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Shiloh Templeton
Center for Advanced Studies Gallente Federation
114
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Posted - 2014.04.21 02:55:00 -
[1] - Quote
I found some out of game calculators, but would like to verify what I'm getting in game. |
Goldiiee
Bureau of Astronomical Anomalies
1015
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Posted - 2014.04.21 13:04:00 -
[2] - Quote
I might be wrong, as I haven't tried this myself, but load the probes in the launcher, undock ? (Might not matter) open the fitting window, hover your mouse over the launcher and click on show charge Info. The stats should be in the attribute tab.
Posting from my phone so this is all guess work but it follows the standard 'Show Charge Info'.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Shiloh Templeton
Center for Advanced Studies Gallente Federation
114
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Posted - 2014.04.21 13:34:00 -
[3] - Quote
Goldiiee wrote:hover your mouse over the launcher and click on show charge Info. The stats should be in the attribute tab. That worked, thanks. The Base Sensor Strength and Base Max Deviation are modified in the fitting window in space.
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Owen Levanth
Federated Deep Space Explorations
115
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Posted - 2014.04.21 13:51:00 -
[4] - Quote
Shiloh Templeton wrote:I found some out of game calculators, but would like to verify what I'm getting in game.
Just hover over your loaded probe launcher and click on "charge info". It tells you scan strength and everything else, too. Undocking isn't needed, by the way. So don't do it. |
B Raan
Federal Navy Academy Gallente Federation
4
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Posted - 2014.04.24 08:59:00 -
[5] - Quote
Owen Levanth wrote:Shiloh Templeton wrote:I found some out of game calculators, but would like to verify what I'm getting in game. Just hover over your loaded probe launcher and click on "charge info". It tells you scan strength and everything else, too. Undocking isn't needed, by the way. So don't do it.
I'm pretty sure that if you want to see your ships stats (on any module) after they have been modified by your skills and implants, you have to undock.
This may have been changed recently, but as far as I know, its the only way to do it in-game without doing your own calculations. |
Owen Levanth
Federated Deep Space Explorations
117
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Posted - 2014.04.24 09:11:00 -
[6] - Quote
B Raan wrote:Owen Levanth wrote:Shiloh Templeton wrote:I found some out of game calculators, but would like to verify what I'm getting in game. Just hover over your loaded probe launcher and click on "charge info". It tells you scan strength and everything else, too. Undocking isn't needed, by the way. So don't do it. I'm pretty sure that if you want to see your ships stats (on any module) after they have been modified by your skills and implants, you have to undock. This may have been changed recently, but as far as I know, its the only way to do it in-game without doing your own calculations.
No and I know this because I'm heavily using skill implants on some of my jump clones. My ship stats change every time I plug in a new implant. Undocking isn't needed and if it ever was, it was before I started playing in January 2013, which was over a year ago. |
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