch on all T3s i think, but being blurred out or greyed out on one part or another is surely a mistake.
@Maximus Andendare Agreed, the ships don't "feel" the same as they used to when you looked at, or saw them, and haven't since CCP started making changes to hulls a while back
Whenever, I look at almost any ship I fly in space, it only looks sharp and clear when I'm zoomed in on it to a certain point, if I zoom out beyond that distance it loses all of the finer detail and looks like a clay model without much definition, This happens on multiple accounts across multiple ships and I even see this behavior on my son's computer as well (he always runs high shader settings while i generally don't)
o/
That's all for now Celly Smunt. Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or be singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator. |
Lets GopherIT
Science and Trade Institute Caldari State
3
|
Posted - 2014.03.19 16:44:00 -
[249] - Quote
Not sure if this is a Bug but thought I'd mention it in here.
Twice this week , our WH has had double the number of statics that it should have............
We are supposed to get a C3 static, designated 0477 and a HS static designated B274 - Earlier this week we had two B274's and today we have two 0477's ! (worth noting also that when the "Original static" collapses due to time, then the correct 0477 or B274 will respawn as normal, meaning we still have Two of one type until the second one dissapears or we collapse it).
Bug or just Bob being generous ! ?
Regards,
Letty. |
Toliath Mothrith
Dragonfire Industries Weyr Syndicate
0
|
Posted - 2014.03.19 20:15:00 -
[250] - Quote
Swedish Spaceman wrote:Patch wont work, its stuck on 3/4 applying patch 100% been like this for 20min now
Hey i found a way that may work guys to fix your patching issues try this file extention. (For people who use windows)
C:\Program Files (x86)\CCP\EVE\launcher\appdata\EVE_Online_Launcher-2.1.655130.win32
then try the launcher in that folder that should solve the issues you may be having
Hope it Helps
Toliath |
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Darkblad
Hilfe is like Free Entertainment
137
|
Posted - 2014.03.22 11:32:00 -
[251] - Quote
There's an update of inconsistencies with the career agents missions in this thread. EVE Infolinks -+-áOld and new-áPortraits |
Myszka Bura
Temporary project
30
|
Posted - 2014.03.22 18:05:00 -
[252] - Quote
I have problems with refreshing Orca fleet hangar after last update.
While the Orca pilot sees this: [orca pilot hangar view] The fleet members see this: [fleet members fleet hangar view] (hangar is empty and had been unloaded a couple mins before)
And can still add more cargo: [fleet hangar contains more than max cargo] |
maudib
Van Diemen's Demise Northern Coalition.
0
|
Posted - 2014.03.25 15:16:00 -
[253] - Quote
I cannot patch, the launcher give me the following message:
"Server not found The server you are connecting to could not be reached. Please check your internet settings and restart the EVE Launcher. "
When I try and run the repair tool I get this message
URLError: urlopen error [Errno 10060] A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond Total Runtime: 0h00m22s |
Cordo Draken
ABOS Industrial Enterprises The Marmite Collective
79
|
Posted - 2014.03.27 05:03:00 -
[254] - Quote
CCP, Still getting Masive Lagy DL Speeds in the Western US. Everything else via Internet is super fast... it's not my ISP, or My PC. This started happening at Rubicon 1.0.
I've Petitioned this, and the GM stated for me to set up a VPN... and left me hanging. Cause apparently the "Hopping" that the patch travels through to get to me, after 6 years of playing is suddenly getting too congested and DL speeds drop to the floor at 2KB a second. For real?
Your' Customer Service GM wasn't all to Helpful. OWN UP, what suddenly changed at Rubicon that downloading the patch sucks so bad now?
Can someone beyond a GM level seriously look into this?
I'm tired of a 43 MB DL taking 3 hours. eëÆWhomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my AutocannonseëÆ eÉà |
Joel James Sebes
Strategic Fighters Association
0
|
Posted - 2014.03.27 16:09:00 -
[255] - Quote
patch does not work on my computer. launcher is v2.1.655130 an gives me error 502 |
Joel James Sebes
Strategic Fighters Association
0
|
Posted - 2014.03.27 16:14:00 -
[256] - Quote
also right now it is keeping me from my skills because my last skill just got done last night |
Paradigm Calibre
Horizon Group Industries Limitless Inc.
1
|
Posted - 2014.03.30 16:57:00 -
[257] - Quote
Getting consistent BSODs for a couple days now after 1-10min of gameplay.
BCCode: 116
Graphics drivers are and have been up to date, no hardware changes have been made. Tried running logserver but BSOD seems to prevent any files from be produced which I could attach and submit with a ticket. Repair tool says all is well.
Anyone else experiencing similar?
Happy to provide additional details. |
Amak Boma
Latitude Mining and Logistics
2
|
Posted - 2014.03.31 15:22:00 -
[258] - Quote
run video stress test and memtes 86+ might be some memory issues thought |
DetKhord Saisio
Seniors Clan
50
|
Posted - 2014.04.01 21:03:00 -
[259] - Quote
CCP Goliath wrote:Could everyone who is still experiencing problems with launcher/install/patching/etc please EVEmail me with the
following information
- Launcher version (located in top left of launcher window. I just need the last 6 numbers) - Did you try the repair tool? - If yes, did you try it after 14:00 GMT yesterday
Thanks Launcher Version: v.2.1.655130 Repair Tool (v 3.52) attempted to fix the problem with this result: [posted to pastebin - log of failed repair tool] - http://pastebin.com/i63k4wne Yes, the date is 20140401 @ 1900 GMT. - edit: actually, running repair tool the second time seemed to do something, not sure what. -
Screen captures of multiple (almost constant) occurrences of 'Connection Lost' error windows telling me: "The socket was closed". The error happens for the most mundane of activities such as:
This is not the first time I noticed this problem, though I have been very patient with CCP waiting for a solution. All I have heard from CCP is this is a problem with your ISP, your network, your connection dropping packets, etc. "You were disconnected so data would not be out of sync with the server", or something to that effect. Which at that point, I receive the disconnection and error window stating Connection Lost, The socket was closed".
This is not a recent issue, but has continued for a one to two weeks or more. Please figure out what you broke and un-break it. mmmk?
Thanks a bunch.
Det
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Ellisha Shimaya
Luxembourg Space Union
1
|
Posted - 2014.04.02 12:48:00 -
[260] - Quote
Last 2 patches did not work and I have had to re install Eve Online which is a major pain. any ideas on how I can get round this ?
Error --The update was downloaded but it failed verification indicating that the file is corrupt. Would you like to download the file again?
You will not be able to enter the game until you download the update.
Error --Unable to download file /590158/evepremiumpatch590158.exe from the server. Error: url //cdn1.eveonline.com/590158/evepremiumpatch590158.exe not found
Do you want to go to support page? |
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Paradigm Calibre
Horizon Group Industries Limitless Inc.
1
|
Posted - 2014.04.03 01:54:00 -
[261] - Quote
Amak Boma wrote:did you run video stress test? or memtest 86+ ? maybe its not driver issue but some bad block in memory adress cause this. in my 4gb kingston ram had 300 errors so had to replace
if your MB has integrated grapchics try run with it eve if you wont get any errors then its pci card problem.
Yup, memtest86 ran fine through all its iterations. Also ran a Windows memory test tool, also found no errors.
No onboard graphics, so that test is out.
Bumped up GPU voltages and lowered ingame graphics settings, and now I can see the BSODs coming - ingame windows start to glitch and distort - gives me enough time to announce to fleet and reboot manually. |
Amak Boma
Latitude Mining and Logistics
2
|
Posted - 2014.04.03 13:32:00 -
[262] - Quote
BBcode 116 is related to settings and upgrading your drivers may not solve problem. i would suggest checking grapchic card settings first try lower evrything and if it runs normal then one after one you raise up and soon or sooner you might catch what cause problems.
talking not in-game settings but your general grapchic card settings |
Gospadin
School of Applied Knowledge Caldari State
122
|
Posted - 2014.04.04 21:54:00 -
[263] - Quote
I filed a bug on this a while back, but doesn't seem like it bubbled up (and in the new system, I can't check on status either).
Scan a signature down, and warp to it. If you take no action with your probes after you land on-grid, it still shows as warpable, when it should show 100% (indicating you've scanned it down, but that it's too close to warp to)
Changing the state of the show anomalies forces a redraw which fixes it, but it'd be nice if i didn't have to do that. (When cataloging a bunch of sigs in a wh, nice to have an obvious 100% indicator of the sig i'm on-grid with)
--gos |
Paradigm Calibre
Horizon Group Industries Limitless Inc.
1
|
Posted - 2014.04.06 15:16:00 -
[264] - Quote
Amak Boma wrote:BBcode 116 is related to settings and upgrading your drivers may not solve problem. i would suggest checking grapchic card settings first try lower evrything and if it runs normal then one after one you raise up and soon or sooner you might catch what cause problems.
talking not in-game settings but your general grapchic card settings
In-game: I've removed gpu particles, HDR, anti-aliasing, post processing, shadows, and set everything else to "Low.' Also reverted back to DX9.
Out-of-game: I've remove vertical sync, triple buffering, and all forms of anti-aliasing. Also reverted back to whql (never beta) drivers from July of 2013.
Still bluescreening. |
Khapeta
Comando Vermelho Moon Warriors
0
|
Posted - 2014.04.09 00:23:00 -
[265] - Quote
The probe scanner filter is not working. Tried to create a filter for MOBILE TRACTOR UNIT or MOBILE DEPOT and it's still showing every structure out there. |
Temenus Alexander
Alexander Enterprises
0
|
Posted - 2014.04.09 01:13:00 -
[266] - Quote
Not sure if this is truly an R1.3 issue or not, but I've only noticed it since the update:
I have an alt who does PI to make Recursive Computing Modules. The stated input requirement per cycle is 6 Synthetic Synapses, 6 Transcranial Microcontrollers, and 6 Guidance Systems. On a planet running 2 High-Tech factories I should, therefore, expect to see 12/12/12 removed initially and per cycle. However, I am seeing 21/21/21 pulled instead. As one might imagine, this has a slight affect of profitability. I have sent in a bug report with that toon, but wanted to post here as well in the interest of wider awareness and reporting. |
Erin Crawford
53
|
Posted - 2014.04.09 11:14:00 -
[267] - Quote
Erin Crawford wrote:Anyone else notice that the ships and stations are missing some of their blinking little lights?
Was just watching some older EVE videos on youtube and am really missing the smaller details like those flashing / blinking lights that the ships and stations used to have.
It seems as though the game is being dulled down somehow.
Why remove something that was working just fine?
It's the little details.... they were there, leave them there!
|
Whittorical Quandary
The Asteroid is Depleted Cucarachas Enojadas
4
|
Posted - 2014.04.10 05:09:00 -
[268] - Quote
Looks like texture detail and lights are back to normal since last couple of patches. Thanks devs for clearing it up. |
Paradigm Calibre
Horizon Group Industries Limitless Inc.
1
|
Posted - 2014.04.11 20:36:00 -
[269] - Quote
In the Rorqual's 'Traits' window, the 'Capital Remote Shield Booster' module-link navigates to the 'Capital Emission Systems' skill. |
Istan Mahwi
Aliastra
13
|
Posted - 2014.04.18 14:36:00 -
[270] - Quote
Ever since a few patches ago my eve clients never remember what resolution i always set it to, nor does it remember at what magnification the ui was at last.
also, i remember being able to open the picture on any info window, and being able to hold down right mouse buttan and zoom in like when out flying in space. indy expansion plz |
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