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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Sellendis
The Ares project
32
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Posted - 2011.12.23 15:27:00 -
[301] - Quote
MadMuppet wrote:Either bring back 'letterbox/widescreen mode' or allow for some sort of opaque background on targeted ship details.
That or allow us to turn down the nebula brightness. If you don't understand, try doing combat in Domain. I want to be able to watch combat and still have situational awareness.
Or anywhere is Lonetrek space, Sela region for starters, nebula is so bright you can hardly see the letters, not to mention it makes everything so ugly looking with pale blue light. |
Disdaine
62
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Posted - 2011.12.23 15:31:00 -
[302] - Quote
Font still needs some work.
http://i.imgur.com/LXhg5.jpg
http://i.imgur.com/zu9of.jpg
Add the use small font for overview option to every window. Fix the positioning of the font on module ammo counts. Enlarge the font slightly on all item counts. The 1 digit seems to be poorly aligned.
As above some systems are just way to bright. |
Ris Dnalor
Fleet of Doom Ushra'Khan
106
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Posted - 2011.12.24 01:24:00 -
[303] - Quote
Jarnis McPieksu wrote:You do know that after all these epic fixes, you now have to redo missiles. Completely.
No more talk how it is :impossible: or :too hard:. Missiles, after these epic win changes, just look TERRIBLE.
I don't care if it means that summer expansion is EVE Online: New Missiles with no other features. It has to be done. It has to be epic.
(note: epic != awesome)
yea missile launchers on the ships with missiles exiting from the launchers please. ( just don't feel the need to change the small 2d icons though ) |
Panhead4411
Adventures with Bill
10
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Posted - 2011.12.24 01:32:00 -
[304] - Quote
As much as i want all these items that are seemingly enhanced w/ vitamin D
Hammerhead's
http://i217.photobucket.com/albums/cc181/panhead4411/NameIssue5.jpg
Concentrated Veldspar
http://i217.photobucket.com/albums/cc181/panhead4411/NameIssue2.jpg
Among many other items whose text wrapping is still broken.
It is apparent that CCP wanted the text to appear this way (this they have not addressed any questions relating to it, nor have mentioned it at all), but for what reason?
And the new names shorter names you gave some items creates a bit of confusion...which of these three "200mm Light"s is the gallium, scout, or prototype?
http://i217.photobucket.com/albums/cc181/panhead4411/NameIssue4.jpg
And, can all of my station cans please remember THEIR OWN position, instead of following whatever the previous cargo/can/items/ships was positioned to? |
Crucis Cassiopeiae
EvE-COM
782
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Posted - 2011.12.25 22:36:00 -
[305] - Quote
Put stations closer to the planets... that will improve feeling and it will look much better. |
Alrione
Black Lagoon Inc.
60
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Posted - 2011.12.25 23:40:00 -
[306] - Quote
95% UI scale option. I wouldn't mind ridiculous texture resolution option for ships either tbh. Call it something like: FryingpanGPU mode.
+1 Go nuts with state of the art graphics but allow people to turn things off +1 Seeing the effects of shields / damage on armor and structure |
Disdaine
73
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Posted - 2011.12.26 02:50:00 -
[307] - Quote
Bright systems making targeted items and module timers hard to read and hud fade out.
Capacitor readout on hud still not centered after so much patching since they changed the color.
http://i.imgur.com/o056a.jpg
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Xavier Quo
InterSun Freelance Moon Warriors
16
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Posted - 2011.12.26 16:49:00 -
[308] - Quote
Probably already been mentioned, but I would love to see the ship's lights dim and go out based on capacitor dropping and capping out. |
oldbutfeelingyoung
VIRTUAL EMPIRE VANGUARD Vanguard Ascendants
45
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Posted - 2011.12.26 16:51:00 -
[309] - Quote
some info on big threads maybe? |
MadMuppet
Kerguelen Station
19
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Posted - 2011.12.27 00:08:00 -
[310] - Quote
Drone Control Window Allow for a setting to only show groups when drones are IN the ship. Something that is annoying as hell is recovering your drones and having the menu expand out for each individual drone
For drones that are OUTSIDE of the ship, please make an option so that the drone control window ALWAYS shows the status and damage bars of those drones. Right now, EVERY TIME you launch drones you need to go down and expand open the little window so that you can monitor them.
These two changes would make the drone control window a much more useful tool.
Two other things I would like to see A 'Launch' button for your drones. (currently a menu chase, a launch group number would be even cooler) A 'Panic' button to recall all your drones. (currently a menu chase) Yes, I only have a Vigil, I've had a bad bit of luck Ok? |
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Tepir
BALKAN EXPRESS
6
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Posted - 2011.12.27 14:33:00 -
[311] - Quote
Back some year ago (3 or so ? ) .. When i first started to play EvE i downloadec lient it was like 2.something GB size ... once i installed i got the option : Your pc supports premium graphic do you want to download and install it ? Where is that gonne ? make it alive again... you have people with top tier pc's here... who wants to enjoj the top tier games .. Also you have people with craptops... so Reinvent premium upgrade . Its way better than make craptop users download 6 gb sze game than just unclick HD . Considering that they have the worst PC atm do you rly think they have web connection of 60 mbps ? ( yeah i know there are exceptions)
So my Idea is : Make Basic client with average details and grapgic and all those thingies set to average . BUT if somebody wants HD and Extreme settings and like gajilion monitors he should download an extra content .
Add gamma settings Add Volley damage under fitting screen Optimal range range for missile launchers
Now i know this might be to much to do... but meybe just an idea for future (5 years or so ? ) If turret allready missed a ship , or missile who continues to fly after its target have ben destroyed encounters a new object in space (doesnt matter what it is... an asteroid .. a station... or even a friendly ship ) it will hit it and make some amount of damage (it can be just 10% of initial amage... just to have it it would be great)
Special bar for negative /positve bonuses you are getting with indication from what player it is
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Gaia Ma'chello
V.I.C.E. The Lostboys
8
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Posted - 2011.12.27 16:05:00 -
[312] - Quote
My hair does not rest on my shoulders, but floats in the air above them. |
Zimmy Zeta
Battle Force Industries
192
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Posted - 2011.12.27 16:37:00 -
[313] - Quote
Gaia Ma'chello wrote:My hair does not rest on my shoulders, but floats in the air above them.
Zero gravity in space. Working as intended.
-.- |
Tepir
BALKAN EXPRESS
6
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Posted - 2011.12.27 16:42:00 -
[314] - Quote
Zimmy Zeta wrote:Gaia Ma'chello wrote:My hair does not rest on my shoulders, but floats in the air above them. Zero gravity in space. Working as intended.
you are wrong ... force a gravity is influentse by two masses... the bigger the size of one or both masses is the stronger that force is. Mass of station you are in is close to the mass of smaller Moons . So it is not Zero gravity and gravity in that case is strong enough to pull your hair to the shoulders . Even if you check the mass of a carrier or dreanought you would see after certain calculations that your hair should be on your shoulders .
Sorry for poor english .
Also i am sure that in station there is gravity because Incarna is ALL ABOUT WALKING IN STATION . That means there is gravity ... pretty strong one to because YOU CANT JUMP . So in that case Hair Should be on shoulders =p |
Tepir
BALKAN EXPRESS
6
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Posted - 2011.12.27 16:43:00 -
[315] - Quote
double post >.> |
Jett0
Team Kitty Choke Slam
47
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Posted - 2011.12.28 16:47:00 -
[316] - Quote
Tepir wrote:Back some year ago (3 or so ? ) .. When i first started to play EvE i downloadec lient it was like 2.something GB size ... once i installed i got the option : Your pc supports premium graphic do you want to download and install it ? Where is that gonne ?
Supporting two clients became too costly for the benefits gained.
Tepir wrote:Add gamma settings
Maybe I missed something, but I thought this was scheduled for Crucible. I would also like to see this. |
Nionn Achren
Lazy Old Logistics Associates
25
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Posted - 2011.12.28 17:55:00 -
[317] - Quote
PLEASURE HUB !!!!
Objects in mirror are closer than they appear... |
Ibeau Renoir
Colonial Fleet Services Independent Faction
5
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Posted - 2011.12.28 20:41:00 -
[318] - Quote
SandKid wrote:Add in the problem of suns flashing and causing your screen to go totally white intermittently.
Crazy annoying and gives headaches at night. It's like having someone flash a camera in your eyes over and over again.
It's an old graphics issue, but it got hella worse when Crucible launched for some reason. Nearly every system does it now. Updated drivers, cleared cache...still no luck. Seconded. "Sun is occluded by objects" seems to be the culprit since turning it off stops the flashing. |
Ai Shun
State War Academy Caldari State
76
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Posted - 2011.12.28 21:31:00 -
[319] - Quote
The ability to make My Location type bookmarks in the right click menu interactive buttons on the UI. Smoothing multi-step operations like needing to open the Certificate Planner to claim certificates. |
Nemesis Factor
Clann Fian Narwhals Ate My Duck
24
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Posted - 2011.12.28 21:36:00 -
[320] - Quote
Tepir wrote:Zimmy Zeta wrote:Gaia Ma'chello wrote:My hair does not rest on my shoulders, but floats in the air above them. Zero gravity in space. Working as intended. you are wrong ... force a gravity is influentse by two masses... the bigger the size of one or both masses is the stronger that force is. Mass of station you are in is close to the mass of smaller Moons . So it is not Zero gravity and gravity in that case is strong enough to pull your hair to the shoulders . Even if you check the mass of a carrier or dreanought you would see after certain calculations that your hair should be on your shoulders . Sorry for poor english . Also i am sure that in station there is gravity because Incarna is ALL ABOUT WALKING IN STATION . That means there is gravity ... pretty strong one to because YOU CANT JUMP . So in that case Hair Should be on shoulders =p
I thought for sure this post was going to end in a joke about the gravitational pull of dat ass.
But seriously, there are no gravities, just magnets. |
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Bruno Bummel
Deep Core Mining Inc. Caldari State
0
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Posted - 2011.12.28 22:48:00 -
[321] - Quote
Ship-Scaling:
Give same tier ships similar sizes e.g. Rokh should have about same size as an Abaddon/Hyperion/Maelstrom
Carriers are a bit too small. Two assembled battleships should visually fit in there. Other capitals might require some slight tuning after.
Gun-Scaling: Large guns look right sized on the tier3 BCs which implies that they are too small. They should look oversized on tier3 BCs and right sized on battleships.
Gun Icons (Inventory/Fitting/etc.) Keep them as they are, please. |
Karthwritte
Darthrin Storm Enterprise Drunken Capsuleers
1
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Posted - 2011.12.28 23:07:00 -
[322] - Quote
Instead of "Visual Papercuts" it should be called "The Origami Project"
Yeah, I got nothing to aport
EDIT: OH WAIT
What about making different types of explosions colors for the different races. If I am not wrong everybody end with the blue explosion. I don't think everybody use the same reactor. |
Raven Ether
Republic University Minmatar Republic
104
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Posted - 2012.01.30 16:20:00 -
[323] - Quote
To the Top! |
FluffyDice
StarFckers Inc. The Jagged Alliance
63
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Posted - 2012.01.30 16:42:00 -
[324] - Quote
Fix the bugged einherji fighters thruster graphics. Bug reported this a fair while ago. |
Steve Inskeep
5ER3NITY INC War and Pestilence
0
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Posted - 2012.01.30 17:30:00 -
[325] - Quote
FIX: How about a simple fade to black/fade from black upon docking and undocking? Watching the elements in space render doesn't do well for immersion.
FIX: No more flying through structures/stations/etc Could be as simple as blacking out the interiors, anything's better than the clipping
IDEA: Targeting vector indicator A simple line or graphical representation connecting your ship to the currently selected target (similar to the tactical overlay), could even have an enlarged arrow at each end indicating orientation |
Flat Chest
Dark Delusions Trojan Odyssey Consortium
0
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Posted - 2012.01.31 06:04:00 -
[326] - Quote
Add a visual reload cycle time. |
Reilly Duvolle
Hydra Squadron
274
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Posted - 2012.01.31 14:26:00 -
[327] - Quote
I'm not sure how "little" it is, but anyways:
Make dreadnoughts and carriers "deploy" (like the Rorqual) when going into triage/siege with some sort of graphic transformation depicting their increased offensive and defensive capabilities. It'd be pretty cool to see 30 Dreads becoming massive static firebases with extended guns pounding whatever happles target they are engaging. |
Lyrka Bloodberry
Spybeaver
62
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Posted - 2012.01.31 14:34:00 -
[328] - Quote
The Prowler's right back engine-fire is shorter than the left one, because the animation is not "anchored" correctly. Spybeaver |
Ghazu
Federal Navy Academy Gallente Federation
0
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Posted - 2012.01.31 14:44:00 -
[329] - Quote
give us the ability to have 2 or more profile settings that we can switch back and forth quickly EG. profile 1: high settings for regular use, profile 2: everything set to the lowest when it's blob time |
Conrad Makbure
Division One Security
7
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Posted - 2012.01.31 15:00:00 -
[330] - Quote
I'd like to have an option for "set as interest" to activate it's self when a target is simply selected. A toggle on/off keybind would be great. |
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