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Antisocial Malkavian
Antisocial Malkavians
347
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Posted - 2014.03.21 01:42:00 -
[1] - Quote
when did missiles change? I could swear they used to all be the same range within a class (IE light, heavy, cruise) and the same damage, and you chose the ones to use dependant on who youre using them against so that you got the most damage against the rats' resistances (like in missions) but now some are longer range than others, some do more damage as well. http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |
Kaarous Aldurald
ROC Deep Space The ROC
3256
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Posted - 2014.03.21 01:44:00 -
[2] - Quote
They're pretty consistent across classes.
Faction is where it gets muddled, as well as T2 missiles like Javelin and Rage. Overall though, Caldari Navy for the win, like with damn near everything else. Not posting on my main, and loving it.-á Because free speech.-á
Psychotic Monk for CSM9.
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Antisocial Malkavian
Antisocial Malkavians
347
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Posted - 2014.03.21 01:48:00 -
[3] - Quote
What I mean is the last time I was in game, they were the same range dependant on the class (like all heavies are the same range/damage - not HAMs though). I was just in a World's Collide using EM vs some sansha in a mission and my range was 125 km. When I switched to Novas for the Angel, it changed and my range was like 90 km or something. When I looked at the charges themselves, I noticed they were even different damages http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |
Unsuccessful At Everything
The Troll Bridge
11066
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Posted - 2014.03.21 01:50:00 -
[4] - Quote
In before Tengu whines.
We all know you can't have a missile conversation without a good Tengu whine or twelve. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Kaarous Aldurald
ROC Deep Space The ROC
3257
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Posted - 2014.03.21 01:51:00 -
[5] - Quote
Antisocial Malkavian wrote:What I mean is the last time I was in game, they were the same range dependant on the class (like all heavies are the same range/damage - not HAMs though). I was just in a World's Collide using EM vs some sansha in a mission and my range was 125 km. When I switched to Novas for the Angel, it changed and my range was like 90 km or something. When I looked at the charges themselves, I noticed they were even different damages
That's... not right.
Unless you swapped to Rage Novas, or you had started out using Javelin Novas, that should not be the case. Not posting on my main, and loving it.-á Because free speech.-á
Psychotic Monk for CSM9.
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Antisocial Malkavian
Antisocial Malkavians
347
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Posted - 2014.03.21 01:54:00 -
[6] - Quote
Kaarous Aldurald wrote:Antisocial Malkavian wrote:What I mean is the last time I was in game, they were the same range dependant on the class (like all heavies are the same range/damage - not HAMs though). I was just in a World's Collide using EM vs some sansha in a mission and my range was 125 km. When I switched to Novas for the Angel, it changed and my range was like 90 km or something. When I looked at the charges themselves, I noticed they were even different damages That's... not right. Unless you swapped to Rage Novas, or you had started out using Javelin Novas, that should not be the case.
Ill have to check it out the next time Im in a mission...
Whats the tengu whine? They cant use missiles?
http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |
James Amril-Kesh
4S Corporation Goonswarm Federation
9195
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Posted - 2014.03.21 01:56:00 -
[7] - Quote
Antisocial Malkavian wrote:What I mean is the last time I was in game, they were the same range dependant on the class (like all heavies are the same range/damage - not HAMs though). I was just in a World's Collide using EM vs some sansha in a mission and my range was 125 km. When I switched to Novas for the Angel, it changed and my range was like 90 km or something. When I looked at the charges themselves, I noticed they were even different damages The only difference between different missiles of the same class (e.g. Fury Heavy Missiles) is the damage type. If you're comparing loaded charges to unloaded charges some numbers will be different because the loaded charges take into account your skills.
If you're loading charges, looking at the numbers, and then loading different charges, the only thing that should be different is the damage types and on certain ships the damage amount (since certain ships only have bonuses to specific missile damage types, usually kinetic). "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Antisocial Malkavian
Antisocial Malkavians
347
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Posted - 2014.03.21 01:57:00 -
[8] - Quote
James Amril-Kesh wrote:Antisocial Malkavian wrote:What I mean is the last time I was in game, they were the same range dependant on the class (like all heavies are the same range/damage - not HAMs though). I was just in a World's Collide using EM vs some sansha in a mission and my range was 125 km. When I switched to Novas for the Angel, it changed and my range was like 90 km or something. When I looked at the charges themselves, I noticed they were even different damages The only difference between different missiles of the same class (e.g. Fury Heavy Missiles) is the damage type. If you're comparing loaded charges to unloaded charges some numbers will be different because the loaded charges take into account your skills. If you're loading charges, looking at the numbers, and then loading different charges, the only thing that should be different is the damage types and on certain ships the damage amount (since certain ships only have bonuses to specific missile damage types, usually kinetic).
I THOUGHT something was weird.
Ill have to take a look at that again http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |
Pix Severus
School of Applied Knowledge Caldari State
491
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Posted - 2014.03.21 02:18:00 -
[9] - Quote
Were you being sensor dampened? |
Kaarous Aldurald
ROC Deep Space The ROC
3259
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Posted - 2014.03.21 02:19:00 -
[10] - Quote
Pix Severus wrote:Were you being sensor dampened?
Angel/Sansha mission, so quite unlikely. Not posting on my main, and loving it.-á Because free speech.-á
Psychotic Monk for CSM9.
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Antisocial Malkavian
Antisocial Malkavians
347
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Posted - 2014.03.21 04:54:00 -
[11] - Quote
On a side note, man, rapid missile launcher... Gives me an extra hundred dps but that reload speed.
Hows it give such a boost in DPS when you have such a long reload time (35s for me) every 19 shots? http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |
James Amril-Kesh
4S Corporation Goonswarm Federation
9196
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Posted - 2014.03.21 06:27:00 -
[12] - Quote
Because the DPS is calculated for the time that you're firing. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Kaarous Aldurald
ROC Deep Space The ROC
3265
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Posted - 2014.03.21 06:44:00 -
[13] - Quote
James Amril-Kesh wrote:Because the DPS is calculated for the time that you're firing.
I forget, does EFT calculate it with reload time as a factor, or not? I'm at work or I'd check myself. Not posting on my main, and loving it.-á Because free speech.-á
Psychotic Monk for CSM9.
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James Amril-Kesh
4S Corporation Goonswarm Federation
9196
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Posted - 2014.03.21 06:51:00 -
[14] - Quote
Kaarous Aldurald wrote:James Amril-Kesh wrote:Because the DPS is calculated for the time that you're firing. I forget, does EFT calculate it with reload time as a factor, or not? I'm at work or I'd check myself. That's an option you can change. The default is the same as EVE: calculated without reload time. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Balshem Rozenzweig
Akademia Milicyjna The North is Coming
22
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Posted - 2014.03.21 09:29:00 -
[15] - Quote
cba to check for sure but they've litmited the range on RLML so it might be what you're talking about. I remember my cara used to have better range with LMs.
So - maybe you checked the range for one type on a ship with LML and then saw different value on RLML?
and a PS - the RLML used to be even worse, with smaller capacity and slightly longer reload. For a month or so before they buffed it (and nerfed the range) but still.
Singature Radius 48 m |
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