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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Fzhal
Anoikis Vergence The Last Chancers.
16
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Posted - 2015.05.09 07:51:26 -
[211] - Quote
There are a number of things people have said that I've liked so far, comet speed and the equivalent of a mini-incursion for miners. But I want to add that there should probably be slower moving "Rogue Asteroids" that could also be similarly implemented.
I agree that things should be kept simple and goal-focused. I wrote my own "Active Comet Mining" thread, but I'll just adapt it to here. https://forums.eveonline.com/default.aspx?g=posts&t=421906
Goals Active mining (can't be done AFK) Increased risk Increased reward Team-play High-end mining content
So, the comets themselves... Comets are hard to find because they are much less dense than asteroids and are generally faster, like someone said 45km/sec average. They are easiest to spot when they are nearing the local star because they begin to cast off massive amounts of gas that glows. Once found, they would need to be scanned down and then slowed down. So I would recommend a new probe able to be launched, called the Comet Catcher (one-time use). But how would lore explain this?
Comet Catcher (Probe) Description: Until recently, comets have been out of capsuleers' reach because of the incredible speeds that they reach. And slowing these behemoths down, without them disintegrating from the stress, was more difficult and costly than they were worth. The recent advent of Projected Inertial Dampening fields, coupled with a specialized stasis webifier and power source, has made comet catching possible for fast ships able to get 500-1250 km/sec. The deceleration stresses this probe places on comets is so great that it becomes structurally unstable, causing the comet to break apart after X hours.
To make it so you can't AFK these, only one thing would be needed to create a very natural-feeling mechanic, a damaging tail and perhaps halo. Using "Keep at distance" or "Orbit" would quickly land the ship in the damaging tail (manual piloting would be required). Because the comet is moving, warping to zero would put the ship 20km+ away and in the damaging tail (not a safe place). (Damage would have to be tweaked so that 10-20 seconds in the tail would not be fatal.) I would assume that NPCs would also be interested in these goldmines, so they could spawn rats at a much higher difficulty every once in a while, creating the feeling of a miner's mini-incursion. Combat at 1km/sec would mean that the rats would primarily send masses of frigates and maybe a few fast cruisers. Limiting the lifespan, and the harder rats, would make it more advantageous for a group to mine it because one person couldn't mine much of its precious materials before it breaks apart. There are other possibilities, like the occasional gas vent going in the direction of a random player...
As far as what is in the comet to mine, I don't care as long as the risk/reward makes sense. I would expect that these would get better/harder as sec status went down.
CCP is in small-quick release mode. Try to match your proposals to their needs for more chance to be taken seriously. Everything can be expanded upon once they are considered successful and good content by us and CCP. |
erg cz
Tribal Core
244
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Posted - 2015.05.11 14:32:58 -
[212] - Quote
Fzhal wrote:. Comets are hard to find because they are much less dense than asteroids and are generally faster, like someone said 45km/sec average. .
Usual mining vessels are not able to achieve this speed. We will need to focus on Quick asteroids or very slow comets, I am afraid. But damaging tail idea is interesting, IMHO. |
Null Infinity
Imperial Academy Amarr Empire
31
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Posted - 2015.05.12 08:52:39 -
[213] - Quote
Bump!
New mining menthods: interactive mining
and comet mining
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Null Infinity
Imperial Academy Amarr Empire
34
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Posted - 2015.05.13 10:21:43 -
[214] - Quote
Another bump!
New mining menthods: interactive mining
and comet mining
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Navy Jackal
University of Caille Gallente Federation
1
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Posted - 2015.05.13 15:03:46 -
[215] - Quote
Actually comet signatures can be source of ice where is no ice belts, like high sec in the whole Verge Vendor region. Just make them so, that they will require to be scanned first. |
Dato Koppla
Konvict Cartel The Asylum.
832
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Posted - 2015.05.13 16:00:39 -
[216] - Quote
Came expecting a story about how when Eve was still new, Fed Navy Comets were the premier mining ship with their drones and 2 turrets.
Sorely disappointed. |
DaReaper
Net 7
2041
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Posted - 2015.05.13 16:09:03 -
[217] - Quote
Dato Koppla wrote:Came expecting a story about how when Eve was still new, Fed Navy Comets were the premier mining ship with their drones and 2 turrets.
Sorely disappointed.
pish.. no man, throax with 5 miner 2's and 8 heavy drones. Good times
OMG Comet Mining idea!!! Comet Mining!
|
erg cz
Tribal Core
251
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Posted - 2015.05.14 08:56:26 -
[218] - Quote
Dato Koppla wrote:Came expecting a story about how when Eve was still new, Fed Navy Comets were the premier mining ship with their drones and 2 turrets.
Sorely disappointed.
PvP is not all EvE... There is also PvE. And I like it. |
erg cz
Tribal Core
257
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Posted - 2015.05.18 09:13:46 -
[219] - Quote
This is also interesting post regarding that matter, IMHO. |
DaReaper
Net 7
2078
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Posted - 2015.05.20 22:37:56 -
[220] - Quote
bump
OMG Comet Mining idea!!! Comet Mining!
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erg cz
Tribal Core
282
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Posted - 2015.05.25 12:00:49 -
[221] - Quote
Bump! |
kyoukoku
Signal Cartel EvE-Scout Enclave
16
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Posted - 2015.05.27 01:32:51 -
[222] - Quote
+9001 to GêP & ------------------------------------------>
I've always been a bit miffed at the fact that there are no comets in New Eden. There's nothing in the "Lore" that has attempted to explain away the absence as far as I've seen.
My additional hopes for Cometary Interaction would ideally be that it's designed from the start so that:
- it can't be done by AFK'ers (mining needs an injection of adrenaline, not a tranquilizer);
- botters/macro'ers don't stand a chance to overcome the randomness in the spawn interval, location, nor composition;
- it requires actual team play between multiple actual players;
- it's more difficult for single players using outrageous isboxer/multi-boxer fleets, due to levels of constant interaction (e.g. avoiding damage, having to maneuver around as random zones of the comet are depleted/exhausted, forcing rescans of remaining resources)
Just my 0.02 ISK input. |
erg cz
Tribal Core
282
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Posted - 2015.05.27 07:48:24 -
[223] - Quote
There were Gold comet and Toxic comet but ... |
DaReaper
Net 7
2118
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Posted - 2015.05.29 23:32:04 -
[224] - Quote
Bump... set..
come on ccp, spike it! Necro the comet!
OMG Comet Mining idea!!! Comet Mining!
|
Ares Desideratus
GUILD OF DOOM MOOD UBER SWAG ETERNAL
256
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Posted - 2015.05.31 15:25:27 -
[225] - Quote
Good idea and stuff, man. +1 |
erg cz
ErgoDron
285
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Posted - 2015.06.03 11:25:42 -
[226] - Quote
kyoukoku wrote:
it requires actual team play between multiple actual players;
No, I do not think it is a good idea to ban solo players from mining. |
Anthar Thebess
1059
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Posted - 2015.06.03 12:58:46 -
[227] - Quote
Some CCP dev asked why people post ideas on reddit .... this is one of the answers. Good idea, tons of people supporting it over a years, yet no one in CCP cares.
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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Soldarius
Naliao Inc. Test Alliance Please Ignore
1295
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Posted - 2015.06.03 13:41:37 -
[228] - Quote
Personally, I've always thought ice belts should have been comets.
http://youtu.be/YVkUvmDQ3HY
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DaReaper
Net 7
2141
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Posted - 2015.06.03 15:46:33 -
[229] - Quote
erg cz wrote:kyoukoku wrote:
it requires actual team play between multiple actual players;
No, I do not think it is a good idea to ban solo players from mining.
it can promote both solo and team play. Team would just make it easier. This should be implemented.. and i think i might copy this post to reddit for more support
OMG Comet Mining idea!!! Comet Mining!
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Saede Riordan
Alexylva Paradox Low-Class
7612
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Posted - 2015.06.04 02:33:32 -
[230] - Quote
bump for a good idea.
Fear and Loathing in Internet Spaceships
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erg cz
ErgoDron
287
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Posted - 2015.06.04 07:18:19 -
[231] - Quote
DaReaper wrote:erg cz wrote:kyoukoku wrote:
it requires actual team play between multiple actual players;
No, I do not think it is a good idea to ban solo players from mining. it can promote both solo and team play. Team would just make it easier. This should be implemented.. and i think i might copy this post to reddit for more support
"promote" - yes, "requires" - no. |
Infrequent
Stillwater Corporation That Escalated Quickly.
85
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Posted - 2015.06.04 07:32:04 -
[232] - Quote
I remember this thread, still +1. |
Clerical Terrors
Brave Newbies Inc. Brave Collective
0
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Posted - 2015.06.04 09:15:25 -
[233] - Quote
I support this idea, more opportunities for players all around. Also breaking the Null stranglehold on Moon Goo might not be the worst thing ever.
I can only put 250 characters in here, this is bullshit.
|
Kyle Centauri
Dutch East Querious Company Phoebe Freeport Republic
0
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Posted - 2015.06.04 11:52:27 -
[234] - Quote
I really like this idea.
I would even suggest that CCP should take more inspiration from real space phenomena and celestial bodies for more diverse activities in Eve. Eve is already one of the divers games out there but more is always better :)
I love this idea and would love to see more!
Also, let the planets move in their orbits AND let the comet be in an hyperbolic orbit entering and leaving the system. |
Azami Nevinyrall
Red Federation RvB - RED Federation
2250
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Posted - 2015.06.04 14:29:22 -
[235] - Quote
ccp_manifestCCP Games 40 points 13 hours ago This is a good time to remind everyone what /u/Sagebrysh just did. Good ideas belong on the forums just to make sure they don't scroll past us all into internet infinity or obscurity.
- From reddit
Also free bump!
...and IB4 ISD locks this thread for Necroing
Hello, world!
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DaReaper
Net 7
2154
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Posted - 2015.06.04 16:03:34 -
[236] - Quote
Azami Nevinyrall wrote:ccp_manifestCCP Games 40 points 13 hours ago This is a good time to remind everyone what /u/Sagebrysh just did. Good ideas belong on the forums just to make sure they don't scroll past us all into internet infinity or obscurity.
- From reddit
Also free bump!
...and IB4 ISD locks this thread for Necroing
see now i know a dev actually read it ;)
and it snot necroed, i bump it every few days
OMG Comet Mining idea!!! Comet Mining!
|
DaReaper
Net 7
2169
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Posted - 2015.06.09 03:20:37 -
[237] - Quote
add another
OMG Comet Mining idea!!! Comet Mining!
|
Somal Thunder
V0LTA Triumvirate.
19
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Posted - 2015.06.09 04:14:16 -
[238] - Quote
This needs to become a thing. Seagull pls, can we have this in september?
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OverlordY
Interspan
17
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Posted - 2015.06.17 18:50:08 -
[239] - Quote
Ahhh the OP is indeed correct , we were promised System wide asteroid fields, and comets were to become a thing, and mineable..
All came to nothing...
Years ago on SISI, the devs spawned in some amazing stuff, fire comets- giant electric / green tornado storms, they were EPIC.. again came to nothing. |
Mara Pahrdi
The Order of Anoyia
1007
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Posted - 2015.06.17 20:02:05 -
[240] - Quote
Oops. Looks like I already liked this thread back in the day. Nevermind. Another symbolic +1. \o/
Remove insurance.
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