Pages: [1] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 .. 19 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
|
CCP SoniClover
C C P C C P Alliance
551
|
Posted - 2014.04.01 13:50:00 -
[1] - Quote
Hello Capsuleers. We're looking into what small improvements we can make to the contract system to make it more useful and trustworthy. We would love to hear any feedback from you guys on this. We're most interested in suggestions for UI/usability improvements and comments on pain points you encounter in using the system. The more constructive the feedback is the better; 'Get rid of the scammers' is for example not particularly helpful.
Thanks in advance for your help. |
|
Maximus Andendare
Future Corps Sleeper Social Club
862
|
Posted - 2014.04.01 13:54:00 -
[2] - Quote
Would it be possible to accept a contract from any region from any region? Step onto the battlefield, and you're already dead, born again at the end of the battle to live on and fight another day.
>> Play Dust 514 FREE! Sign up for exclusive gear today! << |
Benny Ohu
Beneath the Ashes Margin of Silence
2789
|
Posted - 2014.04.01 13:58:00 -
[3] - Quote
filters and search function on the 'pick items' screen please
also make it a bit clearer which items are selected, the little checkbox is hard to see. highlight the row and allow us to sort by what's selected and what ain't
unless these features are already there and i'm an idiot |
Valterra Craven
164
|
Posted - 2014.04.01 14:00:00 -
[4] - Quote
Well if you aren't going to get rid of scammers, at least make it harder on them... aka not allow them to rename links to contracts to something that its not. |
King Fu Hostile
Imperial Collective Unsettled.
6
|
Posted - 2014.04.01 14:05:00 -
[5] - Quote
Scamming really isn't an issue, but could you please streamline the interface, especially the crazy number of windows and clicks one has to endure to finally finish a contract?
|
Emilia Istis
Alter Ego Inc.
2
|
Posted - 2014.04.01 14:08:00 -
[6] - Quote
tab in the detail shows how much an item costs at the Market if they can be trade on it eg ships with Fit
and some prices index for non-market stuff |
BugraT WarheaD
79
|
Posted - 2014.04.01 14:10:00 -
[7] - Quote
Maybe having the hability to name a contract will be nice. For example, when I make dozens of contracts with pre-fitted ships form my corp, all contracts are named [Multiple Items]. It's boring, why shouldn't I be able to name it ? |
Yuki Kasumi
Some names are just stupid
23
|
Posted - 2014.04.01 14:12:00 -
[8] - Quote
Benny Ohu wrote:filters and search function on the 'pick items' screen please also make it a bit clearer which items are selected, the little checkbox is hard to see. highlight the row and allow us to sort by what's selected and what ain't unless these features are already there and i'm an idiot
I like this suggestion, but it could be taken further. Selecting items in the contract system is generally painful. Making this interface closer to that of the hangar while allowing the selection of item would be great (bigger icons, select multiple by dragging a box, better highlighting etc).
Personally I feel contracts are very clicky, I could do with less steps to create a contract. Is there any reason why step 2 and 3 in an item exchange is not one step?
Having a final preview of the contract is nice but often I just want to make contracts to characters I know or that are mine, skipping this step could be allowed by having another button for finalize contract in previous steps.
With all the nice new GUI updates the contract system is falling behind, using more elements that respond to user input (i.e change without having to press next, next, next would be nice).
|
Paxte Eriker
EVE University Ivy League
0
|
Posted - 2014.04.01 14:12:00 -
[9] - Quote
Being able to create 'template contracts' that allow you to always use the same contract type and recipient (and possibly other options depending on the contract type) would be really nice for moving stuff between alts and frequently repeated courier contracts. |
Flyinghotpocket
Amarrian Vengeance Team Amarrica
304
|
Posted - 2014.04.01 14:18:00 -
[10] - Quote
well since navy ships and navy items were added to market and that was the majority of contract work i see NO reason to improve this thing. unless you bring navy items off the market again and allow actual trading in the game instead of isk to item crap.
the only improvement i can see is when we select some items in our hanger to contract to a friend the process for getting them to our friend is ******** LONG. and goes through unnessicary process's.
it should just be simple like "select items>rightclick create contract to>_______>enter price or no price>finish. SHOULD NOT go through hanger assets idk what the 3rd page is on contracting anymore. |
|
mkint
1126
|
Posted - 2014.04.01 14:18:00 -
[11] - Quote
Maximus Andendare wrote:Would it be possible to accept a contract from any region from any region?
I don't think that's desirable behavior. You can already accept personal contracts game-wide, which is desirable. But for public contracts, a sort of first come, first serve difference in regional incentives is a good thing.
I still miss loan contracts. They were useless to ensure you'd get paid back, and were garbage as public contracts, but it was a useful reminder if I loaned a corp mate a ship I might want back, or loaned someone some isk.
Personally, I avoid contracts. It's too difficult to tell if you're getting a good deal or getting ripped off. That's probably a big reason why some people like them, I'm sure, but I've only ever used them for finding uncommon items where it was worth my time to find a deal. Even more so since every last thing in the game was added to the market.
Maybe the market window should show the top 5 or so "best contracts" for any particular item, with customizable filters? Maxim 34: If you're leaving scorch-marks, you need a bigger gun. |
Marchello007
Morior Invictus.
0
|
Posted - 2014.04.01 14:21:00 -
[12] - Quote
Ability to make Private contracts visible to Public; if you click on private contract between to parties it gives back error message at the moment; and it would not be default function but a possibility to show, for example, to corpmates what you bought/sold on contracts privately.
Contract duration longer than 2 weeks, suggestion would be 3 months, as maximum duration for sell orders in market; obvious reasons, often contracts are used as sell/buy order for unpacked items, such as fitted/rigged ships, laser crystals (can not be packed because of damage) and others. |
Querns
GBS Logistics and Fives Support Goonswarm Federation
250
|
Posted - 2014.04.01 14:22:00 -
[13] - Quote
When entering a contract description, there's a limit of 50 characters. The only way to know that you've exceeded this limit is to attempt to click through to page four of the dialog, whereupon it pops a modal up saying there's (e.g.) 54 of 50 characters entered. Could this information be provided inline, next to the description input box? Something like "50 of 50 characters remaining" or some such would probably work great. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
Altrue
Exploration Frontier inc Brave Collective
1085
|
Posted - 2014.04.01 14:27:00 -
[14] - Quote
I don't think scamming is an issue or that it should not be tolerated, but on the other hand I don't understand how a contract in Eve could be "legal" if its confusing, like being able to rename the link.
Lets face it, not a lot of people fall for contract scam, but the only ONE chance of catching someone will make them spam like crazy. If there was zero chance at least Jita local would feel better :D Signature Tanking - Best Tanking.
Proposed change for ECM - Not chance based - not max target reduction based |
Weaselior
GoonWaffe Goonswarm Federation
6780
|
Posted - 2014.04.01 14:35:00 -
[15] - Quote
1) When copying corporate courier contracts, it should default to the hangar you used last (instead of forcing you to pick one, defaulting to "pick one" instead of any hangar at all).
2) When copying courier contracts, if it is possible to add the same items to the new contract as the old one, either because the stack already exists pre-made or you can break out another 90m trit from your 2.1b trit stack, it should do so automatically. Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |
Weaselior
GoonWaffe Goonswarm Federation
6780
|
Posted - 2014.04.01 14:37:00 -
[16] - Quote
When you split a selected stack (courier or item exchange), the game currently thinks that the new smaller stack is the same size as the bigger stack. This is a particular problem with courier contracts where you have to keep the volume under a certain level. Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |
Weaselior
GoonWaffe Goonswarm Federation
6780
|
Posted - 2014.04.01 14:39:00 -
[17] - Quote
Update the "base price" button to use your "market pricing" thing that's used for bounties and FW, and have courier contracts default to 150% collateral based on the 'market price' of everything in it. That's enough to make it pretty unlikely that the suggested collateral is badly off. Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |
Gilbaron
Free-Space-Ranger Nulli Secunda
1262
|
Posted - 2014.04.01 15:08:00 -
[18] - Quote
if i could create the same contract X times i would be so happy. GRRR Goons |
Gilbaron
Free-Space-Ranger Nulli Secunda
1262
|
Posted - 2014.04.01 15:10:00 -
[19] - Quote
oh, and always put the input focus thingy in the first field where you expect an input GRRR Goons |
Nicen Jehr
Brave Newbies Inc. Brave Collective
374
|
Posted - 2014.04.01 15:12:00 -
[20] - Quote
Here's a ship available on my corp contracts, I had to take two screenshots and stitch them together because there are so many entries: http://i.imgur.com/6ocGkKN.png
The information is being presented linearly and has minimal filtering going on to make sure the important things come to eye. There are a couple things I would consider to improve this. First, icons next to modules and ships might help. Second, grouping identical items. Third, identify containers that contain exactly the same items and group those too.
So a five pack of Atrons could be represented as
Fitted Atrons, Qty 5 Each of 5 contains:
Hull - Atron Fitted Modules: Light Neutron Blaster I x3 Each holds Caldari Navy Antimatter Charge S x40 Limited 1MN Microwarpdrive J5B Phased Prototype Warp Scrambler I ... Cargohold: Caldari Navy Antimatter Charge S x1000 Antimatter Charge S x1000 Exotic Dancers x1
If you are looking for more dramatic ways to provide better 'information at a glance' (like I saw in the drafts of the new Reprocessing window): - perhaps a hint if the estimated total value is more than an order of magnitude below (or above!) the contract price; - perhaps (for ships) a fitting tree with icons and visible empty slots; - perhaps a very obvious PAY THIS/GET THIS split on the same window;
I dont always use courier contracts butt when I do, I wish all the steps were on one page.
edits: any that don't match (damage, unloaded guns, more charges, whatever) get separated into their own contract entry damaged items could still be grouped with some attached damage note: Light Neutron Blaster I x3 (Damage!) [ 0% 0% 20%] if you use green/red highlights on the percents it would help hint at OK and damaged items in that group Little Things to improve GëíGïüGëí-á| My Little Things posts |
|
Gilbaron
Free-Space-Ranger Nulli Secunda
1262
|
Posted - 2014.04.01 15:13:00 -
[21] - Quote
if you enter the name of a character you can't confirm with enter
the search window that opens after clicking next can't be navigated with the keyboard. it should be. the input focus thingy should also be on an eventual exact match GRRR Goons |
Gilbaron
Free-Space-Ranger Nulli Secunda
1262
|
Posted - 2014.04.01 15:14:00 -
[22] - Quote
contracts available to anyone with a blue standing would be great GRRR Goons |
Swiftstrike1
Swiftstrike Incorporated
553
|
Posted - 2014.04.01 15:20:00 -
[23] - Quote
- When sorting contracts by price..... Don't show WTB contracts as negative prices. It's just silly.
- Have a filter for the different contract types (WTB, WTS, Auction)
- ADD AN OPTION TO CREATE MULTIPLE IDENTICAL CONTRACTS SIMULTANEOUSLY|
Fleet Bookmarks New Gravimetric Sites Med Clones 2.0 |
Sentient Blade
Crisis Atmosphere
1206
|
Posted - 2014.04.01 15:42:00 -
[24] - Quote
1. Be able to see inside your own courier contracts. I set it up, why won't it let me see it afterwards?
2. Clone a contract, if the remaining assets for said contract are available in the hanger, automatically add them, don't make me re-pick them from a little list.
3. Add a context sensitive drop area to the contracts window. Items which are dropped on the area should automatically be entered into new contract with the same details as the open window (availability, drop-off, price, reward, collateral etc) and open the dialog on the confirm page with all the other details filled in.
4. Allow corporate contracts to be made from personal hangers, or significantly increase the number of contracts an individual can make.
5. Calculate and show time taken on courier contracts
6. In contracts, show the type icon next to the name.
7. Make the "Get Contracts" button become available faster. It seems like there's a small but noticeable delay when changing about the options to the button becoming available again.
8. In "My Contracts" there should be a "Status: All"
9. "to" should be capitalised in the "My Contracts" grid view header *nitpick*
10. Fix the context sensitive menus. Why is it giving me an option to "delete" contracts which it knows perfectly well are undeletable (due to having a "Finished" status displayed right there next to it). The same goes for things like copying blueprint copies, so on and so forth. If you want to keep them, at least have them greyed out.
11. Allow me to view the fitting of a ship in an item exchange, in the same dialog as if you drag a fitting to chat.
Would be nice:
1. Issue a suppressible warning to double-check any contracts which involve the transfer of PLEX.
2. A warning if the current market value is majorly out of sync with the asking price when accepting a contract.
You could say 1 and 2 are making things too "safe", but the UI is not all that great... and the market window already does it, add it to contracts as well.
|
Harvey James
The Sengoku Legacy
688
|
Posted - 2014.04.01 15:49:00 -
[25] - Quote
what happened to the new contract system we were going to get one year??
merc contracts should be forefront for sure .. the current system for allies which can be free is a bit lame and unhelpful for merc corps who want to make money from wars.. instead of veteran billion isk corps who accept just for kills because they can ..
a proper merc market using contracts too ensure no one gets scammed and that mercs can make good money fulfilling the contracts.. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Ix Method
Brutor Tribe Minmatar Republic
112
|
Posted - 2014.04.01 15:53:00 -
[26] - Quote
Stop the filters automatically switching on 'Exact Type Match' when you search for an item through right-click menus, it does my ******* nut
If there's anyway to put actual times on contracts instead of the current 'Less than an hour' actually lasting four hours thing that would be similarly amazing.
Also got an expired contract from 2011 still on my outstanding list and unremovable. Not a big thing but its pretty weird. Travelling at the speed of love. |
Carneros
LiE Industries Li3 Federation
11
|
Posted - 2014.04.01 15:55:00 -
[27] - Quote
Paxte Eriker wrote:Being able to create 'template contracts' that allow you to always use the same contract type and recipient (and possibly other options depending on the contract type) would be really nice for moving stuff between alts and frequently repeated courier contracts.
This is especially helpful for contracts where you are requesting an item. We use them for requesting fuel isotopes and having an easily reusable template would be a convenience. |
Elise Randolph
Habitual Euthanasia Pandemic Legion
1171
|
Posted - 2014.04.01 15:56:00 -
[28] - Quote
There appears to be a lot of people who don't know that "Copy contract" exists.
Creating a contract from a saved ship fitting would be swell
Allowing drugs to be contracted, or at least ships/cans with drugs in them ejected instead of flat-out denying the contract. ~ |
Carneros
LiE Industries Li3 Federation
11
|
Posted - 2014.04.01 15:58:00 -
[29] - Quote
Also, when looking through contracts available in an area, it would be great to be able to also filter/constrain by faction.
Example: looking for available cruiser-class ships in a station and being able to filter out non-Amarr ships. |
Zappity
Stay Frosty. A Band Apart.
932
|
Posted - 2014.04.01 15:59:00 -
[30] - Quote
Remember last location for courier contracts, or be able to save defaults.
Look inside my own contracts. Zappity's Adventures for a taste of lowsec. |
|
|
|
|
Pages: [1] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 .. 19 :: one page |
First page | Previous page | Next page | Last page |