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Antisocial Malkavian
Antisocial Malkavians
729
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Posted - 2014.04.19 04:14:00 -
[1] - Quote
Bastion module. If you use it in high sec, you get the tag that you used a weapon aganst another capsuleer and cant dock or use stargates.
WHY?
And it isnt something thatll get me concorded if someone not in my fleet jumps in or something stupid like that right? And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit. |
Ayeshah Volfield
Republic Military School Minmatar Republic
76
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Posted - 2014.04.19 04:18:00 -
[2] - Quote
Station games.
You won't be concorded over it as it's simply triggered by the module activation, not actual aggression against another player.
You activate Bastion, are flagged with a weapon timer then it ONLY starts counting down once bastion deactivates. EVE is what happens when the rule of law does not apply and Darwinism is allowed to run freely. |
Jake Warbird
Republic Military School Minmatar Republic
3992
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Posted - 2014.04.19 06:22:00 -
[3] - Quote
Gratz on your new acquisition. Previous poster covered everything. In case you're wondering, torps are still ****. |
Gregor Parud
449
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Posted - 2014.04.19 07:35:00 -
[4] - Quote
There are several different statuses, the one you're talking about doesn't make you a target in any way but it does prevent you from docking or jumping, nothing more. As explained above it's to prevent people from using a Bastion ship in empire space for PVP where one second they can tank Jesus himself and the next second go "lol" and dock up or jump out. So unless you're planning to use that ship in PVP you can completely ignore that timer. |
elitatwo
Congregatio
211
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Posted - 2014.04.19 17:42:00 -
[5] - Quote
Antisocial Malkavian wrote:Bastion module. If you use it in high sec, you get the tag that you used a weapon aganst another capsuleer and cant dock or use stargates.
WHY?
And it isnt something thatll get me concorded if someone not in my fleet jumps in or something stupid like that right?
That is only for you and not a bug. It is meant as punishment for not reading about the marauder changes.
Now you have to wait a minute until that timer runs out. signature |
Antisocial Malkavian
Antisocial Malkavians
730
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Posted - 2014.04.19 18:41:00 -
[6] - Quote
elitatwo wrote:Antisocial Malkavian wrote:Bastion module. If you use it in high sec, you get the tag that you used a weapon aganst another capsuleer and cant dock or use stargates.
WHY?
And it isnt something thatll get me concorded if someone not in my fleet jumps in or something stupid like that right? That is only for you and not a bug. It is meant as punishment for not reading about the marauder changes. Now you have to wait a minute until that timer runs out.
Lol I didnt read it because I just got the skills to USE it.
Dont tend to read changes in ships I cant even fly And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit. |
Val'Dore
PlanetCorp InterStellar E.A.R.T.H. Federation
431
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Posted - 2014.04.19 20:14:00 -
[7] - Quote
Now they just need to change combat redock timers to be equal to the hostile flagging. So long as you are flagged, no docking for you.
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Sobaan Tali
Caldari Quick Reaction Force
276
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Posted - 2014.04.21 01:37:00 -
[8] - Quote
That one minute timer goes by much faster than you think. By the time you end cycle, align to warp out, finish killing the last rat, enter warp, land on station/gate and are ready to dock/jump, that timer should be done. |
IIshira
School of Applied Knowledge Caldari State
800
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Posted - 2014.04.21 02:25:00 -
[9] - Quote
Sobaan Tali wrote:That one minute timer goes by much faster than you think. By the time you end cycle, align to warp out, finish killing the last rat, enter warp, land on station/gate and are ready to dock/jump, that timer should be done.
Yea the only time I worry is if I align too fast and get stuck on a close stargate. Last thing I want is to be hanging out on a stargate in a Golem lol |
Last Wolf
Umbra Wing
146
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Posted - 2014.04.21 14:11:00 -
[10] - Quote
Val'Dore wrote:Now they just need to change combat redock timers to be equal to the hostile flagging. So long as you are flagged, no docking for you.
I will agree to that as long as they give us a freaking window to look out of before undocking. Vacuums suck. -á- -áDrone Overhaul Proposal |
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IIshira
School of Applied Knowledge Caldari State
802
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Posted - 2014.04.21 14:56:00 -
[11] - Quote
Last Wolf wrote:Val'Dore wrote:Now they just need to change combat redock timers to be equal to the hostile flagging. So long as you are flagged, no docking for you. I will agree to that as long as they give us a freaking window to look out of before undocking.
Well you have local but a window would be nice. This is why I liked living in a POS |
Sabriz Adoudel
Mission BLITZ
2660
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Posted - 2014.04.22 01:41:00 -
[12] - Quote
IIshira wrote:Sobaan Tali wrote:That one minute timer goes by much faster than you think. By the time you end cycle, align to warp out, finish killing the last rat, enter warp, land on station/gate and are ready to dock/jump, that timer should be done. Yea the only time I worry is if I align too fast and get stuck on a close stargate. Last thing I want is to be hanging out on a stargate in a Golem lol
Golems can tank a small fleet indefinitely, they aren't that dangerous on a stargate... unless someone was expecting you and assembled an alpha fleet. Set the universe on fire - then sell the survivors ash. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. If you want to mine in highsec, read www.minerbumping.com. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1120
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Posted - 2014.04.22 02:02:00 -
[13] - Quote
Sabriz Adoudel wrote:IIshira wrote:Sobaan Tali wrote:That one minute timer goes by much faster than you think. By the time you end cycle, align to warp out, finish killing the last rat, enter warp, land on station/gate and are ready to dock/jump, that timer should be done. Yea the only time I worry is if I align too fast and get stuck on a close stargate. Last thing I want is to be hanging out on a stargate in a Golem lol Golems can tank a small fleet indefinitely, they aren't that dangerous on a stargate... unless someone was expecting you and assembled an alpha fleet. Depends on how you are set up. If you go min tank/max utility you won't be tanking fleets, that said, with BS warping being what it is in conjunction with align I rarely if ever have an issue of being stuck oh a gate. Usually only ever happens if I forget to stop the Bastion soon enough and get stuck waiting for it to cycle after everything is dead.
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Val'Dore
PlanetCorp InterStellar E.A.R.T.H. Federation
435
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Posted - 2014.04.22 02:58:00 -
[14] - Quote
Last Wolf wrote:Val'Dore wrote:Now they just need to change combat redock timers to be equal to the hostile flagging. So long as you are flagged, no docking for you. I will agree to that as long as they give us a freaking window to look out of before undocking.
Umm, if you are docked, then you obviously wouldn't have the pvp timer to worry about.
To be clear, I'm talking about the one that happens when you engage a suspect flag.
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Markku Laaksonen
EVE University Ivy League
449
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Posted - 2014.04.25 00:30:00 -
[15] - Quote
Antisocial Malkavian wrote:will i get concorded if... I edited that slightly.
This should be common knowledge but doesn't seem to be. You WILL NEVER be concorded if your safety is green or yellow.
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