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Thread Statistics | Show CCP posts - 1 post(s) |
March rabbit
Federal Defense Union
1400
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Posted - 2014.03.27 10:42:00 -
[91] - Quote
Luwc wrote:if a dude in a battleships dies to a solo frig he deserves to die. i remember Civilization game where my tanks could die to Phalanx (unit from ancient era). Just because they both have some attack/defence value and RNG can give you any result...... And yes, it was player fault attacking phalanx by tank
The Mittani: "the inappropriate drunked joke"
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Tippia
Sunshine and Lollipops
20281
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Posted - 2014.03.27 10:43:00 -
[92] - Quote
Tacomaco wrote:Yes, because it's his fault the game is unbalanced. The game is not unbalance. What you're asking for would make it unbalanced though.
Quote:In some random mmo class A always kills class B because it can't be countered. Of course it's the fault of the class B player. GǪand the good news is that EVE isn't one of those games, nor is it one of those even sillier games where just because you have bigger stuff or more SP, it doesn't mean you get an unassailable advantage.
Instead, EVE is actually balanced: everything is a threat to everything, and what matters is what you make of what you have.
Quote:On top of everything comes the medieval twisted logic the "veteran" Eve players. I need 15 min to kill a battleship with a frigate there for the game is balanced. No, that is entirely your logic. Don't try to foist it on others just because your logic is awful. The game is balanced because there is no unbeatable advantage, that is all. The plated BS is trying to use his to the fullest; the frigate does not.
Quote:The only way to fix this is to change the damage calculation from
1 * weapon dmg to dmg adjustment * weapon dmg.
The dmg adjustment should never be larger than 1 and it should be equal weapon signature/target signature Fix what? And what you're describing about already exists in the game. You have yet to actually describe anything that is broken and what that breakage consists of GÇö only bawled that GÇ£it's brokenGÇ¥ without explain what's wrong.
And no, small ships hitting large ships at full efficiency is not broken. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Esha Ditrix
93
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Posted - 2014.03.27 10:46:00 -
[93] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=4381191#post4381191 /thread Its not an exploit, if the game lets you do it... |
Maekchu
Black Rebel Rifter Club The Devil's Tattoo
24
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Posted - 2014.03.27 10:51:00 -
[94] - Quote
Why not just post the most important part of that post.
Tacomaco wrote:I don't have that much experience... Basically what I said Taco... Get some PvP experience and then come and talk about balance. Doing it the other way around is just wrong. |
Ramona McCandless
The McCandless Clan Turing Tested
2634
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Posted - 2014.03.27 10:55:00 -
[95] - Quote
Tacomaco wrote: News flash, they already exist in the game, Stealth bombers.
News Flash: Torpedos arent turrets, SBs cant carry Heavy Drones, they are made of egg shells, they are slow for frigates and Torpedos are worthless against other Frigates.
SBs are frigates SPECIALISED to attack targets larger than them in exchange for some pretty hefty penalties when used in any other way.
But then, if you think SBs match what you are looking for, why are you making this thread? *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn Omnis nomiom nom nom nomi |
Miles Parabellum
Zealots of Bob
45
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Posted - 2014.03.27 11:01:00 -
[96] - Quote
Divine Entervention wrote:Dude's on jetski's with armor piercing shoulder launched missles could sink an aircraft carrier
A frozen pea dropped from 90000 feet could bust the Iranian nuclear production bunkers. Easily. |
Ramona McCandless
The McCandless Clan Turing Tested
2637
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Posted - 2014.03.27 11:35:00 -
[97] - Quote
Miles Parabellum wrote:Divine Entervention wrote:Dude's on jetski's with armor piercing shoulder launched missles could sink an aircraft carrier A frozen pea dropped from 90000 feet could bust the Iranian nuclear production bunkers. Easily.
No
http://en.wikipedia.org/wiki/Terminal_velocity *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn Omnis nomiom nom nom nomi |
Tippia
Sunshine and Lollipops
20281
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Posted - 2014.03.27 11:40:00 -
[98] - Quote
That's why you use rocket-propelled and heat-shielded tungsten peas fired from geosynchronous orbit.
And by GÇ£peasGÇ¥, I mean telephone poles. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Ramona McCandless
The McCandless Clan Turing Tested
2637
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Posted - 2014.03.27 11:47:00 -
[99] - Quote
Tippia wrote:That's why you use rocket-propelled and heat-shielded tungsten peas fired from geosynchronous orbit. And by GÇ£peasGÇ¥, I mean telephone poles.
Its wrong that I find how you describe this so hot *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn Omnis nomiom nom nom nomi |
Tippia
Sunshine and Lollipops
20282
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Posted - 2014.03.27 11:53:00 -
[100] - Quote
Ramona McCandless wrote:Its wrong that I find how you describe this so hot They're called GǣThor shotsGǥ for a reasonGǪ [/non-accidental innuendo]
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
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Ramona McCandless
The McCandless Clan Turing Tested
2644
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Posted - 2014.03.27 12:17:00 -
[101] - Quote
Tippia wrote:Ramona McCandless wrote:Its wrong that I find how you describe this so hot They're called GǣThor shotsGǥ for a reasonGǪ [/non-accidental innuendo]
I cannot Like that post enough *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn Omnis nomiom nom nom nomi |
Rubishod
Discrete Astrographic Reconnaissance Technologies Avowed.
8
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Posted - 2014.03.27 13:08:00 -
[102] - Quote
This one time when I was paying D&D I totally hit a Wizard with my Paladin and it didn't die. I was like dude I just hit you in the chest with a longsword and you didn't die. He was like dude it's called hit points. Then he hit me with a fireball and I did die.
I was like dude this makes no sense in real life you'd totally be dead. He was like dude I'm a wizard. I was like dude in real life I'd have killed you. He was like no dude, in real life you're nine years old.
Please stop talking about real life equivalent to the game. It's a game. It's not reality. Your mind controlled 'small gun' isn't a pistol; a 75mm railgun is firing a round that is 3 inches across faster than the speed of sound. We cannot accurately test what that will do to another mind controlled spaceship that happens to be larger than it.
The closest thing to real life that EVE has in it's weapon systems might be considered titanium sabot, which are at least not made up words. Going by the smallest size available, we are talking about a sabot that would be 125mm across, or about the size of a modern artillery round.
So unless someone can site up the evidence of what an artillery battery firing titanium sabot into 1600mm of rolled tungsten plate would actually do, I am terrified to admit I think we need to simply trust CCP on the matter. |
The Djentleman Paulson
Dreddit Test Alliance Please Ignore
166
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Posted - 2014.03.27 13:52:00 -
[103] - Quote
CAN SOMEONE LINK THE LOSSMAIL OF THE OP LOSING A BATTLESHIP TO THIRTY FRIGATES THANKS |
flakeys
The Mjolnir Bloc The Bloc
2114
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Posted - 2014.03.27 13:57:00 -
[104] - Quote
Tacomaco wrote:Samwise Everquest wrote: You also realize that bigger ships have more EPH than smaller ships?
And the fanboyz pounce..... You realize that you completely ignore the fact that it's not about hit points. It's like saying that a tank has more hit points and if you shoot at it with with a machine gun it just takes longer to destroy it than it takes to destroy a car. When in fact it can't be destroyed... But I kinda understand why the fanboyz would be scared about this change. You would have to fight bigger ships with ships of their own size. Probably if you have some skill at making money you would afford some ship bigger than a frigate. Just keep the game like this, pvp for the poor man....
To make clear what he was saying i'll give an example :
A while ago i got tackled in my raven by an interceptor . We 'fought' for at least 15 minutes .I couldn't hit him as he was orbiting me at high speed but he couldn't kill me because my repping was a lot better then his damage projection.
In the end we both agreed to go our own ways without any explosions .
We are all born ignorant, but one must work hard to remain stupid.
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ISD Flidais Asagiri
ISD Community Communications Liaisons
118
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Posted - 2014.03.27 14:03:00 -
[105] - Quote
Great Topic
Keep the discourse flowing, just think this post is a Features & Ideas kinda of Topic and is being moved to the correct forum.
On On ISD Flidais Asagiri Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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Xe'Cara'eos
A Big Enough Lever
109
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Posted - 2014.03.27 14:23:00 -
[106] - Quote
OP - go play world of tanks - that'll clearly be much more to your liking - especially when you're in a T1 up against a T10, infact - I'll one-on-one you with my KV-5 - which has got some major weakspots if you go in a T4 or below? For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it WILL be. |
Mike Voidstar
Voidstar Free Flight Foundation
461
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Posted - 2014.03.27 14:24:00 -
[107] - Quote
A battleship has many options when facing a frigate. In fact, the only real threat a frigate poses is tackle. If you get tackled you are at their mercy, but otherwise you pretty much win or they decide to leave. Fleets of them can pretty much ruin your day, but thats what happens if you dont have a fleet of your own.
You could:
Fit Neuts. Large Neuts will pretty much shut down any threat from a frigate, most importantly its tackle. Prop mods will also shut down, making the ship easier to hit.
Use Light Drones. Unbonused Light drones do about 100dps for a set of 5, much more if you are in a drone ship. While some frigate tanks will sustain 100dps, it will eat through your average PvP buffer fit without much issue. Active fits that can take the damage usually cant dish it, though exceptions exist.
Web it. A frigate both neuted and webbed is having a seriously bad day.
Smartbombs work if they get close enough. Unless its a blaster ship it really does not need to stay within 5000 meters though. |
Lephia DeGrande
Luxembourg Space Union
297
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Posted - 2014.03.27 14:38:00 -
[108] - Quote
Ok let as assume OP is right, what would change? Yeah... NOTHING, Battleships only would die slower. Thats it.
Also OP Weapon Signature isnt about the size or impact Power of a Charge its about accuracy. |
Xe'Cara'eos
A Big Enough Lever
109
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Posted - 2014.03.27 14:48:00 -
[109] - Quote
Mike Voidstar wrote:A battleship has many options when facing a frigate. In fact, the only real threat a frigate poses is tackle. If you get tackled you are at their mercy, but otherwise you pretty much win or they decide to leave. Fleets of them can pretty much ruin your day, but thats what happens if you dont have a fleet of your own.
You could:
Fit Neuts. Large Neuts will pretty much shut down any threat from a frigate, most importantly its tackle. Prop mods will also shut down, making the ship easier to hit.
Use Light Drones. Unbonused Light drones do about 100dps for a set of 5, much more if you are in a drone ship. While some frigate tanks will sustain 100dps, it will eat through your average PvP buffer fit without much issue. Active fits that can take the damage usually cant dish it, though exceptions exist.
Web it. A frigate both neuted and webbed is having a seriously bad day.
Smartbombs work if they get close enough. Unless its a blaster ship it really does not need to stay within 5000 meters though.
actually - I've suddenly thought that a web and neuting paladin could REALLY make for some good bait, especially if also fit with TC's so it can hit at about 10km?
For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it WILL be. |
Arya Regnar
Darwins Right Hand
368
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Posted - 2014.03.27 14:53:00 -
[110] - Quote
Big vs small/small vs big pvp in eve is extremely balanced, what isn't is ecm, one race vs another and armor vs shields.
EvE-Mail me if you need anything.
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Rayzilla Zaraki
Tandokuno
193
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Posted - 2014.03.27 15:03:00 -
[111] - Quote
Hal Morsh wrote:You DO realize the gun barrels on frigates are about the size of a person right? you can obviously tank a smaller ship much easier, but the fact is a smaller ship can still chip away at a bigger ship. The fact that a bigger ship can't hit a smaller ship makes sense anyways without the right equipment.
They are? I'm only 75mm/7.5cm/3 inches thick? Well...maybe not all of me...
Seriously, though.
It is technically possible to shoot through a tank's armor with a machine gun. It would just take a long time to do so because the machine gun does low damage and the tank has high hit points and even resists.
What you propose is essentially a double bonus to the bigger ships. If you base it solely on sig radius, then there would be a greatly reduced need in large ships for modules that increase hit points or resists. This reduced need would then free up precious slots for other modules thus increasing the power of larger ships exponentially in one swell foop.
-1
Gate campers are just Carebears with anger issues. |
Rayzilla Zaraki
Tandokuno
193
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Posted - 2014.03.27 15:06:00 -
[112] - Quote
Miles Parabellum wrote:Divine Entervention wrote:Dude's on jetski's with armor piercing shoulder launched missles could sink an aircraft carrier A frozen pea dropped from 90000 feet could bust the Iranian nuclear production bunkers. Easily.
I'd like to introduce you to my friend terminal velocity. He says you're full of baloney sausage.
Gate campers are just Carebears with anger issues. |
Malcolm Shinhwa
Bad Touches
1599
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Posted - 2014.03.27 15:15:00 -
[113] - Quote
Luwc wrote:compared to the hit points a battleship has the small weapon damage is more than appopriate.
have you ever tried killing a plated abaddon with a T2 frig ?
I've done that! It took forever. I had exactly 1 bullet left in my hold plus whatever was in the guns at the end.
I know violence isn't the answer. I got it wrong on purpose. |
Malcolm Shinhwa
Bad Touches
1599
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Posted - 2014.03.27 15:20:00 -
[114] - Quote
Ramona McCandless wrote:Tippia wrote:Ramona McCandless wrote:Its wrong that I find how you describe this so hot They're called GǣThor shotsGǥ for a reasonGǪ [/non-accidental innuendo] I cannot Like that post enough
OMG... OMG... everyone hush....
now.. kisss. I know violence isn't the answer. I got it wrong on purpose. |
Daichi Yamato
Xero Security and Technologies
1222
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Posted - 2014.03.27 15:21:00 -
[115] - Quote
one of the best things about this game is that no matter how much money and sp u have, if ur an idiot, ur still going to die to anyone in any ship who has a shred of intelligence.
if u want to survive in this game u need to learn that its not about ur money, ur skills, or the size of ur ship. all u need to do is stop being an idiot.
do that and watch ur survival rate increase. but as always, someone smarter than u is always going to come along at some point and deprive u of ur stuff. thats not imbalance, u were just unlucky and/or out played, either on a meta level or a tactical level. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Khanh'rhh
GoonWaffe Goonswarm Federation
2948
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Posted - 2014.03.27 20:24:00 -
[116] - Quote
The Djentleman Paulson wrote:CAN SOMEONE LINK THE LOSSMAIL OF THE OP LOSING A BATTLESHIP TO THIRTY FRIGATES THANKS
You would think so, eh?
But no, if you look at OP's post history (waaa it takes forever to train the biggest and best thing) then you can see the problem; OP wanted the answer to "what is the best ship?" and then to train it and never lose. It's the grind to lvl 80 then farm lower levels mentality.
Or, you can look at his post where he claims shuttles are the best thing for hauling high value cargo because they warp cloaked, and assume:
a) OP is just trolling b) OP is ignorant of a good many things and won't take advice
Doesn't really matter which one it is. "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |
Justin Cody
AQUILA INC Verge of Collapse
138
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Posted - 2014.03.27 20:26:00 -
[117] - Quote
1/10 for the troll |
Egravant Alduin
Sebiestor Tribe Minmatar Republic
69
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Posted - 2014.03.27 21:59:00 -
[118] - Quote
First of all I liked your idea op.I have seen machariels dying from 3 frigates since mach was out of drones and the 800mm couldn't touch the orbiting frigates even with 0.1 tracking and webbers.
I know this isn't nice but there isn't something wrong with that why?
Ships in EVE are based in medieval era ships that used canons style weapons and were firing one ammo per some seconds not many ammo like automatic weapons do in current era .
For example a battleship in eve fires from let's say 8 cannons (any kind of weapon) which will fire again in some seconds exactly the same principles with cannon in medieval era ships.
If eve wanted to be more realistic there should be automatic weapons which they could shoot 30-40 rounds each weapon per cycle time or RPS as used in current gun systems.
With this in mind you wouldn't need tracking but you would hit at a percentage 10%-100% since you would fire many ammo in space and some probably would hit since ammo flies real fast .
I would like to see real auto weapons like
http://www.youtube.com/watch?v=SdXw-xRKdmU
And not the boring medieval system eve has which all weapons even small ones work like canons with one ammo per cycle time.
http://www.youtube.com/watch?v=k86XhYS8GJI |
Daichi Yamato
Xero Security and Technologies
1222
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Posted - 2014.03.27 22:25:00 -
[119] - Quote
Egravant Alduin wrote:
I know this isn't nice but there isn't something wrong with that why?
read my post ^^ thats why
the mach u talk about was out played on a tactical or meta level. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Tacomaco
No Taxes just fun
45
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Posted - 2014.03.28 08:53:00 -
[120] - Quote
Egravant Alduin wrote: If eve wanted to be more realistic there should be automatic weapons which they could shoot 30-40 rounds each weapon per cycle time or RPS as used in current gun systems.
Realism in game may or may not be good. In War Thunder ground forces they have realistic tank combat where tanks one-shot each other. The players in closed beta quit after 1-2 days.
Combat games need a combat system and the one in Eve is only half complete. The small scale PvP in Eve is very bad because of the ship imbalance. Small ships with small weapons have the upper hand over larger ships with large weapons. There is no penalty for attacking a large ship with a small one.
I only proposed a small change, to adjust the weapon damage based on the weapon signature and target signature. This will lead to larger range of ships that can be used in PvP. As an indirect effect it will require more output from the industry and more income for miners. Everyone would benefit from this.
Probably most of the trolls here don't actually understand what this weapon damage adjustment means. Then again you don't really need to understand what's discussed here in order to troll, right?
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