Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Daichi Yamato
Xero Security and Technologies
1323
|
Posted - 2014.04.10 16:45:00 -
[31] - Quote
Koz Katral wrote: Im not advocating they should be able to reach that point instantly. but you should be able to reach that point faster, and at this point in EVE's lifespan I genuinely think its in the greater community interest for that to be the case.
as someone said before,
'ask for faster training in general. not a pay2win idea' EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Corraidhin Farsaidh
Hello-There
351
|
Posted - 2014.04.10 16:52:00 -
[32] - Quote
Allowing any means of faster training utterly degrades the time spent by anyone else who actually trained their characters. Allowing people to buy their way into professions others have taken the time to train for and then diluting the amount of isk available to those who put the time in would be completely wrong in my opinion. |
Koz Katral
Sanctuary of Shadows
4
|
Posted - 2014.04.10 16:52:00 -
[33] - Quote
Tippia wrote:Koz Katral wrote:Im not advocating they should be able to reach that point instantly. but you should be able to reach that point faster Why?
A few reasons,
Firstly I remember hearing somewhere (I think it was one of those conference style things where CCP genuinely sends someone to talk about how cool is eve etc etc - unfortunately I can't provide you with a source) that the average length of a players active subscription was around 6 months at a time before moving on. What if after those 6 months, players could spend a month training into a new focused area, and just carry on playing for another 6 without having to burn out and take an extended break from the game? More players, more fun.
again I can't provide you with a source, so it limits the extend that I can defend my point (or in contrast counter it) but I suspect the ratio of genuine new player trial accounts that convert into active subscribers, compared to the ones that just expire is something CCP is always going to be looking for ways of improving, because it makes good business sense - I feel like this is one of those ways. Give more of those trial accounts a sense that they can compete on a grander scale.
|
Corraidhin Farsaidh
Hello-There
351
|
Posted - 2014.04.10 17:00:00 -
[34] - Quote
I'm currently able to try every profession other than moon mining and sov stuff...how can skill training not be fast enough already? |
Tippia
Sunshine and Lollipops
20560
|
Posted - 2014.04.10 17:02:00 -
[35] - Quote
Koz Katral wrote:Firstly I remember hearing somewhere (I think it was one of those conference style things where CCP genuinely sends someone to talk about how cool is eve etc etc - unfortunately I can't provide you with a source) that the average length of a players active subscription was around 6 months at a time before moving on. You're making the assumption that they move on because they have GǣonlyGǥ trained some 10M SP during that period. What makes you think they'd stay around just because they had trained more, when all the actual studies (yes, CCP has indeed looked into this) suggest that it's because they haven't made any social connections and/or simply don't enjoy the sandbox gameplay? They already aren't attached to the game, and you think that by squeezing double the money out of them, they'll be more attached? EhmGǪ no.
Quote:Give more of those trial accounts a sense that they can compete on a grander scale. They already can. See sig. The problem there has nothing to do with the speed of training, but with people who keep lying to new players about how they must have huge amounts of SP or high skill levels in order to compete on a grander scale. The very notion that drives this suggestion is the one that is the problem, not the mechanics themselves.
Quote:The reason I think people should pay PLEX for it, is so that the long term EVE players who have paid for their subscription for years on end, are not suddenly short changed by a skill training revamp that suddenly makes all training faster - devaluing the commitment of those long term customers. You're still devaluing the time they've spent, and at least by doing it universal, you ensure that it's not devalued because of money, nor that it will continue to devalue their remaining time in the game. Any reasonable argument in favour of the P2W method can and must be made in favour of increased training speed, and if they buy those arguments, you can just introduce the faster training without also having to convince people that P2W is a good direction for the game. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |