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Author |
Thread Statistics | Show CCP posts - 42 post(s) |
Jenn aSide
STK Scientific Initiative Mercenaries
5840
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Posted - 2014.04.14 14:08:00 -
[31] - Quote
Gypsio III wrote:Super sentries. Told you, Arthur.
This will at least shut up the people who were ready to scream bloody murder if The 'Snake only got bonuses to heavies lol.
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Harvey James
The Sengoku Legacy
741
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Posted - 2014.04.14 14:08:00 -
[32] - Quote
surprised you left the vindis mass so high though .. i thought it would get the mega treatment here... Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Fisty The Gesticulate Bushmaster
Calamitous-Intent Feign Disorder
66
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Posted - 2014.04.14 14:09:00 -
[33] - Quote
Can we please get an update on the new warp speeds for Dramiel, Cynabal and Machariel? |
Morukk Nuamzzar
EVE Corporation 987654321-POP The Marmite Collective
3
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Posted - 2014.04.14 14:09:00 -
[34] - Quote
Gypsio III wrote:Morukk Nuamzzar wrote:Snake prices going up now? At 497 mill still. I was on board earlier. Well, not anymore |
Jenn aSide
STK Scientific Initiative Mercenaries
5840
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Posted - 2014.04.14 14:10:00 -
[35] - Quote
And thanks for not nerfing the Mach, i half expected a drone bay nerf if nothing else, but this is really cool. |
Callic Veratar
596
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Posted - 2014.04.14 14:10:00 -
[36] - Quote
Jenn aSide wrote:Gypsio III wrote:Super sentries. Told you, Arthur. This will at least shut up the people who were ready to scream bloody murder if The 'Snake only got bonuses to heavies lol.
I was hoping for a 500-700% bonus to 2 heavies and nothing for sentries. 12-16 effective heavies? Yes please. |
Two step
Aperture Harmonics No Holes Barred
4571
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Posted - 2014.04.14 14:10:00 -
[37] - Quote
Looks like really good changes. Thanks for not screwing up the Bhaal, still my fav ship CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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Harvey James
The Sengoku Legacy
741
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Posted - 2014.04.14 14:11:00 -
[38] - Quote
surely the Nightmare needs a lot more agility .. you expect it be using a AB so surely it needs to turn a bit ... 13 secs maybe?? Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Leeloo Alizee
Orion Constellation Inc.
6
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Posted - 2014.04.14 14:11:00 -
[39] - Quote
**** More bonuses for Nightmares DPS, at least nerf Tachyons.
Dirty lazor lovers, it is hard to get in fleet with mach even now, after this it will be impossible. FU CCP and eat drops |
BadAssMcKill
The Kawaii Corporation
726
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Posted - 2014.04.14 14:12:00 -
[40] - Quote
Can we get an MWD cap use bonus like the Thorax used to have on the NM instead of AB speed? http://i.imgur.com/6j6cIZE.gif-á |
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Aken Thrawn
Trask Industries Inc.
3
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Posted - 2014.04.14 14:13:00 -
[41] - Quote
I spent a lot of time skilling up for my Rattlesnake, because I like missiles and sentries and the flexibility of a huge drone bay.
I could cope with the drone changes but the drone bay reduction simply kills the ship for me.
With all the time it takes to skill up for a BS you should be careful when you mess with it.
Who's using Rattlesnake now? Do you have a player profile for who flies that ship?
Keep that profile in mind when you work on the new specs, please.
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Valterra Craven
169
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Posted - 2014.04.14 14:13:00 -
[42] - Quote
Jenn aSide wrote:Gypsio III wrote:Super sentries. Told you, Arthur. This will at least shut up the people who were ready to scream bloody murder if The 'Snake only got bonuses to heavies lol.
Meh, the snake still sucks. (Keep in mind I'm referring to PVE only) I stopped using them after the omni nerf and they've done nothing to the platform to make me want to pick them back up. Even with the drone "changes". I'll gladly sell the 4-5 I have at a healthy profit though. At least the other pirate ships are *BETTER* at a their roles/niches than most other ships that could fill them. There really is nothing it does that another ship doesn't do better. I feel like the devs haven't really looked at the graphic of how ships were supposed to be that was shown at fanfest last year. |
Arthur Aihaken
Perkone Caldari State
3281
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Posted - 2014.04.14 14:13:00 -
[43] - Quote
Quote:Machariel Mobility (max velocity / agility / mass / align time): 161 / .096(+.012) / 94680000 / 12.60(+1.5) Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km(+13km) / 125(-25) / 7 Signature radius: 350(+10) I can't say I'm a huge fan of an increased align time, loss of scan resolution and increase in signature radius. What was the rationale for these changes since every other Pirate battleship seemed to get a buff? I am currently away, traveling through time and will be returning last week. |
PhantomF HarlockIII
Mind Games. Suddenly Spaceships.
36
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Posted - 2014.04.14 14:13:00 -
[44] - Quote
Sorry i wanted to ask.... why blood raiders frigate and cruiser have a unique design, while the bhaal is like a geddon with "brown" things above? :-) |
AleAlejandro
Dirt 'n' Glitter I Whip My Slaves Back and Forth
1
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Posted - 2014.04.14 14:13:00 -
[45] - Quote
Leeloo Alizee wrote:**** More bonuses for Nightmares DPS, at least nerf Tachyons.
Dirty lazor lovers, it is hard to get in fleet with mach even now, after this it will be impossible. FU CCP and eat drops
Hell, the Nightmare might even take over armor fleets with that extra low |
Maximus Aerelius
PROPHET OF ENIGMA
1251
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Posted - 2014.04.14 14:14:00 -
[46] - Quote
Nice changes, I approve. Good job there. Fast Character Switching "XP Stylee" Undocking - More Routes Out of Station Here's my tear jar > |_| < Fill 'er up! |
Ayallah
SniggWaffe WAFFLES.
154
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Posted - 2014.04.14 14:14:00 -
[47] - Quote
Fisty The Gesticulate Bushmaster wrote:Can we please get an update on the new warp speeds for Dramiel, Cynabal and Machariel?
Dramiel 7.5AU/sec Cynabal 4.5AU/sec Machariel 3.0AU/sec
-áFear The Tribes |
Medalyn Isis
Tribal Liberation Force Minmatar Republic
119
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Posted - 2014.04.14 14:15:00 -
[48] - Quote
Leeloo Alizee wrote:**** More bonuses for Nightmares DPS, at least nerf Tachyons No, Nightmare DPS is still the same. Unless of course you are considering the extra low slot which will make no difference as the NM has always had enough room for a full suite of heat sinks. I am thinking you don't know how to multiply percentages.
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Alim Omaristos
Fweddit I Whip My Slaves Back and Forth
10
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Posted - 2014.04.14 14:15:00 -
[49] - Quote
Damn was really hoping snake wouldn't have a sentry bonus and just a heavy bonus. Looking OP. |
Nadezda Morozovovna
X-Prot Greater Western Co-Prosperity Sphere
12
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Posted - 2014.04.14 14:16:00 -
[50] - Quote
Oh, you like to fly rattlesnake? Let me rework it and completly fu*k everything up |
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Cassandra Aurilien
Imperial Academy Amarr Empire
4
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Posted - 2014.04.14 14:17:00 -
[51] - Quote
Harvey James wrote:surely the Nightmare needs a lot more agility .. you expect it be using a AB so surely it needs to turn a bit ... 13 secs maybe??
It's borderline OP now... I love it, but it doesn't need any more buffs... Extra low & a massive speed boost w/AB... Awesome. |
Arthur Aihaken
Perkone Caldari State
3285
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Posted - 2014.04.14 14:17:00 -
[52] - Quote
Ayallah wrote:Dramiel 7.5AU/sec Cynabal 4.5AU/sec Machariel 3.0AU/sec Yes, I'm assuming these are what they are - I just wanted an official confirmation. I am currently away, traveling through time and will be returning last week. |
AleAlejandro
Dirt 'n' Glitter I Whip My Slaves Back and Forth
1
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Posted - 2014.04.14 14:18:00 -
[53] - Quote
Medalyn Isis wrote:Leeloo Alizee wrote:**** More bonuses for Nightmares DPS, at least nerf Tachyons No, Nightmare DPS is still the same. Unless of course you are considering the extra low slot which will make no difference as the NM has always had enough room for a full suite of heat sinks. I am thinking you don't know how to multiply percentages.
Well technically you don't need battleship V to get the DPS bonus, so semi-buff? |
Arthur Aihaken
Perkone Caldari State
3285
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Posted - 2014.04.14 14:19:00 -
[54] - Quote
So the Nestor is now officially the worst Pirate battleship, in addition to being exorbitantly overpriced. I am currently away, traveling through time and will be returning last week. |
Valterra Craven
169
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Posted - 2014.04.14 14:19:00 -
[55] - Quote
Alim Omaristos wrote:Damn was really hoping snake wouldn't have a sentry bonus and just a heavy bonus. Looking OP.
Considering that the drones don't get Speed/Tracking or Range bonus, yeah.. that RS sure looks OP compared to all the Gal drone ships *Eye Roll* |
Arsine Mayhem
Tribal Liberation Force Minmatar Republic
184
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Posted - 2014.04.14 14:20:00 -
[56] - Quote
Arthur Aihaken wrote:Quote:Machariel Mobility (max velocity / agility / mass / align time): 161 / .096(+.012) / 94680000 / 12.60(+1.5) Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km(+13km) / 125(-25) / 7 Signature radius: 350(+10) I can't say I'm a huge fan of an increased align time, loss of scan resolution and increase in signature radius. What was the rationale for these changes since every other Pirate battleship seemed to get a buff?
Now we've got past the yes man posts, this is accurate.
Are the rest of you drones? |
Medalyn Isis
Tribal Liberation Force Minmatar Republic
119
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Posted - 2014.04.14 14:20:00 -
[57] - Quote
Cassandra Aurilien wrote:Harvey James wrote:surely the Nightmare needs a lot more agility .. you expect it be using a AB so surely it needs to turn a bit ... 13 secs maybe?? It's borderline OP now... I love it, but it doesn't need any more buffs... Extra low & a massive speed boost w/AB... Awesome. We might actually see them in pvp now. As currently I don't see any nightmares in pvp, which indicates how dire the situation was for the Nightmare outside of a PVE setting. So good changes, although definitely not borderline OP. It has been bought up to the level of the other pirate BSs now. |
Harvey James
The Sengoku Legacy
743
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Posted - 2014.04.14 14:21:00 -
[58] - Quote
Cassandra Aurilien wrote:Harvey James wrote:surely the Nightmare needs a lot more agility .. you expect it be using a AB so surely it needs to turn a bit ... 13 secs maybe?? It's borderline OP now... I love it, but it doesn't need any more buffs... Extra low & a massive speed boost w/AB... Awesome.
it needs to turn to make use of the AB .. a lot of the changes aren't consistent ..its like they decided at in the frigate thread what will happen to the cruisers and battleships just with scaling up .. no really in depth reviews on them .. a bit of a copy paste job it looks like ... Rise literally copy pasted some of the frigate stats on the cruisers already.. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Arthur Aihaken
Perkone Caldari State
3285
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Posted - 2014.04.14 14:22:00 -
[59] - Quote
Arsine Mayhem wrote:Now we've got past the yes man posts, this is accurate. I could live with these if we got some "turret symmetry" with 6 turrets, a 37.5% ROF and a revised slot layout of 7/6/7. So say we all. I am currently away, traveling through time and will be returning last week. |
Fabulous Rod
Darkfall Corp
34
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Posted - 2014.04.14 14:22:00 -
[60] - Quote
I'm very glad you decided to not ruin the Rattlesnake but why did the missile velocity bonus need to be removed? The velocity bonus fit perfectly into the playstyle and versatility of the ship. |
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