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Author |
Thread Statistics | Show CCP posts - 17 post(s) |
X Gallentius
Justified Chaos
2135
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Posted - 2014.04.09 16:07:00 -
[751] - Quote
I think players will start jamming/td'ing/other ewar'ing Gila drones. |
Iorga Eeta
Hekatonkheires Industries
3
|
Posted - 2014.04.09 16:10:00 -
[752] - Quote
Bertrand Butler wrote:http://i.imgur.com/wvynW0r.png
Thanks!
So, it looks like the Augmented Hammerhead launched from the Gila will have about 30K EHP, give or take. The Valkyrie about 18K EHP with a 5.3Km/s MWD speed.
I'm having trouble reading the damage output though. Is it showing 950 dps from the Augmented Hammerheads or is that the damage with both the drones and the missiles overheated?
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Xequecal
GoonWaffe Goonswarm Federation
168
|
Posted - 2014.04.09 16:20:00 -
[753] - Quote
Howard Atkins wrote:Great job ruining the Gila. The only fun drone boat that had enough drone bay to bring all those useful little helpers (5 shield/armor/hull repair drones, salvage drones, light-med-heavy-sentry DPS drones in flavours). You could fly in high, low and 0.0 without refitting and adapt (<= people here like that word) to situations by bringing a drone pool.
Way to CCPee all over a ship that, for a change, actually works good in the game, again. And don't get me started on Ishtars.
It's currently pretty much strictly worse than the Ishtar. That's not true with this new version. |
Draco Knight
Worms Coalition The Volition Cult
1
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Posted - 2014.04.09 16:40:00 -
[754] - Quote
Hello Rise
I hope you will see this suggestion. If you really want to make the ashimmu and Blood Raider line unique check this out.
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ASHIMMU
Amarr Cruiser Bonus: 20% bonus to Energy Vampire effectiveness and range (was 15% bonus to Energy Vampire and Energy Neutralizer effectiveness)
Minmatar Cruiser Bonus: 20% bonus to Stasis Webifier range (was 10% bonus to Stasis Webifier effectiveness)
Role Bonus: 100% bonus to Medium Energy Turret Damage note: Energy Vampires fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level
Slot layout: 6H, 3M(-1), 6L(+1); 3 turrets, 0 launchers Fittings: 1300 PWG(-120), 350 CPU Defense (shields / armor / hull) : 2325 / 2950(+325) / 2325 Capacitor (amount / recharge / cap per second) : 1850(+20) / 530000(-7500) / 3.49 Mobility (max velocity / agility / mass / align time): 208(+33) / .58 / 11010000 / 5.01s Drones (bandwidth / bay): 0(-10) / 0(-10) Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km(+10km) / 340 / 7(+1) Sensor strength: 19 Signature radius: 130
---
Nos ranges 20% T2/Meta4 range 25,2km Meta8 range 30km Best Meta13 range 39km
Web ranges 20% T2/Meta4 range 20km (26km overheated) Meta9 range 28km (36km) Best Meta9 range 30km (39km)
Point ranges T2 range 24km (28km) Meta7 range 28km (36km) Best Meta8 range 30km (39km)
Scorch range 28km
---
Adjust capacitor and capacitor recharge level so it is not infinite stable(even after the nos buff), but should be stable running guns, mwd, point, web and 1 or 2 ancillary armor reppers. Scraped 1 med slot for 1 additional low (instead of the 1 high slot you took away) Dronebay scraped. Cannot have it all.
Should be treated as a support ship, able to put pressure on target's speed and capacitor from range with low damage output. Enjoy and accept the new role, imo it looks really fun!!! |
Spugg Galdon
APOCALYPSE LEGION The Obsidian Front
411
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Posted - 2014.04.09 17:11:00 -
[755] - Quote
you guys saying the Ashimu needs a Nos range bonus realise that deadspace Nos modules exist right? Cause an A-Type Nos gets 19.5km range. You want the range, use a Corpum Type Nos. |
Jenn aSide
STK Scientific Initiative Mercenaries
5787
|
Posted - 2014.04.09 17:14:00 -
[756] - Quote
Xequecal wrote:Howard Atkins wrote:Great job ruining the Gila. The only fun drone boat that had enough drone bay to bring all those useful little helpers (5 shield/armor/hull repair drones, salvage drones, light-med-heavy-sentry DPS drones in flavours). You could fly in high, low and 0.0 without refitting and adapt (<= people here like that word) to situations by bringing a drone pool.
Way to CCPee all over a ship that, for a change, actually works good in the game, again. And don't get me started on Ishtars.
It's currently pretty much strictly worse than the Ishtar. That's not true with this new version.
I predict that if the Gila changes stay the same, people are going to cry serious foul in the summer the 1st time a 100 buffer tanked/smallish signature Gila fleet lands and throws 200 super drones (that are hard to smartbomb and impossible to outrun unless you're in a frigate) and 400 launchers worth of thermal missiles at an enemy fleet.
I hereby request CCP make any drones launched from the new Gila have this for their animation. It will make streaming very interesting. |
Harvey James
The Sengoku Legacy
731
|
Posted - 2014.04.09 17:15:00 -
[757] - Quote
Ashimmu - needs T2 Neuts/Nos too be buffed
Gila - should lose a highslot - reduce the drone bonus a little - its mass is too low , making it faster than it should be for a combat cruiser (its much faster than the ishtar) - gallente bonus is still weird move some of the drone bonus to it and move missile bonus to caldari as a second bonus
Vigilant - webs need a nerf 90% is just wrong for balance i think 70% webs should be max allowed would prefer 60% mind - add a web strength skill so it matches other powerful e-war
Cynabal - Angel line still lack any real identity .. a token warp speed role bonus isn't enough - stronger projectile bonuses are needed .. falloff especially -ISIS and i think there lore says they are shield tankers .. omni tanking just overlaps with minnie too much - why so much drone capacity? .. dramiel has highest drone bandwidth .. bizzare. - so many nerfs but not in the right places and is unfocused.. - nerf armour HP, reduce sig radius, buff its projectile bonuses.. maybe add a mwd bonus
Phantasm - more cap needed - less armour HP for a stronger tracking bonus perhaps? - smaller sig Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Lord Echon
Star-Crossed Enterprises
4
|
Posted - 2014.04.09 17:31:00 -
[758] - Quote
I fly the Cynabal but I do not mind the nerf that much. What I do mind is the fact that the Cynabal (and the other Angel ships) lack a unique bonus to distinguish them, similar to what the other pirate factions are getting. This should be a high priority in the upcoming revamp. |
Flyinghotpocket
Amarrian Vengeance Team Amarrica
306
|
Posted - 2014.04.09 17:33:00 -
[759] - Quote
Hannott Thanos wrote:Flyinghotpocket wrote: your insane. right now the ashimmu does its role just fine. without the 90% web everything will just burn away. 2 medium armor reps? you cant be serious that wont last in any serious fight. RIGHT NOW the ashimmu is fine with 2 1600's 5 medium neuts and 1 or 2 90% webs. its perfect for switching off logi chains as we speak. the proposed change will make it useless. as all targets will litterly afterburner away from it. it has to sacrafice 2 mids for webs just to hold down a logi.
o yeah 2 reps? so what is that like 600 dps tank under links? so 2 vexor navy's will just kill you.
Two ships can kill one, color me surprised.... Webs are useless because every player in the game only fit ab's and drift away before you can kill them. This is true for every ship.
yeah? you think 2 omen navys are gonna kill a stabber fleet? i think not. color me whatever.
then buy your ******** reasoning the current ashimmu is the only ship in game that ships cant escape from. |
JEFFRAIDER
Sniggerdly Pandemic Legion
288
|
Posted - 2014.04.09 17:42:00 -
[760] - Quote
HEY
RISE
NICE JOB ON THESE I'M HYPED FOR THEM. ESPECIALLY NICE JOB ON THE CYNABAL'S NEW WARP SPEED. THAT IS FREAKING NICE. CAN YOU MAKE THAT THE ANGEL THING? LIKE MAKE DRAM WARP LIKE INTY (BUT NOT BE BUBBLE IMMUNE) AND MAKE MACHARIEL WARP LIKE FAST CRUISER? OK THANKS SORRY FOR ALL CAPS BUT I'M #PUMPED
#THUGLIFE
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Xequecal
GoonWaffe Goonswarm Federation
171
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Posted - 2014.04.09 17:48:00 -
[761] - Quote
http://i.imgur.com/NpWi1Ux.png
I'm still maintaining that stuff like this is ridiculous. That's a lot of tank and dps for a cruiser, and you can't do this on an Ishtar. Oh, and before someone jumps on me, those two faction mods are not expensive. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
357
|
Posted - 2014.04.09 17:49:00 -
[762] - Quote
JEFFRAIDER wrote:HEY
RISE
NICE JOB ON THESE I'M HYPED FOR THEM. ESPECIALLY NICE JOB ON THE CYNABAL'S NEW WARP SPEED. THAT IS FREAKING NICE. CAN YOU MAKE THAT THE ANGEL THING? LIKE MAKE DRAM WARP LIKE INTY (BUT NOT BE BUBBLE IMMUNE) AND MAKE MACHARIEL WARP LIKE FAST CRUISER? OK THANKS SORRY FOR ALL CAPS BUT I'M #PUMPED
#THUGLIFE
http://www.youtube.com/watch?v=IFbS_tk7CFY |
Jenn aSide
STK Scientific Initiative Mercenaries
5787
|
Posted - 2014.04.09 17:51:00 -
[763] - Quote
Xequecal wrote:http://i.imgur.com/NpWi1Ux.png
I'm still maintaining that stuff like this is ridiculous. That's a lot of tank and dps for a cruiser, and you can't do this on an Ishtar. Oh, and before someone jumps on me, those two faction mods are not expensive.
If one is smart, one will invest heavily in Halo and low grade Halo implants. I'm not at home yet but my eft suggests that 100mn Gilas might end up being a thing lol.
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Loridia Jade
Ghost Operations Tactical Unit
2
|
Posted - 2014.04.09 18:46:00 -
[764] - Quote
CCP Rise wrote:I'm back!
========================================================================================
CYNABAL
Gallente Cruiser Bonus: 10% bonus to Medium Projectile Turret falloff
Minmatar Cruiser Bonus: 10% bonus to Medium Projectile Turret damage
Role Bonus: 25% bonus to Medium Projectile Turret rate of fire note: This ship has increased warp speed and acceleration
Slot layout: 5H, 5M, 5L; 4 turrets, 0 launchers Fittings: 980 PWG(-120), 335 CPU(-15) Defense (shields / armor / hull) : 2330 / 2300(-25) / 2065 Capacitor (amount / recharge / cap per second) : 1415 / 490000(-1250) / 2.88 Mobility (max velocity / agility / mass / align time): 263(+6) / .45(-.0045) / 9047000(+200000) / 5.64s Drones (bandwidth / bay): 50 / 50 Targeting (max targeting range / Scan Resolution / Max Locked targets): 47km(+2km) / 390(-33) / 7 Sensor strength: 18(+2) Signature radius: 115(+5)
Look forward to hearing from you o/
Yep CCP Rise, you're back and High as ever! WTH are you thinking with the Cynabal? It's a Kiting Gun boat so you Nerf it with dropping a Gun slot! Why? So it can have 2 useless Utility Highs??? Then on top of that you make it Harder to fit out by Dropping the PG! The only good thing you did was give it a Warp speed boost.
Gila is Crap... Sure on Paper, Drone DPS looks nice, but how practical do you think 2 drones are? I get why CCP is leaning this direction... Reduce lag, but a swarm of Drones is what makes them intimidating and effective because it's difficult to focus fire... With just 2 drones out per ship, focus fire on Drones becomes much easier.
Vigilant... *Sigh* What's up with Nerfing fitting Capabilities? I thought Faction stuff altogether made fitting stuff out EASIER?
Ashimmu - while I get the Web range thing, I'd think you should keep the web effectiveness and double rhe neut range. I like the slot swap of high to low, but then u lose a neut/nos = bad. I would suggest, with your proposed slot exchange, drop a turret, but bump Laser Dmg to 150%. Then u have the better Dmg, room for 2 neuts 1 nos, and for goodness sake give it some fitting room!
Phantasm looks interesting and maybe the only one you did right. ~~~~~~~~~~~~ Show with the Hand, Deliver with the Mouth, Steal with the Eyes; Tempt fate not, for therein lay a dark surprise. |
Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
733
|
Posted - 2014.04.09 18:59:00 -
[765] - Quote
Jenn aSide wrote:Xequecal wrote:http://i.imgur.com/NpWi1Ux.png
I'm still maintaining that stuff like this is ridiculous. That's a lot of tank and dps for a cruiser, and you can't do this on an Ishtar. Oh, and before someone jumps on me, those two faction mods are not expensive. If one is smart, one will invest heavily in Halo and low grade Halo implants. I'm not at home yet but my eft suggests that 100mn Gilas might end up being a thing lol.
If you fit a 100mn AB you won't be fitting much else. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
357
|
Posted - 2014.04.09 19:01:00 -
[766] - Quote
Loridia Jade wrote: Yep CCP Rise, you're back and High as ever! WTH are you thinking with the Cynabal? It's a Kiting Gun boat so you Nerf it with dropping a Gun slot! Why? So it can have 2 useless Utility Highs??? Then on top of that you make it Harder to fit out by Dropping the PG! The only good thing you did was give it a Warp speed boost.
uhhhh it has 4 turrets, a 25% damage bonus, and a utility high, just like before, nothing changed
czech it: http://games.chruker.dk/eve_online/item.php?type_id=17720 |
Loridia Jade
Ghost Operations Tactical Unit
2
|
Posted - 2014.04.09 19:21:00 -
[767] - Quote
Promiscuous Female wrote:Loridia Jade wrote: Yep CCP Rise, you're back and High as ever! WTH are you thinking with the Cynabal? It's a Kiting Gun boat so you Nerf it with dropping a Gun slot! Why? So it can have 2 useless Utility Highs??? Then on top of that you make it Harder to fit out by Dropping the PG! The only good thing you did was give it a Warp speed boost.
uhhhh it has 4 turrets, a 25% damage bonus, and a utility high, just like before, nothing changed czech it: http://games.chruker.dk/eve_online/item.php?type_id=17720
Yup, you 're right, for some reason I had Ashimmu and Cynabal mixed up in my head. *Fixed* Still, this ship could be better. Thanks ~~~~~~~~~~~~ Show with the Hand, Deliver with the Mouth, Steal with the Eyes; Tempt fate not, for therein lay a dark surprise. |
Magnus Cortex
GoonWaffe Goonswarm Federation
2
|
Posted - 2014.04.09 19:50:00 -
[768] - Quote
Dinsdale Pirannha wrote:CCP Rise wrote:Battleships coming soon I'm not sure exactly when we will be able to get this stuff on Singularity but hopefully it won't be too long. How about you address the myriad issues people have with these proposed cruiser changes first, then focus on ruining the battleships?
Why dont you introduce a new prototype T3 called: The Dinsdale Fleet Issue which has a 100% bonus to sentry tracking, optimal and damage and is only usable in highsec for PVE so this dude will quit crying. |
KatanTharkay
V I R I I Ineluctable.
22
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Posted - 2014.04.09 19:55:00 -
[769] - Quote
Cynabal (and the rest of the angel line): why not give them a bonus to point range (gallente) and falloff (minmatar) and make them the ultimate kiter faction? Or a bonus to damps range to help with kiting at closer ranges(normal point) and get better damage projection at the same time? Or you could toy with giving them TP, trtracking & ROF bonuses and turn them into fast arty kiters. Gÿ¦ |
PinkKnife
Future Corps Sleeper Social Club
492
|
Posted - 2014.04.09 19:57:00 -
[770] - Quote
Quote:Part of how I justified the weird bonus set is by looking at how it performs as a simple MWD/shield skrimisher, which it does quite well.
What? Seriously? Do you ever, or have you ever bothered to actually fly any of these ships?
Great at least Angels have some reason to actually fly them. There's no reason to fly a Sansha boat. It's just a ****** shield zealot with more cap problems, and a slower top speed, that can't even sig tank because lol shields.
I should have known the ships that are never flown would continue to be never flown.
Serpentis, sure keep the web bonus we think/admit is broken. Angels, sure get a unique warp speed buff in addition to your superb combat ability Guristas, Here, have ridiculously powerful drones Sisters, Here have covert ops cloak, woo.
Sansha, uhh, you're ******. Here have a useless AB bonus that makes you slower than any MWD cruiser who might be chasing you. And a signature that's still bigger than any other AB cruiser, and a weak tracking bonus so you can't even orbit your own targets and apply full damage. Cool story bro. At least you're interesting and unique! |
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Shtu Lix
Blue Republic RvB - BLUE Republic
1
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Posted - 2014.04.09 20:27:00 -
[771] - Quote
KatanTharkay wrote:Cynabal (and the rest of the angel line): why not give them a bonus to point range (gallente) and falloff (minmatar) and make them the ultimate kiter faction?
+50% warp disruptor range role bonus would be much better than warp speed bonus and will not disrupt the PVE uses for this ship. It will help with not needing to fit an expensive faction point to an expensive dull ship (considering the changes to the other pirate ships and the boring warp speed bonus).
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
357
|
Posted - 2014.04.09 20:32:00 -
[772] - Quote
Shtu Lix wrote:KatanTharkay wrote:Cynabal (and the rest of the angel line): why not give them a bonus to point range (gallente) and falloff (minmatar) and make them the ultimate kiter faction? +50% warp disruptor range role bonus would be much better than warp speed bonus and will not disrupt the PVE uses for this ship. It will help with not needing to fit an expensive faction point to an expensive dull ship (considering the changes to the other pirate ships and the boring warp speed bonus). except everyone will still fit the RF warp disruptor on account of it being cheap and taking less than half the CPU of a T2 warp disruptor
A 54km point on a cruiser that is as fast and agile as most frigates and is custom-designed to murder said frigates seems pretty broken to me
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
357
|
Posted - 2014.04.09 20:34:00 -
[773] - Quote
That is before bonuses, too |
Shtu Lix
Blue Republic RvB - BLUE Republic
1
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Posted - 2014.04.09 20:43:00 -
[774] - Quote
Promiscuous Female wrote:Shtu Lix wrote:KatanTharkay wrote:Cynabal (and the rest of the angel line): why not give them a bonus to point range (gallente) and falloff (minmatar) and make them the ultimate kiter faction? +50% warp disruptor range role bonus would be much better than warp speed bonus and will not disrupt the PVE uses for this ship. It will help with not needing to fit an expensive faction point to an expensive dull ship (considering the changes to the other pirate ships and the boring warp speed bonus). except everyone will still fit the RF warp disruptor on account of it being cheap and taking less than half the CPU of a T2 warp disruptor A 54km point on a cruiser that is as fast and agile as most frigates and is custom-designed to murder said frigates seems pretty broken to me And do crap / no damage at that range. An inty would be a better, faster and cheaper no damage solution in this scenario. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
357
|
Posted - 2014.04.09 20:49:00 -
[775] - Quote
Shtu Lix wrote:Promiscuous Female wrote:Shtu Lix wrote:KatanTharkay wrote:Cynabal (and the rest of the angel line): why not give them a bonus to point range (gallente) and falloff (minmatar) and make them the ultimate kiter faction? +50% warp disruptor range role bonus would be much better than warp speed bonus and will not disrupt the PVE uses for this ship. It will help with not needing to fit an expensive faction point to an expensive dull ship (considering the changes to the other pirate ships and the boring warp speed bonus). except everyone will still fit the RF warp disruptor on account of it being cheap and taking less than half the CPU of a T2 warp disruptor A 54km point on a cruiser that is as fast and agile as most frigates and is custom-designed to murder said frigates seems pretty broken to me And do crap / no damage at that range. An inty would be a better, faster and cheaper no damage solution in this scenario. so you're admitting that the point range would be completely wasted on the cynabal
why have it then |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1088
|
Posted - 2014.04.09 20:53:00 -
[776] - Quote
Shtu Lix wrote:Promiscuous Female wrote:Shtu Lix wrote:KatanTharkay wrote:Cynabal (and the rest of the angel line): why not give them a bonus to point range (gallente) and falloff (minmatar) and make them the ultimate kiter faction? +50% warp disruptor range role bonus would be much better than warp speed bonus and will not disrupt the PVE uses for this ship. It will help with not needing to fit an expensive faction point to an expensive dull ship (considering the changes to the other pirate ships and the boring warp speed bonus). except everyone will still fit the RF warp disruptor on account of it being cheap and taking less than half the CPU of a T2 warp disruptor A 54km point on a cruiser that is as fast and agile as most frigates and is custom-designed to murder said frigates seems pretty broken to me And do crap / no damage at that range. An inty would be a better, faster and cheaper no damage solution in this scenario. It doesn't need to do damage at that range as it's speed will allow it to close in on most things it catches. Once it is in range it can far out damage any inty. And even if not and the inty is still the better ship, that all the more reason the suggested is a bad idea since it adds nothing appreciable.
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Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
737
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Posted - 2014.04.09 20:54:00 -
[777] - Quote
Xequecal wrote:http://i.imgur.com/NpWi1Ux.png
I'm still maintaining that stuff like this is ridiculous. That's a lot of tank and dps for a cruiser, and you can't do this on an Ishtar. Oh, and before someone jumps on me, those two faction mods are not expensive.
You can already get 800+dps out of the Gila. Ask Laserzpewpew about ganking a hundred goons in a PvP Gila. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
357
|
Posted - 2014.04.09 20:58:00 -
[778] - Quote
Shepard Wong Ogeko wrote:Xequecal wrote:http://i.imgur.com/NpWi1Ux.png
I'm still maintaining that stuff like this is ridiculous. That's a lot of tank and dps for a cruiser, and you can't do this on an Ishtar. Oh, and before someone jumps on me, those two faction mods are not expensive. You can already get 800+dps out of the Gila. Ask Laserzpewpew about ganking a hundred goons in a PvP Gila. that is less a function of raw damage as it is a function of shooting at the EM hole that most Guristas ratting ships have |
Shtu Lix
Blue Republic RvB - BLUE Republic
1
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Posted - 2014.04.09 20:58:00 -
[779] - Quote
Promiscuous Female wrote:Shtu Lix wrote:Promiscuous Female wrote:Shtu Lix wrote:KatanTharkay wrote:Cynabal (and the rest of the angel line): why not give them a bonus to point range (gallente) and falloff (minmatar) and make them the ultimate kiter faction? +50% warp disruptor range role bonus would be much better than warp speed bonus and will not disrupt the PVE uses for this ship. It will help with not needing to fit an expensive faction point to an expensive dull ship (considering the changes to the other pirate ships and the boring warp speed bonus). except everyone will still fit the RF warp disruptor on account of it being cheap and taking less than half the CPU of a T2 warp disruptor A 54km point on a cruiser that is as fast and agile as most frigates and is custom-designed to murder said frigates seems pretty broken to me And do crap / no damage at that range. An inty would be a better, faster and cheaper no damage solution in this scenario. so you're admitting that the point range would be completely wasted on the cynabal why have it then nice straw man argument. the point range bonus would be awesome for the whole angel line as it would go naturally with kiting tactics. the problem with the current point ranges (except faction) is that they are not scaling well with kiters, the sweet spot is at the limit of point range and you can easily lose the target with such an extremly narrow range for errors.
Edit: also what good the warp speed bonus will bring? the need for an all Cynabal fleet in order to use that speed bonus in roams? |
Carmen Electra
Drunk Chaos
325
|
Posted - 2014.04.09 21:05:00 -
[780] - Quote
KatanTharkay wrote:Cynabal (and the rest of the angel line): why not give them a bonus to point range (gallente) and falloff (minmatar) and make them the ultimate kiter faction?
Because that would have a tangible effect on the game, which is exactly what the warp speed bonus is trying to avoid.
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