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Thread Statistics | Show CCP posts - 1 post(s) |
Tractus Vesica
Blue Republic RvB - BLUE Republic
32
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Posted - 2014.04.17 00:59:00 -
[1] - Quote
This is thread is a continuation of a rather lively discussion going on in EVE Radios chat channel even as I write this.
The fundamental question is this...
"How does CCP improve EVE in such a way that it attracts, and retains new players, without compromising the games core values of loss permanency and long term consequences?"
All I request of posters is that we keep this cordial, and keep your posts focused on the above question, please no ranting. Excelling in all things terrible. |
Alvatore DiMarco
Capricious Endeavours Ltd
2026
|
Posted - 2014.04.17 00:59:00 -
[2] - Quote
First.
Additionally, inb4 ISD moves it to F&I. |
Thead Enco
47th Ronin
156
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Posted - 2014.04.17 01:00:00 -
[3] - Quote
Reserved
-á"A Lannister always pays his debts."
-áTyrion Lannister |
PotatoOverdose
Handsome Millionaire Playboys
1413
|
Posted - 2014.04.17 01:02:00 -
[4] - Quote
Tractus Vesica wrote:This is thread is a continuation of a rather lively discussion going on in EVE Radios chat channel even as I write this.
The fundamental question is this.
"How does CCP improve EVE in such a way that it attracts, and retains new players, without compromising the games core values of loss permanency and long term consequences?"
All I request of posters is that we keep this cordial, and keep your posts focused on the above question, no ranting. Finish WiS, add establishments complete with strippers, nudity, and all manner of "depravity". Watch the local media eat that **** up, enjoy the free advertising.
Hey, it worked for mass effect, and they didn't even really show anything. |
Meliphas
SpyderTech Ltd.
0
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Posted - 2014.04.17 01:03:00 -
[5] - Quote
One thing I think might have been discussed is the idea of making PVE content more in line with the PVP method of play. That way people can get prepared for entering low sec/null just through regularly PVE play as they train up. Just a thought. |
Tractus Vesica
Blue Republic RvB - BLUE Republic
33
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Posted - 2014.04.17 01:05:00 -
[6] - Quote
I'll just throw in my suggestion.
I believe finishing WiS needs to be made a priority. Simply having a place to visibly congregate with other EVE players is a fantastic idea, the addition of localized mic feeds would perfect it. This doesn't just appeal to newer players looking to organically find groups to talk to/play with, imagine being able to sit around and chat "in person" with corp mates after a fleet. The addition of being able to take corp photos for instance would be incredible.
On top of the gameplay/social elements WiS could provide, it acts as an excellent means of enticing more people to at least try EVE. Some of our more hard core players take a condescending attitude to more social gamers, but I think bringing in people who just enjoy talking could be a huge boon. Even if they're just sitting in station meeting new people, they're still paying a sub fee, and they're still enjoying the game.
Look at it like a less pointless version of Playstation Home or Second Life, because the social element is backed up by actual gameplay in the form of conventional EVE ship pew, pew. Excelling in all things terrible. |
Scipio Artelius
The Vendunari End of Life
1135
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Posted - 2014.04.17 01:07:00 -
[7] - Quote
I believe there will always be a percentage of people looking for a game that offers the challenge and harshness that EvE offers.
I don't believe CCP need to do much more than they are already doing to improve EvE and if they were to implement a specific strategy, my preference would be for them to make it more harsh, certainly not less.
EvE has a unique marketing proposition by the nature of the gameplay and single shard organisation.
It's really what differentiates the game from other MMOs that contain more cotton wool and for players looking for that type of game, it will always be attractive.
A couple of specifics perhaps would be:
- Encourage more massive fights and be able to offer the infrastructure to make those fights a better experience from a TiDi aspect.
That alone will attract new players. Combine that with:
- Develop the NPE more to create an understanding of the social and harsh aspects of the game, not simply the solo PvE aspects.
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |
Meliphas
SpyderTech Ltd.
1
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Posted - 2014.04.17 01:09:00 -
[8] - Quote
Tractus Vesica wrote:I'll just throw in my suggestion.
I believe finishing WiS needs to be made a priority. Simply having a place to visibly congregate with other EVE players is a fantastic idea, the addition of localized mic feeds would perfect it. This doesn't just appeal to newer players looking to organically find groups to talk to/play with, imagine being able to sit around and chat "in person" with corp mates after a fleet. The addition of being able to take corp photos for instance would be incredible.
I like these suggestions. They could take all that tech they built for WoD to finish it too. I would like to see some kind of WiS combat system though it doesn't break the deal for me if it doesn't get made. |
Doc Fury
Furious Enterprises
4585
|
Posted - 2014.04.17 01:09:00 -
[9] - Quote
Spoiler: WIS is dead. It's an ex-parrot.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
PotatoOverdose
Handsome Millionaire Playboys
1415
|
Posted - 2014.04.17 01:12:00 -
[10] - Quote
Doc Fury wrote:Spoiler: WIS is dead. It's an ex-parrot.
True. Still though, adding **** and wine has been shown to broaden the mainstream appeal of just about anything, and that was ultimately the OP's question. |
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Tractus Vesica
Blue Republic RvB - BLUE Republic
33
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Posted - 2014.04.17 01:14:00 -
[11] - Quote
Doc Fury wrote:Spoiler: WIS is dead. It's an ex-parrot.
I would certainly hope it isn't, because CCP can't keep putting out half finished products. Dust 514 and soon Valkyrie, on top of that we now know officially that World of Darkness is dead.
They keep pushing out excellent concepts, and then never seem to be able to find a way to properly integrate them into EVE. Dust 514 for instance, a fantastic idea, but they didn't know how to make it work in the context of the broader EVE universe, so now it's a semi dead faction warfare thing. Excelling in all things terrible. |
Doc Fury
Furious Enterprises
4586
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Posted - 2014.04.17 01:20:00 -
[12] - Quote
Tractus Vesica wrote:Doc Fury wrote:Spoiler: WIS is dead. It's an ex-parrot. I would certainly hope it isn't, because CCP can't keep putting out half finished products. Dust 514 and soon Valkyrie, on top of that we now know officially that World of Darkness is dead. Well, as my Grand-pappy Fury used to say:
"Son, you can hope in one hand and shite in the other...see which one fills up faster. "
There is a support group for those who share your beliefs, you can find them at the links below:
https://forums.eveonline.com/default.aspx?g=posts&t=161511&find=unread
Features & Ideas Discussion
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
Webvan
State Protectorate Caldari State
1085
|
Posted - 2014.04.17 01:33:00 -
[13] - Quote
posting in another stealth wis thread |
Pix Severus
School of Applied Knowledge Caldari State
709
|
Posted - 2014.04.17 01:39:00 -
[14] - Quote
Sticking my shiny head in because WiS.
Also someone mentioned boobies. |
Hasikan Miallok
Republic University Minmatar Republic
596
|
Posted - 2014.04.17 01:45:00 -
[15] - Quote
If you make it seriously challenging and much harder for new players you will weed out the wow kiddies and end up with just the people with "the right stuff" for EVE :D |
Tractus Vesica
Blue Republic RvB - BLUE Republic
33
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Posted - 2014.04.17 03:02:00 -
[16] - Quote
Hasikan Miallok wrote:If you make it seriously challenging and much harder for new players you will weed out the wow kiddies and end up with just the people with "the right stuff" for EVE :D
You'll also end up alienating a lot of new players who could potentially be molded into the "right stuff". The idea that anyone would WANT to drive away players is ludicrous.
Your proposal of making things somehow even harder on top of an already toxic community (see "yourself" for details) and a still God awful tutorial is ridiculous. Excelling in all things terrible. |
Scipio Artelius
The Vendunari End of Life
1136
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Posted - 2014.04.17 03:15:00 -
[17] - Quote
Tractus Vesica wrote:Your proposal of making things somehow even harder on top of an already toxic community (see "yourself" for details) and a still God awful tutorial is ridiculous. It seems your request of "please no ranting" was a little hollow.
If you want discussion, then accept all the views and discuss them on merit, not on the poster and your belief about their playstyle. . -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |
Space Juden
Supermassive Potato Pancake
83
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Posted - 2014.04.17 03:19:00 -
[18] - Quote
Remember when CCP scraped Ambulation/WiS and rolled out Incarna, full with laptop melting single rooms + 70$ monocles
I think that caused an ongoing issue with attracting new players/demographics. |
Space Juden
Supermassive Potato Pancake
83
|
Posted - 2014.04.17 03:21:00 -
[19] - Quote
I remember a lot of people being pro-gambling/ect, pro-player made, destructible clothing before that |
Alduin666 Shikkoken
Unholy Knights of Cthulhu Test Alliance Please Ignore
615
|
Posted - 2014.04.17 03:23:00 -
[20] - Quote
WiS is a gimmick. Sure it may feel new and shiny for a month or two but after having to walk down your hallway, into your quarters, past the never-opening-door, probably down another hallway, then find your friend and sit down, will get really old really fast and won't see much use other than station trading and other things that warrant actually loading the WiS and taking 10 mins to get anywhere.
Being in a coalition that accepts newbros with open arms I can tell you that there are already a lot of new people coming into Eve, but with the niche that is tacked on to this game, nothing that CCP does will get the 100K new players every month that every other new MMO does short of turning this into a Theme Park MMO in the setting of a well known IP that doesn't already have a big multiplayer game. Honor is a fools prize. Glory is of no use to the dead.
Be a man! Post with your main! ~Vas'Avi Community Manager |
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Space Juden
Supermassive Potato Pancake
83
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Posted - 2014.04.17 03:26:00 -
[21] - Quote
Alduin666 Shikkoken wrote:WiS is a gimmick. Sure it may feel new and shiny for a month or two but after having to walk down your hallway, into your quarters, past the never-opening-door, probably down another hallway, then find your friend and sit down, will get really old really fast and won't see much use other than station trading and other things that warrant actually loading the WiS and taking 10 mins to get anywhere.
Being in a coalition that accepts newbros with open arms I can tell you that there are already a lot of new people coming into Eve, but with the niche that is tacked on to this game, nothing that CCP does will get the 100K new players every month that every other new MMO does short of turning this into a Theme Park MMO in the setting of a well known IP that doesn't already have a big multiplayer game.
They had already developed a PvP board game called SecWars in Ambulation. You can argue that it's not spaceships but it would just be obvious/redundant. |
Alduin666 Shikkoken
Unholy Knights of Cthulhu Test Alliance Please Ignore
615
|
Posted - 2014.04.17 03:28:00 -
[22] - Quote
Space Juden wrote:Alduin666 Shikkoken wrote:WiS is a gimmick. Sure it may feel new and shiny for a month or two but after having to walk down your hallway, into your quarters, past the never-opening-door, probably down another hallway, then find your friend and sit down, will get really old really fast and won't see much use other than station trading and other things that warrant actually loading the WiS and taking 10 mins to get anywhere.
Being in a coalition that accepts newbros with open arms I can tell you that there are already a lot of new people coming into Eve, but with the niche that is tacked on to this game, nothing that CCP does will get the 100K new players every month that every other new MMO does short of turning this into a Theme Park MMO in the setting of a well known IP that doesn't already have a big multiplayer game. They had already developed a PvP board game called SecWars in ambulation. You can argue that it's not spaceships but it would just be obvious/redundant.
In a game about spaceships I like my devs to focus on spaceships and not some board game aiming to make a gimmick relevent Honor is a fools prize. Glory is of no use to the dead.
Be a man! Post with your main! ~Vas'Avi Community Manager |
Space Juden
Supermassive Potato Pancake
83
|
Posted - 2014.04.17 03:32:00 -
[23] - Quote
Alduin666 Shikkoken wrote:Space Juden wrote:Alduin666 Shikkoken wrote:WiS is a gimmick. Sure it may feel new and shiny for a month or two but after having to walk down your hallway, into your quarters, past the never-opening-door, probably down another hallway, then find your friend and sit down, will get really old really fast and won't see much use other than station trading and other things that warrant actually loading the WiS and taking 10 mins to get anywhere.
Being in a coalition that accepts newbros with open arms I can tell you that there are already a lot of new people coming into Eve, but with the niche that is tacked on to this game, nothing that CCP does will get the 100K new players every month that every other new MMO does short of turning this into a Theme Park MMO in the setting of a well known IP that doesn't already have a big multiplayer game. They had already developed a PvP board game called SecWars in ambulation. You can argue that it's not spaceships but it would just be obvious/redundant. In a game about spaceships I like my devs to focus on spaceships and not some board game aiming to make a gimmick relevent
Have you tried Kerbal Space Program? It's an actual spaceship sandbox |
GreasyCarl Semah
A Game as Old as Empire
103
|
Posted - 2014.04.17 03:32:00 -
[24] - Quote
A good start would be to ban about 90% of the trolls who post in this forum. Right now a new person can't even ask for advice here without being bukkake'd by stupidity. |
Scipio Artelius
The Vendunari End of Life
1136
|
Posted - 2014.04.17 03:35:00 -
[25] - Quote
GreasyCarl Semah wrote:A good start would be to ban about 90% of the trolls who post in this forum. Right now a new person can't even ask for advice here without being bukkake'd by stupidity. There's a specific forum for new people to ask questions.
There's just about a specific forum for just about any question that can be asked in the forum and for the most part, the other forums provide focused discussion.
As a general discussion forum, people should realise that generally anything but a specific topic will be discussed. It's not trolling. . -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |
Scipio Artelius
The Vendunari End of Life
1136
|
Posted - 2014.04.17 03:42:00 -
[26] - Quote
Alduin666 Shikkoken wrote:In a game about spaceships I like my devs to focus on spaceships and not some board game aiming to make a gimmick relevent In general, my own view is in agreement with yours.
I don't personally see the excitement in watching a cartoon strip show while downing virtual alcohol in an e-bar. That's not really my thing IRL either. However there does seem to be a large group of people who want to walk around.
What I wouldn't mind though would be the ability to invite other station guests into my CQ that automatically opens up a good quality voice channel.
I meet a lot of people in local, usually as a result of either winning or losing a fight; and it often leads to discussion in local providing or receiving advice, etc.
The ability to just dock up and invite them to CQ and have the system then take care of making voice connection in game would be really good.
At the moment if you want to communicate with someone outside your Corp, you either need to provide TS or mumble details or just work in type (does anyone use EvE Voice?).
Not WiS exactly, but WiS like. . -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |
Peter Raptor
Galactic Hawks
668
|
Posted - 2014.04.17 03:51:00 -
[27] - Quote
WiS is the worst idea ever for this game, because the Devs had little to NO clue how it would fit into the Eve Univers
I distinctly recall at one fan fest years ago, a Dev being asked what WiS would be used for, hesitantly he said "smuggling" Evelopedia;-á
The Amarr Empire, is known for its omnipresent religion -áGÇá-á-á |
Sibyyl
389
|
Posted - 2014.04.17 05:11:00 -
[28] - Quote
Alduin666 Shikkoken wrote:In a game about spaceships I like my devs to focus on spaceships and not some board game aiming to make a gimmick relevent Your devs? That's rich. Now that you are *campers* you will have more *parties* and no more *sad* *lonely* *bubbles*. |
Alvatore DiMarco
Capricious Endeavours Ltd
2028
|
Posted - 2014.04.17 05:29:00 -
[29] - Quote
Alduin666 Shikkoken wrote:In a game about spaceships I like my devs to focus on spaceships and not some board game aiming to make a gimmick relevent
Ladies and gentlemen, I present to you the ultimate victim of CCP's "release a little bit now and iterate later" methodology: EVE Online itself.
Originally envisioning EVE as a "science-fiction simulator", CCP knew early on that they didn't have the technology or the resources to complete their grand vision all at once. So they released the spaceship part. For a long time, that's all there was because that's all there could be. Then, when they felt comfortable that EVE was doing well, they began to work on Ambulation.
And now, many years later, there is a quite vocal demographic in EVE who is steadfastly and resolutely devout in their belief that this would-be science-fiction simulator is, in fact, merely a spaceship game - and should either remain so or die. CCP's own way of doing things - whether they could help it or not - has created an environment in which they have to fight against their own customers in order to deliver the product they originally set out to bring forth all those years ago.
Such a pity.
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Tweek Etimua
Federal Defense Union Gallente Federation
40
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Posted - 2014.04.17 05:31:00 -
[30] - Quote
Tractus Vesica wrote:
"How does CCP improve EVE in such a way that it attracts, and retains new players, without compromising the games core values of loss permanency and long term consequences?"
Unfortunately/Fortunately (depending on your point of view) it's not entirely a CCP issue. There has to be leaps and bound in the community as well currently the way to win in most combat, that actually makes an impact int the universe, is to Fit a ship according to your FC and then undock and wait to be told what to do. This may be atractive to people who played wow for 6 years but not people who play "action" games.
But CCP is stuck in a dead lock, there best option is to start making EVE 2. |
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