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Entropist
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Posted - 2006.05.17 03:20:00 -
[1]
Is there anyone out there who has either flown both or knows alot about both that could tell me which one is better for ratting in low sec and which is better for PvP in various situations?
I currently fly both Amarr and Caldari cruisers so I'm wondering which race I should go first for battlecruisers if I'm primarily interested in ratting right now, and then whether it's worth training for the second for PvP.
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Epsilon 1
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Posted - 2006.05.17 03:21:00 -
[2]
Edited by: Epsilon 1 on 17/05/2006 03:21:56 Go for the prophecy with t2 pulses and a lot of hardners. 

Originally by: Steven Gerrard Why do those minmatarians throw their ships together from toilet paper and junk?
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Entropist
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Posted - 2006.05.17 03:26:00 -
[3]
Originally by: Epsilon 1 Edited by: Epsilon 1 on 17/05/2006 03:21:56 Go for the prophecy with t2 pulses and a lot of hardners. 
A. Is that for ratting, PvP or both? B. Which is better for T1 equipment only?
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Epsilon 1
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Posted - 2006.05.17 03:30:00 -
[4]
Originally by: Entropist
Originally by: Epsilon 1 Edited by: Epsilon 1 on 17/05/2006 03:21:56 Go for the prophecy with t2 pulses and a lot of hardners. 
A. Is that for ratting, PvP or both? B. Which is better for T1 equipment only?
a. i don't npc, so solo pvp, use t2 pulses, 2 heat sinks, rest low - tank. Meds as usual. b. ferox..noob ship tbh. 

Originally by: Steven Gerrard Why do those minmatarians throw their ships together from toilet paper and junk?
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Itaro Flagg
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Posted - 2006.05.17 03:41:00 -
[5]
I fly both, and honestly prophecy is just... better
Ferox will outperform the proph with low SP, but really, the proph is just an amazing ship. It's a maller on steroids :)
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Benglada
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Posted - 2006.05.17 03:51:00 -
[6]
low sp ferox med and high sp prophecy....Feroxs' dps is just abysmal tbh. ---------------------------
Originally by: Wrangler Unfrtinately you dnot get to vote.. 
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Nahia Senne
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Posted - 2006.05.17 04:05:00 -
[7]
for pvp, fit 3 multispec ecm on ferox and you will own any prophecy.
armor rep, damage control and 2 wcs in lows to complement your setup. shouldnt really need them tho if you have decent ecm skills.
highlights: you will pwn and your victims will be very frustrated. downfalls: some noob might scream "omg you warped off when you should have died" in local.
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Berrik Radhok
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Posted - 2006.05.17 04:12:00 -
[8]
Ferox = good for mining and missions and that's about it. I'd never use one in PVP.
Prophecy FTW :p Sig removed, lacks Eve-related content - Cortes |

FireFoxx80
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Posted - 2006.05.17 08:48:00 -
[9]
Ferox = very versatile ship = hard to put a bad fitting on it. Prophecy = harder to get a 'good' setup, but more damage.
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Anxia
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Posted - 2006.05.17 15:45:00 -
[10]
Originally by: Entropist Is there anyone out there who has either flown both or knows alot about both that could tell me which one is better for ratting in low sec and which is better for PvP in various situations?
I currently fly both Amarr and Caldari cruisers so I'm wondering which race I should go first for battlecruisers if I'm primarily interested in ratting right now, and then whether it's worth training for the second for PvP.
If your lowsec ratting includes mission running, the ferox is quite good in that respect. The passive shield tank setups are quite robust. I use mine with 250mm rails, but most people use heavy launchers. In the dps department it is a bit low compared to the prophecy, but you do have the advantage of using more damage types.
For pvp, shield tanks are generally frowned upon due to their midslot usage. There are enough lows on a ferox to armour tank it, but you lose out on the ship bonus, or at the very least don't use it to the greatest advantage. As someone said above, however, those mids that were there for shield tanking can then be used for ew purposes.
--Anxia
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FraXy
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Posted - 2006.05.17 15:57:00 -
[11]
The Passive shieldtank one can setup on the Ferox is a pretty nice one, but for PvP i would say Prophecy all the way.
Focused Medium Pulse II or Heavy Pulse II with T2 ammo is just nice.
For PvP the Prophecy can tank pretty efficient with dual-Medium Armor Repairer II`s and a Medium Capacitor Booster fitted with 800 cap charges.
Basically a good Prophecy requires a good pilot with decent skills, while a Ferox can be sufficient with minimal skills.

This is my lazy attempt to make an uber-signature, please go away!
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Aramendel
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Posted - 2006.05.17 16:26:00 -
[12]
Originally by: FraXy ...Basically a good Prophecy requires a good pilot with decent skills, while a Ferox can be sufficient with minimal skills.
That is, if you ignore the hybrid range bonus and use the ferox as missleboat as most people seem to do, right?
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Youlla
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Posted - 2006.05.17 17:45:00 -
[13]
With Spike M ammo and some Mag Field Stabs/Sensor Booster/Tracking Computers you can make a pretty decent sniper out of a Ferox with 150km-ish optimal on 250mm Rail IIs.
I usually do a passive-tanked 250mm Rail setup for mission running and such.
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Hugh Ruka
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Posted - 2006.05.17 17:53:00 -
[14]
Originally by: Youlla With Spike M ammo and some Mag Field Stabs/Sensor Booster/Tracking Computers you can make a pretty decent sniper out of a Ferox with 150km-ish optimal on 250mm Rail IIs.
I usually do a passive-tanked 250mm Rail setup for mission running and such.
How the hell do you squeeze a passive setup on a rail ferox ? I tried it once but got like no pg left after the rails (eng 5, awu 3). ------------------------------ if you want peace, prepare for war ... ------------------------------ Removed due to offensive content - Laqum
I realy liked my signature. Oh well |

AbbadonRising Diplomat
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Posted - 2006.05.17 18:03:00 -
[15]
We are a corp that extensively use both the ferox and the prophecy. In a straight t2 - t2 fight with both ships its pretty much a draw. Its possible to fit a prophecy for gank that is great, but against the multi extended ferox he would never last long enough to make it work. The tank will tank a ferox's dps, that without T2 missles isn't all that.
Both ships have there pluses and minuses.
The passive tanked ferox is just an awsome solo or group ship due to its lastability. 12k shields, a good passive recharge rate and HAC like resists (This is with 2 invun / extend / relay setup) are mean as hell and I have previously taken down bs's with this setup. Add into the mix 5 small t2 drones (coupled with a drone link augmentor in high) and T2 fury missles (which fit beautifully with not needing any cap) and you get a pretty good dps rate that can be switched round to break down the vast majority of tanks. You also get a nice precision missle boat that is trouble for af's and intys. The difficulty of this ship is its speed. We use it for empire wars, moving through the home systems chasing peeps. This means that sometimes you need to go back on yourself after you jump in a system, and the fox is to slow for this.
The prophecy is good because its pretty versatile. Most setups we use centre around speed and t2 guns, either with a hrder tank and afterburner, or with a cap 400, mwd and smaller tank. This can pretty much go toe to toe with the ferox, and certainly is a great ship for pvping in. Tbh they work great in a team together.
For ratting however, IMO the ferox wins hands down. Its passive tank with racial hardners can tank triple bs spawns with ease leaving you room for a bcu, and your drones. It WILL take down the harder bs spawns but it does take a while, while the easier (500k) bs's take less than a couple of minutes. When you get T2 missles this will be a lot easier, and i also reccomend a sentry drone as the extra 100 dps is a great help.
In short: Prophecy is versatile and a great ship WHEN SKILLED. Ferox you can be deadly in within 6 weeks of birth.
For setups or if your looking for a corp contact Tonnik ingame.
Video of the ferox and prophecy in action. WE ARE RECRUITING!! woot.
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FraXy
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Posted - 2006.05.17 18:03:00 -
[16]
Originally by: Aramendel
Originally by: FraXy ...Basically a good Prophecy requires a good pilot with decent skills, while a Ferox can be sufficient with minimal skills.
That is, if you ignore the hybrid range bonus and use the ferox as missleboat as most people seem to do, right?
To be honest i would rather use the Ferox as support-ship with 200mm Railguns, Heavy/Assault Launchers, 10mn AB II, 20k scrambler, 3x ECM and an armortank so something like this:
5x 200mm Railguns, 2x Assault launchers 10mn AB II, 20k Scrambler, 3x ECM of choice Medium Armor Repairer II, 2x Energized Adaptive Nano Membrane II and 800/1600mm plate
Heavy Launchers instead of 200mm Railgun if specced in Missiles or even use Energy/Projectile Turrets.

This is my lazy attempt to make an uber-signature, please go away!
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Xori Ruscuv
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Posted - 2006.05.17 18:08:00 -
[17]
We need a sticky that says "If you want to know which is 'better', pick Caldari."

 Gotcha! I bet that got ya all hot under the collar, didn't it?  |

Marcus Alkhaar
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Posted - 2006.05.17 18:34:00 -
[18]
PvP Ferox?
6x Medium nos 1x small nos
1x 10mn MWD II 1x web 1x 20km scram 2x Hypnos multispec
1x med rep 1x RCU II 2x energized adaptive nano membrane II
5x Hobgoblin II (84 DPS)
Bassicly just nos/jam your enemies to hell and then your drones will eat them up slowly untill your friend in a Gankageddon warp in what? you cant possibly want to go solo in a ferox... thats like .... 
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Youlla
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Posted - 2006.05.17 19:12:00 -
[19]
Originally by: Hugh Ruka
Originally by: Youlla With Spike M ammo and some Mag Field Stabs/Sensor Booster/Tracking Computers you can make a pretty decent sniper out of a Ferox with 150km-ish optimal on 250mm Rail IIs.
I usually do a passive-tanked 250mm Rail setup for mission running and such.
How the hell do you squeeze a passive setup on a rail ferox ? I tried it once but got like no pg left after the rails (eng 5, awu 3).
Passive Rail Ferox isn't as good a tank as a passive Missile Ferox, but it works well.
Skills = Engineering 5, Weapon Upgrades 5, Advanced Weapon Upgrades 4 etc.
I fit: 5x250mm Rail IIs, 2xAssaults 2xLarge Extender IIs, 2xActive Hardeners, 1xMed Extender II (or AB depending on what I'm doing) 4xPDS II
5xSmall Drone
Usually gives me around 12k Shields with 525s Recharge time. Gives a peak recharge of 55-60 shield/second which is usually good enough.
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Nyphur
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Posted - 2006.05.17 19:18:00 -
[20]
Passively tanking a ferox is an idea but I prefer the idea of running an XL booster off a cap booster and having a few extenders and invulns in there. you'd better be able to kill them fast, though.
 Eve-Tanking.com - For tanking spreadsheet and resources. |
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Tharbad
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Posted - 2006.05.17 19:28:00 -
[21]
Originally by: Nyphur Passively tanking a ferox is an idea but I prefer the idea of running an XL booster off a cap booster and having a few extenders and invulns in there. you'd better be able to kill them fast, though.
You mean L, right? XL booster, as well as its insane cpu requirements, quite simply cannot be fed off of a cruiser-sized injector.
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