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Thread Statistics | Show CCP posts - 4 post(s) |
stoicfaux
4409
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Posted - 2014.04.05 22:56:00 -
[91] - Quote
Circumstantial Evidence wrote:Weaselior wrote:anyone painting their titan wishes to show off how much richer they are than everyone else i would get an eight-plex titan skin (frankly it should be higher) because it reinforces how much richer i am than you i would not get a 10m titan skin because then it looks like i'm playing spaceship barbie That gives me a thought that belongs in F&I (would not be surprised if this has been suggested before): Add sockets to Titans, for "space jewels." To be visible on a Titan, they would be really huge rocks. 1 plex for a low-grade gemstone, on up to 5-10 plex for a high-value one. Like implants, for ships. Imagine this comment in the forums: "Look at Joe1234, last week he was flying with 3 rubies, and a sapphire. Just today I saw he's upgraded all of that to a diamond. 'Nothing but diamonds from now on,' he said. Can you believe it? He threw away 8 plex!" You need to die in a fire. Not in game. Not in real life. On the forums. Die. In a Fire. On the Forums.
Now excuse me while I determine how much beer it takes to unread your post.
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
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Malcanis
Vanishing Point. The Initiative.
15007
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Posted - 2014.04.05 23:16:00 -
[92] - Quote
Schmata Bastanold wrote:So... summer will bring yet another "expansion" rather than expansion.
Eve is dying. In silence because it haz no sound.
It's not that I'm unsympathetic to your PoV, but basically EVE is in the "Ah man I gotta settle down and get a steady job and pay off my debts after that 5 year ******* binge" zone.
And really, look at EVE. There is a hugely diverse set of gameplay options there. CCP have been through the "awesome" thing, where they literally just quickly wrote in this or that. Now EVE has sobered up, gone clean and is living up to its obligations.
1 Kings 12:11
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Ralph King-Griffin
Var Foundation inc.
580
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Posted - 2014.04.05 23:18:00 -
[93] - Quote
Just got around to finishing them. Cheers for the read. Fyi, I'd love to see some of the art teams concept and development work, obviously non nda'd.
Would one of those raving lunatics on the art team be willing to link some work?
Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼ -á-á-á-á-á-á-á-á-á-á-á-á-á-áIf In Doubt....Do....Excessively. Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼
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Harvey James
The Sengoku Legacy
711
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Posted - 2014.04.06 00:03:00 -
[94] - Quote
Malcanis wrote:Schmata Bastanold wrote:So... summer will bring yet another "expansion" rather than expansion.
Eve is dying. In silence because it haz no sound. It's not that I'm unsympathetic to your PoV, but basically EVE is in the "Ah man I gotta settle down and get a steady job and pay off my debts after that 5 year ******* binge" zone. And really, look at EVE. There is a hugely diverse set of gameplay options there. CCP have been through the "awesome" thing, where they literally just quickly wrote in this or that. Now EVE has sobered up, gone clean and is living up to its obligations.
nice analogy that's my feeling aswell .. but .. i suspect people are frustrated by the slowness of it all....and hoped CCP would have been faster at fixing things.. and moving on to adding new stuff alongside a faster repair rate as one could put it.. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
mkint
1136
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Posted - 2014.04.06 00:25:00 -
[95] - Quote
Malcanis wrote:Schmata Bastanold wrote:So... summer will bring yet another "expansion" rather than expansion.
Eve is dying. In silence because it haz no sound. It's not that I'm unsympathetic to your PoV, but basically EVE is in the "Ah man I gotta settle down and get a steady job and pay off my debts after that 5 year ******* binge" zone. And really, look at EVE. There is a hugely diverse set of gameplay options there. CCP have been through the "awesome" thing, where they literally just quickly wrote in this or that. Now EVE has sobered up, gone clean and is living up to its obligations.
Diverse gameplay as long as you are willing to submit to being a nullbear stooge? Because that's the only message CCP has sent it's players over the years.
These so-called debts that are getting "paid off" seem to be about 80% stuff that's not really broken anyway. How much of it has been change for the sake of change? How much of it added to the game's expiration date? How much of it has made the game actually worse instead of better? Sure, the meta gets shaken up a little bit every now and then, but nothing has been done about the big blue donut except to entrench it even further.
Oh, and a note to CCP regarding the "3rd party support." You phrased that wrong. It was called cheating. You cheated on behalf of a sophisticated isk doubling scam. If that's your definition of "3rd party support" then yes. it needs to be stopped in it's entirety. Because you don't seem to understand the difference between right and wrong. Maxim 34: If you're leaving scorch-marks, you need a bigger gun. |
Flamespar
The Southern Legion League of Infamy
1131
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Posted - 2014.04.06 05:11:00 -
[96] - Quote
Anything about opening a particular door?
I remember CCP Seagull talking about 'home' and what it means to players. There doesn't seem to be anything discussed around what this would look like to different player groups. ie customization quarters for single players, modular POS for small/large groups, planetary interaction that involves actual colonization.
I'm a little concerned that this grand vision for EVE is going to be a bit 'meh'. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1526
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Posted - 2014.04.06 07:07:00 -
[97] - Quote
Malcanis wrote:Schmata Bastanold wrote:So... summer will bring yet another "expansion" rather than expansion.
Eve is dying. In silence because it haz no sound. It's not that I'm unsympathetic to your PoV, but basically EVE is in the "Ah man I gotta settle down and get a steady job and pay off my debts after that 5 year ******* binge" zone. And really, look at EVE. There is a hugely diverse set of gameplay options there. CCP have been through the "awesome" thing, where they literally just quickly wrote in this or that. Now EVE has sobered up, gone clean and is living up to its obligations.
Crimewatch, changes to UI of probing in Odyssey (I really mean only manipulation of probes, that whole overlay concept and loot vomit are horrible), new destroyers - those were frakking awesome ways of paying that "debt". And I think tiercide as a whole is great initiative.
But let's be honest - best part of each "expansion" in last few years are changes made by CCP karkur AKA "little things". Drag & drop here, better layout there, here's search, here's persistent setting, etc. Rest of the package is bubble foil to fill that big box and not to let those little things inside rattle too much.
Of course that is only my PoV and I am probably wrong and future will be awesome and CCP Seagul has a vision and big things will come but in pieces and we won't even see them because of our ignorance and tunnel vision until they will kick us in da azz. Right? I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
King Fu Hostile
Imperial Collective Unsettled.
27
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Posted - 2014.04.06 07:46:00 -
[98] - Quote
Good read, props CSM & CCP!
Tons of interesting stuff and some worrying tones. CCP, please assemble temporary advisory teams for solving issues in sov null, and for improving wormhole space. It sounds like you could use the players help in getting started. WH space has gotten too quiet these days and needs a shakeup.
Modular POSes with access roles have to be sorted out asap.
Lowsec is the most functional part of space and I understand why it wasn't mentioned too much in the minutes.
I'm personally super happy about the developments in ship customization, and pretty much everything Art Team was planning. |
Jeremiah Saken
State Protectorate Caldari State
19
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Posted - 2014.04.06 08:22:00 -
[99] - Quote
Whole ship skins idea is bad from beginning. Skins are pre-made, not players made. Do you really think i would spend "money" for that Rokh skin? Why do they have to be bought by PLEX? You want to see how players and server react? Make them 5 mil tops. 8 PLEX for titan? For those who pay this game by ISK it will be more grind, less actual play.
Also clothes? For real? As i'm aware WiS is suspended and waiting for better times. Why discuss on clothes? Some UI improvement? Like graphics?
"I am a leaf on the wind - watch how I soar" "Cry baby cry make, your mother sigh" "Dear Buddha, please bring me a pony and a plastic rocket..." |
King Fu Hostile
Imperial Collective Unsettled.
27
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Posted - 2014.04.06 10:48:00 -
[100] - Quote
Jeremiah Saken wrote:Whole ship skins idea is bad from beginning. Skins are pre-made, not players made. Do you really think i would spend "money" for that Rokh skin? Why do they have to be bought by PLEX? You want to see how players and server react? Make them 5 mil tops. 8 PLEX for titan? For those who pay this game by ISK it will be more grind, less actual play.
Also clothes? For real? As i'm aware WiS is suspended and waiting for better times. Why discuss on clothes? Some UI improvement? Like graphics?
Why aren't you one grumpy person! Ship skins are the first step in customisation, and a very welcome one. There's dozens of great looking designs already existing, as discovered and presented by Cerbus http://www.eohgames.com/labs/Ships/, these are a good start.
Everything should be made cheap for guys who prefer grinding imaginary space kredits? |
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Flamespar
Pradox One Proficiency V.
1245
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Posted - 2014.04.06 11:05:44 -
[101] - Quote
With all these small steps CCP is taking, I begin to doubt that we will reach ideas outlined in CCP Seagulls vision.
My fear is that the first player built stargate will lead to what will come to be known as 'meh'-space (m-space).
EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar
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Freelancer117
So you want to be a Hero
221
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Posted - 2014.04.06 11:59:17 -
[102] - Quote
After having read the CSM minutes, my opinion is that this is the best Collaboration between the CSM and CCP so far
The expectation management has reached a new high, and it also confirms that the casual solo-playing pve loving capsuleer will become redundant.
The whole paper reads as a confirmation that the larger issues that are know about eve since more than half a decade, will probable be addressed in the next half a decade or more.
I hope CCP and the CSM understand that so far Eve Online (not dust or valkyrie) has hold it's own in a niche market place, HOWEVER new eden will very soon have competitors; Limit Theory, Elite: Dangerous and Star Citizen that so far have seen game development that will overtake CCP's development, even when they are obviously currently behind, because "In the beginning, someone decided to write a spaceship game in Stackless Python."
When the current CEO of CCP will show a new iteration of Incarna at fanfest, with no tangible solutions to the problems low sec and null sec instigators want, plus another round of nerfing of hisec income, you can certainly expect another summer of Rage.
Kind regards, a Freelancer
PS: the brain in the box has to show results very very soon, else it might add fuel to that rage.
The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
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Jeremiah Saken
The Fall of Leviathan
96
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Posted - 2014.04.06 12:14:36 -
[103] - Quote
Quote:Why aren't you one grumpy person! Ship skins are the first step in customisation, and a very welcome one.
I've become one. It gets worse and worse with an age. Point is its not customisation, you just buy premade skins. Now you have 2 BS hulls with same stats only different names. I can't fly Rokh painted by me because game is build that way. I want to paint my SNI in green and brown camo, thats customisation.
Quote:Everything should be made cheap for guys who prefer grinding imaginary space kredits?
No, but spending PLEX on irrelevant skins is good thing? It affected market already.
Bacon tastes so much better when it's marinated in vegan tears.-á
_I am the night. I'm Bantam. _
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King Fu Hostile
Imperial Collective Unsettled.
178
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Posted - 2014.04.06 13:26:01 -
[104] - Quote
Jeremiah Saken wrote:Quote:Why aren't you one grumpy person! Ship skins are the first step in customisation, and a very welcome one. I've become one. It gets worse and worse with an age. Point is its not customisation, you just buy premade skins. Now you have 2 BS hulls with same stats only different names. I can't fly Rokh painted by me because game is build that way. I want to paint my SNI in green and brown camo, thats customisation. Quote:Everything should be made cheap for guys who prefer grinding imaginary space kredits? No, but spending PLEX on irrelevant skins is good thing? It affected market already.
So you still don't understand that this is just a pilot project?
The ship skins in the store at release are going to be a pilot program for skip skins in the future. This will use a different functionality than if it was fully developed. The purpose of the initial rollout is to test out price points, see how skinned ships are treated by players, and learn other things.
...
Ship customization is one of the biggest things coming up soon. With a rework coming soon to how art handles customization, it will open up options in the future of adding more custom ship skins. The exact mechanics of how this will work are still to be determined.
Art team also discussed alliance logos on ships.
You don't have to spend plex on anything. I bought my skinned ships from the market. Also, if they are irrelevant to you this probably doesn't concern you much.
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Jeremiah Saken
The Fall of Leviathan
96
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Posted - 2014.04.06 13:52:02 -
[105] - Quote
Quote:You don't have to spend plex on anything. I bought my skinned ships from the market.
And how did you do that? You bought them by ISK, or Aurum tokens that comes from PLEX?
Quote:With a rework coming soon to how art handles customization, it will open up options in the future of adding more custom ship skins.
What do they mean by that? More pre-made ship skins?
This pre-made skin is actually whole different ship model. So you buying another ship not just skin for existing one?
Quote:Also, if they are irrelevant to you this probably doesn't concern you much.
They are irrelevant thus they should not be bought by PLEX thats affect market as whole.
Bacon tastes so much better when it's marinated in vegan tears.-á
_I am the night. I'm Bantam. _
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Dinsdale Pirannha
Pirannha Corp
3447
|
Posted - 2014.04.06 14:01:29 -
[106] - Quote
Malcanis wrote:Grarr Dexx wrote:Low-sec mentioned twice, and not once to admit it's **** space. Good to see not even the CSM gives a ****! Yeah well lo-sec decided to sulk out the CSM8 election, so you got the representation you deserved.
So basically, if a certain group like low sec, or high sec, can't manage to vote any of their lobbyists onto the CSM, then they deserve to get screwed over by whomever is on the CSM, because the CSM members have no moral compunction to actually represent fair gameplay across the entire subscription base, and CCP is quite all right with this.
Good to know.
That explains this:
"Ytterbium opened the session by going over general changes CCP intends to make in the summer. These include refining skill changes so you need less of the specialized refining skills "....
which was precisely the opposite of what we got, once the null sec cartels / CSM (same thing really) got done with it. Those that think the CSM, and by extension, the cartels, don't dictate game design, should just read that excerpt. |
mkint
1227
|
Posted - 2014.04.06 21:18:39 -
[107] - Quote
Jeremiah Saken wrote:Quote:You don't have to spend plex on anything. I bought my skinned ships from the market.
And how did you do that? You bought them by ISK, or Aurum tokens that comes from PLEX? Quote:With a rework coming soon to how art handles customization, it will open up options in the future of adding more custom ship skins. What do they mean by that? More pre-made ship skins? This pre-made skin is actually whole different ship model. So you buying another ship not just skin for existing one? Quote:Also, if they are irrelevant to you this probably doesn't concern you much.
They are irrelevant thus they should not be bought by PLEX thats affect market as whole. Go read the thread about ship skins. I think there was a devblog about it as well. Then at least when you whine, you won't also sound like everyone's most senile relative. Or at the very least, actually READ the part of the CSM minutes you're whining about, because the exact stuff you are whining about was covered in the minutes.
Maxim 34: If you're leaving scorch-marks, you need a bigger gun.
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Regan Rotineque
Arch Angels Assault Force The Kadeshi
370
|
Posted - 2014.04.07 00:38:28 -
[108] - Quote
Why does it take 3 months to post minutes?
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Dalilus
Federal Navy Academy Gallente Federation
89
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Posted - 2014.04.07 05:15:30 -
[109] - Quote
Please post the Veteran discussion....
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Jeremiah Saken
The Fall of Leviathan
96
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Posted - 2014.04.07 06:00:45 -
[110] - Quote
Quote:Go read the thread about ship skins. I think there was a devblog about it as well. Then at least when you whine, you won't also sound like everyone's most senile relative. Or at the very least, actually READ the part of the CSM minutes you're whining about, because the exact stuff you are whining about was covered in the minutes.
My mistake, i've completly misread whole painting idea from previous devblog. OMG i've become forum troll...
Any chance to see:
Quote:A concept of the stargate with increased traffic was shown, and the CSM notably GÇ£oooooGÇÖdGÇ¥. An example of a high market activity system, with decals, and an enhanced station interior were all also positively received.
even if its just concept we may ooooo'd too.
Bacon tastes so much better when it's marinated in vegan tears.-á
_I am the night. I'm Bantam. _
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Jenn aSide
Smokin Aces.
8651
|
Posted - 2014.04.07 12:54:56 -
[111] - Quote
Dinsdale Pirannha wrote:
So basically, if a certain group like low sec, or high sec, can't manage to vote any of their lobbyists onto the CSM, then they deserve to get screwed over by whomever is on the CSM, because the CSM members have no moral compunction to actually represent fair gameplay across the entire subscription base, and CCP is quite all right with this.
If CCP isn't all right with this, they should be. In what twisted world should people have a "moral compunction" to represent your interests when YOU (high sec in the form of voting, and you personally in the form of running for the CSM) can't even be bothered enough to do so?
Although it's not like High Sec needs any representation, look at all the tings you get without it : "pirate ships' available in a high sec LP store, safeties, exhumer buffs, crime watch buffing and CCP's light speed nerfbatting of anything that even halfway looks like interesting or emergent gameplay lol (being able to tank faction police was the best part of faction warfare, and it didn't take 2 days for ccp to nerf it after we did it to the Caldari Mililtia). |
Grarr Dexx
Snuff Box
447
|
Posted - 2014.04.08 16:34:53 -
[112] - Quote
Jenn aSide wrote:Dinsdale Pirannha wrote:
So basically, if a certain group like low sec, or high sec, can't manage to vote any of their lobbyists onto the CSM, then they deserve to get screwed over by whomever is on the CSM, because the CSM members have no moral compunction to actually represent fair gameplay across the entire subscription base, and CCP is quite all right with this.
If CCP isn't all right with this, they should be. In what twisted world should people have a "moral compunction" to represent your interests when YOU (high sec in the form of voting, and you personally in the form of running for the CSM) can't even be bothered enough to do so? Although it's not like High Sec needs any representation, look at all the tings you get without it : "pirate ships' available in a high sec LP store, safeties, exhumer buffs, crime watch buffing and CCP's light speed nerfbatting of anything that even halfway looks like interesting or emergent gameplay lol (being able to tank faction police was the best part of faction warfare, and it didn't take 2 days for ccp to nerf it after we did it to the Caldari Mililtia).
So according to you, niche groups deserve no representation because they cannot muster the votes required for a CSM seat? |
Jenn aSide
Smokin Aces.
8651
|
Posted - 2014.04.08 17:00:50 -
[113] - Quote
Grarr Dexx wrote:Jenn aSide wrote:Dinsdale Pirannha wrote:
So basically, if a certain group like low sec, or high sec, can't manage to vote any of their lobbyists onto the CSM, then they deserve to get screwed over by whomever is on the CSM, because the CSM members have no moral compunction to actually represent fair gameplay across the entire subscription base, and CCP is quite all right with this.
If CCP isn't all right with this, they should be. In what twisted world should people have a "moral compunction" to represent your interests when YOU (high sec in the form of voting, and you personally in the form of running for the CSM) can't even be bothered enough to do so? Although it's not like High Sec needs any representation, look at all the tings you get without it : "pirate ships' available in a high sec LP store, safeties, exhumer buffs, crime watch buffing and CCP's light speed nerfbatting of anything that even halfway looks like interesting or emergent gameplay lol (being able to tank faction police was the best part of faction warfare, and it didn't take 2 days for ccp to nerf it after we did it to the Caldari Mililtia). So according to you, niche groups deserve no representation because they cannot muster the votes required for a CSM seat?
Exactly. That's democracy. If that niche group wants representation they should hook up with a group that can get representation and make a deal.
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SeneschaI
Ordo Ministorum Violent Society
14
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Posted - 2014.04.09 19:31:00 -
[114] - Quote
CCP Xhagen wrote:SeneschaI wrote:finally! yay! "Session 16" wrote:Xhagen threw out a question to the CSM regarding the differences between corporation mechanics and the social aspect of corporations. Not as much 'differences' as 'handicaps' (mechanics that are beta programming dinosaurs) crippling the social aspects of corporations to the point where the CSM blindly agreed there's a "difference" between npc and player corps. Really? The comparison shouldn't by all rights even be in the same ballpark as an NPC corp. Makes you wonder how much reflection bitter vets have for the blinkered view they acquire. The fact the question elicited comments about NPC corps being comparable is proof positive people aren't looking at solutions beyond bandaids. The system is horrible. the fact that Xhagen's question provoked tepid response is horrifying to me and everyone who's been a CEO who at least tries to give power to the people (not just greedily hoard them for the directors/ceo as is the wont of the current overly complex, full of loopholes, paranoiac surrealistic nightmare mechanics) The actual response to Xhagen's question should have been a resounded "There's a vast gulf!" Good to know. My line of thinking can also be described as "is the reason for forming a corp a social one or a game mechanic one?" and then the second thought is "would there be any benefit of having a social group, more than just a chat channel, without the baggage that corps are (i.e. the assets, wars, etc.)?" wtf happened to my post? lol. *editing* |
SeneschaI
Ordo Ministorum Violent Society
15
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Posted - 2014.04.09 19:31:05 -
[115] - Quote
CCP Xhagen wrote:SeneschaI wrote:finally! yay! "Session 16" wrote:Xhagen threw out a question to the CSM regarding the differences between corporation mechanics and the social aspect of corporations. Not as much 'differences' as 'handicaps' (mechanics that are beta programming dinosaurs) crippling the social aspects of corporations to the point where the CSM blindly agreed there's a "difference" between npc and player corps. Really? The comparison shouldn't by all rights even be in the same ballpark as an NPC corp. Makes you wonder how much reflection bitter vets have for the blinkered view they acquire. The fact the question elicited comments about NPC corps being comparable is proof positive people aren't looking at solutions beyond bandaids. The system is horrible. the fact that Xhagen's question provoked tepid response is horrifying to me and everyone who's been a CEO who at least tries to give power to the people (not just greedily hoard them for the directors/ceo as is the wont of the current overly complex, full of loopholes, paranoiac surrealistic nightmare mechanics) The actual response to Xhagen's question should have been a resounded "There's a vast gulf!" Good to know. My line of thinking can also be described as "is the reason for forming a corp a social one or a game mechanic one?" and then the second thought is "would there be any benefit of having a social group, more than just a chat channel, without the baggage that corps are (i.e. the assets, wars, etc.)?" TL;DR version = Why would players, who are labeled "anti-social", want to join a social group in eve that allows fratricide as a default, let alone wardecs costing a pittance (50m isk a week? really?!?! that's a score of full ventures mining basic veldspar) |
Vivi Udan
Caldari Provisions Caldari State
43
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Posted - 2014.04.10 15:38:30 -
[116] - Quote
Quote:traditionally people have never had guidance from the game that you SHOULD do this (as opposed to you CAN do this). Session 16: New Player Experience p35
I admit I haven't looked at EVE's tutorial in years, but I remember it being linear (go here, shoot this, train this skill)
I LOVE THIS CHART because it SHOWS the player SOME of the possibilities. As far as I know, THERE IS NO CHART LIKE THIS IN GAME. And when new players start EVE THEY HAVE NO IDEA what the possibilities are.
AKA I am proposing that CCP, with the help of the CSM, create a chart in game using the same setup as ISIS (Interbus Ship Identification System) AND ALLOW PLAYERS TO CHOOSE the tutorial they want to do using that interface.
idk, it seems like a no brainer to me...
I keep seeing CSM minutes that 'come to the conclusion' of head scratching when it comes to the new player experience and it's rather depressing.
The Mittani of House GoonWaffe,-áFirst of His name, King of the Goons and VFK,-áMaster of griefing,-áLord of the CFC, Warden of the West,-áand Protector of Deklein.
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Salpun
Global Telstar Federation Offices Nerfed Alliance Go Away
785
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Posted - 2014.04.11 18:11:02 -
[117] - Quote
Ship balancing section got added today.
nothing on T3's but a lot about the drone balance change and a nerf to bombers possibly needed..
If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe.
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Vivi Udan
Caldari Provisions Caldari State
43
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Posted - 2014.04.11 23:55:59 -
[118] - Quote
It might just be me but the title (when you open the PDF) says January 2013 instead of 2014...
The Mittani of House GoonWaffe,-áFirst of His name, King of the Goons and VFK,-áMaster of griefing,-áLord of the CFC, Warden of the West,-áand Protector of Deklein.
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Ziri Azura
Eschelon Directive Universal Consortium
0
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Posted - 2014.04.12 18:49:54 -
[119] - Quote
CCP if you wanted to bring the rorqual back to life aswell as draw people out of highsec to lowsec, nullsec and WH-space why not simply make the rorqual a viable fleetsupport for mining operations? make it the prefered choise over the orca. That will boost the industry in the lower security regions and make people wanna go there for their industry instead of highsec also it would make the rorqual valuable again.
on befalf of the refining changes i dont mind at all that people would need to invest skilltraining into getting the best refining rates but that u NEED the implant for 100% just doesen't cut it for me.. since most people will have the specific ore refining skills at lvl 4 anyway to be able to use the Tech 2 mining crystals you could make it so that with those skills at lvl 4+implant will give you 100% refining and if they dont wanna use the implant then they have to spend 10days training that last lvl 5 in every ore they wanna refine. that sounds fair to me atleast. also why would you make it so that u dont need any skills to refine at a pos but maxed out+implant in an npc station this doesen't make any sense to me..
keep up the good work tho! |
Adunh Slavy
1591
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Posted - 2014.04.13 23:52:36 -
[120] - Quote
Jenn aSide wrote: Exactly. That's democracy. If that niche group wants representation they should hook up with a group that can get representation and make a deal.
"Democracy, two wolves and a sheep deciding what to have for lunch." - Franklin
Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt
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