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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Susan Black
KA POW POW Inc Late Night Alliance
114
|
Posted - 2014.04.07 21:25:00 -
[151] - Quote
- Definitely the ability to setup multiple contracts at once.
Also, the ability to setup more alliance contracts. Right now, we can setup 500 to our corp with no skills, but only 21 to alliance with max skills.
- Alliance contracts, either as an individual or corp shouldn't be considered 'public' contracts and shouldn't be taken out of the contracts I can setup publicly.
If I'm contracting in the station I'm currently sitting in, I definately should be able to drag and drop items into the contract, instead of picking from a list.
- And, some sort of 'quick contract' that's between a trade and a contract would be super. I'm always trying to contract friends and corpies loot when they're not docked or online, and it's such a pain. I just want to right click their name, start a contract, drag items from my hanger OR cargo hold, specify a price (if desired) and click a button to be done.
www.gamerchick.net Follow me on Twitter! @gamerchick42 |
Susan Black
KA POW POW Inc Late Night Alliance
114
|
Posted - 2014.04.07 21:32:00 -
[152] - Quote
On the 'My Contracts' tab
I want to see a column for price, and for description. In fact, a lot more options for columns for querying my own contracts would be nice with options for configuring which ones I want to show at any given time.
There's a lot of redundant information on this page. For example, I specify in a drop down that I want to view "Finished" contracts, and then there is a status column where "Finished" shows up next to each contract in the results.
The ability to filter or search the results. For example, if I want to see every contract that involved a "Thrasher"
Sorting by 'From' or 'to' doesn't seem to work on the grid.
An 'all' option for Status filtering. Say I setup 20 courier contracts. I want to view all 20 and see which ones are complete, which are outstanding, which are in progress...etc.
www.gamerchick.net Follow me on Twitter! @gamerchick42 |
Susan Black
KA POW POW Inc Late Night Alliance
114
|
Posted - 2014.04.07 21:35:00 -
[153] - Quote
The ability to setup contracts available only to my militia. www.gamerchick.net Follow me on Twitter! @gamerchick42 |
Susan Black
KA POW POW Inc Late Night Alliance
114
|
Posted - 2014.04.07 21:39:00 -
[154] - Quote
Sentient Blade wrote:
11. Allow me to view the fitting of a ship in an item exchange, in the same dialog as if you drag a fitting to chat.
Yes, this. A link to the fit instead of a long list as if the items were simply in a container. www.gamerchick.net Follow me on Twitter! @gamerchick42 |
Susan Black
KA POW POW Inc Late Night Alliance
114
|
Posted - 2014.04.07 21:44:00 -
[155] - Quote
mynnna wrote:
Longer expiration dates on contracts. The short durations have value but there's little reason I can see why extending available times to match the market shouldn't happen.
Also the ability to simply renew a contract once it's expired, instead of having to delete it and create it again from scratch. www.gamerchick.net Follow me on Twitter! @gamerchick42 |
Eregorn81
Crash Industries
11
|
Posted - 2014.04.07 22:49:00 -
[156] - Quote
I've been waiting on this for a while!!
There have been a few good suggestions, but there are a few things that have always bothered me:
1. Large "Asks" contracts; for example if I want to make a contract that asks for a lot of items (say, more then 10), it is effectively impossible to do so. Could there be some sort of copy/paste functionality so I can copy tab-spaced data from excel to a big list?
2. Not being able to see what I put inside of courier contracts. Its scary when someone drops your shipment and your not sure you lost money or not...
3. NOT HAVING EXACT STACKS! This one is a pain; from what I've found, if I have a contract for 100 tritanium, and I have 200 tritanium in station, I am not able to complete that contract without unstacking that tritanium. Generally, a PITA for large ask contracts.
4. Courier contracts to the same station. Why? It makes a great way to "rent" ships!
tl;dr fix "asks" contracts! |
Gilbaron
Free-Space-Ranger Nulli Secunda
1303
|
Posted - 2014.04.08 04:36:00 -
[157] - Quote
right click on courier package from the asset window - complete GRRR Goons |
Rivr Luzade
Coreli Corporation Ineluctable.
365
|
Posted - 2014.04.08 09:30:00 -
[158] - Quote
It's probably already been asked for, but once again doesn't hurt:
Courier contracts need to have a way too look inside to see what you are going to transport before you are going to transport it.
You see contract contents in Item Exchanges and Auctions, you can cargo scan ships and objects and can look into containers/cargoholds/plastic wraps - so there is no real reason not to be able to look into plastic wraps in the contract window. Unless posted in one of the respective channels and talked about/have linked a appraisal - and even then -. Courier contracts are usually a lottery and contractors have no way to figure out whether the contract is a legit contract or a scam (unless very obviously leading to certain systems) until it is too late. Putting haulers into such a huge unfair position should not be accepted any longer.
To leapfrog the outcry of the scammers and trappers out there: these activities are not made impossible with giving Courier takers the opportunity to see what they transport; it is merely put in line with the difficulty demanded from the haulers by the scammers and trappers. We should put a lot of effort into keeping our tools safe, and so should they in setting up their scams and traps - they need to put in effort and creativity and not just empty cans. |
Rivr Luzade
Coreli Corporation Ineluctable.
365
|
Posted - 2014.04.08 10:52:00 -
[159] - Quote
Something I would also like to see decoupled from one another is the filters, in particular the range selection filter. I very often look for contracts (Item Exchange and Auctions) in the entire universe, ie. I leave the setting on All Regions or Current Region; but when I do Courier contracts I only look up a specific system or constellation and leave the setting to Current Constellation or Current System. As it is now, I constantly have to adjust these settings, which is unnecessarily cumbersome. |
Sahriah BloodStone
Hunter Killers. Forsaken Asylum
27
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Posted - 2014.04.08 11:55:00 -
[160] - Quote
More filters!
I would love to have more options, for example
'Mark contracts that contain X parameter, but not hide them' and then a separate option to hide them completely
Let me filter contracts by ships with rigs fitted, so i can see or not see those contracts.
Let me make a list of items and have it show contracts only containing that item.
Just more filters!! <3 |
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Drak Fel
Blackwater USA Inc. Pandemic Legion
48
|
Posted - 2014.04.08 14:54:00 -
[161] - Quote
1. Allow the contracting of drugs, or just have them moved to your hangar (like ammunition loaded into guns is), when creating the contract so that you can contract ships with drugs in them remotely.
2. Allow a contract with a container inside of it to be contracted.
3. Allow more than 200 items stacks to be included in a contract.
4. Give the ability to accept public contracts in a different region. |
Edward Olmops
Sirius Fleet
150
|
Posted - 2014.04.08 15:17:00 -
[162] - Quote
What about different objects being tradeable via contracts?
(I think of whole POSes or POCOs) Would that be possible?
If I have a death star and I somehow need to transfer it to someone else, this is a very lengthy and complicated process. Ok, fine... this creates opportunities to intercept or scam, but... meh. Maybe I just want to sell the whole thing.
edit: At least for a POCO it should be possible to wrap some sort of contract around the "Transfer ownership" option. |
Edward Olmops
Sirius Fleet
150
|
Posted - 2014.04.08 15:31:00 -
[163] - Quote
Another thing:
What about an Item Exchange option where the items are not located in the same station?
I.e.: I want to trade 1000 Tritanium in Jita for 1000 Tritanium in Amarr. Or an Archon in Sinq Laison for a Naglfar in Lonetrek. Or whatever.
This could help ppl. create banking or "insta-transport" services. Also you can provide physical securities/collaterals for transactions.
Say: I am notoriously broke, you are my FC and want me to fly in a certain fleet. But you, knowing my reputation, are somewhat hesitant to lend me a ship. So I could trade a spare ship in a different region as a security for the ship. |
Golda Quark
Science and Trade Institute Caldari State
0
|
Posted - 2014.04.08 17:29:00 -
[164] - Quote
Rivr Luzade wrote:Courier contracts need to have a way too look inside to see what you are going to transport before you are going to transport it.
I'd love this, so I could go have a nosy round to see who's going to be trading what from where, long before it actually gets on the market. First Rule of Aquisition: Once you have their money, never give it back. |
Rivr Luzade
Coreli Corporation Ineluctable.
365
|
Posted - 2014.04.08 18:27:00 -
[165] - Quote
Golda Quark wrote:Rivr Luzade wrote:Courier contracts need to have a way too look inside to see what you are going to transport before you are going to transport it. I'd love this, so I could go have a nosy round to see who's going to be trading what from where, long before it actually gets on the market.
All has advantages and disadvantages. If you want to pay 10M* for the peek and not get it back (you only get it back when you complete the courier) every time you want to spy on other user's market plans, you are free to do so.
*just a random figure and idea that jumped to my mind now. |
Thanatos Marathon
Black Fox Marauders Repeat 0ffenders
180
|
Posted - 2014.04.09 17:29:00 -
[166] - Quote
Please please please clean up copy contract or make a bulk contract option (maybe some of the code could be reused for bulk fit :p).
Allow creation of Contracts to Militia.
BLFOX is currently recruiting |
Weaselior
GoonWaffe Goonswarm Federation
6862
|
Posted - 2014.04.09 17:45:00 -
[167] - Quote
Rivr Luzade wrote:It's probably already been asked for, but once again doesn't hurt:
Courier contracts need to have a way too look inside to see what you are going to transport before you are going to transport it. no they don't, that would make jacking undercollateralized contracts way too easy and that's basically the only use Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |
Rivr Luzade
Coreli Corporation Ineluctable.
367
|
Posted - 2014.04.09 18:03:00 -
[168] - Quote
Weaselior wrote:Rivr Luzade wrote:It's probably already been asked for, but once again doesn't hurt:
Courier contracts need to have a way too look inside to see what you are going to transport before you are going to transport it. no they don't, that would make jacking undercollateralized contracts way too easy and that's basically the only use
Really? Pampering players who don't know how to use the market? They made their choice to not look up the value of their stuff and put this kind of thing in the open world. And if you undercollateralized your contract by accident, you have plenty of time to cancel it as you don't have to wait 5 minutes like on the market.
This is, in hindsight, certainly 1 use for it but not the only use. Undercollateralized contracts are already easy to find now; this would just create a short lived surge and then all of them are gone. |
Yuri Fedorov
Serenity Profits
2
|
Posted - 2014.04.10 02:04:00 -
[169] - Quote
Rivr Luzade wrote:Weaselior wrote:Rivr Luzade wrote:It's probably already been asked for, but once again doesn't hurt:
Courier contracts need to have a way too look inside to see what you are going to transport before you are going to transport it. no they don't, that would make jacking undercollateralized contracts way too easy and that's basically the only use Really? Pampering players who don't know how to use the market? They made their choice to not look up the value of their stuff and put this kind of thing in the open world. And if you undercollateralized your contract by accident, you have plenty of time to cancel it as you don't have to wait 5 minutes like on the market. This is, in hindsight, certainly 1 use for it but not the only use. Undercollateralized contracts are already easy to find now; this would just create a short lived surge and then all of them are gone.
This pretty much.
Nobody complains about undervalued item exchange contracts! I never understood why we cant look inside courier contracts before accepting, but if market insights is the concern let us return courier contracts if we find out its full of empty containers with a gank ready to go a few jumps away. The risk is extremely one sided towards the hauler and as it stands its a lottery game whether the next contract you accept will turn into a 1.3b freighter + 1-2b collat lossmail in niarja/ uedama. |
Roger Jourgenson
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.04.10 06:09:00 -
[170] - Quote
I see the following happen all the time when searching courier contracts:
1. Enter some parameters and search available contracts. 2. Let's say 18 available courier contracts are found and listed. At the bottom it says "Found 18 contracts". 3. Pick one you like, fly over to that region and accept it. Yay! It was still available and you got it! 4. Run the search again, to see if anything new happened while you were flying over. 5. You now see only 17 contracts listed, and they're the same ones as before except for the one you accepted, BUT IT STILL SAYS "Found 18 contracts" for a few minutes, until the next time the contract system is "refreshed".
Why can't the number at the bottom of the screen match the number of items in the list*?? How hard is that? It just looks amateur.
*this is assuming the list is only 1 page long, I know. |
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gawrshmapooo
Es and Whizz Hedonistic Imperative
44
|
Posted - 2014.04.10 08:38:00 -
[171] - Quote
the ability to drag and drop items from other contracts, outstanding or completed, as well as from the market window and other areas to the current contract being made.
For example, if a customer creates a WTB contract to me for certain goods, and then in order to fill that contract, I need to create a second contract to my corporation for those same goods, instead of manually (and painfully) entering each item, I should be able to quickly drag and drop the BUYER WILL GET items from my client's contract right to my corporation contract. Also, I noticed a bug. If I type something into the "Also request items" field, BEFORE entering the quantity, clicking on the quantity field to change it just opens the search results window, clicking okay just adds one of that item to the contract, and it's VERY annoying.
See attacked image for a TL;DR http://i.imgur.com/55qhD64.png
|
Rahh Serves
Collective Industrial Confederation Silent Forge
3
|
Posted - 2014.04.10 09:46:00 -
[172] - Quote
i would like the ability to make pre defined contracts lets say 1 Dominix 5 Garde etc 300 Mio save the settings with a name domi blabla
now i have only to select the saved settings with name domi blabla and press make contract or enter the number of contracts and then press make contract |
Niko Lorenzio
United Eve Directorate
305
|
Posted - 2014.04.10 12:20:00 -
[173] - Quote
Susan Black wrote:The ability to setup contracts available only to my militia.
I could swear there was an option to do that?? |
Ari Kes
Red Frog Freight Red-Frog
7
|
Posted - 2014.04.10 15:33:00 -
[174] - Quote
Hello CCP,
Kind greetings from Red Frog Freight! Thanks a lot for looking into the contracts system and possible future contracting update!
Here is the list of proposed changes gathered from our Staff and Pilots. We hope you will find it useful! We have divided the proposals in three categories:
- Critical changes:
- ability to be able to see the content of the private Courier Contract prior to acceptance;
- ability to contract populated containers within Item-Exchange contracts;
- Allow more than 200 items stacks to be included in a contract.
- Important Quality-of-life changes:
- ability to set up rules for private Courier Contracts that are posted to the Corporation - ie. Contracts with specific collateral / size will get auto-rejected.
- there are now so many windows that user needs to go through to create a Contract, maybe it would be possible for the game client to gather all needed data via one window?
- ability to set the autopilot destination to the package destination (via selecting and right-clicking it) regardless on which character the package is located;
- Implement an optional warning upon undock GÇ£Your Freighter is leaving with an empty cargo hold!GÇ¥
- Lower-priority changes:
- ability to create a GÇ£Contract TemplateGÇ¥ for frequent use, containing the information that will be auto-filled upon selection;
- redesign the GÇ£Contracts in ProgressGÇ¥ window, to contain more data, allowing the Contract in-question to be quickly identified by the pilots doing a lot of them. This is true especially to multiple Contracts leading from and to the same places.
I will update this thread should we receive more feedback from the pilots :)
Thanks again for doing this revamp :) |
Rivr Luzade
Coreli Corporation Ineluctable.
368
|
Posted - 2014.04.10 17:53:00 -
[175] - Quote
Ari Kes wrote:ability to be able to see the content of the private Courier Contract prior to acceptance;
That, as a bare minimum.
Also, in regards to normal Item Exchanges; I would like to see how many cubic meters of stuff I have in an Item Exchange without having to rely on 3rd party programs or websites. |
Mar'Dur Taren
The Copernicus Institute
20
|
Posted - 2014.04.11 08:37:00 -
[176] - Quote
Here is a wish list that I can think of right now.
- Summary in front page of the contracts completed since last log in. Allow acknowledgement of notifications. I want this to particularly apply to courier contracts. Make sure this doesn't clear if characters on the same account log in in sequence.
- Filters in the "My Contracts" section so you can search for "To" or "From".
- Ability for issuer to see contents of a courier contract from the contracts screen whether Outstanding, In Progress or Finished.
- A quantity count of items in a contract displayed somewhere.
- A value estimation of goods in contract displayed in the screen where you set price or collateral.
|
Dersen Lowery
Laurentson INC StructureDamage
1093
|
Posted - 2014.04.11 15:10:00 -
[177] - Quote
Nicen Jehr wrote:So a five pack of Atrons could be represented as
Fitted Atrons, Qty 5 Each of 5 contains:
Hull - Atron Fitted Modules: Light Neutron Blaster I x3 Each holds Caldari Navy Antimatter Charge S x40 Limited 1MN Microwarpdrive J5B Phased Prototype Warp Scrambler I ... Cargohold: Caldari Navy Antimatter Charge S x1000 Antimatter Charge S x1000 Exotic Dancers x1
Here's another possibility: If it's a corp contract, and the ships were fitted using the ability to equip a ship from a saved corp fitting, the contract lists the ships by their name in corp fittings:
Fitted Atrons, Qty 5, "T1 PVP Atron" Proud founder and member of the Belligerent Desirables. |
El 1974
Freedom For Fantasy The Unthinkables
132
|
Posted - 2014.04.11 15:17:00 -
[178] - Quote
I once had an issue where I set a 900k m3 filter for courier contracts. That still allowed for a 900,000.01 m3 contract to be shown. Pls. don't round off before filtering. |
Quintessen
Messengers of Judah Socius Inter Nos
395
|
Posted - 2014.04.11 19:32:00 -
[179] - Quote
I would like to see item exchange contracts list clearly what you're getting and what you're giving them. The view should be something side-by-side where ISK and PLEX is always presented at the top.
Fitted ships should be displayed in an easily comprehensible way with their fitted modules located beneath them and their various cargo contents located under the ship in question. It would also be nice if ships are not currently fit validly, a warning should appear.
Also please allow me to specify one object from the contract to be in the title so it shows something like this.
Gnosis (assembled) + multiple items. |
Sabriz Adoudel
Mission BLITZ
2545
|
Posted - 2014.04.12 14:10:00 -
[180] - Quote
I am violently opposed to any idea of making courier contact contents visible in advance.
The ability to create contract traps is a feature not a bug. https://forums.eveonline.com/default.aspx?g=posts&t=326497 --áPsychotic Monk for CSM! https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. If you want to mine in highsec, read www.minerbumping.com. |
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