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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Deep Nine
The Bank of Prometheus
444
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Posted - 2015.06.18 04:31:59 -
[241] - Quote
Yes. |
DaReaper
Net 7
2237
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Posted - 2015.06.23 18:34:33 -
[242] - Quote
CCP.. come on, make this happen... bump
OMG Comet Mining idea!!! Comet Mining!
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bardghost Isu
Casteil Extraction Corporation
4
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Posted - 2015.06.25 19:11:32 -
[243] - Quote
Please Happen ... :) |
DaReaper
Net 7
2248
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Posted - 2015.06.29 04:19:39 -
[244] - Quote
bump
OMG Comet Mining idea!!! Comet Mining!
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Corraidhin Farsaidh
Farsaidh's Freeborn
1295
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Posted - 2015.06.29 09:26:52 -
[245] - Quote
A thought to make it impossible to AFK this: Have outgassing events from the comet that create toxic clouds behind and extending out from the central axis of the comet.
Make them do enough dps to wipe out a ship following (or orbiting) AFK in one hit to stop the possibility of a player having a logi following the miner to keep it alive. An active pilot should be able to manually pilot around the cloud, AFK or not paying attention would evaporate your ship if hit. Nothing like a sense of danger to improve the fun factor :)
The more people hitting the comet with lasers, the more frequent the outgassing events due to the core heating up. |
bardghost Isu
Casteil Extraction Corporation
5
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Posted - 2015.06.29 11:42:35 -
[246] - Quote
I Wouldn't have It Kill The Ships But Difinately Deal Quite A Bit Of Damage |
Corraidhin Farsaidh
Farsaidh's Freeborn
1296
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Posted - 2015.06.29 11:48:02 -
[247] - Quote
bardghost Isu wrote:I Wouldn't have It Kill The Ships But Difinately Deal Quite A Bit Of Damage
If it doesn't kill the ships likely to be used for this outright then you could have a logi follow your mining ship at a safe distance and throw enough rep at it to keep it alive AFK. Only total destruction in the event of a screw up would introduce any true level of risk (much like the standard and superior sleeper caches...make a mistake and it's bye-bye ship...) |
DaReaper
Net 7
2300
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Posted - 2015.07.07 23:17:57 -
[248] - Quote
bump damn you bump
OMG Comet Mining idea!!! Comet Mining!
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Enya Sparhawk
Black Tea and Talons
71
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Posted - 2015.07.11 19:27:13 -
[249] - Quote
DrysonBennington wrote:To make mining a comet even more interesting perhaps CCP would be so brilliant in developing a new race that lives on a comet and harvests its resources. As the comet wanders around the Universe the inhabitants would periodically leave the safety of the comet to raid the solar systems that the comet is passing through using advanced cloaking devices to avoid detection except for when they are attacking.
No new race, just dust bunnies... (to further clarify: create an interactive industry for Dust514 and EVE)
Fíorghrá: Grá na fírinne
Maireann croí éadrom i bhfad.
Bíonn súil le muir ach ní bhíonn súil le tír.
Is maith an scéalaí an aimsir.
When the lost ships of Greece finally return home...
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Zimmer Jones
Aliastra Gallente Federation
242
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Posted - 2015.07.11 20:19:55 -
[250] - Quote
Fire drones that act like resource collector in pi, constantly moving heads around for max harvesting. Skills give efficient resource collection, there are always extraction losses.
You are content to be content. This is not a jedi mind trick, you're just the game
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DaReaper
Net 7
2358
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Posted - 2015.07.14 01:23:41 -
[251] - Quote
I'm the thing that goes BUMP in the night
OMG Comet Mining idea!!! Comet Mining!
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FT Diomedes
The Graduates Get Off My Lawn
1299
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Posted - 2015.07.14 03:43:34 -
[252] - Quote
Corraidhin Farsaidh wrote:An active pilot should be able to manually pilot around the cloud, AFK or not paying attention would evaporate your ship if hit.
I like this idea.
By the way, this part of the forums does not allow bumping. Please post some actual content if you want to keep the conversation going.
Insanity: doing the same thing over and over again and expecting different results. So, why do I post here?
I'm stubborn.
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DaReaper
Net 7
2359
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Posted - 2015.07.14 04:04:34 -
[253] - Quote
FT Diomedes wrote:Corraidhin Farsaidh wrote:An active pilot should be able to manually pilot around the cloud, AFK or not paying attention would evaporate your ship if hit. I like this idea. By the way, this part of the forums does not allow bumping. Please post some actual content if you want to keep the conversation going.
*reads forums rules glances at your post.. reads rules again* the rules disagree with you.
OMG Comet Mining idea!!! Comet Mining!
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DaReaper
Net 7
2399
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Posted - 2015.07.24 04:35:22 -
[254] - Quote
its a long way, to the top so you gotta bump the thread!
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
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DaReaper
Net 7
2446
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Posted - 2015.08.03 23:04:30 -
[255] - Quote
a new structure could be made that attracts comets into your system...
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
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Austneal
5th Fleet Bilgewaters
46
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Posted - 2015.08.04 17:37:31 -
[256] - Quote
Seems like this could turn into something interesting. |
Arthur Aihaken
Perkone Caldari State
4583
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Posted - 2015.08.18 03:32:29 -
[257] - Quote
Circadian comets...
I am currently away, traveling through time and will be returning last week.
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bardghost Isu
Casteil Extraction Corporation
19
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Posted - 2015.08.18 18:37:20 -
[258] - Quote
Arthur Aihaken wrote:Circadian comets...
Ah... so that's what they are seeking..... lol
There's No Kill Like Overkill !
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Justin Cody
Hard Knocks Inc. Hard Knocks Citizens
306
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Posted - 2015.08.19 05:51:55 -
[259] - Quote
its not a bad idea. You could have the harvesting Array have a cometary capture mechanic. But what would the comet give us in resources that we don't already get. And what would be the point? |
Corraidhin Farsaidh
Farsaidh's Freeborn
1572
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Posted - 2015.08.19 09:21:29 -
[260] - Quote
Justin Cody wrote:its not a bad idea. You could have the harvesting Array have a cometary capture mechanic. But what would the comet give us in resources that we don't already get. And what would be the point?
The idea would give access to the various elements of moon mining, PI etc but in a way that requires active piloting and can't be farmed by parking exhumers on it en-mass (hence the general opinion being that these shouldn't be capturable).
The idea is to get pilots in space chasing down a more valuable resource and competing/fighting for it in an already dangerous environment |
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DaReaper
Net 7
2513
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Posted - 2015.08.19 15:57:48 -
[261] - Quote
Corraidhin Farsaidh wrote:Justin Cody wrote:its not a bad idea. You could have the harvesting Array have a cometary capture mechanic. But what would the comet give us in resources that we don't already get. And what would be the point? The idea would give access to the various elements of moon mining, PI etc but in a way that requires active piloting and can't be farmed by parking exhumers on it en-mass (hence the general opinion being that these shouldn't be capturable). The idea is to get pilots in space chasing down a more valuable resource and competing/fighting for it in an already dangerous environment
pretty much.
and it would give new elements to mining in general
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
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DaReaper
Net 7
2513
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Posted - 2015.08.27 21:25:54 -
[262] - Quote
another bump
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
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DaReaper
Net 7
2563
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Posted - 2015.09.19 03:17:31 -
[263] - Quote
bump
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
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Azazel The Misanthrope
Proioxis Assault Force Exodus.
65
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Posted - 2015.09.19 03:28:43 -
[264] - Quote
Comets typically travel at velocities of 480km/s per second, I really like this idea, but these comets better be implemented in a fashion where they are traveling extremely fast; with some nuanced way that players can trap them or something else to that regard. I don't care if the reasoning is completely bogus, like having to interdict them or something generally nonsensical revolving entirely around pseudoscience. Please don't ruin my immersion with comets that innately travel at 1-2km/s.
+1 |
Azazel The Misanthrope
Proioxis Assault Force Exodus.
65
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Posted - 2015.09.19 03:32:24 -
[265] - Quote
Also, comet trails can be up to 1 million kilometers long. |
Randy Wray
AQUILA INC Verge of Collapse
151
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Posted - 2015.09.20 10:06:43 -
[266] - Quote
This is like a final boss of mining, really cool idea +1
Also really like the idea of a t3 indy that anchors onto the comet.
Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray
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DaReaper
Net 7
2617
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Posted - 2015.10.07 17:33:28 -
[267] - Quote
thois needs a bump, thanks
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
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Ero Adalwulf
Wormhole Mining Minions
10
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Posted - 2015.10.20 19:09:35 -
[268] - Quote
Caja Wrython wrote:Corraidhin Farsaidh wrote:Caja Wrython wrote:We need this adding before I die of old age, I'm 34, run with it CCP.
I like the grapple/tractor beam idea to latch on to the comet while its moving... I'd actually be against the grapple/tractor as this defeats the point of the comet being fast moving and rewuiring active piloting to chase down/mine. I'd even go as far as to limit the ability to orbit it automatically but that might be a bit evil :D Humm yeah want to discourage AFK'ers, ok I stand corrected. I would want this to be something you needed your corp mates for, something you can't do solo, someone has to do Y while some does X to collect the goodness.
Hmmm... like the ideas of discouraging AFK'ers and encouraging fleet ops, and not just a fleet of miners. Combining some previous ideas... how about....
1. Comet is found and scanned down sort of like WHs. (using current probes) 2. Comet moves too fast for any ship to normally catch. (treat it as modified deadspace) 3. Once scanned down, the scanning ship uses a hi-slot mod to attach a tag/anchor to it. (usable by fleet and/or corp???) 4. All ships (in fleet/corp) use a mid-slot mod to 'attach' to this tag/anchor, thus keeping them in the deadspace. (anchor shows in overview if you're in fleet/corp, you warpto it and turn on mid-slot mod during warp) 5. Random events in comet deadspace (explosions, out-gassing, etc) may cause mid-slot mod to deactivate, you have X seconds to reactivate or be dropped into normal space.
The 'tag/anchor in overview for fleet/corp only' mechanics is there now.. used in new sov. Deadspace... there already. Being dropped out of comet deadspace.... how about using same mechanics as when disconnected and logging back in???
The actually content of the comet and its tail is another subject, but maybe use the shield/armor/hull approach to ice/ore/goo? (With gas always there in tail)
By using an tag/anchor and a mid-slot, all ships could hang around comet..... miners, defense fleet, and the lovable pvp'rs. Maybe a low-slot variation? Mid and low slots have the advantage of being activated while warping to comet.
Just my 10cents (inflation) Fly smart, Ero |
Cristl
253
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Posted - 2015.10.20 20:23:13 -
[269] - Quote
DaReaper wrote:thois needs a bump, thanks
This thread has been going for over a year and 7 months. By now the devs have seen it.
Let it go. Please |
Fourteen Maken
Omega Industry Inc. The Ditanian Alliance
222
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Posted - 2015.10.21 04:23:40 -
[270] - Quote
Maybe if they spawned only in low sec and they moved at such high speed that only the new expedition frigates or ventures could keep up with them. They'd get farmed in any other area of space and I think it could make a new high risk/high reward mining activity in low
Support a fairer loyalty point market for faction war:
The sinews of war; infinite money.
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