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Last Wolf
Umbra Wing
81
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Posted - 2014.04.09 16:59:00 -
[1] - Quote
If you have a dedicated Salvage/loot alt, what do you put in your extra 3 high slots? I have zero cap issues, so NOS would be a waste. Smart bombs sound fun but I would probably pop my own drones or get concorded. I might find the odd use of a drone range augmenter, but that still leaves 2 open slots...
I really wish there was a high slot version of a web or something useful.
Maybe keep a tractor beam for those times a mission requires something to be looted to complete.
But is there anything I'm not thinking of that could actually increase my damage or mission speed in some way? Vacuums suck. |
Kusum Fawn
State War Academy Caldari State
433
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Posted - 2014.04.09 17:08:00 -
[2] - Quote
If you dont want to put tractors there, you can add small or medium rr for your drones, Auto targeting system II for +3 locked targets (i dont remember how well the lockback worked, but the +3 targets is nice if you have the skill to use it) , and of course the drone range upgrade.
there is really not much other then that
Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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Nolen Cadmar
Nexus Ore Technologies and Excavations Surely You're Joking
138
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Posted - 2014.04.09 17:09:00 -
[3] - Quote
How do you have your ship fitted currently? I'd say put a NOS in the high(s) and swap around some of your mid or low slot modules. If you have capacitor power relay's or power diagnostics in the lows, swap them for heat sinks. If you have cap rechargers in mid, swap for tracking computer. Nolen's Spreadsheet Guru Services: Need a spreadsheet created, maintained, updated or repaired? Learn more about my services at:-á https://forums.eveonline.com/default.aspx?g=posts&m=3865379 |
Last Wolf
Umbra Wing
81
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Posted - 2014.04.09 17:17:00 -
[4] - Quote
4x mega pulse II 1x bastion 3x empty
1x mwd 1x sensor booster / sig res script 2x TC/optimal script (tracking scripts in hold)
1x med deadspace repper 2x enam 4x heat sinks
1x tech II laser ROF rig 1x tech 1 CCC rig
I sometimes use Tachs, but for the most part I'd rather use my Rattlesnake w/ sentries in the missions where Tachs would be useful. Vacuums suck. |
RavenPaine
RaVeN Alliance
769
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Posted - 2014.04.09 17:18:00 -
[5] - Quote
You could put tractors only, and drag your wrecks into a pile for faster salvage later. 1 large RR Armor.
I really don't like drone augmenters. I don't want my wrecks 'way out there'. I let rats close in before I kill them so salvaging is easier. (When I salvage)
You could also be more selective and just salvage big ships only with the Pally. Blitz missions and skip the little salvage = more LP. |
Nolen Cadmar
Nexus Ore Technologies and Excavations Surely You're Joking
138
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Posted - 2014.04.09 17:22:00 -
[6] - Quote
I would agree with the above. Put on tractor beams to make it easier to salvage. I'd also suggest using a large armor rep. Extra tank capability is always nice. Nolen's Spreadsheet Guru Services: Need a spreadsheet created, maintained, updated or repaired? Learn more about my services at:-á https://forums.eveonline.com/default.aspx?g=posts&m=3865379 |
Last Wolf
Umbra Wing
81
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Posted - 2014.04.09 17:44:00 -
[7] - Quote
Nolen Cadmar wrote:I would agree with the above. Put on tractor beams to make it easier to salvage. I'd also suggest using a large armor rep. Extra tank capability is always nice.
My MAR reps nearly 1,200 armor with bastion turn on, and I rarely have to turn it on for more than 1 or 2 cycles a pocket.
I drop an MTU every pocket and book mark it. By the time I warp back all my wrecks are in a nice little ball 2-3km from it. Vacuums suck. |
Gregor Parud
432
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Posted - 2014.04.09 17:45:00 -
[8] - Quote
Can't hurt to fit 1 heavy nos in case you want to stick around a bit longer and/or you're dealing with blood raiders. |
Nolen Cadmar
Nexus Ore Technologies and Excavations Surely You're Joking
139
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Posted - 2014.04.09 17:47:00 -
[9] - Quote
Last Wolf wrote:Nolen Cadmar wrote:I would agree with the above. Put on tractor beams to make it easier to salvage. I'd also suggest using a large armor rep. Extra tank capability is always nice. My MAR reps nearly 1,200 armor with bastion turn on, and I rarely have to turn it on for more than 1 or 2 cycles a pocket. I drop an MTU every pocket and book mark it. By the time I warp back all my wrecks are in a nice little ball 2-3km from it.
By "extra tank capability" I was less referring to mission rats and more referring to mission gankers. Nolen's Spreadsheet Guru Services: Need a spreadsheet created, maintained, updated or repaired? Learn more about my services at:-á https://forums.eveonline.com/default.aspx?g=posts&m=3865379 |
Ralph King-Griffin
Var Foundation inc.
619
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Posted - 2014.04.09 17:57:00 -
[10] - Quote
1 tractor for mission items
1 heavy neut as insect repellent
1 salvager?(i dont see the point) Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼ -á-á-á-á-á-á-á-á-á-á-á-á-á-áIf In Doubt....Do....Excessively. Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼
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Last Wolf
Umbra Wing
81
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Posted - 2014.04.09 17:58:00 -
[11] - Quote
I think RR for the drones, tractor for stray cans or to loose mission completion items...and a just for the hell of it NOS?
Or maybe 1x armor RR and 1x structure RR and 1x tractor? Vacuums suck. |
Last Wolf
Umbra Wing
81
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Posted - 2014.04.09 18:02:00 -
[12] - Quote
Nolen Cadmar wrote:Last Wolf wrote:Nolen Cadmar wrote:I would agree with the above. Put on tractor beams to make it easier to salvage. I'd also suggest using a large armor rep. Extra tank capability is always nice. My MAR reps nearly 1,200 armor with bastion turn on, and I rarely have to turn it on for more than 1 or 2 cycles a pocket. I drop an MTU every pocket and book mark it. By the time I warp back all my wrecks are in a nice little ball 2-3km from it. By "extra tank capability" I was less referring to mission rats and more referring to mission gankers.
True, but wouldn't a bigger rep just be even more of an expensive gank magnet?
I think mine is a c-type that I only paid 100m or so (i think, can't remember)
If I took only a tech II large I would have about the same repping ability as my dead-space medium. Vacuums suck. |
Ralph King-Griffin
Var Foundation inc.
621
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Posted - 2014.04.09 18:19:00 -
[13] - Quote
Last Wolf wrote:
True, but wouldn't a bigger rep just be even more of an expensive gank magnet?
I think mine is a c-type that I only paid 100m or so (i think, can't remember)
If I took only a tech II large I would have about the same repping ability as my dead-space medium.
think faction rather than dead space, and a dcuII will offset the cost of ganking you considerably. Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼ -á-á-á-á-á-á-á-á-á-á-á-á-á-áIf In Doubt....Do....Excessively. Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼
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Nolen Cadmar
Nexus Ore Technologies and Excavations Surely You're Joking
140
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Posted - 2014.04.09 18:20:00 -
[14] - Quote
Here's the details for comparison:
Centum C-type Medium Armor Repairer Repair per cycle = 455 Cycle time = 12 sec Repair per sec = 37.92
Large Armor Repairer II Repair per cycle = 920 Cycle time = 15 sec Repair per sec = 61.33
So the T2 large rep will give you 62% higher rep/sec than the c-type medium.
EDIT: Stats above are base values (no skills applied). Nolen's Spreadsheet Guru Services: Need a spreadsheet created, maintained, updated or repaired? Learn more about my services at:-á https://forums.eveonline.com/default.aspx?g=posts&m=3865379 |
Last Wolf
Umbra Wing
81
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Posted - 2014.04.09 18:45:00 -
[15] - Quote
Did they buff LAR's since I have been out of game these last 2 years? Or maybe when I bought the medium deadspace I was thinking more about cap/rep ratio. Especially since it does tank plenty for every level 4 I've done with it. Vacuums suck. |
Nolen Cadmar
Nexus Ore Technologies and Excavations Surely You're Joking
140
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Posted - 2014.04.09 18:49:00 -
[16] - Quote
Last Wolf wrote:Did they buff LAR's since I have been out of game these last 2 years? Or maybe when I bought the medium deadspace I was thinking more about cap/rep ratio. Especially since it does tank plenty for every level 4 I've done with it.
I'm not sure if they've changed the stats. As for cap/rep ratio, the large uses 0.03 more cap per armor hitpoint (~10%). Just put a NOS in the high and you've far overcome the additional 10%. Nolen's Spreadsheet Guru Services: Need a spreadsheet created, maintained, updated or repaired? Learn more about my services at:-á https://forums.eveonline.com/default.aspx?g=posts&m=3865379 |
IIshira
School of Applied Knowledge Caldari State
788
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Posted - 2014.04.09 19:43:00 -
[17] - Quote
For my MJD setup the only thing I use is a tractor beam to pick up the mission item. You could in theory use a MTU and fit 3 salvagers but it seems pointless seeing how slow both the MTU and unbonused salvagers on the Paladin are.
I use a LAR because I prefer the extra rep in case I screw up over the convenience of not having to turn a repper on and off when needed. If you're trying to GTFO you might need a cycle of non Bastion bonused rep while your ship slowly aligns to warp.
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Kosetzu
S1lver Flame
107
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Posted - 2014.04.09 21:22:00 -
[18] - Quote
Considering you use a MAR and only have an MWD I'm curious why you don't just fit an MJD as well? |
chaosgrimm
Universal Production and Networking Services
83
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Posted - 2014.04.10 05:29:00 -
[19] - Quote
I used to fit a probe launch to scan for good sites while missioning, although with the changes to exploration in highsec its prolly not worth it.
Maybe 2 drone links + tractor. Cloaking device for safe afks |
Ralph King-Griffin
Var Foundation inc.
632
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Posted - 2014.04.10 12:39:00 -
[20] - Quote
chaosgrimm wrote:I used to fit a probe launch to scan for good sites while missioning, although with the changes to exploration in highsec its prolly not worth it.
Maybe 2 drone links + tractor. Cloaking device for safe afks Forgot about that, that's not a bad idea. Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼ -á-á-á-á-á-á-á-á-á-á-á-á-á-áIf In Doubt....Do....Excessively. Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼
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IIshira
School of Applied Knowledge Caldari State
790
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Posted - 2014.04.10 20:27:00 -
[21] - Quote
chaosgrimm wrote:I used to fit a probe launch to scan for good sites while missioning, although with the changes to exploration in highsec its prolly not worth it.
Maybe 2 drone links + tractor. Cloaking device for safe afks
Drone links are okay but don't expect your drones to return sending them out to the normal 60 km range much less added range from the DLA.
Cloaking device means slower targeting. If you're in lowsec it can be worth it but not in highsec. If you're in highsec and want to AFK just dock. |
Sobaan Tali
Caldari Quick Reaction Force
273
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Posted - 2014.04.11 18:25:00 -
[22] - Quote
Kusum Fawn wrote:If you dont want to put tractors there, you can add small or medium rr for your drones, Auto targeting system II for +3 locked targets (i dont remember how well the lockback worked, but the +3 targets is nice if you have the skill to use it) , and of course the drone range upgrade.
there is really not much other then that
Bastion module already doubles as an auto targeting system 2 while running, so it's unneeded on a marauder unless you spend a lot of time out of bastion. Remote reppers and/or remote hull reppers would be more useful. You may also try three salvager 2's and an mtu to hit up any wrecks the mtu pulls in while you shoot. |
Sentenced 1989
Quantum Anomaly Corporation
43
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Posted - 2014.04.14 10:09:00 -
[23] - Quote
Nolen Cadmar wrote:Last Wolf wrote:Nolen Cadmar wrote:I would agree with the above. Put on tractor beams to make it easier to salvage. I'd also suggest using a large armor rep. Extra tank capability is always nice. My MAR reps nearly 1,200 armor with bastion turn on, and I rarely have to turn it on for more than 1 or 2 cycles a pocket. I drop an MTU every pocket and book mark it. By the time I warp back all my wrecks are in a nice little ball 2-3km from it. By "extra tank capability" I was less referring to mission rats and more referring to mission gankers.
If you are a gank target, you won't be there long enough to cycle it anyways...
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