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Thread Statistics | Show CCP posts - 2 post(s) |
Ssabat Thraxx
Dominion Tenebrarum
240
|
Posted - 2014.04.02 16:48:00 -
[61] - Quote
Enraku Reynolt wrote:funny, quite afew posts complaing about "whiney carebears" who's actually whiney?
Carebears are the good guys of Eve.
Either the rules apply to everyone, or they don't justly apply to anyone.
|
Solecist Project
Center for Advanced Studies Gallente Federation
56
|
Posted - 2014.04.02 16:51:00 -
[62] - Quote
Jonah Gravenstein wrote:Solecist Project wrote:Jonah Gravenstein wrote:they're fine with being -10 in highsec, some even flaunt it. Who would do such a horrible thing!? I'm surprised yours is still at 0.0 tbh I'd have thought you'd have ganked something with a newb ship by now I'm still trying to figure out where to go, what to do. Also a reason for my thread about Solitude.
I even checked your corp, but it's only a one man corp. Which is sad. I don't even know what you do.
I'd be happy with low- or nullsec too, as long as I don't have to play with nullbears, because that would just get me kicked on my first day. Just like the last time.
Can you imagine? I once applied to a nullsec corp and actually got accepted!
I moved myself down to their home and people pissed me off immediately about how I should not talk in local, because I'm giving away intel, blablabla.
I left instantly.
Clueless morons. |
Barbara Nichole
Cryogenic Consultancy
552
|
Posted - 2014.04.02 16:59:00 -
[63] - Quote
baltec1 wrote:Yea. You have never been safer. "cry"...... -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |
Josef Djugashvilis
Acme Mining Corporation
2169
|
Posted - 2014.04.02 17:00:00 -
[64] - Quote
baltec1 wrote:Yea. You have never been safer.
Dear Baltec 1, are you related to Pavlov's dog in any way? This is not a signature. |
Jonah Gravenstein
Machiavellian Space Bastards
17656
|
Posted - 2014.04.02 17:03:00 -
[65] - Quote
lol Join the club, I've been bearing it up on two characters for 3 years and a year in WH's, getting bored so going to keep this one and sell the other one.
I rolled an alt in January, which I'm considering either going to CVA space or moving down to CASs operations in nullsec.
|
Mr Epeen
It's All About Me
4936
|
Posted - 2014.04.02 17:06:00 -
[66] - Quote
Shadowlightt wrote:Anyone notice how much hi sec has changed in the last 4 years? Like the order and things. To be honest, if high sec, or any other part of the game, was still the same as it was four years ago, the population would have gotten bored to the point where half of them would have left by now..
The New Order might be run by a moronic RP dweeb that we all love to hate, but without the constant influx of player created content the game would stagnate pretty quickly. As much as things like Hulkagedden, the interdictions and one-off's like Burn Jita may **** people off, they are an integral part of what keeps this game alive and interesting.
Mr Epeen There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |
Solecist Project
Center for Advanced Studies Gallente Federation
58
|
Posted - 2014.04.02 17:10:00 -
[67] - Quote
Jonah Gravenstein wrote:I rolled an alt in January, which I'm considering either going to CVA space or moving down to CASs operations in nullsec. Why? |
Jonah Gravenstein
Machiavellian Space Bastards
17657
|
Posted - 2014.04.02 17:12:00 -
[68] - Quote
Never been to nullsec is as good a reason as any
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Solecist Project
Center for Advanced Studies Gallente Federation
58
|
Posted - 2014.04.02 17:17:00 -
[69] - Quote
Jonah Gravenstein wrote:Never been to nullsec is as good a reason as any That's true. :) |
baltec1
Bat Country Goonswarm Federation
11014
|
Posted - 2014.04.02 17:30:00 -
[70] - Quote
Barbara Nichole wrote:baltec1 wrote:Yea. You have never been safer. "cry"......
I wonder why it is that bears feel the need to use this term so much and always in the wrong place. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|
Grunanca
Doughboys Shadow Cartel
192
|
Posted - 2014.04.02 17:34:00 -
[71] - Quote
Enraku Reynolt wrote:funny, quite afew posts complaing about "whiney carebears" who's actually whiney?
What is your definition of whiney? All I see is a discussion about high sec. So far people speaking for ganking have generally accepted how the situation is and are just talking about how it used to be. If that is whining, then you whine all day long in school during history classes too. Because there you also talk about how Things used to be. |
Ssabat Thraxx
Dominion Tenebrarum
243
|
Posted - 2014.04.02 17:41:00 -
[72] - Quote
Mr Epeen wrote:The New Order might be run by a moronic RP dweeb that we all love to hate, but without the constant influx of player created content the game would stagnate pretty quickly. As much as things like Hulkagedden, the interdictions and one-off's like Burn Jita may **** people off, they are an integral part of what keeps this game alive and interesting. Mr Epeen
+1
Either the rules apply to everyone, or they don't justly apply to anyone.
|
Solecist Project
Center for Advanced Studies Gallente Federation
59
|
Posted - 2014.04.02 17:56:00 -
[73] - Quote
baltec1 wrote:Barbara Nichole wrote:baltec1 wrote:Yea. You have never been safer. "cry"...... I wonder why it is that bears feel the need to use this term so much and always in the wrong place. It's because those who made them cry used it first and people believed that coming back at them using the same term somehow makes those they hate feel the same as they did.
What they don't seem to realize is that it doesn't work that way. All it does is displaying their hatred and their true character. |
Solecist Project
Center for Advanced Studies Gallente Federation
59
|
Posted - 2014.04.02 17:59:00 -
[74] - Quote
It just hit me like a ton of feathers!
If you people want highsec to be what it was before ... ... why don't you make sure it turns back into it?
If suicide ganking is on an all time low ... (as CCP said so) ... and you people complain about highsec being too safe ...
... then why aren't you making it *less* safe?
|
Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
803
|
Posted - 2014.04.02 18:14:00 -
[75] - Quote
Solecist Project wrote:It just hit me like a ton of feathers!
If you people want highsec to be what it was before ... ... why don't you make sure it turns back into it?
If suicide ganking is on an all time low ... (as CCP said so) ... and you people complain about highsec being too safe ...
... then why aren't you making it *less* safe?
Your very questions highlight the problem.
What representation we players do have with CCP in the form of the CSM are nullsec bloc centric players who actually don't have full knowledge of all that hisec piracy and conflict mechanics are about, nor give a flying f#ck about said mechanics. All they care about is nullsec, modular fricken POS's, (maybee losec and wormholes), and occasionally they might do a gank with an alt in hisec. But lets be real, they see hisec conflict and pew as a misnomer. The epitome of their (and your) understanding of pew in hisec is 'ganking'. (sigh)
Evidence of this, is the long sad list of nerfs made by CCP unchallenged, with null-fixated CSM's dropping the sandbox ball on their watch.
tldr; Psychotic Monk for CSM 9.
F
Would you like to know more? |
Solecist Project
Center for Advanced Studies Gallente Federation
61
|
Posted - 2014.04.02 18:22:00 -
[76] - Quote
Feyd Rautha Harkonnen wrote:Bullshit. Bullshit.
You suck at what you do. You should hire somebody for your PR related crap. It's too bland, too obvious and doesn't actually trigger any emotions.
Whatever you do, I'm sure you're good at it ... but this definitely isn't it.
BUT BESIDES THAT ... YOU COMPLETELY MISSED THE POINT OF THE QUESTION! (emphasis added by author)
Dare I say that you have no actual clue on the matter anymore. You're completely disconnected. All you see is CCP and CSM and stupid rules and laws in game that still don't actually change the outcomes of things in space happening!
Ships explode!
Nowadays less ships explode than before! (the amount of suicide ganks is on an all time low!)
Blaming the law is easy, but it's not the law that keeps people from exploding other ships!
There is no law preventing that! There's no CSM preventing that either!
So why do less ships explode now than they did before? (it's really not that hard to figure out) |
Infinity Ziona
Cloakers
2064
|
Posted - 2014.04.02 19:19:00 -
[77] - Quote
Mr Epeen wrote:Shadowlightt wrote:Anyone notice how much hi sec has changed in the last 4 years? Like the order and things. To be honest, if high sec, or any other part of the game, was still the same as it was four years ago, the population would have gotten bored to the point where half of them would have left by now.. The New Order might be run by a moronic RP dweeb that we all love to hate, but without the constant influx of player created content the game would stagnate pretty quickly. As much as things like Hulkagedden, the interdictions and one-off's like Burn Jita may **** people off, they are an integral part of what keeps this game alive and interesting. Mr Epeen I disagree with this. I think EvE is kept alive because it has some really great elements in spite of the ganking, idiocy and the influx of failed WoW pvp'rs we now have.
I think if CCP cleaned the crap out of its sandbox, it'd be much more alive, not less. You can create content in the game using the normal game mechanics like war decs. There's no reason to duck under the fence and suicide, its not new content, its old stale ganking that I first saw in EQ in 1999 when losers found out you could heal the opposite team while being immune to your own. No different, same win at all costs mentality. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Ssabat Thraxx
Dominion Tenebrarum
249
|
Posted - 2014.04.02 19:38:00 -
[78] - Quote
Infinity Ziona wrote: I disagree with this. I think EvE is kept alive because it has some really great elements in spite of the ganking, idiocy and the influx of failed WoW pvp'rs we now have.
I disagree, lol. I'm under the assumption that Eve is one of if not the only mmo to survive 10+ years precisely because it's different than all the other "less harsh" MMO's out there. Unlike the other games, Eve is not, I believe, intended to appeal to the broadest possible audience. It appeals to a certain demographic, and I think it was a genious business decision for someone there in Iceland to say "hmmm, there's not a place for people who would like suchandsuch style of gameplay to go..." and they were right, so they provided a place, the only place, so far as I know, for people to enjoy this style of gameplay, and because of that they have gained a fiercely loyal and passionate playerbase. Like I said, brilliant business decision on somebody's part. And also like I said, it's NOT for everyone.
Quote: I think if CCP cleaned the crap out of its sandbox, it'd be much more alive, not less.
I'm not sure, and neither of us will ever know which one is right short of a mandatory survey of all the players, lol. I tend to (like to) think that the game would see a mass exodus of a majority of the playerbase if the harsh environment got too soft, but maybe I'm wrong. I just see that every other MMO that's followed the "more player-friendly" model seems to have a life cycle and eventually people get bored, move on to "the next big thing" and the game dies.
Quote: You can create content in the game using the normal game mechanics like war decs. There's no reason to duck under the fence and suicide, its not new content, its old stale ganking that I first saw in EQ in 1999 when losers found out you could heal the opposite team while being immune to your own. No different, same win at all costs mentality.
What server did you play on? I was on Rallos Zek, and I LOVED it
(and I still wonder why the term "PK" died out lol)
Either the rules apply to everyone, or they don't justly apply to anyone.
|
March rabbit
Federal Defense Union
1410
|
Posted - 2014.04.02 20:13:00 -
[79] - Quote
Solecist Project wrote:So why do less ships explode now than they did before? (it's really not that hard to figure out) because some people can't just adapt to new conditions? and it was not carebears unlike many want to think?
The Mittani: "the inappropriate drunked joke"
|
Winchester Steele
883
|
Posted - 2014.04.02 20:27:00 -
[80] - Quote
Infinity Ziona wrote:Mr Epeen wrote:Shadowlightt wrote:Anyone notice how much hi sec has changed in the last 4 years? Like the order and things. To be honest, if high sec, or any other part of the game, was still the same as it was four years ago, the population would have gotten bored to the point where half of them would have left by now.. The New Order might be run by a moronic RP dweeb that we all love to hate, but without the constant influx of player created content the game would stagnate pretty quickly. As much as things like Hulkagedden, the interdictions and one-off's like Burn Jita may **** people off, they are an integral part of what keeps this game alive and interesting. Mr Epeen I disagree with this. I think EvE is kept alive because it has some really great elements in spite of the ganking, idiocy and the influx of failed WoW pvp'rs we now have. I think if CCP cleaned the crap out of its sandbox, it'd be much more alive, not less. You can create content in the game using the normal game mechanics like war decs. There's no reason to duck under the fence and suicide, its not new content, its old stale ganking that I first saw in EQ in 1999 when losers found out you could heal the opposite team while being immune to your own. No different, same win at all costs mentality.
^^^ For all you bears who don't know what tears actually look like, Infinity has been so kind as to provide a textbook example ^^^ ... |
|
Infinity Ziona
Cloakers
2067
|
Posted - 2014.04.02 20:56:00 -
[81] - Quote
Winchester Steele wrote:Infinity Ziona wrote:Mr Epeen wrote:Shadowlightt wrote:Anyone notice how much hi sec has changed in the last 4 years? Like the order and things. To be honest, if high sec, or any other part of the game, was still the same as it was four years ago, the population would have gotten bored to the point where half of them would have left by now.. The New Order might be run by a moronic RP dweeb that we all love to hate, but without the constant influx of player created content the game would stagnate pretty quickly. As much as things like Hulkagedden, the interdictions and one-off's like Burn Jita may **** people off, they are an integral part of what keeps this game alive and interesting. Mr Epeen I disagree with this. I think EvE is kept alive because it has some really great elements in spite of the ganking, idiocy and the influx of failed WoW pvp'rs we now have. I think if CCP cleaned the crap out of its sandbox, it'd be much more alive, not less. You can create content in the game using the normal game mechanics like war decs. There's no reason to duck under the fence and suicide, its not new content, its old stale ganking that I first saw in EQ in 1999 when losers found out you could heal the opposite team while being immune to your own. No different, same win at all costs mentality. ^^^ For all you bears who don't know what tears actually look like, Infinity has been so kind as to provide a textbook example ^^^ Lol. Sorry but they're not tears. Its a personal opinion. I don't like losing ships to a gank but its part of playing the game imo.
That doesn't mean I have to like the lowbrow players who make up for their apparent lack of skill by suiciding ships. I play EvE to get as many kills that have meaning as I can without dying just like I would in real life if I was in a war. That often means I will sit in a system for 2 or 3 days watching one group of players trying to figure out how to kill one of more of them without dying myself.
I have plenty of opportunities to randomly kill people I have no interest in but that's pointless because its too easy. So when I see 20 idiots sitting at gate in catalysts waiting to kill one random player who has no hope of even shooting back I really don't understand what they get out of it and I consider them useless fools without any skill, which is what they are.
Sue me. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Infinity Ziona
Cloakers
2067
|
Posted - 2014.04.02 21:08:00 -
[82] - Quote
Ssabat Thraxx wrote:Infinity Ziona wrote: I disagree with this. I think EvE is kept alive because it has some really great elements in spite of the ganking, idiocy and the influx of failed WoW pvp'rs we now have.
I disagree, lol. I'm under the assumption that Eve is one of if not the only mmo to survive 10+ years precisely because it's different than all the other "less harsh" MMO's out there. Unlike the other games, Eve is not, I believe, intended to appeal to the broadest possible audience. It appeals to a certain demographic, and I think it was a genious business decision for someone there in Iceland to say "hmmm, there's not a place for people who would like suchandsuch style of gameplay to go..." and they were right, so they provided a place, the only place, so far as I know, for people to enjoy this style of gameplay, and because of that they have gained a fiercely loyal and passionate playerbase. Like I said, brilliant business decision on somebody's part. And also like I said, it's NOT for everyone. Quote: I think if CCP cleaned the crap out of its sandbox, it'd be much more alive, not less.
I'm not sure, and neither of us will ever know which one is right short of a mandatory survey of all the players, lol. I tend to (like to) think that the game would see a mass exodus of a majority of the playerbase if the harsh environment got too soft, but maybe I'm wrong. I just see that every other MMO that's followed the "more player-friendly" model seems to have a life cycle and eventually people get bored, move on to "the next big thing" and the game dies. Quote: You can create content in the game using the normal game mechanics like war decs. There's no reason to duck under the fence and suicide, its not new content, its old stale ganking that I first saw in EQ in 1999 when losers found out you could heal the opposite team while being immune to your own. No different, same win at all costs mentality.
What server did you play on? I was on Rallos Zek, and I LOVED it (and I still wonder why the term "PK" died out lol) Well yeah its survived so long because it is different, I agree. But harsh != suicide ganking. The equation is only harsh on one side of the fence. IMO harsh should be both for the aggressor and for the victim. When you had to use 30 battleships to gank a freighter that was fine. You gambled a billion in ships for a few billion that might or might not drop. Now you gamble a few tornado's, or 30 T1 cats and you cause the loss of 2 to 6 billion in hull and have a guaranteed profit. That's not harsh for the ganker, that's easy.
EQ was harsh, wiping an opposing group of players in Hate could mean you wipe too, trying to get your corpse back naked or in crap gear could end up a 48 hour ordeal and you might still not get it back.
Getting killed in game would cost you 2 hours of grinding, in EvE you can suicide one player and it costs you 15 minutes shooting an anom to get your isk and your sec back. WoW style easy.
I played on Tallos and Rallos and also on Firiona Vie lol. I think the PK died out when Anti-PK died out and all that was left was PK'rs. Then it became somewhat unnecessary to differentiate. The last anti-PK in EvE was way way back, at least a well known one, I can't even remember his name now but he had a corp that tried to patrol low :)
Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Winchester Steele
883
|
Posted - 2014.04.02 21:16:00 -
[83] - Quote
Infinity Ziona wrote:Winchester Steele wrote:Infinity Ziona wrote:Mr Epeen wrote:Shadowlightt wrote:Anyone notice how much hi sec has changed in the last 4 years? Like the order and things. To be honest, if high sec, or any other part of the game, was still the same as it was four years ago, the population would have gotten bored to the point where half of them would have left by now.. The New Order might be run by a moronic RP dweeb that we all love to hate, but without the constant influx of player created content the game would stagnate pretty quickly. As much as things like Hulkagedden, the interdictions and one-off's like Burn Jita may **** people off, they are an integral part of what keeps this game alive and interesting. Mr Epeen I disagree with this. I think EvE is kept alive because it has some really great elements in spite of the ganking, idiocy and the influx of failed WoW pvp'rs we now have. I think if CCP cleaned the crap out of its sandbox, it'd be much more alive, not less. You can create content in the game using the normal game mechanics like war decs. There's no reason to duck under the fence and suicide, its not new content, its old stale ganking that I first saw in EQ in 1999 when losers found out you could heal the opposite team while being immune to your own. No different, same win at all costs mentality. ^^^ For all you bears who don't know what tears actually look like, Infinity has been so kind as to provide a textbook example ^^^ Lol. Sorry but they're not tears. Its a personal opinion. I don't like losing ships to a gank but its part of playing the game imo. That doesn't mean I have to like the lowbrow players who make up for their apparent lack of skill by suiciding ships. I play EvE to get as many kills that have meaning as I can without dying just like I would in real life if I was in a war. That often means I will sit in a system for 2 or 3 days watching one group of players trying to figure out how to kill one of more of them without dying myself. I have plenty of opportunities to randomly kill people I have no interest in but that's pointless because its too easy. So when I see 20 idiots sitting at gate in catalysts waiting to kill one random player who has no hope of even shooting back I really don't understand what they get out of it and I consider them useless fools without any skill, which is what they are. Sue me.
I was mostly just being silly.
I like suicide ganking. I also probably suck at this game. I'm ok with both of these things, because I mostly have a good time. ... |
baltec1
Bat Country Goonswarm Federation
11018
|
Posted - 2014.04.02 21:25:00 -
[84] - Quote
Feyd Rautha Harkonnen wrote:Solecist Project wrote:It just hit me like a ton of feathers!
If you people want highsec to be what it was before ... ... why don't you make sure it turns back into it?
If suicide ganking is on an all time low ... (as CCP said so) ... and you people complain about highsec being too safe ...
... then why aren't you making it *less* safe?
Your very questions highlight the problem. What representation we players do have with CCP in the form of the CSM are nullsec bloc centric players who actually don't have full knowledge of all that hisec piracy and conflict mechanics are about, nor give a flying f#ck about said mechanics. All they care about is nullsec, modular fricken POS's, (maybee losec and wormholes), and occasionally they might do a gank with an alt in hisec. But lets be real, they see hisec conflict and pew as a misnomer. The epitome of their (and your) understanding of pew in hisec is 'ganking'. (sigh) Evidence of this, is the long sad list of nerfs made by CCP unchallenged, with null-fixated CSM's dropping the sandbox ball on their watch. tldr; Psychotic Monk for CSM 9. F We are the people that industrialised ganking and brought about the interdictions as well as the people who brought about the gank catalyst. You wont find anyone out there who knows more about ganking than our members. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Mr Epeen
It's All About Me
4951
|
Posted - 2014.04.02 21:30:00 -
[85] - Quote
Infinity Ziona wrote:Mr Epeen wrote:Shadowlightt wrote:Anyone notice how much hi sec has changed in the last 4 years? Like the order and things. To be honest, if high sec, or any other part of the game, was still the same as it was four years ago, the population would have gotten bored to the point where half of them would have left by now.. The New Order might be run by a moronic RP dweeb that we all love to hate, but without the constant influx of player created content the game would stagnate pretty quickly. As much as things like Hulkagedden, the interdictions and one-off's like Burn Jita may **** people off, they are an integral part of what keeps this game alive and interesting. Mr Epeen I disagree with this. I think EvE is kept alive because it has some really great elements in spite of the ganking, idiocy and the influx of failed WoW pvp'rs we now have. I think if CCP cleaned the crap out of its sandbox, it'd be much more alive, not less. You can create content in the game using the normal game mechanics like war decs. There's no reason to duck under the fence and suicide, its not new content, its old stale ganking that I first saw in EQ in 1999 when losers found out you could heal the opposite team while being immune to your own. No different, same win at all costs mentality.
For CCP to 'clean the crap out of it's sandbox' would take a fundamental and radical change. They have spent ten years actively pursuing that crap and trying to attract it into the game. While I agree with you that the game could be better without risk averse asshats clogging up the space lanes, I just don't see it happening.
At best, I could see CCP modifying it's high sec mechanics to allow emergent gameplay from the PVEers side. Not by nerfing PVP but by enhancing the ability for people to protect themselves without having to be first aggressed. As it stands now, the ball is entirely in the gankers court. I would even submit that with a proper balance the role of Concord could be minimized drastically.
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |
PotatoOverdose
Handsome Millionaire Playboys
1302
|
Posted - 2014.04.02 21:31:00 -
[86] - Quote
Yes, hisec has gotten safer over the years. Probably too safe. The "safety" part of hisec needs a bit of a nerf I think. |
Ssabat Thraxx
Dominion Tenebrarum
252
|
Posted - 2014.04.02 21:37:00 -
[87] - Quote
Infinity Ziona wrote:
Well yeah its survived so long because it is different, I agree. But harsh != suicide ganking. The equation is only harsh on one side of the fence. IMO harsh should be both for the aggressor and for the victim. When you had to use 30 battleships to gank a freighter that was fine. You gambled a billion in ships for a few billion that might or might not drop.
To an extent, yeah. To me, the danger, the possibility of being ganked, adds to the fun of the game. Most of the time.
Quote: Now you gamble a few tornado's, or 30 T1 cats and you cause the loss of 2 to 6 billion in hull and have a guaranteed profit. That's not harsh for the ganker, that's easy.
Yeah I do sorta think it's bullshit that 200M worth of catas can take out a 1.4B freighter. I'll concede that point. I would hope however, as with any imbalances in game, that CCP's solution is to buff that which is weak and not to nerf that which is strong.
Quote: EQ was harsh, wiping an opposing group of players in Hate could mean you wipe too, trying to get your corpse back naked or in crap gear could end up a 48 hour ordeal and you might still not get it back.
Getting killed in game would cost you 2 hours of grinding, in EvE you can suicide one player and it costs you 15 minutes shooting an anom to get your isk and your sec back. WoW style easy.
Yeah man, EQ on a PVP server is still the Golden Age for me.
Quote: I played on Tallos and Rallos and also on Firiona Vie lol. I think the PK died out when Anti-PK died out and all that was left was PK'rs. Then it became somewhat unnecessary to differentiate. The last anti-PK in EvE was way way back, at least a well known one, I can't even remember his name now but he had a corp that tried to patrol low :)
I had a toon named Thraxll and later one named Drexll. You dont have to tell me yours, but it's really cool to run into a fellow Rallos Zekker after all these yrs. I wonder if we ever met in game?
Either the rules apply to everyone, or they don't justly apply to anyone.
|
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1231
|
Posted - 2014.04.02 21:40:00 -
[88] - Quote
Shederov Blood wrote:Grunanca wrote:These are the changes I remember without a bit of googleing:
* Concord damage buffed so it cant be tanked anymore, even not with a whole fleet of remote reparing ships. * You no longer get insurance payout for ships that die to CONCORD. * You can no longer warp when you are waiting for CONCORD to come remove your ship. Back in the days, you could fit and arty tempest and warp from bookmark to bookmark 2-3 times with CONCORD chasing you. All while popping 2-3 mackinaws while running. * You get jammed by CONCORD. * You lose control of your drones as soon as CONCORD arrives. * You get neuted to 0 cap the second they hit instead of during 5-6 seconds. * Mining ships got a ridicolous HP buff. * All ships got a 25 % HP buff. * T2 haulers cant be cargo scanned. * Jump freigters were introduced and removed all risk from hauling big stuff out of high sec. Not nearly enough. They still need to make the following changes. * Pods can no longer warp for the duration of criminal timers. * CONCORD kills anyone in highsec with lower than -5 security status, not just those with a criminal timer. * Gate and station sentry guns shoot at suspects. * Suspects can no longer legally return fire when attacked by a non-suspect. * Wardec fees increased to 500mil minimum. * Freighters gain a low slot and 3 rig slots with no other stats changed. * Level 5 missions moved back to highsec.
I like high sec and I mine, but the changes you suggest would kill the game. I don't want wow in space. Dumbing down of Eve Online will result in it's destruction... |
Kaarous Aldurald
ROC Deep Space The ROC
4333
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Posted - 2014.04.02 23:17:00 -
[89] - Quote
Did Infinity Ziona just bring up her "2 mil isk Catalyst that does 600 dps in a week training time" lie again?
Tut, tut. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
-áPsychotic Monk for CSM9.
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Herzog Wolfhammer
Sigma Special Tactics Group
4639
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Posted - 2014.04.02 23:29:00 -
[90] - Quote
Kaarous Aldurald wrote:Did Infinity Ziona just bring up her "2 mil isk Catalyst that does 600 dps in a week training time" lie again?
Tut, tut.
I don't know I rolled an alt recently and was looking at the mastery tabs for Gallente ships. I think it's possible if you do SP right and get gunnery to 5 right away and start up on small blaster spec right after that.
I have come across wrecks of gank cats and I only the blasters and the tracking enhancement modules were T2.
No tank though. Why is that? (just kidding).
Bring back DEEEEP Space! |
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